I found this channel randomly late at night a few weeks ago and as I was on my TV I couldn't tell how large it was easily. The level of polish made me think this channel was much bigger than it is.
@almipopp5152
9 ай бұрын
Thank you for your kind words , I’m glad you enjoyed the video!
@PlatonistAstronaut
9 ай бұрын
Hope KZitem boosts these. They're genuinely great videos that deserve the attention.
@AcidicLasers
9 ай бұрын
Algorithm got me here! So glad it did, this is entertaining to watch, and your voice is nice to listen to. Really neat to see all the tricks done, too!
@darkeater-midir
8 ай бұрын
The most powerful entities that are neccesserally killed for progress the challenge: Ugh Zan III, Exotech Larva, and last but not least - the stationery cannon slowly descending into the void.
@almipopp5152
8 ай бұрын
😂
@an0nn
8 ай бұрын
5:40 The doors in the bouncy room open after killing 40 Kleers/Kamikazes and there are a total of 48 in that room. Optimising it is down to luck I guess. 6:06 Doors here open 20 seconds after the floor starts moving, you don't have to kill anything here. 6:56 You need to kill 160 Marshoppers for Bulls to appear, I guess you just need good RNG to optimise it. 10:17 These doors open 5 seconds after killing 14 Kleer. To spawn that many, you need to kill 40 Rocketmen, you don't have to kill anyone else. 12:26 Technically you only need to kill those 3 Lava Golems and wait 10 seconds for the door to open, though that would be pretty hard.
@almipopp5152
8 ай бұрын
Great technical info thank you so much
@bokbliner
9 ай бұрын
Wow you got lucky in Ziggurat with the arachnoids. their attacks have random bullet spread and not ONE bullet hit any of the Marshhoppers. Maybe the Cucurbito Tanked some bullets for the frogs but thats still so incredibly lucky. btw with that In game time total of 59mins, you beat the game faster then it took me to 100% Metropolis on Serious. Congrats!
@ethanwarberg7485
9 ай бұрын
Well made and fun narration, thank you, it was soothing to watch
@Neo-vz8nh
9 ай бұрын
Grand Cathedral definetly doable without kill. You can go immidatly after the start to the right, staright to the wall, and ad the very edge of it, you can rocket jumpout without teleport. After that you go around and find that teleporter that teleport you out of bounds, from the back. Need double rocket jump, for both wall, but since you have super health at the begining it is doable.
@almipopp5152
9 ай бұрын
That’s worth a try!
@razor6202
8 ай бұрын
I've just found your videos (youtube decided to shove a load of Serious Sam videos into my feed after watching one) and I legit thought you were a big youtuber just because of the quality of your video! Keep it up, love the content ^^
@prelaxyz3974
9 ай бұрын
great video, keep up the good work🤩
@MilesFox92
9 ай бұрын
I really enjoyed both videos, kept me interesting for the whole duration, great work! Also, I think you do not get fall damage if you jump before getting air time (from rocket jumping, or from falling a cliff), this may be a little helpful in couple of levels to survive the enemies a bit more easily
@CommanderSilence
9 ай бұрын
dude, that's so much fun good work
@odaekassam5426
9 ай бұрын
Wow, that's way more than the first encounter !!
@Par9000
5 ай бұрын
You have an excellent almost postal dude voice for records. Keep on going!
@almipopp5152
5 ай бұрын
Thank you!
@lSlendermaster
8 ай бұрын
Your channel feels like one that has some 100,000 subscribers. I've watched this video and the one for The First Encounter. Good stuff! Excellent narration and editing, and I admire the creativity that went into those runs! 😄
@domen8522
5 ай бұрын
Childhood memories with this game, made by fellow Croatians.
@BlackSecrit
8 ай бұрын
There is definately some room for improvement in a few of the arenas but I dont think its possible to even get below 100 kills (only way I can think of doing that would be to play in coop to be able to clip players out of bounds using enemies since the single player method doesnt work in the second encounter
@kingnyandam2506
6 ай бұрын
Would be awesome if you did lets plays or walkthroughs of serious sam custom maps and such, also great video and one question, is that your actual voice?
@almipopp5152
6 ай бұрын
Awesome idea, I’d definitely consider it! And yes that is my real voice 😎
@kingnyandam2506
6 ай бұрын
@@almipopp5152 your voice reminds me of big mac davis if you know who that is and its honestly hilarious, would love to see you become the big mac davis of serious sam. We really need one because sadly there is not much great serious sam youtubers out there that still do serious sam content or not russian.
@mangleman25
6 ай бұрын
Find it funny how a stationary object like a cannon counts towards the kill count.
@IDGCaptainRussia
4 ай бұрын
1: It is entirely possible to rocket jump out of the pit area before the boss encounter, you "technically" didn't need to kill anyone there. Funny considering all the other rocket jumps you've done here that are far more crazy then this.
@almipopp5152
4 ай бұрын
Oh snap! Where the mechs spawn? How do you get back in?
@IDGCaptainRussia
4 ай бұрын
@@almipopp5152 Yeah, you can rocket jump up the sloped walls and get up there, bypassing the need to kill the enemies to open the lower door (the "upper" door that leads to Kukulkan is unlocked)
@almipopp5152
4 ай бұрын
Very cool. I’ll look into it. Second encounter might be due for an update vid soon!
@IDGCaptainRussia
4 ай бұрын
@@almipopp5152 Ah no problem, I've played this game for well over 2 decades and I've never even known it was possible to clip through geometry like you've been doing here.
@vasiliypupkin3239
8 ай бұрын
For Serious Sam 219 kills is a little amount 😂
@MontyMoleLoreMaster
9 ай бұрын
You should really try pacifist games for other games sometime.
@almipopp5152
9 ай бұрын
I probably wont, but you never know
@bouncingbluesoul5270
9 ай бұрын
Could you do Next Encounter ?
@almipopp5152
9 ай бұрын
I’ll consider it but Next Encounter works by locking you into areas and not letting you out until everything’s dead. I don’t know of many NE glitches either. But I’ll look into it
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