The 7th part of the creature concept sculpting process using ZBrush in real-time. In this video, I am doing final refining and Micro-Detail to finish the legs and the tail. Also, applying some useful techniques for sculpting scale creation. No editing just raw video. It is very long and has no audio. Sorry for the inconvenience, I will finalize the character sculpting on the next video. Thanks.
00:00:00 Intro
00:02:24 Start adding Details to the upper legs
00:44:00 Start adding Details to the lower legs
01:11:36 Start adding Scale Detail to the feet
03:08:21 Start adding Details to the nails
04:29:35 Attaching the tail to the body
04:46:15 Adding scale to the tail
08:37:15 Final sculpt review
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Негізгі бет Тәжірибелік нұсқаулар және стиль Creature concept Process Part07 (Sculpting Scales in ZBrush)
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