2:16 If you are having trouble getting the cube project to work, just make sure after you select all the faces, press "U" and then it'll show "cube projection" and just click that :D
@usxnews1834
2 жыл бұрын
thanks!
@smilemusicstudios
2 жыл бұрын
Thanks a lot !
@ethan_ls27
Жыл бұрын
bro SAVED ME
@diegoribes1691
8 күн бұрын
Life Savior :O Too easy to solve thanks to you
@lukaz2040
2 жыл бұрын
I was about to give up on a project because I thought making a sci fi city just for a background would take waaayyy too long. You inspired me to go for it. Thank you!!
@CGLife
3 жыл бұрын
Wow this is perfect i'm planning on making a city as part of my next project
@PopNerdStudio
3 жыл бұрын
Sweet! I hope this helps to create your city!
@vive335
Жыл бұрын
This was breathtaking. I've never been so happy before, like this city I've never made before and after adding the fog it literally looked STUNNING
@PopNerdStudio
3 жыл бұрын
If you use this tutorial & post your work on Instagram, tag me @astronautalpaca on the post and I'll share your post on my story! I'm also starting to use the community tab a lot more so make sure to check that out if you want to vote for future tutorials and check in on any updates!
@nightowledits5708
3 жыл бұрын
next video ...apocalyptic city like in the movie iam legend pleaseeeeeeeeeee
@PopNerdStudio
3 жыл бұрын
@@nightowledits5708 Ian Hubert has a great apocalyptic city tutorial - you could use that to create some buildings and use the same scatter method from this video to create a quick city
@nightowledits5708
3 жыл бұрын
@@PopNerdStudio that guy is fast AF 🤣 I couldn't keep up. I hope you will make a seperate tutorial for this one.... Anyways I'm gonna give it shot... You never know what you can achieve before you don't achieve it.
@bitspacemusic
3 жыл бұрын
Adding short DOF on a scenery will make it look like a scale model. Your brain is used to having everything sharp at that distance and will see it as something small because of the blur. It's not always bad, but something to remember if you want it to look like a realistic photo.
@PopNerdStudio
3 жыл бұрын
You're definitely right. I enjoy using lots of DOF to give scenes more depth to make them more interesting but too much of it is not ideal for photorealistic renders.
@marcusanimation100
2 жыл бұрын
True, although defocussing some objects that are very close to the camera is still physically correct, and will add depth to your image.
@fullyleaded
5 ай бұрын
Wow ! Great tutorial. I didnt realise how how effective the built-in scatter was. This is amazing!
@SuperPandas2
3 жыл бұрын
I just start learning blender a few day ago and for me that is impressive, thx for this tutorial
@parkerbelholland1037
2 жыл бұрын
Wow, randomize transform, who knew? Even after years using Blender, something new every day, thanks.
@alvabjorkeblad7903
3 жыл бұрын
dude, please don't stop making tutorials, you have really inspired me and I love your ideas!! this is awesome!
@rinathamidulin3781
3 жыл бұрын
Thanks for the breakdown, the Scatter plug-in I will defenetely use in future project. Just a tip - the first thing I noticed when I saw the final render (and what broke the illusion actually), is that the cars all look the same, more variety in shape and maybe color would help to sell the picture.
@PopNerdStudio
3 жыл бұрын
Thanks for the feedback! I created that scene as a concept for a short film that I'm working on so I'll definitely keep that in mind while creating the final product.
@guido.degenaro
3 жыл бұрын
LMAO brother I love how you let out a little laugh at 3:03 and decided to leave it in the final video. You just got yourself a new subscriber
@dannyhalley
3 жыл бұрын
this is poggers
@Ryan-geeves
3 жыл бұрын
Great tutorial, scatter objects addon looks real useful. A bit curious about your default cubes, they seem to have edge highlights and shadows unlike the standard is it some kind of addon?
@PopNerdStudio
3 жыл бұрын
You can easily enable the cavity/color in the viewport display settings! Here are the settings I used in this tutorial: imgur.com/BrRBTgY
@usxnews1834
2 жыл бұрын
@@PopNerdStudio thanks!
@godfreyosese7717
2 жыл бұрын
Ayyyy Thanks for helping get to know the Software! I just downloaded it in hopes of making resetupes and originals. Props to you for
@HaikuTutorials
11 ай бұрын
Wow. Incredible video, mate!!
@coolzack1012
Жыл бұрын
easy to follow and nice end result! I made my own twist on the tutorial. amazing what one texture can do
@PaintingTutorials-im2lf
10 ай бұрын
Thanks for the amazing tutorial!
@xorasanorg
Жыл бұрын
beautiful work. your narration/voice is soothing and easy to follow.
@andyklyen6885
3 жыл бұрын
Thank you - so well explained and useful
@mokhmokhmokhmokh4029
Жыл бұрын
Pro content , so this is how it feels when you are a pro
@한결-x1t
3 жыл бұрын
Wow... What a amazing tutorial! That's so cool!
@yonnachammas3620
2 жыл бұрын
amazing tutorial thankyou please do more of those 5 minutes tutorials
@neversaydiegaming4868
Жыл бұрын
DUDE! Thanks this was awesome!
@miwave
3 жыл бұрын
Oh! this is perfect. I own my city.
@wmp3920
Жыл бұрын
Amazing and quick !! Thanks you
@harshitrao8729
3 жыл бұрын
This is so great This video needs more views
@Clydacious
3 жыл бұрын
Excellent tutorial fella!
@aerohighcross2650
2 жыл бұрын
3.39 press ENTER ,to view the building in scattered position
@ClearTheRubble7
2 жыл бұрын
Excellent and very cool! I'm working on a game that works on both PC/macOS and webXR, so I need to keep everything low-poly. I've been using tutorials like yours (for developing complex-geometry cities, landscapes, caverns, etc.) and converting the results into screenshot skybox backgrounds--and you've given me some great ideas for my next skybox.🤠
@simongarrettmusic
3 жыл бұрын
Real nice tutorial. Depth of Field often makes things look like models to me - that's how lens in the real world work - over a certain distance everything would be in focus (infinity) so in a scene like this really nothing would be out of focus - at least not caused by the lens so adding DoF afterwards just makes the scene look like a model - or in your case i think it makes it look like it's an animation and it's not trying to be a real scene - which works really nicely, it could be a scene for a sci-fi story based on a graphic novel for instance. I personally prefer using Blender to create scenes which are not supposed to be hyper real
@InkRebellion
3 жыл бұрын
love your style popnerd 👌👌👌👌👌👌👌👌👌👌👌👌👌👌
@UHStudio
3 жыл бұрын
Really nice and succinct tutorial! Thanks! 👍👍
@PopNerdStudio
3 жыл бұрын
Thank you! You have lots of awesome tutorials as well!!
@MTOcreations
2 жыл бұрын
Can we please pleaseee get a tutorial on the flying car traffic And the most efficient way to achieve it ?
@simonlu5141
2 жыл бұрын
This vid was great, thanks for making it
@cleverpete1
3 жыл бұрын
This is great ! Nice tutorial
@sancezramon
3 жыл бұрын
This is sick man, keep up the good work !!
@mitsukiyouko
3 жыл бұрын
woah!! this is exactly what i was looking for :D thanks!
@tgm2714
3 жыл бұрын
Thank you for the tutorial, it really helped me.
@PopNerdStudio
3 жыл бұрын
Glad it was helpful! I'll be posting more environment design stuff soon :)
@spaceenemiesnovel
Жыл бұрын
Great tutorial.
@firippu2808
2 жыл бұрын
wow that was an insane tutorial
@heresy970
3 жыл бұрын
hey, great tutorial, but when i draw with the scatter brush the buildings dont come up?even after selecting the buildings then selecting the plane?
@ashleymurphyfilms
Жыл бұрын
mine won't show up either. did you figure it out?
@saturn7603
2 жыл бұрын
wow! amazing tutorial - thank u! :)
@5hree
3 жыл бұрын
this is awesome!
@ehnmusik
2 жыл бұрын
bro this is great learn a lot ! thanks
@cristir3463
2 жыл бұрын
wow, this was super helpful and easy to follow, thanks a lot!
@italocampos9344
3 жыл бұрын
wow! Nice tutorial!
@tatemink1343
2 жыл бұрын
this was the most helpfull video yet
@hamsolo4878
3 жыл бұрын
you're goated.
@kasly___8257
2 жыл бұрын
good tutorial!
@juancastro3589
2 жыл бұрын
If it is intriguing to you, you won't be forgetting it easily
@alexandrek.9669
3 жыл бұрын
So impressed
@mkjb8331
3 жыл бұрын
So good!
@parkersmith3727
2 жыл бұрын
great video
@xabi_3
3 жыл бұрын
I can't adjust the textures by scaling like you do at 2:25, I see de texture image on the UV editor but I can't adjust my object, any clue on what am I missing? I think I've followed every step on the video until then. Anyway, nice video and thank you for sharing it!
@PopNerdStudio
3 жыл бұрын
Make sure to press "A" in the UV editor tab to select all the vertices to adjust them. Glad you like the video, hopefully this helps!
@xabi_3
3 жыл бұрын
@@PopNerdStudio Yes, that was the problem; thanks for the answer. This kind of tutorials are really usefull for newbies like me!
@francescodeluk5522
3 жыл бұрын
this is so nice! im using it to make a background for a grase pencil animation! still trying to figure out how to add the sky texture background and a couple of other things tho. I'm guessing that the little spaceships are just a collection following a curve.
@PopNerdStudio
3 жыл бұрын
Glad this was helpful! I just duplicated a bunch of cars and keyframed the cars lol but yeah a collection following a curve would be much more efficient hahah
@АлександърАвджиев-с2к
3 жыл бұрын
lol tnx for the tutorial really helpful :)
@afroninjawrld
3 жыл бұрын
Afro Ninja approved 🥷🏾🤙🏾
@rihardssmits2505
3 жыл бұрын
how did you make uv's in form of a building? after doing cube projection all the stuff from my building did not group like that.. like each part is living it's own life and does not make a form of a building.
@dlunario23
3 жыл бұрын
wow nice
@kidzula
3 жыл бұрын
Awesome tutorial! One question though. What is the difference between using the scatter add-on and using a particle system with weight painting?
@PopNerdStudio
3 жыл бұрын
Using a particle system definitely gives you more control but I would say it's overkill in most cases - scatter objects is just a lot more simple imo
@meversion2.0o86
3 жыл бұрын
how do you get the buildings to show up exactly where you draw the scatter line? I can put a line in the middle of the plane and the buildings will go 50m away/around that line, but never on the actual line that I drew
@Rickynovantotto
3 жыл бұрын
if only i had seen this 2 weeks ago :')
@akonimation
Жыл бұрын
nice!
@josehernandez5080
3 жыл бұрын
Buen video, nuevo suscriptor.
@bhushanmaghade6298
2 жыл бұрын
Nice video👍🏻, btw I have a general question. What should be the specifications of a Laptop to create these animations on blender???
@mydee2802
2 жыл бұрын
Blender is a highly optimised software so it doesn't require high end pc a potato pc will work
@BalaDM
3 жыл бұрын
Wow! That's Amazing. But it is too fast 🙄, Even though It is 0.25. Other than that, You are a Legend 😤
@vive335
Жыл бұрын
at 4:44, four minutes, you mentioned for Emission Strength to be 0.003, but wrote 0.004 instead, would there be a difference?
@fusion325
3 жыл бұрын
Awesome tutorial, but how did you get those smoky clouds at the beginning and end of the video?
@vive335
Жыл бұрын
In the beginning, how did you extrude the block without the annoying lines? If I grab and elongate the object becomes distorted. but the lines where I extruded are visible
@dasodesign2593
3 жыл бұрын
Legend.
@anthonyaustin7826
3 жыл бұрын
Hi, great tutorial! I was wondering what I would need to do if I was to do this in eevee?
@deancreate
2 жыл бұрын
Cool!
@agoogleuser2378
3 жыл бұрын
Can you make a more detailed video for beginners😊
@zetnaruto3614
2 жыл бұрын
bro how you make the building appear at 3:40 you skipped that part
@waffle_cs366
2 жыл бұрын
exactly I'm soo confused did u ever figure it out
@waffle_cs366
2 жыл бұрын
I figured it out you just press enter 😭
@vive335
Жыл бұрын
press enter to activate buildings
@kindman9974
2 жыл бұрын
Ive had the issue of some of the buildings floating mid air, is there anyway to fix this?
@maestrom6530
3 жыл бұрын
Thank you, just tnx
@bordbord123
3 жыл бұрын
i got to the drawing on the plate part but they are are purple blocs with a orange line. how do i make them turn into the buildings???
@PopNerdStudio
3 жыл бұрын
Just press the enter key and that should apply the scatter objects
@SamyadeepPurkayastha
3 жыл бұрын
@@PopNerdStudio nothing is happening on pressing Enter
@tusharkashyap2431
3 жыл бұрын
@@SamyadeepPurkayastha try function key+enter
@woritsez
3 жыл бұрын
hmmm. good one.
@PopNerdStudio
3 жыл бұрын
Thanks!
@josevelasco2197
2 жыл бұрын
what would be the ideal plane size so it looks like a big citylike yours ??? thanks
@ddggfggghhd5654
2 жыл бұрын
Newbie here, for those struggling with the cube/fog not showing. I think its render - cycles, not eevee
@ashborn7688
Жыл бұрын
2:29 Nothing appear when I open the UV editor, there are no nodes why ?
@marcorubio8377
3 жыл бұрын
awesome
@bfliving8018
2 жыл бұрын
awesome tutorial man! for some reason everytime after i try to scatter on a basic plane it keeps rotating the buildings even with rotation and normal rotations off. any ideas??
@dailizer1569
3 жыл бұрын
Good video
@PopNerdStudio
3 жыл бұрын
Thanks!!
@blackjack5872
3 жыл бұрын
@@PopNerdStudio it’s to fast 😓😓😓😭
@BryonLape
2 жыл бұрын
I've never been so lost in the first 15 seconds of a tutorial before....
@kxhmxrtin6008
2 жыл бұрын
if you don't find the object scatter pressing f3, go to preferences addons and search for scatter, mark the box and enjoy!
@NTHNGLIKEDEEZ
2 жыл бұрын
hi is it possible make this with a macbook pro m1 2020 or a windows laptop? any specifications? thank you!
@adedhuman9582
2 жыл бұрын
It is possible. Generally you can run blender on almost any standard laptops out there but theyre hindered by their graphics card during rendering , which for you isnt the case :)
@NTHNGLIKEDEEZ
2 жыл бұрын
@@adedhuman9582 really? i thought macs had a very poor gpu. thank u man.
@SamyadeepPurkayastha
3 жыл бұрын
5:47 how did you get the flying cars to move in a straight line?
@izsogood
2 жыл бұрын
When I scatter buildings, they are not upright. anyone knows how to fix this?
@Soofresh12
Жыл бұрын
how did he put the building on the UVMap area ?
@gmvid7211
2 жыл бұрын
Thank.you the tutorial
@himanshupandey199
2 жыл бұрын
how to scale the building in uv editor? i tried but it didn't happen, can anyone please tell me how is this possible.
@vive335
Жыл бұрын
how did you get the textures for free???? It requires money to get the textures
@getoveritadventures1861
2 жыл бұрын
How do i setup my default to look like that? with the red matt texture
@andyklyen6885
3 жыл бұрын
Actually I've found quite a few problems with the scatter tool. The density won't adjust correctly = 0.1 too few / 0.2 too many / close and the scatter tool seems to remember the previous scatters so it's scattering objects that aren't selected. Am I missing something? Is there are scatter reset?
@andyklyen6885
3 жыл бұрын
As an experiment I've just started a new scene with new objects and scattered them and Scatter is still scattering the objects from your tutorial. I'll try restarting Blender
@andyklyen6885
3 жыл бұрын
Yep - restarting Blender solved the problem - some kind caching problem with scatter?
@PopNerdStudio
3 жыл бұрын
@@andyklyen6885 Huh, I've never encountered this problem before - that's weird. I would recommend maybe scaling up your plane if you encounter this problem again.
@abhishekdas2706
2 жыл бұрын
I tried to scatter the buildings but the shape of all the buildings that i selected changes on the plane. Some gets thinner or wider. Any idea where i went wrong?
@mistakd3771
2 жыл бұрын
i had the same problem. plz someone help
@vive335
Жыл бұрын
I found out how to fix it! You see on the plane there are several weird tall buildings stuck together? (Those buildings look like one giant building lol) scale those with S and pressing x or y to change the thickness.
@vive335
Жыл бұрын
@@mistakd3771 I found out how to fix it! On the (white floor) plane you added, see those several weird taller than the rest buildings stuck together? (Those buildings look like one giant building lol) scale those with S and pressing x or y to change the thickness. note! THEY ARE NOT THE BUILDINGS LINED OUTSIDE OF THE PLANE, they're the meshed buildings sitting on the plane (on the floor)
@abhishekdas2706
Жыл бұрын
@@vive335 yeah I did that only and it got fixed. Not completely but yeah! Thanks for the solution 🙌🙌
@vive335
Жыл бұрын
@@abhishekdas2706 that's great to hear!
@Neo-cf5vd
3 жыл бұрын
how do we add the flying cars bro :( thank you
@Fitzliputzli23
9 ай бұрын
Fog is great but DOF makes the whole thing apear small scale.
@johngonzalez2495
2 жыл бұрын
having a bad time with the textures. The first building I did turned out fine, but the rest are all stretched out.
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