Welcome to Charged Life, a Minecraft SMP heavily inspired by @Grian
In this series every player will be assigned a charge of 100%
100%-75% = Dark Green
74%-50% = Lime
49%-25% = Yellow
24%-0% = Red
Between every 20 and 60 minutes you will lose a random amount of charge between 1% and 5%. This is an individualized timer meaning each player will lose charge at different times then each other.
Every time you die, you also lose a random amount of charge between 1% and 5%.
Every time you kill, you gain a random amount of charge between 1% and 3%.
Yellows can kill Limes and Dark greens, reds can kill anyone.
The final twist is the VIRUS where 1 player at the start is given it. When the infected player punches a non infected player they gain 1% and the player they punch loses 2%. This passes the virus and the previously infected player becomes immune. Players who are immune can see who the infected player is and can warn other non infected players of the infected players approach. Whoever ends with the virus loses 3% in addition to the 2% they already lost.
Members:
CyantistZ
DanDanPlush
brice2
FifteenShrimp15
okboomer2360
EmeraldPlusIrony
HazelDeer
ItzMeJANIS
JDFgamer
Njikai
Linus198
FabledPanda
ProPlayerrx
RanoldStranold1
Redivious
SerotoninRat
Snowmy
WalkingKC
Yurixyz
ZippyDip
AquaficYT
Bendicion
Balake52
GreenKid
Jakub7catz
Luigiman_
Nixtis
ReaperCable
zLqzer
DizzyDuck56
LGWaffle
Cerulean_Azure
ColinMaximoff
Haelose
HydrobyteX
Негізгі бет Ойындар Charged Life: Ep 6 - A Rumbling Charge
Пікірлер: 7