In this second video I again look at Commodore 64 Nebulus, altering level data, level data decompression and compression of new data, adding changes back into the game, and sprite flipping.
github.com/martinpiper/Debugg...
Source code: github.com/martinpiper/Debugg...
00:12 Introduction
00:24 Finding level data
07:40 Looking for level decompression
16:14 Altering the level in memory
20:00 Coding level data compression
26:03 Compression code works!
27:10 Compressing new level data
28:28 Using new data in the game
30:10 Sprite mirroring/flipping
Негізгі бет Ойындар C64 Games memories - Nebulus - Part 2
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