Squeeze and @supercell teamed up to produce a series of short animations, this time leveraging the real-time creation capacities of @UnrealEngine 5 for the game @ClashOfClans!
#UE5 #EpicMegaGrants
Credits
Creative Director : Brice Laville Saint Martin (Supercell)
Producer: Marie-Pier Pelletier
VFX Supervisors: Rémi Larroque, Sergey Kononenko
Director: Matt Desjardins
Unreal CG Supervisor: Thomas Busque-Stefanka
Unreal Lighting Artist: Thomas Harvey
Unreal FX Artist: Ned Mansour
Lead Unreal Asset: Virginie Grondin
Technical Artists: Seth Crawford, Terry Matthes, Cyler Sullivan
Unreal Programers: Félix Courteau-Boutin, Olivier Argentieri, Frédéric Macre
Rigging Head of Department: Pierre-Luc Séguin
Rigging Artist: Rita Kassis
Follow Squeeze
Web: www.squeezestudio.com
Facebook: facebook.com/squeezestudio
Instagram: instagram.com/squeezestud...
Twitter: twitter.com/squeezestudio
About Squeeze
Ranked on the 2020 Report on Business list of Canada's Top Growing Companies, Squeeze is an animation studio located in Québec and Montréal with an international reputation. Co-founded in 2011 by Denis Doré and Patrick Beaulieu and supported by a creative team of more than 210 artists and technical experts, the studio develops larger-than-life characters thanks to the magic of 3D animation. Squeeze works with the world's elite in the entertainment industry including companies such as Disney, Marvel, Universal, Illumination, Supercell, Warner and Ubisoft.
The studio also produces a portfolio of original creations aimed at an international audience including films and animated series.
Негізгі бет Фильм және анимация Clash of Clans animations with Unreal Engine 5 by Squeeze
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