Hi Joe. This is an absolute gamechanger. I am in love with falloff and incline strength settings. Just playing around with those params one can create almost infinite amount of landscape brushes. I am astounded how clean the result is and how different it looks from the initial brush. I have only bought this plugin several hours ago and I am already finishing raw details of my 4square kilometers landscape. Just wow. And the fact that you can move brushes around in a non-destructive manner is a cherry on top. Super cool. Good job.
@HavokSage
Жыл бұрын
Hi guys! You'd be doing me a huge favor reposting this , forwarding it to other devs. The more successful this video is the further i'll be justified in building new features into Brushify and continuing this work. Thankyou for all your support! Cheers Joe
@skeletonking4119
Жыл бұрын
Say no more! I will make sure my friends know this! Again THANK YOU FOR THE AWESOME WORK!!
@quietlyworking
Жыл бұрын
Consider it done! Love this 🙏🤘
@AlexelTech
Жыл бұрын
Already done and still spreading the word, all around me and the dev community ! Your work is incredible, and always keepind in mind the user point of view, with easy to understand settings and streamlined yet powerful interface ! You are the best !
@vansphere9202
Жыл бұрын
Can I use this with the packs I already purchased, which is all of them, a year and half ago... or do I have to buy the same packs all over again to use the Smart Brush system?
@mathieumorson
7 ай бұрын
Just got brushify. Thanks Joe for your amazing work. This really saves so much time instead of creating custom brushes, applying the textures and procedural assets.
@Amor2point0
Жыл бұрын
The most impactful thing about this... All Brushify assets work with each other. He really wants everyone to "Aim for the stars" with this. Thank you so much, Joe Garth
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@OrthoKawaiiPilled
11 ай бұрын
Beyond the stars !!
@andrewkinsey8754
Жыл бұрын
Landscaping and textures are my favourite parts of the unreal engine, it's great to see someone dedicating themselves to landscape art!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@quantumimagesQC
Жыл бұрын
As a new UE user, big landscapes always seemed so hard to make. But with this tool, it's gonna be 100x easier, thank you so much for this!
@lumatrace
7 ай бұрын
Just purchased and am so excited to start using it! Thanks so much, Joe!!!
@HavokSage
7 ай бұрын
Cheers!!! if you have any issues please contact our support: support@brushify.io
@JandenHale
Жыл бұрын
I still haven't seen any landscape tutorials that equal these. Brushify is next in my list of assets to start using.
@ToysRUsKid_Critter
Жыл бұрын
So impressive….your tools keep getting better in-leaps and bounds…
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@joelbalyeat1476
Жыл бұрын
Joe Garth. The man, the myth, the legend. Thanks for making the SmartBrush system!
@ahmedshakib3883
Жыл бұрын
Joe ,I always say you do a great job but this time you have really outdone yourself , fantastic .
@borrowedtruths6955
Жыл бұрын
I was going to say that the $200.00 price tag seemed a little high. I was wrong. Excellent job young man, every video just became that much easier.
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@brunoverde2769
Жыл бұрын
I was watching the voxel plugin livestream in the unreal channel the other day and I was amazed that they were able to "create" and move mountains in a matter of seconds. Well.. I guess I don't need to learn the voxel plugin anymore. Outstanding job Joe!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@The-Sentinel
Жыл бұрын
This is really cool. I can't afford the price tag on it but can appreciate the time and effort that went into this plugin!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@CreativeSteve69
Жыл бұрын
I gotta admit Joe, This is highly impressive work. Extremely well done on this Brushify project. It is definitely inspiring me to start my own projects in UE5 soon.
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@elianzuniga4975
Жыл бұрын
Just amazing, am a student and I didnt imagine that something like this is posible. I will buy this pack after the university for sure, thanks!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@marmak256
Жыл бұрын
I might buy this when it's on sale, it looks like it is a very simple workflow and the environment is amazing.
@Stonefieldmedia
Жыл бұрын
Hey Joe, great product again. I'm watching the Epic Marketplace to see how the whole "I already have several of your packs" issue is solved. Seems I'm not alone. Waiting for the dust the settle. 😉
@HavokSage
Жыл бұрын
Yes that’s a tough one. I want to make everyone happy , but unreal marketplace is quite limited when it comes to bundles.
@watchandproduce
11 ай бұрын
Thank you for creating proper tutorials for your Plugins. It drives me crazy when plugin companies for Unreal and Blender don't provide good tutorials that allow you to take advantage of the software or assets they sell. This is great customer service and I'm excited to use the Brushify Smart Brush System and other Brushify assets you have created. Perhaps a video explaining the difference and how to use those additional brushes in BSBS would be great.
@yvangenesse1649
11 ай бұрын
I got it and I love it as a good looking landscape starter system, thanks for the good work
@GorkaGames
Жыл бұрын
This is a game changer!!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@gutterballz2180
Жыл бұрын
This is amazing! Great work Joe! Can't exactly afford it right now, but it's on my wishlist!!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@manuelbalducci821
Жыл бұрын
I have almost all brushify packages from UE Marketplace and was waiting for this amazing tool from you! Bro you did a really good job, keep it up! congratulations and greetings from Italy!
@TheeBaconMasta
Жыл бұрын
I am blown away. Great work!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@omaralotaibi2741
Жыл бұрын
First off, amazing work. Really incredible. I have a quick question tho. Where did you learn what you know? What is it you think was essential for you to know or learn to advance to reach the level where you are at right now? Are you self taught or maybe it was your experience in the industry?
@HavokSage
Жыл бұрын
Biggest advice I have is to simply try to create something, do that enough times and you will identify problems that need solving and solve them! Once you solve a problem, find a way to bring the solution to as many people as possible. That's the journey! You might be able to teach yourself tools... but concepts, ideas etc those come from the people you surround yourself with, the tasks you set yourself and the hurdles you overcome. So be really picky about your company, try to be the one that asks questions and actively seeks feedback.
@zenleto
Жыл бұрын
This looks awesome. I’m glad I’m getting into this now. Wishlisted! (Too close to Christmas…)
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@oxygencube
Жыл бұрын
Oh dear, I'm getting this! This is exactly what I need. Thanks Joe! This is really going to help environment artists. So cool.
@UnchartedWorlds
Жыл бұрын
Luke!! You are here too! :) This indeed looks amazing, will support Joe! :)
@oxygencube
Жыл бұрын
@@UnchartedWorlds This is going to be awesome 👍
@OnigoroshiZero
Жыл бұрын
Your work is greatly appreciated.
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@rjs3590
Жыл бұрын
Another brilliant asset, well done Joe!
@crushworxvideo
Жыл бұрын
quick question, If I bought all the other packs with all the alpha brushes, can I usr the smart brush system without have to re-purchase all these packs?
@HavokSage
Жыл бұрын
At the moment no, but i'm researching the best way to solve this issue.
@m.ubaidaadam
Жыл бұрын
now this is beautiful, absolutely amazing work Joe! i love sculpting landscapes and this looks like a great solution to a choppy work flow
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@aleksandrrush4076
Жыл бұрын
Wow! That's definately what I need for my Snowmobile acing Demo!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡...
@djurdjevpredrag
Жыл бұрын
My god I love your work here! Makes me wanna learn UA5
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@metaldonutgames
Жыл бұрын
Hey Joe - Will this work with Nanite Landscapes in UE5.1?
@CherubMire
Жыл бұрын
hello I am getting very blurry textures when I have RVT enabled at 4kx4k. I am unable to find a value in "VT_mip distance" that will allow the textures to appear properly. Did you find a fix for this?
@kennonfleisher
Жыл бұрын
Amazing tool, as always. Nice job Joe.
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@skeletonking4119
Жыл бұрын
This is an huge game changing! Thanks you!!!! Hope it work smoothly with building!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@brianlaflamme1948
Жыл бұрын
My man! Joe Garth! DOES IT AGAIN! hellz yes
@javiermauriciovelasquezcas4523
Ай бұрын
youre amazing @HavokSage. cant believe everytime launch a new topic or bundle from brushify to unreal my mind blows cuse itas awsome. congrats and hope i can make an amazing landscape for videogames using your tools
@khayelihlembele6008
Жыл бұрын
DUDE. YES. Im getting this. Thank you so much
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@Mrjononotbono
Жыл бұрын
Really interested in buying this. I'm new to UE5 so I'm just watching all your videos first :)
@Lor_Kreny
10 ай бұрын
It loooooks sooooo nice, and the price is very reasonable.
@daviddelayat-dnapictures
Жыл бұрын
I have been waiting for this for so long !!!!!
@shayanetesami5784
10 ай бұрын
hi, thanks for your amazing contents, I have a question: Dose the brushes have blend mode capability to chose between adaptive and non adaptive(max) modes when placing brushes on top of each other?
@quietlyworking
Жыл бұрын
What a fantastic way to quickly world build! Often, the time spent in Gaea or World Builder can slow speedy conceptualizing. With this, you can quickly layout a concept and test. Great edition to your product line Joe!👊🙏🤘
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@UnchartedWorlds
Жыл бұрын
Ok this is certified 100% buy from me! Will buy as soon as I finish the video! This looks Amazing Joe! Currently only at 2:15
@volrathdesign
Жыл бұрын
really impressive pak Joe - love your products - quick question, how would i go about merging all of the blueprint smartbrushes into the landscape when im done?
@HavokSage
Жыл бұрын
is there a reason you’d need that?
@amerboss99
11 ай бұрын
what if you get greyscale images from google maps and use it as texture and make real life landscapes with this tool? is that possible?
@seventh_way
Жыл бұрын
Thanks, Joe - Of all the asset packages I have purchased in the Marketplace, your Brushify packs stand head-and-shoulders above all the rest. Anyone considering massive open-world landscape-based game development or cinematics will be well advised to purchase this pack. Today, I am one year into learning and creating in Unreal Engine. I have four other Brushify packs and they are always the first assets I add to any new level. Way to go - this is a stunning collection of all your tools, and so much more. Thanks again. Q
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@luigitasso1894
Жыл бұрын
Hey Joe, does MRQ rendering work with this? I remember buying one of your packs but it didn’t work with the movie render queue, so i never bought any other packs. But if it now works, i’ll probably buy all of your stuff.
@HavokSage
Жыл бұрын
Unfortunately that’s a MRQ issue. It doesn’t work with the grasstypes system. This is on Epics end so there’s nothing I can do. I have reported it as a bug already, and so have many other marketplace creators.
@luigitasso1894
Жыл бұрын
@@HavokSage oh ok. i’m mostly interested in the landscapes though. Is there a way to bypass the grass systems and still get the landscapes to render with MRQ?
@EladdNZZ
Жыл бұрын
This seems like a very useful addon. I can see I'll be getting this in new year. Can you create some updated tutorials with your other addons in conjunction with this.
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@CleisonRodriguesComposer
Жыл бұрын
Your work is amazing! I have four pack by brushify, and this is great! Thank you!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@MortalShores
Жыл бұрын
your work never disappoints!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@soundofwar6305
Жыл бұрын
Hello Do you probably know which asset pack that contains: Trees,Rocks, Bushes etc goes along with brushify really good?
@reuko_
Жыл бұрын
FINALLLYYY!! Well done! This looks incredible, and the performance finally feels stable for large environments :D Is it possible to attach colormaps and normal maps to the smart brush to mix with the landscape material?
@HavokSage
Жыл бұрын
Mixing would be a next step, or some sort of decal system, although I might take a more global approach.
@reuko_
Жыл бұрын
@@HavokSage Nice, yeah I think a decal system that bakes into the RVT could work well, at least for performance. Using decals for huge landscape brushes might cause other workflow issues with decal layering in a level, projecting onto things you don't want them to. An approach without the need for decals would be super
@michelsantos4236
Жыл бұрын
Hello friend, after 3 weeks I bought your package, I will start testing it tomorrow, very good, I am looking forward to creating my maps for my RPG game, thank you very much for the package, success and hugs!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@jlyn8228
Жыл бұрын
Woopie, a bright morning and new goodness! Bought your environment shaders pack last night actually. Looking forward for much learning. Edit: gave my mother all my savings recently and just checked the price tag :)
@Wilendar
Жыл бұрын
I really hope that Epic will notice this and integrate it into the Engine
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@subatoistormborn5499
11 ай бұрын
Bought Brushify Smartbrush and it’s awesome!! Do you have a tutorial about integrating Ultra Dynamic Sky? Is it possible to integrate Global Environment System with it?
@MillsyProjects
6 ай бұрын
This looks amazing!. Would love to use it in our project but we have the issue of being self funded and being above budget xD
@maskwaGaming
Жыл бұрын
Is it possible to use the brushes as actors for the new PCG system?
@Chillfolio
Жыл бұрын
Waow, just watching it already is mesmerizing :)
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@UnchartedWorlds
Жыл бұрын
Joe, I've not see the whole video yet just watching it, is there out of the box support for blending of objects with the terrain? If we add MegaScan's trees or stones on top?
@HavokSage
Жыл бұрын
1:57 - Yes both RVT and the usual distance fields object blending
@UnchartedWorlds
Жыл бұрын
@@HavokSage I've bought it Joe, after first 3-4 minutes of demo. This thing you just released is truly next level and something I hoped to see in UE5 and you did it. I may be the buyer number 1 unless Luke beat me to it 😁
@HavokSage
Жыл бұрын
@@UnchartedWorlds greatly appreciated dude!
@Alodecron
10 ай бұрын
When I move the landscape (along with smartbrushes), the blueprints smartbrush pivot points gets skewed. Any way to remedy this? It is a bit cumbersome to edit on the smartbrushes when they are offset a kilometre away.
@Greenrobotvp
Жыл бұрын
Hi Garth, this look sawesome, I have 2 other Brushify packs Mars, and the City. I have a question about LOD's in the shadows, when I move further away I lose the shadows? Im on 5.1. I see it on your screen to, can that be disabled somewhere?. Thanks
@HavokSage
Жыл бұрын
Hi you’d have to increase the range in the sunlight (directional light) you’d also need to increase cascades as well which gets a bit more expensive. There’s also the option of distance field shadows though, tbh unreal gives many options. The brushify assets are simply geometry like any others.
@Greenrobotvp
Жыл бұрын
@@HavokSage I painted megascan grass next to brushify grass, to test both, and both did the same, then I forced LOD 0 in console commands, megascans grass work fine and can see shadows and grass from anywhere but brushify grass still disappears. I will look into your mentioned options thanks.
@_def
9 ай бұрын
How do I take away the culling for the grass? Everytime I render it culls
@kellykramer2529
2 ай бұрын
Does smartbrush work with the voxel plugin?
@redgeciccone8218
Жыл бұрын
Hello, nice brush system, before buying, does you system can export heightmap with all brush in a single file ? I ask because I use a plugin that load this file for my terrain.
@michelsantos4236
Жыл бұрын
Hello friend, your work keeps getting better, your work is really fantastic, I hope I can save money to buy this package, it's simply incredible, congratulations, success to all of us!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@BitterVet3D
Жыл бұрын
Dude! This is crazy awesome!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@kuadiyuxianzhi
Жыл бұрын
In this intelligent terrain brush, the flowers and plants in the material are fixed. How can I replace and modify them to be customized?
@FRANPEREZ3D
Жыл бұрын
Hola Joe como siempre impresionante gran trabajo. voy ha comprarlo y voy a realizar un tutorial en español para ayudarte a distribuirlo mejor. Gracias un fuerte abrazo
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@Trilobito
Жыл бұрын
Hi Joe, amazing stuff, congrats for your work. I may be interested in achieving this pack. So, if I have that I do not really need to use Gaea or World Creator? I understand those softwares are much more powerful and with a lot of options, but your assets look really promising to me.
@HavokSage
Жыл бұрын
That’s the idea, you don’t need to generate anything yourself with a system like this. Unless you required something super super specific, but not sure what that would be as I’ve tried to cover all generic landscape types.
@hytalegermany1095
Жыл бұрын
How does the grass fooliage work. For cinematic renders, is it possible to crank up the view distance?
@mohammedalsare2232
Жыл бұрын
Wonderful stuff! One question tho, since each brush can have its own material, can I then have multiple environments within one large landscape? For instance, put snowy mountains up north, desert in the south and maybe a forest in the middle.
@HavokSage
Жыл бұрын
Absolutely, the automaterial is designed for this. You can paint materials separately to height. Brushify was originally intended for huge open world games. Multiple biomes on a single map is a core feature, it’s also one you won’t find in other marketplace automats
@mohammedalsare2232
Жыл бұрын
@@HavokSage do you happen to have a tutorial on how to paint material separately on height?
@mon3d-designs
Жыл бұрын
Hi Joe, doing great work, and have a lot of your brushify packs, am no expert in unreal, but 3d modeller for 20+ years and looking for any tips on creating a landscape based of a mesh created from a laser scan i have done (trimble tx 8) its my bread and butter at the mo, topo and building surveys, drawings and models. The landscape is very high detail, but only 120m by 120 metres and cannot get that resolution i need via a heightmap, any help appreciated, as i realy want to use brushify, otherwise, i would bring the mesh in as nanite, but not as versatile :)
@L7Art
Жыл бұрын
Love your work! Question - How would I use large steep mountains with worldpartition? I have tried and end up with partial mountains unloaded/loaded. I ended up using static meshes, but I would rather use the landscape. If I knew how, I would purchase your pack for sure.
@HavokSage
Жыл бұрын
I would only use World partition for the objects that decorate the landscape. The actual landscape itself can be a single actor. Check out my workflow here: www.brushify.io/post/massive-worlds-workflow The concept of landscape tiles unloading/loading is pretty antiquated. It's not been necssary for a while since we moved away from the old world composition system and new landscape LOD features based on screensize fixed performance issues. www.brushify.io/post/world-composition
@L7Art
Жыл бұрын
@@HavokSage Thanks a bunch for the reply. But how do I make the landscape a single actor?
@flz1318
6 ай бұрын
Hi guys! Why does dragging the mouse automatically redirect to the copy tool every time I use UE5.32 when sculpting terrain.
@CinematographyDatabase
Жыл бұрын
This looks great, I love the Brush system and your presets make it even better.
@zhihaowen3448
3 ай бұрын
Hello teacher, I bought the latest brush pack, but there is a big problem. The height of the spline generated road is always wrong. Is this a bug? Is there a way to solve it?
@lovinadraiansim
Жыл бұрын
Great work! my next buy..thank you for the effort you have put in this, really helpful and fast
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@RV-bc9yi
Жыл бұрын
Hi Joe, This seems like a great tool, is there a demo version? Can I overlay the brushes by blending? If I want to sculpt on top of it is it possible? Can I add a custom brush easily? Congratulations again. Best
@HavokSage
Жыл бұрын
Hi, yes you can of course overlay brushes on top of eachother. Any sculpting changes you make will be remembered and overlayed even if you move the brushes later. Here's a demonstration of this: kzitem.info/news/bejne/w6aJyYOVpmdjdHo
@carlosmilite
Жыл бұрын
Every pack you made Simply incredible. I Need to chose wich One i have to buy now 😂 thera are a lot.
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡.
@AdrianM.T.
Жыл бұрын
okay so question: is it possible to set up animations with this using key frames to make it appear as though the landscapes you make are changing over time?
@HavokSage
Жыл бұрын
it would be painfully slow. I also don't think landmass editing is supported in real-time unfortunately. It's a very ambitious idea :D You'd be better off looking into Voxel Plugin, that can make changes at runtime, but speed with large landscape alterations would still be a massive issue.
@AdrianM.T.
Жыл бұрын
@@HavokSage will this be update in the future to have more types of ground textures & landscapes? & also is this compatible with the Ultra Dynamic Sky's new weather system? I have some very ambitious home movie ideas.
@erichance8222
Жыл бұрын
Looks Great Joe!
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡..
@mendacius5503
Жыл бұрын
Is it possible to use theese in runtime? For random world generation, for instance?
@Kor3Gaming_Ghost
Жыл бұрын
hey joe so this pack have every brushify packs? cause i buy the beach pack already but wanna know if this $199 has everything in it
@HavokSage
Жыл бұрын
Hi, yes this contains all alpha brushes. However it does not include all the other assets/levels.
@Kor3Gaming_Ghost
Жыл бұрын
@@HavokSage i see oka thanks for the packs my g already subscribe
@Tolredan
Жыл бұрын
is it possible to have the smart brush system married to a procedural level generator like the voxel plugin?
@biblescenes
8 ай бұрын
When I resize the landscape the centre of the Brush icon gets offset as the landscape gets bigger. Is there is a way to scale up the Landscape and keep the Brush Icon centred with the displacement?
@HavokSage
8 ай бұрын
Hi, usually you can troubleshoot using this documentation page: www.brushify.io/post/smartbrushtroubleshooting If you try those and it's still not working, please get in touch with our customer support: support@brushify.io
@biblescenes
8 ай бұрын
Ok, thanks again
@biblescenes
8 ай бұрын
Joe, I finally managed to get somewhere with all the troubleshooting, (which was very frustrating) but I then went to do a bit of sculpting and found the smooth brush makes the landscape go crazy. I thought it must have been something I had done but tested it on all the example layers and it does it on them too. I didn't realise that once the smart brushes have been used the sculpting system is unusable. I have now given up using the brushes and gone back to the default sculpting tools.
@vosdraug4628
10 ай бұрын
Can these be baked into the landmass, so the heightmap can be exported?
@ErikEhrhardt
Жыл бұрын
It looks absolutely fantastic, but I still haven't figured out how to use my brushify grasslands pack in UE5.1 so this will have to wait.
@HavokSage
Жыл бұрын
Hi, what's the issue? it should be that you can simply install directly to a UE5.1 project. Brushify supports all latest engine versions.
@ErikEhrhardt
Жыл бұрын
@@HavokSage I get it imported but I guess my UE5.1 knowledge is too limited to be able to use it correctly. When I apply grass to the landscape it gets all wibbly wobbly. I need to take some UE courses I suppose :D
@magedmohammed8674
Ай бұрын
I got the pack and its AWESOME make level design much faster. but am facing issues (not the pack fault) distance mountains are almost always without texture when playing and when in editor its fine. sometimes they are very blurry and muddy i dont know if you know what i mean. does that make sense and is ther ea fix for it
@Moonriderr
Жыл бұрын
Amazing asset. Can we use brushify to create more "stylized" styles?
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@adamrxxna
Жыл бұрын
hi, i recently bought your forest pack and i've been trying to get the wind to work, but it doesn't seem to affect anything
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@Luckytron
Жыл бұрын
Just Picked it up! Don't let me down Joe :)
@HavokSage
Жыл бұрын
let me know if you need any help !
@Luckytron
Жыл бұрын
@@HavokSage Anyway you could point me to the minute marker where you discuss how to adjust grass render distance with your plugin?
@HavokSage
Жыл бұрын
@@Luckytron kzitem.info/news/bejne/on2d4HWXep1oqX4 You can change it in the grasstype files or you can use the global console variable: grass.CullDistanceScale
@CGChris-
Жыл бұрын
Can't wait to go nuts with this!! Is your course on Learn Squared going to be updated for UE5?
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@BS01234
Жыл бұрын
Any Unity version of this great system? and Jungle system with river of both unity and unreal version?
@Joe-Garth
Жыл бұрын
Thanks for your comment, love ❤ and support 🥰 forʟᴜᴄʀᴀᴛɪᴠᴇ ᴛʜᴀᴛ ᴄᴀɴ ʜᴇʟᴩ yᴏᴜ ɢᴇɴᴇʀᴀᴛᴇ ɢᴏᴏᴅ ᴩʀᴏꜰɪᴛꜱ ᴏɴ ᴀ ᴅᴀɪʟy ʙᴀꜱɪꜱ, ɪ’ᴅ ᴀᴅᴠɪꜱᴇ yᴏᴜ ᴛᴏ ɪɴᴠᴇꜱᴛ 𝚘𝚗 𝚆𝙷𝙰𝚃𝚂𝙰𝙿 𝟏𝟕𝟐𝟎𝟕𝟖𝟑𝟒𝟖𝟕𝟎 ᴛᴇʟʟ ғʀᴇᴅʀɪᴄᴋ I ʀᴇꜰᴇʀʀᴇᴅ yᴏu🧡
@Mdogg2005
Жыл бұрын
This is fantastic. How does this scale when adding things like static meshes for buildings, splines for roads, blueprint logic, etc.? I'm new to this so I'm unsure if this asset is something that's specifically for environment creation or if this can be used in game creation as well. Thanks for any information. This is a beautiful asset, but unfortunately might be a bit much for me at my current stage of the Unreal journey.
@HavokSage
Жыл бұрын
hi, it works with unreal engines default landscape actor, so it can be used for anything unreal related, games , movies etc. Static meshes, roads, blueprints can all be added on top of the landscape as usual. Smartbrushes simply provide a way to quickly sculpt the landscape non-destructively.
@cgmax7
11 ай бұрын
can i use it with world creator ?
@7_of_1
Жыл бұрын
So I have this and it’s great. Is it possible now to enable nanite and then displacement to the main material and the instances?
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