This is a megacollab which unlike most of them, is an auto level. While Panispheric was more of an art level, this one is kind of a throwback to oldschool autos that focused more on crazy auto gameplay rather than just art showcases or animations. I didn't show a preview of my part in this collab because it was just a quick thing that happened last week, and I was supposed to build the last part before releasing it.
Anyway, I think it turned out pretty good and I'm glad I could help finishing it. The design seems fairly consistent in quality (even though I'm not the biggest fan of the excessive glow in PokeChatt's part and the transparent colors in Zafkiel's part look rather iffy IMO), but apart from them everything else looks pretty good, even the modernistic-esque part even though it's a bit different than the rest of the level. On the other hand, the ending art is stunning, even though it's a bit over the top compared to the rest. Still, incredible job Zalspr! What's even more shocking, this doesn't obliterate my framerate unlike other very detailed art. It's very well optimized!
There may be bugs here and there because the level has over 130k objects, and loading time may cause some issues (I feel like the audio is also slightly desynced in this video due to long loading time, not sure though). If you get any bugs, please report them to Cirtrax so he can quickly fix them.
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Level info:
Name: Classical Chase
Creators: Cirtrax, iZapper, Nexender, iCotchy, Negat, Mulpan, PokeChatt, LakeIverson, Geogamer, Ezel142 (me), 8Bitfudge, SparksOmega, Zafkiel7, DreamTide, Zalspr, FirsGD
ID: 56563865
Music: Classic Pursuit - cYsmix
Suggested difficulty: Auto 1*
Personal difficulty: Auto 1*
Негізгі бет Classical Chase by Cirtrax & more | Auto 1*
Пікірлер: 4