In this video we continue with the system that we started in the last video. We add another type of modifier and a few optimizations/fixes.
There's also a text version of this tutorial: forum.unity.com/threads/tutor...
Part 1: • Character Stats in Uni...
Part 3: • Character Stats in Uni...
I do realize Brackeys made a system quite similar to this one in the following video: • STATS - Making an RPG ... .
But that version was slightly simpler, I hope this one goes a few steps further :)
Stats like Strength, Intelligence and Dexterity, have become staples in many games. And when we're getting +5 Strength from an item, -10% from a debuff and +15% from a talent, it's nice to have a system that keeps track of all those modifiers in an organized fashion.
Music by TeknoAXE:
00:00 Retro Future Nights ( • Retro Future Nights - ... )
04:45 Life as a Sprite ( • Life as a Sprite - Liq... )
09:58 Surfside Daddy ( • Surfside Daddy o - Roc... )
13:03 Stripped to the Bones ( • Stripped to the Bones ... )
Негізгі бет Ғылым және технология Character Stats in Unity #2 - Additive Percent Modifiers & Optimizations
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