I learned a lot from this. I would love how would we instantiate into other scences after making the car selection
@pinatubomountainero
4 жыл бұрын
Thank you for this. It's very clear and what I need for my project.
@Cristiano9223
2 жыл бұрын
Makes mortal kombat style
@gunbuckybucketman4578
4 жыл бұрын
Can it store Overriding script? I want to use it as Character skill.
@nekrell5711
3 жыл бұрын
i'd like to make a character selection in early 2000 rpg style. With sprites on a menu instead of 3d character models on a 3d terrain during the character creation. can this method be applied on a menu too?
@flip6125
3 жыл бұрын
Same
@yoshiro1698
Жыл бұрын
Thx man
@heroalireza90
4 жыл бұрын
That's a great tuturial but I have some problems I want the character to go in multiple scenes and my camera has a scrip which I should drag the player to the gameobject so the camera follows the character but I can just drag one character
@TabandSpace
4 жыл бұрын
Thanks buddy. If I understood your question, you trying to make the camera follow the player object. A quick workaround would be instead of manually dragging the target to the LookandRotate script, dynamically find the Player and assign it to the target. Something like GameObject.Find("Player1").
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