For those having issues I think I'm understanding why. Wasn't explained but in the previous tutorial, DONT parent the hips to the IK group CTRL of the arms. Just the legs. I realized after that connecting the arm controls didn't parent correctly because its parenting between the hips and the shoulders. Hopefully this resolves the issue but worked for me.
@ebonhawk3119
14 күн бұрын
Thanks!! this one Saved me some time figuring out what was wrong!1
@MultiNathan29
Жыл бұрын
Hi! I've been following your tutorial series almost identically, but for some reason, when I tried constraining the right DEFORM bone to my right should control. the joints snap rotate to a differently from where I want to rotate it. Also, when I tried moving the top spine to test out if the hand DEFORM joint is staying in the same spot, it isn't but the IK joints are behaving just fine. I have no idea where I might've gone wrong... Any help is much appreciated, I'm very new to rigging!
@gabrielhamilton7405
Жыл бұрын
Litterally having the same exact issue and cant seem to figure it out:(
@Vinkelnn
Жыл бұрын
You could try and check out your local orients and rotation values. Otherwise going in to the 'parent constrain' options and double check if you have maintain offset enabled. I don't know if these fixes are the best/ optimal. If it doesn't work then I'm unsure of what has happened. Good luck!
@Jeppz85
8 ай бұрын
i have the same issue as well :/
@BigslattYSL
5 ай бұрын
hmm... i cant connect the rotations of the def_shoulder to the shoulder control due to the blend IKFK keying the rotation values of the shoulder, can you please help me out on this?
@user-jf7ew8ls7e
10 ай бұрын
dude legit I followed u 100% and nothing works like it does for u
Пікірлер: 8