The new multithreaded shader compile in cemu 1.22.12 is really amazing and super quick. It even puts so much load on to my cpu at once that OBS started to struggle and stutter the recording. Anyway, this one is really worth looking forward too!
THIS IS WITHOUT ANY SHADER CACHE PREBUILT AT ALL!
Where to find Cemu, The Wii-U Emulator:
cemu.info
Need help setting up Cemu for the first time?
Check out their setup guide:
cemu.cfw.guide
Need help dumping games off the console?
Check out their guide for dumping disc, eshop, DLC and updates off the console:
cemu.cfw.guide/dumping-games
Video if needed:
• Video
Check out the All-in-One dumping app Dumpling:
github.com/emiyl/dumpling/
Still need help or wanna join in on their community?
Then check out their discord server:
/ discord
Support them at patreon:
www.patreon.com/cemu?ty=h
Cemu settings:
Graphic API - Vulkan
Async Shader Compile - Enabled.
Cemu graphic pack settings:
- Game mod - Linkle
- Game mod - Master Goddess Sword - White Sheath
- Enhancements - Reflections, AF 8x
- Graphics - 1920x1080, NVIDIA FXAA, Shadows set to high
- FPS++, 60FPS
Desktop hardware:
Intel core i5 9600k @ 4.88GHz
AMD RX580 8GB (oc'd do 1450MHz)
16 GB DDR4 3200 MHz Ram
Xbox360 Wireless controller (configured as WiiU GamePad)
Recording software:
OBS Studio
Informational overlay:
MSI Afterburner with RiverTunerStatisticsServer (RTSS) included.
download.msi.com/uti_exe/vga/M...
www.msi.com/page/afterburner
How to setup MSI Afterburner On Screen Display using RTSS:
linustechtips.com/main/topic/...
#emulation #cemu #zeldabotw
Негізгі бет Ойындар CEMU 1.22.12 - NEW MULTITHREAD ASYNC SHADER COMPILE QUICK TEST Zelda BotW - i5 9600k - RX 580
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