In this Tutorial Series I'm going to show you my process for creating a game res asset from the beginning modeling stages through the whole asset creation pipeline.
Portfolio Link: www.artstation.com/rbgore
Here are the assets I created for this tutorial series: www.artstation.com/a/4436323
Chapters
0:00 Introduction
0:16 Substance painter Basics
3:24 Environment Maps in Substance Painter
6:25 Layers, Channels and Masks
11:19 Base Color
14:24 Adding edge wear
23:18 Adding detail in creases
28:45 Adding Stone detail using grunge map
34:21 Using Paint mask to hand paint in detail
42:32 Adding Moss
48:16 adding Emissive channel to make eyes Glow
20:58 Importing into substance painter
22:10 Baking in Substance Painter
Негізгі бет Ойын-сауық Creating a Game Res Gravestone: Part 5 Texturing
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