Thanks for sharing! Now I can get what is "pressure" for!
@5MinutesBlender
2 жыл бұрын
Glad I could help 😊 Next week we are coming up with more use cases of this pressure field in cloth physics!
@III-do3dm
10 ай бұрын
Ty ty 😄
@klemebene
5 ай бұрын
Thank you SO MUCH !
@5MinutesBlender
5 ай бұрын
Glad it helped! 😊💝💝
@iamrusdark
2 жыл бұрын
Great tutorial! Thanx! ;) I rarely use a hooks. More often parenting. But i see the convenience of this method.
@5MinutesBlender
2 жыл бұрын
Glad you found it helpful! Thanks for your appreciation 💝
@RamKumarReddyPQC
Жыл бұрын
Thank you so much. Your explanation is so accurate and enabling us to understand blender in an easiest way. Please make one video on piston movement if possible.
@5MinutesBlender
Жыл бұрын
Noted, we will create a tutorial on piston movement. Thanks for the appreciations 💝💝
@deepakkumar-bq5bp
Жыл бұрын
Thanks
@hungrysquishybrain
9 ай бұрын
Fantastic! Many Thanks! 🧞
@5MinutesBlender
9 ай бұрын
Glad you enjoyed it! 😊💝💝
@tiguianinikiema7180
2 жыл бұрын
merci bien
@ustoopia
Жыл бұрын
very helpful. thanks
@5MinutesBlender
Жыл бұрын
Happy to know that it helped 😊 Cheers bro!
@blenderratt3692
6 күн бұрын
You're a life- saver bro. I'm trying to create a monk fighter that uses a rope and ball like the girl in the crazy 8's from " Kill Bill" & I believe this will help. Question, should I add a bone to the balls at both ends or just keyframe the object? Which would you suggest?
@5MinutesBlender
6 күн бұрын
We have a rope, a handle at one end and a ball at the other end. We need to keepframe the handle which will in turn control the movement of the rope via cloth physics. The challenge is on the other end, we need the ball to move in tandem with the other end of the rope and this is not an easy task in Blender because it has very limited (or almost no) interaction between cloth and rigid body. Test with bones, if it does not work, we need to take help from drivers (to copy the location of the vertices at the other end of the rope and copy that to the ball).
@blenderratt3692
6 күн бұрын
@@5MinutesBlender Thx for the advice. Actually she'll have balls at both ends of the rope so that she can do multiple attack's. I'm just trying to figure out how to make multiple parts of the rope pin points for when she grabs it to switch its trajectory. Seem's complicated but your video makes me believe it can be done. Just don't know how. Thx again.
@AmarjeetKumar-yh2sp
Жыл бұрын
Superb explanation sir👌❤️
@5MinutesBlender
Жыл бұрын
Glad you liked it! 😊
@CaptainBlackSea
5 ай бұрын
Thank you
@5MinutesBlender
5 ай бұрын
Happy to help 😊💝💝
@SuthernZero
Жыл бұрын
Nice tutorial :)
@5MinutesBlender
Жыл бұрын
Thank you so much 💝💝
@PrinceWesterburg
2 жыл бұрын
When you set the bevel distance to create a 'CABLE' from the spline, the next parameter was the spline resolution, using this instead of the Catmul-Clark subdivision would be a way way faster and more elegant way of doing it. Currently, each polygon is 64 polygons and the 36 division circumference of the cable is now 288 - its geometry you do not need, its wastefull of memory, processing and eats into render time. i.e. Its not professional.
@5MinutesBlender
2 жыл бұрын
Very good suggestion. Thank you so much bro for this 👍👍
@satyamsharma1391
8 күн бұрын
Sir can you make full tutorial on Needle and thread animation of cloths 🙂?
@5MinutesBlender
6 күн бұрын
We'll see if we can come up with a tutorial on this but this is too specific and I am afraid that only a very few people will be interested in this specific tutorial 🙂
@bobdobs8855
Жыл бұрын
Thank you! Another terrific tutorial. I have a question, is there an easier and more precise way of placing the cord into the mic, I can't seem to get it centred and moving it around can create some awkward distortions.
@5MinutesBlender
Жыл бұрын
If you need to do it perfectly: 1) Snap the 3D cursor to the center of the top end of the wire 2) Move the origin point of the mic to the center of its bottom surface 3) Snap the mic to the 3D cursor. Now the wire will be attached to the center of the bottom surface of the mic. If you do not know how to do any of these steps described above, please let me know.
@bobdobs8855
Жыл бұрын
@@5MinutesBlender Thank you for the informative reply. I'm trying to give it a go but it's all a bit confusing having not done these operations before.
@5MinutesBlender
Жыл бұрын
@@bobdobs8855 Here you go. 1) Select the wire and go to the Edit mode. Select the vertices at the top end. Under Mesh menu, under Snap, select the option Cursor to Selected. 2) Select the mic in the Object mode. Under Object menu, under Snap, select the option Selection to Cursor. (In case you need to move the origin point, select the object and go to the Edit mode. Now select the face where you want to move the origin point, then under Mesh menu, under Snap, select Cursor to Selected. Now back to the Edit mode, under Object menu, under Set Origin, select the option Origin to 3D cursor).
@bobdobs8855
Жыл бұрын
@@5MinutesBlender Very much appreciated, I look forward to giving this a go! You have a terrific informative channel. Very well done.
@bobdobs8855
Жыл бұрын
@@5MinutesBlender LOL sadly beyond my current capabilities. I will have to work up to it. Thanks for your assistance.
@coverdestroyer3572
10 ай бұрын
Pease make fishing line tutorial,
@5MinutesBlender
10 ай бұрын
Sure, any reference material / picture / video short for us to understand what exactly you need?
@jamesbrigham1299
2 жыл бұрын
How will this work in making a whip or whip action? That would be a good video.
@5MinutesBlender
2 жыл бұрын
Should be in the similar way. Will try this out, good suggestion 👍
@Imfazalurrehman
6 ай бұрын
Hi thank you for sharing the knowledge... and I tried it but the problem is when I hook with the cube and applied cloth to cable and even after the hook applied the cable doesn't with the box
@5MinutesBlender
6 ай бұрын
That's weird. I hope you did not miss anything. Can you please share your blend file to 5minblender@gmail.com so that we can verify it?
@naeembabakheil
2 жыл бұрын
nice+1
@5MinutesBlender
2 жыл бұрын
Thank you! Cheers!
@COOLACADEMYFORPHYSICSANDMATH
Жыл бұрын
Hi Jeet, How to connect two rigid body cubes with one rope such that if pull one cube the second one move along with the rope without stretching of rope.
@narroric
8 ай бұрын
Did you ever get this answered or found another tutorial for it?
@COOLACADEMYFORPHYSICSANDMATH
8 ай бұрын
No, I searched but did not find it, I think in Blender it is not possible but not sure because I am new in the animation field and started learning Blender juse one year back, Jeet will light on this and I believe Jeet will find solution and make tuitorial on this @@narroric
@foysalhossain7984
2 жыл бұрын
Please make a video tutorial about yarn knitting system.
@5MinutesBlender
2 жыл бұрын
Okay. Noted down 👍
@Ertan_CG
Жыл бұрын
Bro can you create an animatable waterfall shader?
@5MinutesBlender
Жыл бұрын
It will be difficult to create a waterfall effect just using shader alone. I will still try.
@Ertan_CG
Жыл бұрын
@@5MinutesBlender I keep trying too. good challenge.
@josecardona294
Жыл бұрын
Is it possible to export this to use as an object in Unity?
@5MinutesBlender
Жыл бұрын
Yes you can export it. I am not sure how far the materials can be exported because the export function is limited when it comes to materials, but the basic object can be exported.
@Susch3y
Жыл бұрын
@@5MinutesBlender does it also behave the same physics-wise?
@foysalhossain7984
2 жыл бұрын
please make a tutorial textile circular knitting machine yarn action
@ayush.kothari
2 ай бұрын
Hey bro, it's not working while rotating the hooked object, any solution?
@5MinutesBlender
2 ай бұрын
You mean when you move the hooked object it works, but when you rotate it does not?
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