And that, dear internet, is how you make a tutorial. Short, quick and to the point.
@tomasistudios2618
2 жыл бұрын
Boy, do I know what you mean.
@skinnyrunt3774
Жыл бұрын
1:27 legit made me jump, i almost shit my heart out HAHA
@chiriko7335
Жыл бұрын
Is it possible to sculpt a head from scratch in blender and apply it to a genesis 8 or 9 figure in daz?
@warhornz
Ай бұрын
You have no idea how much I wish you had posted this in 2004 and how much frustration you removed from my life!!! Thank you so much
@user-hv5qu7kz1m
11 ай бұрын
5:56 Blender to daz export preset
@TheKevphil
2 ай бұрын
You could have added more detail by subdividing it a couple of times in Blender, sculpting detail, baking it (as a Normal map), and then returning it to base resolution before exporting it all back to DAZ. The preceding would NOT make a morph, but would/SHOULD give you a figure that you could then apply existing DAZ morphs to, while keeping the subd detail you added in Blender. _This is a question_
@tomasistudios2618
2 ай бұрын
that might be a problem if you change the amount of polygons the figure wont reimport into daz
@Guardhousetv
Жыл бұрын
I tried this and the whole body changes and now just the face or breasts like I wanted. how do I fix that?
@tomasistudios2618
Жыл бұрын
did you start with an unchanged Gen character? or did you make some changes before importing into blender?
@Guardhousetv
Жыл бұрын
@@tomasistudios2618 changed model, but I fixed it using a character splitter script
@MrsTavington
11 ай бұрын
Thank you for your tutorial. It works a lot better than another I have seen on the same topic. For one, yours didn't turn my figure inside out, LOL. However, I'm experiencing another problem. I'm using Blender 3.4. I When I import Genesis 8 and go to sculpt tab, she's not smooth, she's blocky (only in sculpt mode--smooth otherwise), I did everything exactly as I should have, as far as I can tell... but any ideas what maybe went wrong? I DID make sure to set her to base mesh. But her morph *seems* okay in DAZ, when I bring her back up to higher than base resolution. Still, I want to make sure I have the best possible resolution.
@tomasistudios2618
11 ай бұрын
when you export from daz did you set the scale to 1%
@Thyronix
6 ай бұрын
same problem and it has nothing to do with scale
@Levi-samaa
7 ай бұрын
Bro can you pls tell me if it’s able to export animated morphs from das to blender?
@tomasistudios2618
7 ай бұрын
Do you want to just have a finished character in a blender render, or do you want to have the morph active in the shot of a blender render?
@IAcePTI
5 ай бұрын
I just scaled the head of the character to make a cartoon befoure export to blender... now when i import the morph it goes crazy. Is theres any way to make the resized model the new "base" so that the morph works?
@tomasistudios2618
5 ай бұрын
when importing into blender did you remember to click on geometry and keep vert order?
@IAcePTI
5 ай бұрын
@@tomasistudios2618 I did. It was getting a mess becouse i scaled the head in Daz befoure exporting, so when i got the morph from Blender it adds to that scale.
@jeromchan
Жыл бұрын
This is exactly what I need! Thank you so much!!!
@tomasistudios2618
Жыл бұрын
Glad it was helpful!
@chrisgreenwell3404
3 ай бұрын
I would like to suggest you also use shape keys in Blender to allow you to mix, turn off , lower the morphs you create before you export them.
@zJoriz
Жыл бұрын
Excellent tutorial! This helped a lot. A couple of things: 1) The effect being less pronounced in Daz Studio, is that because we're applying lo-res morphs to a high-res model? 2) Does the fact you can save the morphs under a specific part of the body parts tree, also mean that you can make a separate body and head morph from one obj file? 3) Oh yeah, be careful around eyes... The eyeball (and its texture!) morph along with it.
@tomasistudios2618
Жыл бұрын
1 yes the change is resolution is why the changes become less pronounced, 2 Yes you can save morphs separately, but only if you create them separately, if you make a ton of changes and import them into daz, and save them all of them will be on the same slider bar. I recommend making one change at a time, and import them 1 by one, I ill spend a whole day making different morphs and then mix and match them on a custom character, and yes eye morphs are bane of my daz existence.
@zJoriz
Жыл бұрын
@@tomasistudios2618 Thanks for the ultra-quick reply :)
@spoonci_nata
Жыл бұрын
Please advise, which morph set for Nose are you using.... SY..? I need to buy it on day, how to find? Thanks a lot
@radiantblog
Жыл бұрын
I smashed the buttons so hard! I need to learn to make hair! It’s so expensive to buy them 😭😭 especially the hair is there a way too?
@warfaceindiablackburnfire330
2 жыл бұрын
Gold tutorial ❤️🔥
@izabelaedmunds9746
Жыл бұрын
Amazing tutorial ❤❤❤ and the last bit had me in stitches "... or straight up abuse, that what comment section is for" 😂😂😂😂
@Gray-Today
Жыл бұрын
I have looked a long time for this. Thanks.
@tomasistudios2618
Жыл бұрын
I hope it helps you out
@reticenciascreativedesigns2930
10 ай бұрын
Nice! I made a faceless for g8.
@sulivarace7138
Жыл бұрын
It took me a while but I finally got it, thank you.
@raijinthemaster88
Жыл бұрын
How does making morphs for objects like a car in blender to daz work?
@tomasistudios2618
Жыл бұрын
similar prosses I made that video already its under make morphs for props in daz
@edlondon3717
2 жыл бұрын
I am wanting to create a morph on a custom G8 character can I use it to send to blender or is it better to create it on the base character like you did?
@tomasistudios2618
2 жыл бұрын
I prefer this method, there is a new add on in Daz called mesh grabber. I think it is $20 or something like that. I have never used it mainly because I hate spending money if I don't have to, but it is possible that daz add on could save some time
@EL_N0IR_2201
Жыл бұрын
diffeomorphic plugin: pardon me but im having trouble installing the add on from daz the diffeo-HD the other two installers that come long with this diffeo-hd folder did install easy o problem but for some freaking reason this file refuses to work on blender 3.4.1 it will flat on do nothing when i click on it and i cant find it when i search for it in the plugin search bar so that means no install, please help im i have tried 10 different tutorials and none worked,.
@tomasistudios2618
Жыл бұрын
I have had the issue too, the here is a link on how to install it, it is the tutorial I used kzitem.info/news/bejne/tLCc0aKgkamhZ5g
@EL_N0IR_2201
Жыл бұрын
@@tomasistudios2618 yes but that’s exactly what I already did 10 different times, something is wrong with the file or blender. I know how too install it’s just not running the installation process for that one folder.
@noraa1
Жыл бұрын
ok so this doesnt work with daz 4.20 when you click export it doesnt have the same window that pops up after you click save.
@tomasistudios2618
Жыл бұрын
Which part of saving are you having trouble with
@noraa1
Жыл бұрын
@@tomasistudios2618 never mind i figured it out you have to make sure to changed the save file type to wavefornt object. it defualts to fbx file type.
@acpsuperfly
Жыл бұрын
well, this worked better than the blender bridge method
@tomasistudios2618
Жыл бұрын
Yeah I had issues with the bridge, thats why I made this.
@abdur673
Жыл бұрын
it had one problem if I change the resolution level to high it broke. how to fix it
@tomasistudios2618
Жыл бұрын
You need to change the resolution to base
@abdur673
Жыл бұрын
@@tomasistudios2618 so i can't used high resolution?
@ankitpaul6014
Жыл бұрын
Hey Sir, I have done exact ly same thing that you have showed, but still when I loaded the morph in Daz studio it showed distorted figure that you have showed at the 1.33 minutes in your video.I don't know why this happened, can you help me out sir. I'm using Daz studio version 4.21 pro and Blender version 3.2.2
@tomasistudios2618
Жыл бұрын
skip ahead to minute 3:40, click on geometry and then click on keep vert order and make sure poly groups is checked
@__Monaco
Жыл бұрын
@@tomasistudios2618 nothing worked
@HeLIEl
Жыл бұрын
Could you do a tutorial on how to add morphs in 3dxchange?
@tomasistudios2618
Жыл бұрын
I do have a tutorial on how to add facial expressions in character creator. It's the same process
@HeLIEl
Жыл бұрын
@@tomasistudios2618 I am asking because i saw a video where a guy added morphs to his characters kzitem.info/news/bejne/2KCZs6CjoJdjdWk
@emmanm5633
2 жыл бұрын
hello this is so informative, Anyway I am having a trouble I am using Old to young face morp in daz but whenever i export my facemorp to blender the quality reduce and it doesnt show the exact quality and face morp that i did in daz3d can you show a tutorial on this please badly need this.
@tomasistudios2618
2 жыл бұрын
I do know when you make a morph in blender and daz you do loose a bit. Like some percent gets lost. I will look into it but for now. I should make 2 morphs from the same sorse. Give the. 2 different names the use both in the shaping tab
@emmanm5633
2 жыл бұрын
@@tomasistudios2618 Yeah That's cool me, I am very glad you are responsive, this will help a lot,!! Thank you!
@tomasistudios2618
2 жыл бұрын
@@emmanm5633 Hi so I got home from work and I was able to double up on the morph. First go through the hole prosses I show in the video then install the same morph under a different name. Once they are both installed take the first morph 100% then double up on the morph 2 until it looks like what you want
@granedlolioat8317
Жыл бұрын
Thanks, this help me a lot.
@tomasistudios2618
Жыл бұрын
Glad it worked for you
@CasperLind1
Жыл бұрын
Geometry did not match. thx for wasting my time
@tomasistudios2618
Жыл бұрын
ok did you change the geometry when importing to Blender?
@july1756
Жыл бұрын
@@tomasistudios2618 Hey I have the same problem I did the exact thing you did, do have any idea might help?
@ankitpaul6014
Жыл бұрын
I think you forgot to convert your resolution.... By default it sets to High resolution but you need to select the base resolution options before sending it to blender... You will find that option in Mesh resolution options under the parameters tab
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