Sounds like he wouldn't be a boss, but rather an NPC you could just interact with in their own subworld. Most likely some endgame NPC that tells lore.
@tgr9857
2 ай бұрын
The beginning is very good, showing the calmness of the monk but also the sheer grandeur of his power once ascended. Maybe you should do a song for him ascending, what would it sound like when you take the soul of something more knowledgeable than you
@MicelTheGuy
2 ай бұрын
Man those chords at the start just tingle something in my brain, amazing work! Also the art is really well thought
@themultieye876
2 ай бұрын
Glad that you like it. Man your music is fire!🔥🔥🔥
@developer8771
Күн бұрын
I had to say this , it feels like a subnautica music , its so calming
@themultieye876
3 ай бұрын
So after I uploaded I celebrated a little when Mr beast dethroned T-Series, and the video was kinda impure, it was an unfinished hamburger, just the buns. I had to make a lot of editind to fix some things and add the channel icon in the end of the video. This is my first time making an actual calamity soundtrack so clearly you'd expect a shit load of flaws in it. But on top of all I'm proud that I made this, a nice Jumpstart to my yt career. :)
@MustBeNiceBro
2 ай бұрын
Oh my god the beginning is so beautiful, it reminded me of those classic anime fantasy Series/movies back from the 80s or 90s or maybe even from the game that i use to play called evertale like one of those pixelated 8 bit Jrpg's truly breathtaking.
@BlueTheCubeLegacy
3 ай бұрын
good job, but i think adding a synth with a melody in the ending of "divine omen" would be better
@themultieye876
3 ай бұрын
I might make a second version of this song and its other two future parts once im done with all 3 of em and get to make an entire video combining them all.
@besquareorbethere8093
2 ай бұрын
I always liked these calmer takes on a Xeroc Theme. This theme especially I feel sells how distant a godly being would seem with the bells.
@abismuththedev
3 ай бұрын
Holy s*** this is underrated. Where are all the views at?
@themultieye876
3 ай бұрын
They are still yet to come.
@Sepulchre0001
3 ай бұрын
Holy shit this is great, also the ending song sounds really good, hoping tale of a cruel world makes an appearance in one of the later xeroc themes
@themultieye876
3 ай бұрын
Thanks, also now that you mention it I think Tale of a Cruel world would be a great addition to the later themes. It might definitely appear on the final theme as a way to give the final theme a sense that the fight is coming to an end.
@Sepulchre0001
3 ай бұрын
@themultieye876 alr. Also what instruments did you use for the tale of a cruel world section at the end of the video
@themultieye876
3 ай бұрын
@@Sepulchre0001 Whatever FL Studio Mobile had to offer, plus the Calamity bells.
@Sepulchre0001
3 ай бұрын
@@themultieye876 I meant more specific instruments
@themultieye876
3 ай бұрын
@@Sepulchre0001strings, harp, the bells, riser sound effects, timpani. Most of which can be easily found in FL Studio Mobile.
@crystal_zone1
3 ай бұрын
underrated
@MoboFromDoomed
Ай бұрын
this actually hits, i wonder why this has only 1k views you deserve so much more dude
@themultieye876
Ай бұрын
@@MoboFromDoomed thanks!✨️
@Gratdee
Ай бұрын
Everything about this tickles my brain. Absolutely spectacular job!
@Mikonid_Ozone
3 ай бұрын
nice.
@freshavacodo555
3 ай бұрын
perfection
@antoniostewart3722
9 күн бұрын
Very good
@RoadhouseValda
Ай бұрын
I honestly think slower, ominous battle music like this fits Xeroc and would be a nice change of pace from the other late-game bullet hells. If this theme (or something like it) ended up canon, I think the fight could look something like this: Phase 1 (Omnipresence): Xeroc doesn't appear physically, only revealing themselves through the primordial light eye in the background like they do during the boss rush. They monologue for a bit before throwing the player into a slow-moving bullet hell, continuing to say things periodically. Phase 2 (Divine Omen): Upon surviving phase one, Xeroc appears and can now be damaged by the player. Their movements are slow and calm, but attacks are much faster than phase one. Xeroc shows more of what they're capable of now that the player has proven they can handle it. Phase 3 (Ascension): Once Xeroc's HP drops low enough, they enter a heightened state of aggression, though it's more excitement than anger since it's been some time since they've been challenged. Their attack patterns become even more rapid and unpredictable, and Xeroc now outmaneuvers the player. Defeating Xeroc doesn't end with killing them, as they'd stop all attacks once their HP reached a critical low. I imagine they'd congratulate you on your victory and drop their loot similar to Nameless Diety or Calamitas. Because they don't die, any rematch would technically be canon and would go faster since they wouldn't stop to monologue like they did the first time.
@themultieye876
Ай бұрын
This is almost exactly how i imagined the fight to go if this song was in-game. And since there's gonna be 2 more themes for Xeroc coming soon, here's what I think the whole Xeroc Fight would be like: Xeroc will be testing you throughout the game. At first you will be tested after you defeat the Moon Lord with First of Gods playing which is where Xeroc would give a monologue and then proceed with the test. Then after Calamitas, Yharon and Draedon the second phase would be unlocked, giving you a harder test with a new song to it. This could probably also be unlockable after defeating Noxus which would probably replace the Nameless Deity fight. Then for the final one, it would be where Xeroc fully reveals himself and you're actually able to kill him off the story. This fight would take place before Yharim. Now ofc if you replay each of the phases they would skip straight to the fight and they'd become harder and harder, probably giving you extra loot.
Пікірлер: 30