I started sculpting like 3 weeks ago an I am decent but I feel like you just need artistic talent an imagination that I just dont have lol plus i feel too old (22)
@Caesars3DWorld
2 жыл бұрын
Hey That's alright. And don't worry I am 23 myself. You are not too old, believe me. There is a lot of time for you to learn and grow.
@itsKTA482
2 жыл бұрын
@@Caesars3DWorld appreciate it! Any display tablet recommendations? I need to get off this mouse soon to start the real growth lol
@Caesars3DWorld
2 жыл бұрын
@@itsKTA482 I personally use Huion tablet and it is a basic one. and the basic ones just work fine.
@AS-qs4ud
Жыл бұрын
Never is late for nothing, just work on that😎
@esochibuike8477
Жыл бұрын
@@itsKTA482 Use XP pen. It's cheap and good for sculpting. There are 16" 12" tablets but I'll advice you go for 16" minimum.
@ishanchopra1618
Жыл бұрын
Amazing, from the beginning to the end it got me hooked, great sculpture work.
@Caesars3DWorld
Жыл бұрын
Thank you so much. Really appreciated.
@RetrovexOfficial
10 ай бұрын
@@Caesars3DWorld what brushes did you use for this?
@GameDevAraz
Жыл бұрын
Hi, the anatomy doesn't seem correct also you can check reference for animation, just making it from the top of your head without years or months of experience with that thing would be tough
@3DragonStudios-blender
Жыл бұрын
Amazing work! Can you make a tutorial how to texture a dragon? I'm have a major struggle with that
@INDIO1994
Жыл бұрын
How beautiful DROGON turned out on you, friend, an impressive job
@Pkill1000-7
2 ай бұрын
Это рейгаль
@Pkill1000-7
2 ай бұрын
Дрогон черного света а этот дракон похож на рейгалья
@yunuerc
Ай бұрын
woooow what amazing! You've just inspired me! Amazing dragon!
@Caesars3DWorld
Ай бұрын
Thank you so much
@amitsinghababu1160
Жыл бұрын
Wow bro. you earned my freaking subscription
@Caesars3DWorld
Жыл бұрын
Thank you so much. Appreciated.
@lacktosefrei5083
Жыл бұрын
wow thats so great. After the retopo the mesh was even more satisfying. The only thing, when u are making scales or folds in the skin u should turn of the mirror option for the scales or folds on the mirror line it looks more natural if it is not perfect but the model is good anyways. Great Job
@seanstephenson7194
Жыл бұрын
Looks sick! been trying to make game ready dragons for a while now to sell on turbosquid, and took a lot of inspiration from your texturing workflow, and the way you med the rudders on the neck and tail was genius.btw that GOT dragon breed (drogon seasmoke etc actually has 4 toes though, just to letting you know)
@Caesars3DWorld
Жыл бұрын
Hey thanks. Yep that's right. I went for three toes for a bit of less work😅. It is extremely hard to complete all these so cutting some extra works sometimes helps if it doesn't actually effect the end result🤭.
@seanstephenson7194
Жыл бұрын
@@Caesars3DWorld If you do a lot of creature work, you should definatley check out this workflow if you haven't already. You can skip retopology entirely, save tons of time and get more control over your base mesh and uvs. kzitem.info/news/bejne/uqmC2mqijJ5mjYI
@Caesars3DWorld
Жыл бұрын
@@seanstephenson7194 yeah I know this was the obdest way to model organic things before sculpting was even a thing. But it comes with its own downsides. You can not get extreme organic details with simple polymodeling. Plus it is very hard to reshape any model if you want quickly. Where sculpting gives you all the flexibility you want. Yes retopology part is time-consuming but both workflow comes with their pros and cons.
@dragonfire810
6 ай бұрын
Create a Chimera in Blender on April 5, 2024
@dyxen0769
Ай бұрын
Looks great. Are you using a mouse, graphic tablet or something else for this?
@EmmanuelANNONY-w5g
19 күн бұрын
Hello, i'm wondering, is the retopo a good retopo ? (i'm a beginner)
@leonil.d3177
Ай бұрын
how dou you mirrror sculp without creating a gap or overlaping clay in the middle?
@mrwoolb1999
Жыл бұрын
8:28 did you use a solidify modifer to create the spaces between the wings?
@kzkung
Ай бұрын
create a Ballarian from a skull in House of The Dragons please
@Shin_Animations16
6 ай бұрын
You must have a *really* strong computer, because this is amazing.
@YOAVBERGER
11 ай бұрын
WHERE CAN I GET THIS MODEL????
@lefthandedcreativeness3593
8 күн бұрын
Awesome! have a tutorial for this?
@lexxrelaxx2016
Ай бұрын
After couple months, first time i watched a tutoriallike video from beginning to end. It is insipired me for sure. Also i was Maya user for 2 years then i switch to Blender. It was good to see to how retopo and riging done in Blender. And thanks for the project file, it could helpful for anyone. I'm thinking to try myself tho. Great content ant talent.
@jamessage4142
Жыл бұрын
how do you make the wing skin jiggle?
@jamessage4142
Жыл бұрын
This is amazing btw
@Caesars3DWorld
Жыл бұрын
It is done with cloth physics
@NanamiKairyu
Ай бұрын
no...
@Javi-k7s
3 ай бұрын
Wow, amazing work!, how did you fit the wings into de rig to move so realistic?, did you use cloth simulation or something?. I have made a dragon and i have separated the wing part between fingers form the body mesh, so they can act like different parts to put a cloth simulator, but how did you make it so good by using only one mesh for everything?
@justkeepingitill
2 ай бұрын
Great work bro! May I ask what's the Retopo for?
@Caesars3DWorld
2 ай бұрын
You can not rig or correctly deform a mesh that is not retopologized
@RogenLothena
11 ай бұрын
You need to improve a little more on the leg and leg animation, but otherwise it is a very nice model. I suggest you study Wyvern Anatomy, you can also be inspired by dinosaurs.
@crypt0sFX
2 ай бұрын
You guys have such magnificent talent!
@Physx16
Ай бұрын
You have to amazing skills bro , Thank you for video .
@Osiris261
3 ай бұрын
fun fact dragons have four legs, wyverns have two, not sure anyone would care but now you know :D
@Flodar_Eltih
2 ай бұрын
Even dinasours has 4 legs/hands. There are zero major animal that has 6 hands/legs/wings.
@MurphyTube
3 ай бұрын
Is there a way we can download the file?
@Caesars3DWorld
3 ай бұрын
It's available on my Patreon
@Bob-xs1jh
Жыл бұрын
could you do a tutorial on all of sculpting and how to use it for 3d models
@MamaMisfit35
Жыл бұрын
trying to use things for myown design based on how you did things on here and even slowed playback down tot he lowest and it's still too fast :(
@James68257
4 ай бұрын
Awesome work! So inspiring.
@TheDeathstroke25
3 ай бұрын
Has anyone reached out to you in terms of helping create these for a mod for a game?
@RPV_76
3 ай бұрын
Движение лап не верное.
@HVisions
Жыл бұрын
Do a model for Wilson Fisk a.k.a Kingpin from the daredevil series
@roeejo4d764
Жыл бұрын
Amazing work! Is there any way to upload a tutorial of how to make the rigged dragon fly or do other stuff with the rigging?
@Caesars3DWorld
Жыл бұрын
Thanks. I have some ideas for making an animation on it. Let's see in future.
@semael2
Жыл бұрын
Is it possible to request a model? I really want the Caraxes model, made like this, rigged an all
@JamaimaKhan-u2f
Жыл бұрын
Amazing Idea😀
@susanmartin3762
Ай бұрын
This is facinating!
@Caesars3DWorld
Ай бұрын
Thanks
@Resnichka33
Жыл бұрын
Я два года в блендере пытаюсь создать дракона но у меня вечно не получается.
@kintsugimusic
2 жыл бұрын
LOVE IT! Great work!
@Caesars3DWorld
2 жыл бұрын
Thanks
@pinoybtcanalysis6576
Жыл бұрын
can you share me th eobject? i love this im just a newbie
@mahdisarrami9904
Жыл бұрын
Can you make a video about your tips and tricks?
@zainulabdinofficial7467
2 жыл бұрын
This Is Amaizing🤩😍
@Caesars3DWorld
2 жыл бұрын
Thank you so much
@ellisrobertson4269
10 ай бұрын
1:28 when you resize the vertice, this doesn't work for me? It just stretches out the shape lengthways instead of making the area fatter, what am I doing wrong?
@kira6920
7 ай бұрын
if you still wondering, use ctrl A instead of ctrl S
@shnurgleart
Жыл бұрын
Beautifully done! I'm new to retopology and have a question - why are the teeth/claws/horns/top ridges etc. not included in your retopology? Is there an advantage for leaving them separated as not part of the same sculpt and mesh? How would they then be connected to the body when animating? I understand why the eyes are left out, for rigging separately for movement, but haven't found an answer yet for things like claws and teeth. I'd love if you or someone here in the comments could explain this, or point me in the direction of a good resource talking about this, as I'm working on animating my own creature. Thank you!
@Caesars3DWorld
Жыл бұрын
Yes. You can create all of those inside retopo. But sometimes it is better to make specifically hard objects seperate and organic things as included in retopo. Because when things bend in animation it is easy to control those hard things in proper way, avoiding them fron bend weirdly. It is a difficult topic to explain but I guess you get an idea. you can try both, you will see how both workflow work differently.
@shnurgleart
Жыл бұрын
@@Caesars3DWorld Awesome, thank you for your reply! That makes sense :D
@The_Founder16
Жыл бұрын
@@Caesars3DWorldhey I was just wondering, so I'm making my own dragon currently and I am wondering if it is okay to have this many triangles in my retopo like you did. How do I know when a triangle isn't gonna effect my work and is okay to be left as a triangle?
@Caesars3DWorld
Жыл бұрын
@@The_Founder16 Generally you should try to keep the count of triangle low. But few of them do not affect that much.
@daniyalyousuf3635
Жыл бұрын
where are u man, I've been waiting for more content, even if you can't upload rn or are busy just let us know, thanks
@Caesars3DWorld
Жыл бұрын
hey I have been a bit inactive. I will be back soon
@lyth1933
Ай бұрын
best notutorial tutorial i have ever seen
@daeneraworld5824
Жыл бұрын
i need a tutorial, please
@Kosi_blends
Жыл бұрын
are you using a mouse or a pen?
@angelikagrigoryan1615
Жыл бұрын
Можно ещё быстрее
@SubZer0Blaze
4 ай бұрын
This is a wyvern.
@kristynavanickova4330
Жыл бұрын
What is it called when you have different objects (5:07) and connect them so you can sculp with both?
@wardog1010
Жыл бұрын
remeshing, he joined both meshes by pressing ctrl+j and then went onto the sculpting tab and clicked on remesh, you can also determine the voxel size id est the size of each separate 3d unit ir surface, GG.
@memq1987
Жыл бұрын
Hello There! great video. i was wondering why you did cover the Sculpt with Faces etc in the Edit Mode? i am pretty new to this. Isnt the Sculpted model already ready for animartion? thanks in advance
@Caesars3DWorld
Жыл бұрын
hey hi. No sculpted models are often not optimized for animation. It has millions of polygons that are mostly triangulated (tri polygons) and for good animations (and therefore good deformation) you need a good quad-based model which you get when you retopo the model.
@memq1987
Жыл бұрын
@@Caesars3DWorld thank you very much for the response. Now i know why. 👏🏻✌🏻
@keziagreste
11 ай бұрын
This is crazy man.. you're insane..
@elisedelaserre706
3 ай бұрын
Amazing work♥️
@mahdisarrami9904
Жыл бұрын
Subscribed
@dockocaubai
Жыл бұрын
File prin 3d ❤
@dcp-hg8lq
11 ай бұрын
blender的雕刻和Zbrush比差距大吗?
@Caesars3DWorld
11 ай бұрын
There are a few differences. For instance, you can go up to billions of polygons in Zbrush but you can't do that in Blender (not yet). Keep in mind that mostly you are never going to use that much polygon if you are not working professionally for some company like Weta. Otherwise as a tool both Blender and Zbrush can be used to do any sculpting work imaginable.
@dcp-hg8lq
11 ай бұрын
感谢@@Caesars3DWorld
@aaronknight1430
Жыл бұрын
Very good game of thones dragon model
@shalkilthaevis4480
Жыл бұрын
I'm kinda curious, how much time did this take you?
@Caesars3DWorld
Жыл бұрын
I don't remember exactly but around 10 days.
@shalkilthaevis4480
Жыл бұрын
@@Caesars3DWorld That's fantastic! Thanks for letting me know, man. I am getting into 3D and it seems to be quite fun.
@reatilemotjolela914
Жыл бұрын
What's your pc specs?
@杨杨-t2l
Жыл бұрын
我也很好奇
@npdismos4610
Жыл бұрын
он гений
@aldyhawk
8 ай бұрын
So cool!!!
@jayeshbareja5277
Жыл бұрын
Really awesome
@TalhaRiaz197
Жыл бұрын
Really Amazing 😃
@ParikshitBhujbal
Ай бұрын
Samrat can you make more animations for it and make it to a playable NPC character in a game?(Unreal Engine)
@YOAVBERGER
11 ай бұрын
YOU ARE LITERALLY THE TALENTED PERSON I EVER SEEN
@cyonix5941
5 ай бұрын
pretty good for a beginner
@giovanni545
Жыл бұрын
Revelation 12:17 King James Version 17 And the dragon was wroth with the woman, and went to make war with the remnant of her seed, which keep the commandments of God, and have the testimony of Jesus Christ.
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