If you are backseating this, you've got some thinking to do.
@Adam-zt4cn
Жыл бұрын
I think the crash from small map size happens because the game tries spawning enemies a certain distance away from you, but doesn't have any place for it, which locks it into an infinite loop of trying to find free space. This would also explain why the crash only happens when you go to the middle. When standing in a corner, the other corner of the map is far enough to spawn enemies.
@Retromation
Жыл бұрын
It is, yeah. I've tested before.
@jacobmoore2383
Жыл бұрын
Goat skull being 100% less harvesting modifications and +10 harvesting was so funny to me
@inubla3032
Жыл бұрын
Got a run where bait is 100% less harvesting n many item got 2 harvesting per bait you have
@gaymer2574
Жыл бұрын
Don't forget terrified onion being -100 armor and +1 armor
@SilverFoxeGames
Жыл бұрын
@@gaymer2574that one armor might be helpful, you never know
@dicepudding
Жыл бұрын
I guess if they split by rarity - like the effects of all the epics got jumbled together in one pile, all the commons got jumbled together in another etc, that could be a "chaos lite" mode? Less likely to see amazing cheap commons and useless legendaries that way, at least.
@iitz2_guns855
Жыл бұрын
Agreed
@ephyephersonthefirst8759
Жыл бұрын
I'm sleepy as hell but I stayed up just to watch today's episode! I just adore the randomized stats and had a laughing fit from yesterday's episode! Thanks again for the amazing content Reto!
@MsVilecat
Жыл бұрын
Fun fact: this mod is "compatible" with any mod that adds a character or item, it'll include those rules in the shuffle. There does seem to be a limit though.
@ToriTheKenku
Жыл бұрын
Chaos mod plus Violence Aesthetic would be insane! Especially if the Wholesaler ability goes to a common.
@cureforboredom9719
Жыл бұрын
I usually find randomizer mods like this super boring, but you managed to make both of them exciting and interesting to watch. Another dub from reto folks
@straycat5233
Жыл бұрын
This mod has potential. It could use a little balancing of the stats, and then maybe force you to take a random item every wave.
@everythingpony
Жыл бұрын
Keep up the amazing work, thanks for being a kind and understanding creator, thanks for cheering me up
@everythingpony
Жыл бұрын
I wasent doing good that day, thanks for talking nice to me
@MxPinky
Жыл бұрын
Here’s my suggestion effects are randomized within the level they come from. So uncommon items have uncommon effects rates have rare effects legends have legend effects. Commons have common ofc. Additionally all items have a chance of having effects of different tiers but it’s a low chance. What’s your opinion?
@jonathandorsey
Жыл бұрын
Banding items for effect based on rarity is what I would do.
@TJYoung-li4im
Жыл бұрын
Updating the Infinite mod would be more fun. We have had chaos, now, lets see what curated chaos looks like.
@TheClevelander14
Жыл бұрын
I think the fun of this mod is imposing your own difficulty, taking items that make the enemies stronger and so on. It's completely random so the experience you have it completely up to you, not balancing.
@aslanteye1
Жыл бұрын
Oh man what a crazy randomizer
@robadams12
Жыл бұрын
Once anvil was taken surely it worth just buying the other weapons and finding a decent legendary? I appreciate thats not how retro plays of course.
@iantroxel5333
Жыл бұрын
The dev could better balance items by creating tiered positive and negative effects pools and choosing one from each for every item so always have a downside. For weapons, it would make sense to curate base stats for each tier and then toss in a random positive and negative trait and/or you could randomized the stat from which it calculates damage or effects. For example, a run might have a tier one melee weapon scaling on melee but tier two adds health damage and tier three adds elemental damage, etc. And these bonus damage types are randomized per run.
@QtNFluffyBacon
Жыл бұрын
There are a few possibilities to approach a "more balanced" version of this mod. Someone already mentioned only jumbling within the same tier Another would be to sort positive and negative effects, and maybe even tiering them in terms of strength and then giving higher rarity items a better roll chance for the higher tier effects, or just plainly make it that high tier positives come with a negative, or that red items are more likely to bring good positives without negatives. Basically, any combination of the above would result in the fact that common items don't end up being a better choice 90% of the time due to price. But hey, it sounds like that would be a coding nightmare...
@enricozapping7008
Жыл бұрын
"Oh my god, this is Anvil?! ... NOOO! This is Anvil!!" Reto, oh my god, I'm going to die laughing.
@sulphurgame7374
Жыл бұрын
Hey got a small challange for you to do with the mod. You pick whatever character and whatever weapon you like but in the chop you have to buy all the passive items that come up good or bad. Weapons you can just pick whenever and whatever you want
@Predator_Magnus
Жыл бұрын
Daddy chill.
@tryhard4wat486
Жыл бұрын
I think if you add rule like "cannot recycle" then the run might be get challenging past wave 9
@Aiden_Hanna
Жыл бұрын
I don’t know if it’s possible but I would love to see this +Wholesaler
@GavinBisesi
Жыл бұрын
Update the infinite! That would be so so so cool
@allenwalker6221
Жыл бұрын
The biggest problem with chaos mod is that there seems to be way too many positive effects vs negative effects.
@Retromation
Жыл бұрын
this isn't really the problem though, even if there was an even amount of both in the pool, you can just _not buy the negative ones_ there really is nothing stopping you.
@amitambolerim9334
Жыл бұрын
Can you do a gardener and fruit GMO pleaseeeeeeee
@oranghebat4975
Жыл бұрын
This is gold, i hope modders could spike up difficulty
@buttonsutton
Жыл бұрын
I will regret the day retro breaks the streak and doesn't post a brotato video
@Retromation
Жыл бұрын
Hate to break it, but it will certainly happen. Interest has been on a steady, but very gradual decline for a while. If it happens it happens, but whatever eventually (and it will probably be a _while from now)_ replaces it, hopefully you'll like just as much or more.
@justinihrie6889
Жыл бұрын
@@Retromationyou should see if instead of randomizing numbers you can randomize the type of damage or buff so just change it from like ranged damage to attack speed or luck to elemental
@sam-bu9qr
Жыл бұрын
a sad day that will be
@EllisxEDGE
Жыл бұрын
Challenge. You must take every item you get from loot drops 😂
@skovville4855
Жыл бұрын
I think this mod has some good potential. Although it would be less random I like the idea of making each item have a random positive and a random negative. Also an interesting challenge for this mod could be purchasing every item in the shop if possible.
@krafttoast
Жыл бұрын
Retromation is like the adhd kid he just cant sit still
@Retromation
Жыл бұрын
I mean you can just remove the "like" lol
@krafttoast
Жыл бұрын
@Retromation nah still enjoy watching u
@cureforboredom9719
Жыл бұрын
@@Retromation Anxious adhd gamer kid in my twenties? Couldn't be me lol
@EwwHandles
Жыл бұрын
Dammit I sneezed, can you upload wave 20 as a short?
@maxiarg7412
Жыл бұрын
The gamw crashes and man is like "I am finally free"
@justinihrie6889
Жыл бұрын
Instead of randomizing the numbers you randomize the type of damage show engineering becomes melee and ranged becomes elemental
@whitewolf6166
Жыл бұрын
I feel like doing random character entirely could be interesting with random positives and or negatives
@jordanbugni8931
Жыл бұрын
Maybe chose a state and you have to get each item with that state no matter what other state is on the item
Пікірлер: 50