Join us in this exciting tutorial series where we walk you through the process of creating a captivating text-based adventure game using Godot! In this episode, we kick off by setting up the UI layout for our interactive novel game. Follow along as we design the mockup, configure project settings, and arrange key UI elements like labels, buttons, and containers. Perfect for beginners and game development enthusiasts looking to bring their stories to life.
🔗Resources/Links:
Intro to the series ( • Creating a Fantasy Tex... )
4 Must-Know UI Mechanics ( • 2D Game Dev Essentials... )
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Tags:
#textbased #interactivestory #gamedevtutorials #chooseyouradventure
Негізгі бет Creating a Fantasy Text-Based Game in Godot #1
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