Fantastic video and perfectly timed for a project I am currently working on. Thank you so very much!
@5MinutesBlender
3 жыл бұрын
Glad to know that it was helpful!
@RoP-xy4vh
2 ай бұрын
very professional - clear voice -Thanks a lot
@5MinutesBlender
2 ай бұрын
Glad it was helpful! 😊💝💝
@rayzrsharp
2 жыл бұрын
Nice! Short! And to the point! Thank you!
@5MinutesBlender
2 жыл бұрын
Glad it was helpful!
@ATAVMJPRO
Жыл бұрын
Excellent tutorial - - I wish they all were like this one.
@5MinutesBlender
Жыл бұрын
Many thanks!
@alimekkiye2130
5 ай бұрын
great tutorial, thank you
@5MinutesBlender
5 ай бұрын
Glad it helped! 😊❤️❤
@ericcarlsen4603
2 жыл бұрын
Nothing dirty about it! Thanks!
@5MinutesBlender
2 жыл бұрын
Glad you liked our tutorial 💝💝
@Crits-Crafts
7 ай бұрын
Nice tutorial. I tend to use a noise texture, through a colour rap, mixed with the black... but this works really well too
@5MinutesBlender
7 ай бұрын
Glad we could help somehow 😊💝💝
@travissmith7471
2 ай бұрын
I love it. This will be useful. Thanks for sharing.
@5MinutesBlender
2 ай бұрын
Glad it was helpful! 😊💝💝
@spoonfeeder2561
2 жыл бұрын
thanks mate. you've made things way easier.
@5MinutesBlender
2 жыл бұрын
Glad to help 👍
@evalynpolaris1834
4 ай бұрын
What a beautiful result thank you so much!
@5MinutesBlender
4 ай бұрын
Glad to hear that! 😊💝💝
@gravitee5129
Жыл бұрын
thanks a lott...u saved 15 minutes of my life
@5MinutesBlender
Жыл бұрын
Glad we could help! 😊
@willcastano3529
2 жыл бұрын
Fantastic, direct to the point.
@5MinutesBlender
2 жыл бұрын
Thank you!
@RichyBier
2 жыл бұрын
Short and good! Thanks for the tutorial!
@ragnardimarzo
Жыл бұрын
Thanks for sharing. Great tutorial - works wonderfully even with Cycles.
@5MinutesBlender
Жыл бұрын
Glad it helped! Cheers!
4 ай бұрын
Cool, thanks !
@5MinutesBlender
4 ай бұрын
Most welcome 😊💝💝
@hydrobaleinos3410
Жыл бұрын
Extremely helpful. Thank you very much !
@5MinutesBlender
Жыл бұрын
Glad it helped! 💖💖
@냥-e9w
2 жыл бұрын
Thank you so much!!! this video helped me a lot!!!
@5MinutesBlender
2 жыл бұрын
Glad that you found this helpful!
@FedocaVernieri
Жыл бұрын
Simple, fast, easy and usefull ... Great tutorial 😉
@5MinutesBlender
Жыл бұрын
Glad it helped! Cheers! 😊
@otherworlds9677
Жыл бұрын
THANK YOU!
@RustedWaterGate
5 ай бұрын
Very good tutorial
@5MinutesBlender
5 ай бұрын
Glad it helped! 😊❤️❤
@ShivamSharma-zf4zc
Жыл бұрын
Tq Bro
@alexarockman3999
Жыл бұрын
Wonderful, thank you so much!
@5MinutesBlender
Жыл бұрын
Glad it helped! 😊💝💝
@memjgcrafts
5 ай бұрын
Thank You!!
@slowdro
2 жыл бұрын
Thank you!
@0blueenderman044
Жыл бұрын
i used colorRamp and it's work thanks for the tut
@5MinutesBlender
Жыл бұрын
Glad it helped!
@obscuredtitan2841
Жыл бұрын
Thanks for this video! It helps.
@5MinutesBlender
Жыл бұрын
Glad it was helpful for you! 😊❤️
@imfeelbruh9818
2 жыл бұрын
thanks man this help a lot 👍
@5MinutesBlender
2 жыл бұрын
Glad to know that it helped! 😊 Soon we are coming with a better version or an extended version of this.
@Craftonix7
Жыл бұрын
Wow thanks so much! Straight to the Point and Fast!! Thx so much❤
@5MinutesBlender
Жыл бұрын
Glad it helped 😊💖💖
@bandeppert
9 ай бұрын
Thanks man perfect!
@5MinutesBlender
9 ай бұрын
I'm so glad that it helped 😊💝💝
@haku7335
Жыл бұрын
i love you. so much
@5MinutesBlender
Жыл бұрын
Thank you so much bro 😊💖💖
@flardrynn1
5 ай бұрын
great tutorial! thanks
@5MinutesBlender
5 ай бұрын
Glad it helped! 😊❤️❤
@takenbyblancship1017
Жыл бұрын
If you’re ever in Nigeria. I’m gonna give you a surprise just for this video😂😂 too good😊
@5MinutesBlender
Жыл бұрын
Thank you so much 💝💝 Sure I will be there someday and we will meet 😊
@GabeDobsky
Жыл бұрын
Thank you man!
@5MinutesBlender
Жыл бұрын
Most welcome 💝💝
@ElliottFay
Жыл бұрын
thanks😃
@upcomingvillain
Жыл бұрын
Great video thank you!
@5MinutesBlender
Жыл бұрын
Glad you liked it! 😊
@akashezio6913
Жыл бұрын
Thanks bro❤️🥺
@blueskyprojects3898
Жыл бұрын
Fantastic! Thank you!
@5MinutesBlender
Жыл бұрын
Glad you liked it 😊
@Gronk_777
2 жыл бұрын
whoa...
@petertremblay3725
Жыл бұрын
With a way to make blinking stars this would be perfect!
@5MinutesBlender
Жыл бұрын
That is a nice suggestion. However, that effect should be very very subtle, otherwise it will look unreal. It is easy to make all stars blink together, you just play with the brightness values. But it may be little challenging to make it random. Can be done though, I have an idea... nice tutorial suggestion, we will take up soon. Thank you!
@petertremblay3725
Жыл бұрын
@@5MinutesBlender I remember i made a procedural texture that was animated and the illusion was pretty good but i lost the .blend unfortunately.
@5MinutesBlender
Жыл бұрын
@@petertremblay3725 Oh that's sad! But you can make it again!
@petertremblay3725
Жыл бұрын
@@5MinutesBlender Don't have the time because i am releasing my game in 3 to 4 months and since i am a one army man this require all my attention!
@5MinutesBlender
Жыл бұрын
@@petertremblay3725 Oh that's great! All the best 👍
@yahyabaskale8948
Жыл бұрын
@5MinutesBlender
Жыл бұрын
Hello my friend! I don't know how to add this waving emoji 🙂
@offfff698
2 жыл бұрын
ty so much
@Suburban_Pantsula
Жыл бұрын
THANK YOOOOOOOUUUUUUUUUUUUU
@michelmenard67
Жыл бұрын
👍👍
@5MinutesBlender
Жыл бұрын
Thank you! 😊
@SuperPuneri
Жыл бұрын
thanks for sharing
@5MinutesBlender
Жыл бұрын
My pleasure 💝
@wenkwenk
11 ай бұрын
Thx💛💛💛💛💛
@5MinutesBlender
11 ай бұрын
Glad you liked it 💝💝
@AE-kf7ml
2 жыл бұрын
thx!!!
@RedwoodTheElf
Жыл бұрын
Vorenoi texture no longer has a "Distance" output handle.
@5MinutesBlender
Жыл бұрын
It does, I checked the latest version of Blender. There seems to be no change on this 🤔🤔 Only some new fields got added into this node, but the Distance field is there as it was.
@Deepakoc
3 жыл бұрын
please make a video on making 3d satellite models ❤️
@5MinutesBlender
3 жыл бұрын
Okay sure, I will do.
@lytn9391
2 жыл бұрын
Is there a way to make them all differently colored, like a gradient?
@5MinutesBlender
2 жыл бұрын
Nice question! Yes, it is easily possible. In the compositor, we have a node called Background and it has got an input socket called Color. You can add a gradient color or any texture to this input field, and the stars will get a variable color. For a simple setup, just add a Voronoi Texture node and connect its output to the color input of the Background node. You will notice the color variation in the stars in the render output. You can customize the color or the gradient by changing the Voronoi node settings suitably or by replacing it with some better color input.
@lytn9391
2 жыл бұрын
@@5MinutesBlender Thank you so much
@ahanuesterhuizen6330
Жыл бұрын
Is there a way to change the dark part of the sky, I want to make it more of a deep blue.
@5MinutesBlender
Жыл бұрын
Yes. Mix the existing Background node with another Background node with a deep Blue color or whatever you like the sky to be. Remember to use a very low value for the "Value" field in the HSV code. Mix these two Background nodes using a Mix Shader with FAC maybe 0.5 or so. The sky will be deep blue along with the stars as expected.
@reigen6969
2 жыл бұрын
if i want to add a gradient to the background, how do i do that
@5MinutesBlender
2 жыл бұрын
By gradient to the background - do you mean a color gradient to the stars, or to the black sky behind?
@reigen6969
2 жыл бұрын
@@5MinutesBlender to the sky.. i used a gradient texture and color ramp to add it to the background but i also want stars on it
@5MinutesBlender
2 жыл бұрын
@@reigen6969 Okay. What you need to do is: You have a color node or node group setup for the background, let us call it color1. Now decide a color for the stars and add a RGB node from the input group and set the star color on this node. Let us call it color 2. Now mix color2 and color1 using a MixRGB node from the color group. From our node setup in this tutorial, use the final value from the multiply node and plug it into the FAC input of the MixRGB node. Please ensure that color2 is at the top and color1 is at the bottom. Now connect this MixRGB node to the Background node and you are done! I just tested this. All the best!
@reigen6969
2 жыл бұрын
@@5MinutesBlender it worked!!! Thank u !!you have been the most helpful keep up the good work 👍👍
@5MinutesBlender
2 жыл бұрын
@@reigen6969 Glad it worked!
@dustonclubs3867
Жыл бұрын
When I did this, my objects in the project also going black, can’t see… any solution?
@5MinutesBlender
Жыл бұрын
Please add enough light into your scene i.e. add light objects and/or increase their strength. Usually the background will make your objects visible (like daylight in the real life). But for a night sky, you need to have your own light to make the objects visible.
@MalikRashed
Жыл бұрын
is there a way to change the background to a different color? I've been trying to look at ways to make a star roof like a Rolls Royce but this is the closest video I've found
@5MinutesBlender
Жыл бұрын
Yes, you can invert the noise texture and use its factor to mix the sky output with a solid color. So the black portion will be replaced with a solid color while the stars remain as it is.
@MalikRashed
Жыл бұрын
@@5MinutesBlender I’ll give that try thank you
@dustonclubs3867
5 ай бұрын
When I render, stars appears on ground plane texture🤔… How to remove that?
@5MinutesBlender
5 ай бұрын
I just checked this same thing with a ground plane, the stars are all over the sky i.e. the area outside the ground plane and above the ground plane. They do not overlap with the ground plane texture. To investigate it further, I would request you to send your blend file to us (5minblender@gmail.com), we'll check and get back to you asap.
@shrikantgarg593
2 ай бұрын
How would you go about changing the color of the background? Say Orangish for an evening-like effect.
@5MinutesBlender
2 ай бұрын
Mix the existing Background node with another Background node with Orange color or whatever you like the sky to be. Remember to use a very low value for the "Value" field in the HSV code. Mix these two Background nodes using a Mix Shader with FAC maybe 0.5 or so. The sky will be orangish along with the stars as expected.
@Zensei33
2 жыл бұрын
when i go to render the stars do not show up? how can i show it in the final render?
@5MinutesBlender
2 жыл бұрын
It should show up in the render without any other special setup. Are you using any post-processing in your compositor? That can suppress the stars. Or if you are using a different lighting, or color scheme, it can impact the output. I suggest you to try this with the default Blender scene having the default cube. If it works there and not in your actual scene, there must be something in your scene that is restricting the stars to render.
@SantaGamerYoutube
Жыл бұрын
it won't show if you have orthographic camera
@spoonfeeder2561
2 жыл бұрын
can we mix two worlds via nodes ?
@5MinutesBlender
2 жыл бұрын
Yes, you can. You don't actually mix two "worlds". Each world has its own node setup. Just duplicate both the setup into one 3rd world so that you have everything together, in two separate groups. Then mix the output of these two separate groups with a mix shader and connect that to your world output.
@spoonfeeder2561
2 жыл бұрын
Thanks 😘
@3drobot762
Жыл бұрын
Problem I have with this method is from one side I have bad lightining, no matter how many of them I place. It seems to bring problems with the lightning
@5MinutesBlender
Жыл бұрын
Hi, I want to help you solve this, but I could not get the problem description. I hope there is no misspelling between lighting and lightening, because they mean completely different things.
@blazespt
Жыл бұрын
hey it did work but tha stars go through the character how can i fix that ?
@5MinutesBlender
Жыл бұрын
That's strange, it should not happen ideally. I need to look at your blend file to figure out how it can be fixed. Can you please send the blend file to 5minblender@gmail.com? Thank you.
@BlazeTheCatMan
Жыл бұрын
why is it that when i render it the stars look bigger and not tinnier like they are suspose to in real life like it kinda looks unatural.
@5MinutesBlender
Жыл бұрын
Hi, it depends on the scale factors in the Voronoi textures (and on your screen resolution). To reduce the size of the stars, you can increase the scale size to say 500 and 700 for the two Voronoi textures. The stars will be then tinier. But if your screen resolution is not good, the stars may vanish completely. So you can just do some experiments and discover what values give you the perfect result.
@BlazeTheCatMan
Жыл бұрын
@@5MinutesBlender i figured it out now so thank you! :)
@SOFIA-zn1yu
5 ай бұрын
The stars do not appear in the rendered image, what should I do? :(
@5MinutesBlender
5 ай бұрын
Sorry for the late reply, my machine was out of order. Did you enable any kind of noise reduction in the compositor (or in the render)? It can wash out the stars. If you are still unable to resolve the issues, please send your blend file to us (5minblender@gmail.com) so that we can verify and suggest you accordingly.
@almabora405
2 жыл бұрын
Really nice tutorial. But when u zoom out a bit, those stars become blurry, how to solve that?
@5MinutesBlender
2 жыл бұрын
Hi, sorry for this late response, I was out of the town during the weekend. I quickly checked at my end, if I zoom out the camera, the objects in the viewport become smaller as expected, but the world background does not change (and it is not supposed to change). So I did not notice what you said. Can you please check if you have some other nodes also active, or if you are using bloom, or something else which is maybe interfering with this effect? 🤔🤔
@almabora405
2 жыл бұрын
I already solved my problem by just scaling everything down and no, nothing i am aware of. I did it in a fresh new project.
@5MinutesBlender
2 жыл бұрын
@@almabora405 Oh good! Glad to know that you resolved it.
@GigerGeist
Ай бұрын
Quick and dirty - like my meatballs 😊
@5MinutesBlender
Ай бұрын
Glad it helped! 😊💝💝
@BITRU
2 жыл бұрын
I do the same steps and the voronoi texture is not seen in eevee
@5MinutesBlender
2 жыл бұрын
That's strange! Are you in the Shader Editor? If so, can you please tell me what options you see when you go to Add menu > Texture sub-menu ? What are the entries you see there?
@takenbyblancship1017
Жыл бұрын
Okay I just did this. But stars are suppose To be in the sky.. how do I limit it to the sky only ?
@5MinutesBlender
Жыл бұрын
Hi, there is another advanced tutorial where we have created a night sky (with stars limited to the sky only). You can check that here 👉 kzitem.info/news/bejne/tJ6l4Itnk3mjpnY
@takenbyblancship1017
Жыл бұрын
@@5MinutesBlender thank you !
@irfaninamdar2878
2 жыл бұрын
hi sir , whenever I saved it in glb file and open it in 3d viewer then I can not see the stars sky. could you please help me?😊
@5MinutesBlender
2 жыл бұрын
The export function is not very robust. It does not include the environment (sky in this case) by default. You'll need to export the environment separately as a texture and combine it in your target application. The objects and the environments are handled separately.
@irfaninamdar2878
2 жыл бұрын
@@5MinutesBlender I created it. but I want this planet with sky in glb file.
@arbiter8246
10 ай бұрын
WHY DOES THE MAP RANGE REMOVE THE COLOR???
@5MinutesBlender
10 ай бұрын
The map range node is connected to the Color input of the Background node and converts everything into Black & White. The white parts are the stars. Based on your requirement, you may need to make suitable adjustments to this node tree. For example, let's say we want to create stars on a deep blue sky instead of black sky. We need to Mix the existing Background node with another Background node with a deep Blue color or whatever you like the sky to be. Remember to use a very low value for the "Value" field in the HSV code. Mix these two Background nodes using a Mix Shader with FAC maybe 0.5 or so. The sky will be deep blue along with the stars as expected.
@xjbjvfxstudio
2 жыл бұрын
How to make the stas feel looming
@5MinutesBlender
2 жыл бұрын
Hey, can you please clarify what effect you are trying to create? By "looming", do you mean that the stars should have a glare or a hazy look?
@skreet7251
2 жыл бұрын
@@5MinutesBlender he prob mean make da stars different colours
@5MinutesBlender
2 жыл бұрын
@@skreet7251 Yes, it is easily possible to make the stars different colors. In the compositor, we have a node called Background and it has got an input socket called Color. You can add a gradient color or any texture to this input field, and the stars will get a variable color. For a simple setup, just add a Voronoi Texture node and connect its output to the color input of the Background node. You will notice the color variation in the stars in the render output. You can customize the color or the gradient by changing the Voronoi node settings suitably or by replacing it with some better color input.
@Ryubyuljin
Жыл бұрын
쉬운건 좋지만 더러운건 싫은데...이 튜토처럼 생긴걸 봐야하는거 맞나?
@5MinutesBlender
Жыл бұрын
Hi, here dirty does not really mean dirty as in untidy or bad. Here dirty means a quick way or a hack. There are many ways to create a sky filled with stars, but they take more time to setup. Even using a starfield texture is another quick way. We just presented a simple solution here, but you can use some other technique as well. Anyway, thanks for watching our tutorial 💖
@sumayaalhashmi6388
7 ай бұрын
Thank you, nice tutorial
@5MinutesBlender
7 ай бұрын
Glad it was helpful for you! 😊💝💝
@gsnipes5451
2 жыл бұрын
When i zoom out the stars enlarge and get pixelated. How do I fix this?
@5MinutesBlender
2 жыл бұрын
Where did you zoom-in? If you zoom-in while in the render output, it will get pixelated, because it is a simple image file only. If you zoom-in your camera in the camera view, any other object will get bigger, but the stars won't. These stars are actually part of the world background, so they are not affected by the camera zoom. Please confirm where you actually zoomed in.
@gsnipes5451
2 жыл бұрын
I zoomed out while working on the project and I wasn’t in the camera view. If I kept zooming out, It would eventually become Pixilated
@5MinutesBlender
2 жыл бұрын
Okay, so I think you don't need to worry for this. If you render the scene, the output will be perfect. The zoom level won't affect the starred background in the output. Please let me know if it does.
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