I like how more people are showing off the idea of the armor layout system, I love it
@SamGrey
11 ай бұрын
From what I recall, each ships AP penetration value is their shell caliber multiplied by 1.1 (yamatos 460mm guns would have 506mm of initial pen. The HE pen is 1/6 the shell caliber (unless you’re British, they get 1/4). From there the penetration decreases proportionally to the shell velocity. If a shell has an initial speed of 300m/s and drops to 270m/s when it impacts, the penetration of the shell would be 10% less. These values can all be seen on the cic website 😅. Don’t even get me started on angled armor or ricochets 🤣
@FunandGameswithTerry
11 ай бұрын
Interesting. Don't think I've seen those, have to check
@SamGrey
11 ай бұрын
@@FunandGameswithTerry the velocity and deceleration values are listed, but not the pen (at least yet) 😅
@ijsbeermeneer9952
11 ай бұрын
Great vid! One thing id like to add is when a projectile goes trough the armor, its called perforation. Penetration is when it gets stuck in the armor (semi-pen in the game)
@FunandGameswithTerry
11 ай бұрын
Interesting! Had a quick look at Okun's works on armour, and that's his definition: "The definition of "penetration" varies and usually is either the "Nose Through" or "Through Crack" Ballistic Limit (later called in the U.S. the "Army" Ballistic Limit) or the "Base Through" or "Complete Penetration" or "Perforation" Ballistic Limit (later U.S. terminology was "Navy" Ballistic Limit)" Source: www.navweaps.com/index_nathan/Hstfrmla.php I'll stick with the in-game terminology to avoid confusion, but thanks for the pointer, didn't know that
@ijsbeermeneer9952
11 ай бұрын
@@FunandGameswithTerry i understand that for simplicities sake, i didnt know that penetration has different definitions depending on who you ask :p
@lawrencewicks5972
11 ай бұрын
Thank you Terry for your instructional videos I have them in my library I always refer to you 😊
@BlackUKCRF
11 ай бұрын
Good video - had citadels on DD‘s - it happens - thank you and as always greetings from Germany 🇩🇪
@mikaelketsela
11 ай бұрын
Thanks Terry, these discussions of game mechanics really help confirm or rule out some observations from game play. I have had quite a few citadels on DDs, but they have become more rare after an update a while back. But I have had one recently on an American DD at mid range, and once with the Wesser's bombers, but the health bar did not drop all that much relative to citadels on other ship classes. It might be a bug, like the kill ribbon that pops up and dissappears when you shoot at a new target after a kill.
@joshforbes1320
11 ай бұрын
Great video Terry. One thing that makes me scratch my head is over pen. Irl that would be a hole in your boat that very well could be taking on water. It's silly lol
@zeroburrito
6 ай бұрын
as long as it didn't damage crucial systems holes in the ship didn't do anything. explosions inside the ship are what cause damage. shells that pass right through just make the ship look ugly and armor was made so thin for that reason.
@wheels-n-tires1846
11 ай бұрын
I've had a couple DD citadels over the years. One was in the Des Moines, and I remember using HE when it happened. The other was in one of my first rounds in Colombo, using SAP. Dont remember if it was scored on Colombo, but I did get the citadel in the Des Moines... Great vid Terry, some handy info here, especially for newer players!!!
@a_balloon
11 ай бұрын
Do consider that citadel hits work the same with any shells/guns (example: you can citadel a thin armored cruiser with GK's secondaries) and even AP bombs
@ussarizona2201
11 ай бұрын
Even HE bombs can citadel ships. Gotten just as many ranger citadels as weser as ridiculous as that sounds.
@independence_cvl22
4 ай бұрын
I've actually got a lot of citadels with secondaries. I still remember citadelling a Bismsarck with Gneisenau's secondsries lol. Even main guns couldn't do that
@joelpierce1453
11 ай бұрын
I find it isn't usually worth manual aiming further than 9km or closer than 5. 6-8 is really the sweet spot for it in my opinion. Once they get too far it doesn't seem to make a difference and if they're too close it often is moving too fast to find an accurate mark without the auto-lock.
@enchantedbananas
11 ай бұрын
+1 report of scoring a citadel on a destroyer. I have no clue bc i don't record if it actually did citadel damage but I was in my Algerie and I remember it clearly. The ribbon came up it said x1 and it was in my battle results screen.
@wonderzer0939
11 ай бұрын
much needed video for WOWSB nice one
@liudonghuang7611
5 ай бұрын
Hey Terry, do comment how you feel about the following comparison if you see the post, I did a quick test on how easily a BB gets citadeled, by nations, From easiest to hardest, French BBs=RN Battlecruisers>IJN BBs>US BBs=USSR BBs=Italian BBs>=British BBs>German Battlecruisers>German BBs. These are from my experience playing as a BB main.
@cala1012
11 ай бұрын
If you found the video helpful, like and subscribe. (Terry never asks) Your previous video on citadels was my first video for blitz. What is a citadel and how do i get two in a battle? You have taught me alot Terry which has made the game more enjoyable. Thank you
@ZELLKRATOR
11 ай бұрын
Absolutely great video, informative, good graphics, great structure, great work. Just one wish left, don't know how its possible, but it would be interesting to see how you aim, how many you score, maybe on bots, how you try to aim manually especially, it's hard to tell for moving ships in general, but some examples would be great. You are a much much better player than I am and I'm struggling still on finding the key spots. Also gameplay is great to see 🤣😅
@TheSoulfire73
11 ай бұрын
Do you have some ingame friends that will jump into a training room with you? That’s the best way to work on your aim. With enough practice, you can score more citadels and target modules much easier. Citadels are nice but it’s very rewarding to knock out main guns on BB’s.
@ZELLKRATOR
11 ай бұрын
@@TheSoulfire73 No I have not unfortunately
@TheSoulfire73
11 ай бұрын
@@ZELLKRATOR what server are you on? And are you on discord?
@ZELLKRATOR
11 ай бұрын
@@TheSoulfire73 yeah same name, I'm on Europe and you?
@TheSoulfire73
11 ай бұрын
@@ZELLKRATOR I’m on NA. I’ll hit you up on discord this weekend and see if I can record something for you
@IAmJadedJM
11 ай бұрын
I think it's just a display bug of citadel hits on destroyers? It seems the calculated dmg is only full penetration value, and not multiplied by the citadel factor, so I mostly consider it as full pens. I think they still didn't rework the DDs' models properly. Correct me if I'm wrong tho.
@moonlightsparkle2690
4 ай бұрын
Basically the game is all about to gamble, even when you are scoring a hit on an enemy. I think they should do this fcking armor model better than it is. They should put the fcking citadel where it should be (just right above the water level) and then you need to hit there to score a citadel. O hate when I have 12 guns (like Arizona, New Mexico, Fusõ) and hit a Battleship at point blank range in the midship section and can't score any citadel even when hitting with all the 12 guns and using precise aim. This prove that the armor model is a crap. Btw I love your content. Thanks for the vid ❤
@FunandGameswithTerry
4 ай бұрын
Yep, citadel hits are down to a successful dice roll (or two, in case of German battleships). You can citadel through the belt, but you need to have enough power left to get through. The current meta is to aim for the deck instead, since it's usually less than half the thickness of the belt. It's interesting to see how this difference in mechanics impacts the player playerbase. You can see it e.g. in Legends Mobile, where torpedoes and citadels are so much more punishing, leading to a higher skillfloor. This is good, since it makes the games more challenging, but on the flipside, puts a significantly larger barrier of entry for new players. Personally, I think, especially that we have legends now, Blitz is actually in a good spot for a casual mobile game, while still having enough tactical depth to not get boring easily.
@alexanderrahl482
11 ай бұрын
Hi Terry, interesting video. Legends Mobile has opened up applications for super testers and I was wondering if you had any interest?
@DominiqueIrisFlorence
20 сағат бұрын
Thiner armor on *_Le Deck_*
@hellopsp180
Ай бұрын
Is this not a thing in the WOW PC ?? and only in blitz?
@explorationandhistorywithethan
11 ай бұрын
On PC Version, HE Shells can Ricochet, which makes them very annoying to work with. Personally, I prefer the Blitz Way.
@dididikaaa
11 ай бұрын
Yeah and ofc it's RNG heavy where one salvo can one-shot your ship
@muhammadhuzaifaazam
11 ай бұрын
Don't you think the Iowa, NC, and Montana should get a buff? Maybe slightly better dispersion, with a Defensive AA II? Or a radar or sonar or something? Def AA is better imo.
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