Thank you so much for this artwork, it's working beautifully with Filip's music.
@CraftyTabletop
2 жыл бұрын
Thabk you for the wonderful opportunity to collaborate on this! I truly appreciate it! 🍻
@mjordan072
2 жыл бұрын
I learned a lot from this. Looking forward to the next ones!
@CraftyTabletop
2 жыл бұрын
Thank you so much. I hope I helped you expand your knowledge. 🤘😎
@elenazambelli_greenedera
2 жыл бұрын
I love photobashing, and I can tell this video and your tecnique are great
@CraftyTabletop
2 жыл бұрын
Thank you so much, Elena! I appreciate you 🤗
@chrissvayart1404
2 жыл бұрын
Awesome stuff man! thanks for sharing your knowledge!
@CraftyTabletop
2 жыл бұрын
Thank you for being here with me, Chris! I appreciate your support. 🤗
@chrissvayart1404
2 жыл бұрын
@@CraftyTabletop 🥰
@maaryxart1170
2 жыл бұрын
Nice! I love this 😃
@CraftyTabletop
2 жыл бұрын
Thank you so much! 🤗
@lightcreature1350
2 жыл бұрын
Awesome work bro!
@CraftyTabletop
Жыл бұрын
Hey bro! I somehow missed your comment. Thanks a bunch. Appreciated. I've been following along to your adventures in the past month. Seems like you're having a lot of fun 😄
@lightcreature1350
Жыл бұрын
@@CraftyTabletop glad to hear that bro. Hope to see you before 10 years go by.
@CraftyTabletop
Жыл бұрын
@@lightcreature1350 likewise! 10 years is way too much time. 😄
@PhillipMelvan
2 жыл бұрын
@CraftyTabletop
2 жыл бұрын
❤️❤️❤️
@blackend00
2 жыл бұрын
thats a massive work , do you consider doing 3d scenes instead with blender and then have the details later added on photoshop ? wouldnt that give you more options , again what you did is waw effect .
@CraftyTabletop
2 жыл бұрын
I'm in the process of learnig Maya. Aiming to expand my skillset to 3D as well. The last time I did 3D was more than 15 years ago. I still know the concept and the processes behind it, but I need to learn the tools.
@blackend00
2 жыл бұрын
@@CraftyTabletop dont go to maya , for what you are doing i thought of blender directly because you will have lots of tools and assets that you can use to make 3d bashing and they have improvments over rendering and performance so that you wont worrie about the need of a high end pc , you can geberate that terrain and other buildings from nodes and i think houdini is free now if you want to add effects to the scene you create , unreal engine is a option and basicly all of these can expand your prospect to where you want to go , im saying this because i my self want and will do the same , you have the talaent and the skill set that if you use the right tools you will exell at what you do and make something special.
@CraftyTabletop
2 жыл бұрын
Thanks for the kind words, dude! I was torn in between Blender and Maya, but went for the latter because it is the industry standard after all. Unreal and Unity are the ultimate goal, but I'll have to give it time and effort.
@mjordan072
2 жыл бұрын
@@CraftyTabletop I've gotta throw in my rec for blender too lol. Maya is the standard unfortunately, but as more 3D work is outsourced to other countries I'm seeing more productions pick up Blender because its virtually free. Blender has way fewer obstacles to learning, and the pipeline between it an UE is really simple
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