Just make sure not to make him too old. He needs to be young to do those acrobatics -- maybe a teenager?
@Mary_Studios
3 жыл бұрын
Honestly I just wanted to play a tortle just for this idea.
@sciencescripture
3 жыл бұрын
The new Tashas options ruin humans, if you want versatile characteristics and a ton of other abilities like dark vision, etc. just choose a Dwarf, their 2 +2 are like having an additional ASI, plus they have many other abilities. Choosing a human makes no sense.
@ZiBenty
3 жыл бұрын
A Ninja Tortle that hides retracting into his shell
@jcdenton2187
3 жыл бұрын
@@sciencescripture Variant Humans still get a free Feat, which is pretty good stuff. However you are right, this unintentionally made the Mountain Dwarf super powerful right out the gate.
@yamato9753
3 жыл бұрын
After i explained to my DM that my Goliath Wizard was raised by Elves, he replaced one of my features and gave me elven Weapon Training and the Elven language.
@sirelfinjedi
3 жыл бұрын
I do like this option a lot
@cesargeney5268
3 жыл бұрын
Buy your Dm some pizza
@yamato9753
3 жыл бұрын
I lost natural athlete. I really didn't need that because of my 9 Strength score. I was more in for dexterity (17)
@chatyxd6078
3 жыл бұрын
My tiefling fighter is practically a thief so my dm had me roll int with my bonus and apparently I rolled high enough so I obtained thieves cant to replace one of my languages.
@andynelson952
3 жыл бұрын
I'm currently playing Tim the Time Tortle, A Chronurgy wizard who just wants people to slow down and enjoy life. Toss in the lucky feat and he's a handful for GMs.
@romulolopes6564
3 жыл бұрын
I hope u speak... really... slowly... when... roleplaying... him...
@Eshiay
3 жыл бұрын
Imagine if someone casts Haste on him and he starts talking normally
@dragonmaster613
3 жыл бұрын
Was he trained by a guy named Mr. Wizard?
@chrisvelo2595
3 жыл бұрын
@@Eshiay lol that's hilarious
@foxoffate4328
3 жыл бұрын
Now all I can think of is Treebeard from LOTR. "Don't be hasty"
@Deafwing
3 жыл бұрын
Co-worker: "Hey, what ya watching?" Me: "Dungeon Dudes!" Co-worker: backs away cautiously Me: "It's not what you think!"
@garyvincent7397
3 жыл бұрын
in the wise words of matt mercer - "that is why one prepares for interchangeability"
@thomasbdugan
3 жыл бұрын
I was gonna like the comment but it's at 69, so I can't
@Hazel-xl8in
3 жыл бұрын
@@thomasbdugan come back
@theultimatederp3288
3 жыл бұрын
@@Hazel-xl8in Yeah we need to get it up to 669 now.
@rcschmidt668
3 жыл бұрын
LOL! Thankfully not the same as Dudes and Dungeons. 🤣
@gregr28
3 жыл бұрын
My doods, Grung Battlerager Barbarian with a strength bonus and being a pugilist or grapple master = Battletoads!
@panwall1327
3 жыл бұрын
I would allow it
@gregr28
3 жыл бұрын
@@panwall1327 I made it prior to Tasha's, so before I could give him the strength boost. Haven't played it yet, but the combos are potentially ridiculous. Spiked armor works with the Grung's poisoning ability to add poison damage. Grappling causes skin contact causing your victim to make saves vs poisoned condition plus damage from the spiked armor. If they fail the save, they get disadvantaged to escape the grapple and you get advantage to grapple while raging, so it's almost impossible for them to escape. Grapple Master feat gives advantage to attacks against any creature you're grappling. So much synergy and thematically awesome! I really want to play it.
@mardshima2070
3 жыл бұрын
Your character prety much a Toxicroak.
@mojorn8837
3 жыл бұрын
I’ve rolled up a grung rune knight with the same intent, except they get to become large
@gregr28
3 жыл бұрын
@@mojorn8837 lol was just talking with my DM about it last night and he suggest adding some levels of Rune Knight to get that ability.
@charliecarpenter9587
3 жыл бұрын
Tortle, draconic ancestry sorcerer is a mood
@ggogaming7441
3 жыл бұрын
20 AC ???? better than real dragon's
@LupineShadowOmega
3 жыл бұрын
Dragon Tortle, its time to hit the seas.
@macromondo8026
3 жыл бұрын
BOWSER?¡
@MM-lv7iy
3 жыл бұрын
@@ggogaming7441 AC calcs don’t stack, my guy. Nice try, though.
@ggogaming7441
3 жыл бұрын
@@MM-lv7iy that just sad well get a shield to be 19AC and a ring of protection+ Defense for an 21AC That more than a Red dragon AC
@M_M_ODonnell
3 жыл бұрын
I was considering a mountain dwarf with most of their extra proficiencies swapped out for more tools; "If you name it, I can build it" can be a fun part of a character of just about any class. Turn it up to 11 by playing an Artificer...
@sixofone8663
3 жыл бұрын
i let one of my players do that, a mountain dwarf rogue had zero use for the armor and weapons training so yeah they got a fistful of tools to fuck around with
@y2a1979
3 жыл бұрын
I made a future Psi Warrior doing exactly this. He was raised and educated by a rogue mind flayer who rescued him from ceremorphosis, so most of his dwarven training(armor and weapon proficiencies specifcally) has been replaced with a pile of tool proficiencies to help represent his different upbringing. Really looking forward to the campaign I eventually use him in.
@M_M_ODonnell
3 жыл бұрын
@@sixofone8663 As a DM I'm more likely to allow exceptions and optional rules if they mostly add to characterization and out-of-combat utility; tool proficiencies tend to fall into that category, especially once you already have a few. Since proficiencies in particular represent personal history/experience/training, there are all sorts of ways that a character with non-default proficiencies would make sense (e.g. the backstory @y2a1979 came up with here). Now I kinda want to see a mountain dwarf clan historian/loremaster/cultivator of traditional arts, done as at least partially a College of Lore bard with an excessive number of skill and tool proficiencies. Focus spell choices on knowledge and craftsmanship to really have the character make sense...
@Chaosmancer7
3 жыл бұрын
Yeah, this is one of my favorite ideas too. Mountain Dwarf Artificer is just sooooo insane with the potential tools
@cesargeney5268
3 жыл бұрын
I was building a mountain dwarf. Decide for a bard and remove the weapons and armor and now she has high char and dex and 15 int so she can get bussy with any kind of kit or tool. We are gonna have fun
@cheeseburgerpaladin
3 жыл бұрын
I can now legally play the SWOLBOLD
@link090909
3 жыл бұрын
Pack tactics? More like PACK ON DA MUSCLES
@espenasper2775
3 жыл бұрын
Why is the Satyr is always forgotten? They also get magic resistance and have a base speed of 35ft. That’s pretty amazing!
@Jin_1814
3 жыл бұрын
They are also a "fey" and not a "humanoid", so they are immune against spells that target only humanoids such as Hold Person.
@gordonross3270
3 жыл бұрын
I rule that any race with magic resistance doesnt.
@Randomdudefromtheinternet
3 жыл бұрын
Dude, and with the new Ranger's increased speed, you'll be as fast as an animal.
@hewhogoesbymanynames
3 жыл бұрын
@@gordonross3270 Do you give them something to compensate?
@gordonross3270
3 жыл бұрын
@@hewhogoesbymanynames no. They are plenty good without it. With elemental resistance or a base 35 speed plus extra proficiency.
@jordanw2741
3 жыл бұрын
Loving my half orc armorer artificer. That relentless endurance has been a godsend in my ability to tank with only a d8 hit die, especially at early levels.
@jackwriter1908
3 жыл бұрын
Yeah Relentless Endurance is the reason why my Warlock is a Half-Orc too... I called him Oscar, after realising the potential. His Patron is a Devil and he has fallen in love with the Devils Daughter. So he is basically some commoner Half-Orc who is in love with this daughter of a powerful Trademaker. As I realised how close it was, I had to call him Oscar. His true Love wrote a book about them, to tell the whole world that she loved him. But he still isn't happy about the title... Tusk Love.
@MrGallus2241
3 жыл бұрын
About to start playing a Warforged Order of Scribes wizard. Sentry’s Rest + Find Familiar means I can read books all night long and take solo watches for an entire night. Not to mention I get to build a mini me that I can talk to while lonely
@maxx8362
3 жыл бұрын
I love the way the new rules encourage you to look at the traits that are not ability score increases or specific proficiencies when coming up with a character concept. One of my new favorite characters is the half-orc armorer or battle smith because of what relentless endurance and savage attacks do when paired with those subclasses.
@dcoffinh
3 жыл бұрын
That's a great point! It really helps expand the possible combinations and center traits or abilities that have more roleplay opportunity than the number.
@jeremymagsamen3265
3 жыл бұрын
I was hesitant at first, but once I really read it and wrapped my head around it I really turned around. Most of the flavor in a character is how you role play it. Just opens up the options and that's not a bad thing. PCs are supposed to be exceptional individuals.
@thetwizard9290
3 жыл бұрын
What I like is that you are not limited in what race you have to play to play a particular class. I like how it only changed ability scores and proficiencies, both things that you would not be born in it
@rubenmunoz2912
3 жыл бұрын
@@thetwizard9290 i like the versatility of that, but i also think that the reason behind is a little bit wrong, cos of course you nor i born with "ability scores" defined, but when we talk about species is a little bit different, I mean, for me, is completely natural that a specie like tabaxi, be more agile than a human, so a dex bonus is something natural, so it is for a minotaur to have more strenght that a human (or a feline like the tabaxi). for me is fine, is a game, you can make whatever you want, but i think the hability score bonuses are more biological, and then the words race and species get mixed
@thetwizard9290
3 жыл бұрын
@@rubenmunoz2912 NPCs of those races don’t get those bonuses. This is because it is not something that those people are born with, just what adventurers get to push them towards a particular architipe, and they get it because of how they were raised, not from birth. That’s how I view it anyway. Edit: obviously everyone is free to change how they view ability score bonuses from races in their own way. One thing I would like to mention is that most playable races would be races, not species, since many can breed, or a least breed with a race that can breed, with each other
@thomasbdugan
3 жыл бұрын
A flying Tempest Cleric does sound very scary
@Hazel-xl8in
3 жыл бұрын
i wonder how the fly speed capstone would interact with your wings. as a DM, my instinct (and what i’m scared of) is to make it become a faster fly speed, but idk
@thomasbdugan
3 жыл бұрын
@@Hazel-xl8in I would also say just add it or add half, like how Gloomstalkers gain darkvision at lvl3 with Umbral Sight
@Hazel-xl8in
3 жыл бұрын
@cak01vej maybe your pixies don’t fly faster, but i would certainly expect a pixie in my world that was also wearing a pair of winged boots to be the fastest thing you’d ever seen
@thomasbdugan
3 жыл бұрын
@cak01vej I'm thinking because it's not everyday you get to play a lvl20 campaign, I'm gonna give my players as much as I can without being too broken. Especially because of how fast you have to actually move to fly in real life, it would make sense that you can cover way more ground in one turn by flying.
@InfinityKrompt
3 жыл бұрын
On the subject of a Tiefling using these rules, I created a Zariel bloodline Tiefling who's parentage comes from a Spine devil. I swapped the Charisma for the Strength, and the Strength for Wisdom and made a Strength Based monk (Path of the Living Weapon from Exploring Eberron) that can using smite spells. He's that giant, muscular, powerful martial artists that utilizes solid foundation and Hung Gar kung fu-style strikes with fists like actual adamantine which gives him a very different play style that is more aggressive, more linear in terms of his movements.
@dragonmaster613
3 жыл бұрын
My Half-Orc Sorcerer was okay with the normal rules, +2 STR gave me a dump stat and she used CHA to prove that strength isn't always "ME HIT HARD!"
@ZeakaXorrFitchus
3 жыл бұрын
I had this same experience with my dragonborn warlock.
@humphrke
3 жыл бұрын
its funny, I built a mountain dwarf as a sorcerer even before tashas cauldron. basically a mountain dwarf who grew up expecting to be a fighter, but wound up with wild magic. an angry small woman who can wear armour and smash things with a hammer, and is tired of having fireballs center on herself
@nicka.9057
3 жыл бұрын
Started my first campaign. My character is a spore druid. He spent years cultivating various plants and fungi on his skin but one tries to overtake his mind. So my goal is to get rid of it without killing the other plants he considers family. My group responded positively to my backstory. It's been a lot of fun, my dm voices the evil mushroom pusing me towards evil.
@raicantgame6634
3 жыл бұрын
Dude that's awesome. I'm also playing a spore druid with a fungus trying to take over their mind (or fuse with it), and it's at a point where they kind of think in unison, referring to themself as "we" and "us", and when they disagree with each other they get all wonky. Here's to sentient fungus.
@macromondo8026
3 жыл бұрын
I've ALWAYS been fascinated with the idea of an Elf Barbarian, just...imagine how epic the rage of such a LONG-LIVED creature must be, how much of a grudge can they keep? how much they remember of entire lifetimes of being wronged? Also totally Agree that a Mountain Dwarf Rogue would be fun as hell to play, you could literaly make him an exile of his clan that gave up on his own customs and picked up his rogue-ish abilities to survive as a "Clanless" Dwarf all on his own!
@hqueso
3 жыл бұрын
I've found that in my groups, playing a less optimal race/class combo has not been a big deal. I'm playing a Dwarven diviner in one campaign, and have not had a problem with the effective -1 to my primary stat bonus. However, there are two caveats: 1) The group is fairly large, so my minor drawback's impact is spread out over the team and 2) the campaign, a fantasy-Victorian setting in which we are investigators, makes the advantages of a diviner strong enough to make the lack of bonus to Int score much less relevant. That said, when Tasha's came out, I asked the DM if I could swap his Strength bonus out for Int, per the rules in Tasha's. Not because I wanted that +1 bonus to my rolls, but because the character's backstory worked better with those bonuses. He was an academic who had never been a soldier nor trained to be one. His role with law enforcement is as an Inspector, not a guard or other combat oriented character. It just made more sense. I like the archetypes being there; players new to fantasy RPGs might be too lost among the options if there aren't a few tried-and-true characters to fall back on. At the same time, these new options stress to those same players that archetypes are a guide, not a law. You can have fun ideas that break the mold, and NPC's can be very different than their societies. I was very happy with these rules and implemented them in my campaign right away.
@M_M_ODonnell
3 жыл бұрын
Yeah, I tend to roll my eyes on people who use the TCoE rules for more power, but I love how they let you make the characters mechanically closer to what makes sense for their personality and history.
@plantsrevil3980
3 жыл бұрын
i agree, the RP advantage outweighs any minor mechanical issues.
@Brashnir
3 жыл бұрын
I like how this allows players to play more offbeat race-class combinations without feeling penalized, but I do worry that it also tends to take some of the flavor away from races. For my next campaign I've decided to allow my players to move one of the stat increases, but not both. (or in the case of a half elf, they can move the all, since 2 are already a choice. For a Triton, I'd say they could move 2 of the 3 +1s, but let's be real - nobody plays Tritons.) Of course, I always thought it was fun to play offbeat combos even before this change. My last character was a Halfling Wizard.
@BlueTressym
3 жыл бұрын
I suppose it depends on whether you see the 'racial' stats modifiers as inherent to that race/species or as because the members of that race train those stats. I mean, it's not unreasonable to say that half-orcs' STR boost is inherent, that typical members of that species are stronger than typical humans because of their physiology. Then again, it's also not unreasonable to say that average members of that species are strong compared to average humans simply because they live in a culture that values physical strength and thus they train vigorously to a greater extent. I suppose what I'm saying is that it comes down to whether you see stats as nature, nurture, or a combination of both. Your option of allowing one stat to shift suggests perhaps in your game world, it's a bit of both.
@Brashnir
3 жыл бұрын
@@BlueTressym yeah, it's fine to think of it either way, but I like the notion that the different races do have some predispositions, whether genetic or cultural. I think there's room for any of these approaches in any given campaign setting, and I may choose a different approach in a future campaign.
@JoRoq1
3 жыл бұрын
@@Brashnir I think as long as you can create a backstory that justifies the change, it's fine. Why did your mountain dwarf turn to scholarly pursuits instead of following the clan traditions (to switch from STR to INT), and who was their tutor? There can definitely be a nature vs. nurture discussion, but I agree that there should still be some racial and cultural flavorings that reflect the worlds the characters live in. Ability scores are not as worrisome to me as the skill and proficiency changes.
@jonathanfrank1812
3 жыл бұрын
@@BlueTressym Even if you view the bonuses as inherent moving them can still make sense. Because X race has a bonus to Y stat the can coast by on genetics and spend more time focusing on Z stat instead.
@robinthrush9672
3 жыл бұрын
I feel like this reduces the concept of an off-beat character concept. If you can move the con bonus from a dwarf elsewhere, the association of dwarves as tough gets weakened. It makes me think of my mom's doberman and my mini dachshund; I love my dachshund, but there's no way an average dachshund will be as tough, strong, or agile as a doberman. It's just not in the genetics or body shape/size.
@seanhavern2384
3 жыл бұрын
I think this video captures my concerns about the optional ancestry rules. They are really rules that exist due to the tendency toward optimization and push certain ancestries, that were already better than others, even further beyond. You even noted this point with the Yuan-ti. I worry that mechanics have been put so far in the forefront that players believe anything less than an optimal character is unacceptable and that this, in turn, limits the scope of roleplay a bit. There is nothing wrong with optimization but as an MMO veteran I worry about the the proliferation of discussions that label certain ancestries as bad (because they offer fewer features) and others as good (because they offer more features). Of course playing a wizard with 8 int at lv 1 is not better or more noble than playing a wizard with 18 int at lv 1, but I think too many players get hung up on stats, especially considering how player friendly 5th edition is. Finally, I worry that ancestry will become a cosmetic choice with no real impact beyond physical features and life span. You have noted in another response that these rules are optional, and that is of course true. Still, I think it is fair to discuss the merits and differing views surrounding these system changes. Thanks for the videos and good luck in all future endeavors!
@chrisvelo2595
3 жыл бұрын
I do have to ask though. Is creating races as only a cosmetic choice a bad thing? I mean I prefer it when the classes have most of the interesting mechanical choices since those might be the reasons you play the classes. Some of the options like yuan ti have always been too good and for the tables that don't like how strong their features are, I see them banned. But if we were to make it a cosmetic choice only then there would be no reason to ban them at all except for story reasons with the DMs world.
@kazebaret
3 жыл бұрын
@Sean Havern This. This comment is not rated enough, and I would like to like it 2000 times. Two weeks ago I was speaking with a player of mine, and he said that he felt "obliged" to take a +2 every 4th level, instead of taking a feat, because abilities are the most important thing. This kind of thinking made me realize that players are becoming all min/maxers, unfortunately, and Tasha has only worsened this attitude.
@seanhavern2384
3 жыл бұрын
@@chrisvelo2595 I personally do not like ancestry being reduced to a cosmetic choice because I think it removes something from the game and ignores the real differences that exist amongst the ancestries. This process of reducing to cosmetic could be finished by removing the features from certain races, but that again is placing mechanics over immersion/role play and in my opinion that is undesirable. Of course I understand some folks do not agree with the above concerns and I think WotC was right to make these ancestry options optional. Good luck in all your gaming.
@seanhavern2384
3 жыл бұрын
@@kazebaret And I have no inherent problem with Min/Maxers, I think highly competent characters can be great, but I lament players feeling like they have to optimize because frankly, 5e does not require optimization. It is very player friendly unless you are playing at a table where all encounters are deadly. And even deadly encounters are really not that threatening when you have spells and other tools available. Again, I do not think you are a "good player" if you play a bard with 8 charisma, but I do not think players should feel bad about playing a dwarf wizard or elf barbarian. I chafe at the language that Tasha's "finally allows you to play an Orc Wizard." That statement is just false, it allows you to more easily optimize an Orc Wizard.
@kazebaret
3 жыл бұрын
@@seanhavern2384 And especially in 5e where the abilities are capped. As far as I've seen, this problem stems out of the 3e (I'm a 1st ed player and it was not at issue at all), and I really have no idea if it can be mitigated, or solved. Don't get me wrong: I love 5e, but it is becoming less "D&D" and more "board game" with the passing of time.
@ReuInuzuka
3 жыл бұрын
The Unexpectables have given Tortles some decent love, but I look froward to seeing them more now!
@sirelfinjedi
3 жыл бұрын
I'm glad that many players are happy about this. I'm still having trouble accepting the idea of a halfling with a STR 20 in a non-comedy game. And I've played and enjoyed strength-based halflings with the realistic limitations of their stature.
@matthewparker9276
3 жыл бұрын
You could still have a 20 str handling before tashas, it would just take 1 more asi to do so.
@sirelfinjedi
3 жыл бұрын
@@matthewparker9276 I'm not sure you can manage that until you hit level 8 (unless I'm wrong, and I may be, no halfling subrace gets a Str bonus). But now you can come out of the gate with it (take that +2 from Dex and put it on Str). I know it's still illogical either way, but I can accept an 8th level chatter having inhuman abilities more easily (for some reason).
@Blastercadre
3 жыл бұрын
My very first 5e character was a Tortle fighter at an adventurer's league event! Now they're so much more flexible.
@plantsrevil3980
3 жыл бұрын
Only from a strict optimization viewpoint. You lose the against type RP advantage and party race and class diversity. All races can now be of maximum mechanical synergy with all classes. This favors races that have a total of +4 to stats. The variant human feat advantage is now of less advantage since they get a total of + 2 stat bonus with no racial advantage of versatility that other races also have.
@mnascimento96
3 жыл бұрын
Thanks to that new feat, I'm currently playing a Halfling Barbarian in one of my tables (Path of the Beast).
@mathiasikit
3 жыл бұрын
These rules gives a second life to dragonborn.
@legendsofmichael4315
3 жыл бұрын
Rogue Dragonborn can now exist
@Mr_Maiq_The_Liar
3 жыл бұрын
Wildmount gave a second life to Dragonborn
@mathiasikit
3 жыл бұрын
@@Mr_Maiq_The_Liar that was a good try from them, clearly in the good direction but still a lackluster race (only on a mecanical point of view for sure).
@darthjoel6357
3 жыл бұрын
Professor Dungeon Master on dungeon craft with his +1 vest of comment deflection also has a great take on this. Great video gentleman!! 😊
@Rodrigo_Vega
3 жыл бұрын
He is less happy about the whole thing though :P I have to say I agree with most of his points.
@kaiman3178
3 жыл бұрын
Wait, which is the not gentle one? Lol
@morgancolaizzi6824
3 жыл бұрын
Looks like I can fully realize my beastly socially anxious tiefling druid. Now, I just need a stable gaming group...
@acarnivorouslizardfolk1033
3 жыл бұрын
The cool thing is that with Tieflings they don’t need to be demons or devils, you could make a rashkasha or Medusa Tiefling.
@cesargeney5268
3 жыл бұрын
@@acarnivorouslizardfolk1033 well thats scary now
@acarnivorouslizardfolk1033
3 жыл бұрын
@@cesargeney5268 a little. I think if you look for it, you can find art for Rashkasa Tieflings.
@cesargeney5268
3 жыл бұрын
@@acarnivorouslizardfolk1033 thats gonna be some cool backstory
@acarnivorouslizardfolk1033
3 жыл бұрын
@@cesargeney5268 indeed! Hope I could help some people.
@biorph8597
3 жыл бұрын
I'm glad I'm not the only person who has the concept for a mountain dwarf abjurer running around in my mind.
@sophiehaslam2492
3 жыл бұрын
my first ever character was a tiefling noble BM fighter. I'm going to play her again soon, so now i don't have to worry about having a low strength score when i take polearm master + sentinel
@dcoffinh
3 жыл бұрын
She's going to be amazing!
@queen_nat4586
3 жыл бұрын
Wood Elf Barbarian of the Eagle Totem has always been one of my favorite 5e combinations. And this makes it so much more viable.
@dragonmaster613
3 жыл бұрын
Only Power Gamers and Min/Maxers needed this. the rest of us like to use the old rules to spice up the story! #BigBrainTime
@SomeDigitalGhost
2 жыл бұрын
Quiet Patrick, you're scaring him!
@SilentSooYun
3 жыл бұрын
This did benefit my character a bit in that I finally had an "official" means by which my half-Orc, half-Halfling could speak Halfling but not Orcish. Otherwise I'm of mixed opinion: on one hand it gives players a means to reflect that their character is a unique individual for their species, maybe what prompts them to leave home and pursue a life of adventure. On the other hand, it means certain players will try to min-max their species of choice into a role they're commonly not suited to, sacrificing that potential for character growth
@intrinsical
3 жыл бұрын
I've been wanting to play a lightfoot halfling arcane trickster 9/bladesinger X since Tasha's was released. Magical Ambush + Naturally Stealthy + Cunning Action Hide is just such an insanely OP combo.
@jeffreycrowder2866
3 жыл бұрын
The way Kelly says Firbolg has me laughing. I currently play a eldritch knight firbolg and its amazing and super fun
@thomasowen3678
3 жыл бұрын
It's almost as bad as the way Monty said Genasi.
@Observer31
3 жыл бұрын
that would be a fun character. A rune knight would have been fun too
@jeffreycrowder2866
3 жыл бұрын
@@Observer31 Thurnden is his name and he is a blast to play.
@robinthrush9672
3 жыл бұрын
@@thomasowen3678 Except they pronounced them correctly. There is a pronunciation guide.
@tylerhallam2404
3 жыл бұрын
This means one of my Dragonborn family tree is going to grow now a lot more . Also a Dragonborn Monk (+2 dexterity and +1 Wisdom) with a draconic Breath and resist to the type of damage picked with the the draconic breath
@CritAcademy
3 жыл бұрын
Hands down one of my single favorite aspects of Tasha.
@ryanulrich2147
3 жыл бұрын
It really is, even though a lot of groups have been doing it already, it is amazing to have it in an official book.
@CritAcademy
3 жыл бұрын
@@ryanulrich2147 For sure. It's nice to have Official rules for it.
@tadious9415
3 жыл бұрын
The other thing that I really like about it is it lets you swap the proficiencies too for other things of similar abilities. A lot of race / class combos had overlap there with weapons especially where elves get a bunch of simple and some martial weapons that tons of classes just get for free and now you could say oh I picked up this tool or different weapon you might have wanted. Or swapping a skill you didn't really want for another you did. Tools I think are a generally underutilized part of the game and can be fun to work with when you have them!
@raze5254
3 жыл бұрын
Finally! Variant human isn't the king of everything when you aren't sure of what Race to play
@maid_of_heart3261
3 жыл бұрын
I think I've made more dragonmark humans than variant humans honestly, simply for the flavor
@Greginda11
3 жыл бұрын
the changling are now super powerful. they can now have an 18 in any ability + shapechange at level 1
@hellishrebuke8169
3 жыл бұрын
There was an errata last year where they changed that. Now you have a +2 and a +1 but they have to be on different abilities.
@Greginda11
3 жыл бұрын
@@hellishrebuke8169 the changeling is different it has a +2 charisma and the other ability is a +1 to any ability. (this is different from the half elf and human features that have a +1 or 2 +1s to any ability) in other words the changiling feature of +1 to any ability is similar to the free feat that variant humans get or the the tortis AC or the flying of the arrakroca.
@MrJustAverageJoe
3 жыл бұрын
@@Greginda11 it used to work like that, but M M is correct, Wizards of the Coast issued an official errata changing it to work like all the other races last year. Some DM's might still let you though, and either way it's still powerful!
@ryuku2
3 жыл бұрын
Finally, now everything is a better human
@rtoma76
3 жыл бұрын
Why play human when all races can use the custom lineage and get that tasty feat.
@mardshima2070
3 жыл бұрын
Free lv1 feat for Gloom Stalker, Shadow Sorc, Twilight Cleric, or Devil Sight Warlock still very good tho. And there also some group who play human-only campaign.
@gregoryfloriolli9031
3 жыл бұрын
This opens up the potential for some really interesting character concepts and I’m looking forward to seeing what people bring to the table.
@herrkrabbe148
3 жыл бұрын
5:10 What really interests me are the loxodons. 1) elephant people are really cool, and i can't se a way for it not to be awesome. 2) your constitution based unarmored defence matches super well with your constitution for concentration.
@moocowofjustice525
3 жыл бұрын
I’m interested in where Wildfire and Stars would fit on your Druid tier list. Whenever I finally get to play again I’m looking at a Star Druid.
@eran5005
3 жыл бұрын
Star druid is B tier levels 1-9, then at 10 and onwards it’s a straight up S tier. Just my personal take on it, without having played or seen it in play (Disclaimer).
@moocowofjustice525
3 жыл бұрын
@@eran5005 it seemed pretty strong, especially with the added tankiness in star form.
@Gemma_Rashida
3 жыл бұрын
I have just started a campaign with 4 level 3 characters, one of whom is a star druid. The bonus action attack from starry form makes it seriously powerful at that level, and all three other players felt underpowered. (And the guiding bolts, and guidance!) I think the reaction from the star map will be really impactful in terms of action economy, too. I would highly recommend it, from my perspective as DM it feels like A tier at least.
@WBElvis32
3 жыл бұрын
I suspect we will see a lot of Hill Dwarf Sorcerers
@chrisvelo2595
3 жыл бұрын
Or surprisingly tortles since they have a high natural ac
@Hromovlad1
3 жыл бұрын
We already had a Mountain Dwarf sorcerer in our Curse of Strahd campaign, and he was mad powerful even without changing his stat bonuses
@Voriclexx
3 жыл бұрын
I’ve done this before. He was a blue draconic sorcerer that used shocking grasp primarily (Lightning Palm Monk). But with the racial +1, draconic bloodline +1, CON bonus, and Tough feat, I wasn’t that worried about being on the frontline as a sorcerer
@talongreenlee7704
3 жыл бұрын
Imagine a hill dwarf Paladin with +2 str and +1 cha. You can get your spellcasting ability up higher without giving up as much con.
@talongreenlee7704
3 жыл бұрын
@@chrisvelo2595 yes, a Tortle sorcerer would be strong, but also think of a Loxodon sorcerer, whose AC is based on their con. If you played a Loxodon divine soul sorcerer, you could have your character involved with Hollyphaunts!
@vadaritis
3 жыл бұрын
Hobgoblin rogue with that saving face ability to gain a +5 on an attack roll is nice for more likely sneak attack. Aasimar war cleric, for extra crusading. Half-orc wizard for that relentless endurance. Warforged. Any warforged is now stronger as whatever class you choose.
@tomdavis3878
3 жыл бұрын
Since you traveled far afield, I'm surprised no mention of Tritons. Putting three +1s anywhere is good for MAD builds; they have innate spell casting; with the new errata, they have cold damage resistance; have darkvision and can breathe underwater; and have limited Aquaman talk-with-sea-creature powers. A good package anywhere, but great in naval or even arctic campaigns like Rime of the Frostmaiden.
@LordOz3
3 жыл бұрын
As a DM, I see the system as a useful tool to tweak a race (or build new ones) for my campaign worlds. For players, I see this as a great opportunity to min-max. At what point do we just say all races are the same and give more ability points? I have a player playing a half-orc sorcerer. He invested heavily in CHA since he had no racial mod for it and will sink points from ASIs into it, but he's finding playing against type rewarding. He doesn't need to be optimized.
@Oðrun
3 жыл бұрын
It's possible that you've just described the core of 6th Edition Dungeons & Dragons.
@SomeDigitalGhost
2 жыл бұрын
Late comment, but this is my issue; if any race can fill any role, then what makes any of them unique.
@TheArtistKnownAsNooblet
2 жыл бұрын
@@SomeDigitalGhost races have traits beyond their stats and proficiencies
@SomeDigitalGhost
2 жыл бұрын
@@TheArtistKnownAsNooblet You lose them when you use Tasha's rules.
@payko5262
3 жыл бұрын
Changeling abilities granted through Draconic Ancestry for a sorcerer specializing in Subtle Spell, enchantment spells, and proficient in deception and insight? The all-time slimiest Used Car(t) Salesman in your campaign setting.
@masonmysliwy8879
3 жыл бұрын
Next npc found
@lCaptainCanaryl
3 жыл бұрын
I've always wanted to make like an Izaya Orihara-type character, and I've always seen it as a Yuan-ti mastermind rogue. Well, now it's actually that tad bit easier to work with since you can put that +2 into dexterity, and possibly move that +1 into wisdom or charisma. Izaya is smart, yes, but most of his knowledge and technique come from cleaver decision making and social networking, so insight and deception would probably be more important to this character than investigation or history.
@thekingoftrash8043
3 жыл бұрын
Also a strong and durable hot headed Fire Genasi Fighter or Barbarian. Can’t wait to play one!
@annahamilton2664
3 жыл бұрын
I've been playing a drow paladin and it's absolutely fantastic. I absolutely love the badass warrior elf idea.
@bradleyvenovich6160
3 жыл бұрын
As a power gamer, this is great. As a dm, i hate that race no longer has any meaningful choice behind it.
@EdsonR13
3 жыл бұрын
If the only meaning races have is a +2 and/or a +1 then thats not a very meaningful choice. If you can get your +2 from a variety of different sources, why your player picks one over the other gets more meaningful not less.
@bradleyvenovich6160
3 жыл бұрын
@@EdsonR13 my point is this. Why be anything other than a mountain dwarf or half elf? They get +4 racial asi that you can put where ever you want now. There is no good reason to pick anything else. The only reason ive ever bothered to read any lore on any race aside from human was because of class-race optimisation. Well now power gamers like me can ignore everything but those 2 races.
@EdsonR13
3 жыл бұрын
@@bradleyvenovich6160 why play anything other than a tabaxi 2 skills and feline agility, why play anything other than a tortle 17 base ac, why play anything other than an aarakocra 50 ft fly speed. I can go on, point being different character concepts will want different racial abilities, these options should make you more creative not less, Everyones seen the half orc barbarian its not original
@bradleyvenovich6160
3 жыл бұрын
@@EdsonR13 because ultimately asi's are king. Tabaxi are out done by half elves in the skill department. Feline agility is worthless. Tortle having a base ac of 17 is kinda meh also considering you can achieve the same thing by having any character with a 20 dex, which with tashas is even easier to start the game with. So on and so forth.
@EdsonR13
3 жыл бұрын
@@bradleyvenovich6160 do tell me about your 20 dex wizard with 17+ac, just because you havent been able to use feline agility to its fullest potential doesnt mean its useless. Yes ability scores are very key in min-maxing a character but there are plenty other racial abilities worth looking at
@alexinfinite7142
3 жыл бұрын
Your excitement on this subject is infectious and now I'm excited lol
@slhx8956
2 жыл бұрын
This is such cool content. Im glad you two are here to deconstruct this d&d stuff
@LordTonzilla
3 жыл бұрын
I like that I can play a Dragonborn without the terrible breath weapon or sometimes useless strength bonus.
@ancientreddragon5617
3 жыл бұрын
Dragonborn get the Breath Weapon no matter what you know It's a racial thing Might as well play a Lizardfolk then Because it's not really a *Dragonborn* without probably the most iconic Dragon thing to do *Blasting Elemental magic out of your face*
@LordTonzilla
3 жыл бұрын
@@ancientreddragon5617 They keep the breath weapon if you use custom lineage?
@ancientreddragon5617
3 жыл бұрын
@@LordTonzilla Yes they do The custom lineage only applies to the Ability Score Improvements Not the innate racial abilities of a race Like Elves, Tieflings, or Half Orcs can't just lose their Darkvision Aasimar and Aracockras can't loose their wings And so on and so forth
@matejvodrazka7847
3 жыл бұрын
@@ancientreddragon5617 nope, I think he meant the custom lineage, where you create your own race with a feat and +2, therefore he can make it look like a Dragonborn and have a feat instead of a +1 strength and a breath weapon
@Hromovlad1
3 жыл бұрын
I do wonder if the Custom Origins does allow you to take race feats
@dustinmasondustan1904
3 жыл бұрын
I was playing an aarakocra barbarian in a game before tashas came out. I'm so interested in revisiting that with tashas rules now. it was fun cause I had a reach weapon with polearm mastery, so I was flying & had reach. no melee could hit me
@GrassPokeKing
3 жыл бұрын
How does that work, do you hold and use the weapon with your bird feet?
@dustinmasondustan1904
3 жыл бұрын
@@GrassPokeKing they have arms
@GrassPokeKing
3 жыл бұрын
Dustin Fabricante Oh, was I thinking of the Kenku?
@projectmobius
3 жыл бұрын
At first I was hesitant about the custom character origins because I like the idea that certain races are stronger or more dexterous than others. But after playing with it I can’t go back. I absolutely love the build diversity and potential!
@alexnuzlocker12
3 жыл бұрын
The first thing I thought of when you guys mentioned Aaracokra was an Aaracokra armorer artificer. Literally just a Chozo in flying Power Armor.
@maid_of_heart3261
3 жыл бұрын
The downside is that you can't wear medium or heavy armor as an aarakocra if you want to fly
@seandavison3916
3 жыл бұрын
Made a sailor background aarokocra barbarian, angry seagull Have been wondering if i could make him a goose
@IsaacLetkeman
3 жыл бұрын
Check out Goonie Birds or Blue Footed Boobies
@Jin_1814
3 жыл бұрын
I saw a parrot aarakocra in a pirate game once. Pretty cool
@Halinspark
2 жыл бұрын
The goose would obviously be a rogue.
@RicardoGuecardo
3 жыл бұрын
I love this interpretation of the rules!! I've seen too many people being angry about the race thing seeing it as a statement about race when it just let's you make more incredible characters!!
@dcoffinh
3 жыл бұрын
Totally agree! Great for the game.
@toshomni9478
3 жыл бұрын
That's great news about your Drakkenheim book! Nice to see somebody actually excited about Tasha's. Between people saying we've been doing this for years so it doesn't matter or saying it's power creep that is ruining the game (sometimes in the same breath), the online reaction hasn't been as enthusiastic as I've felt it should be. I'm more determined than ever now to try out my Kobold barbarian.
@dariobarrasa9054
3 жыл бұрын
Now with custom lineage the dream of the flighless penguin aarakocra can be fulfilled
@rossdiggle
3 жыл бұрын
I like playing characters that aren't optimised. It's what makes the role-playing fun. Having to over come your shortcomings.
@rossdiggle
3 жыл бұрын
@@Dezbood completely agree. I've ran halfling barbarians. They're not meant to be a strong race. They turn out quite mediocre where you end up dumping your crap stat rolls into your racial bumped stats. Doesn't mean they aren't fun. All races can have any class. Doesn't mean they have to be brilliant at it.
@Maximum7077
3 жыл бұрын
kzitem.info/news/bejne/mZyBsa2XmoN2ZoY i cant disagree more with you Ross Diggle
@aethon0563
3 жыл бұрын
@@Maximum7077 I can't disagree more with your disagreement theboredone
@aethon0563
3 жыл бұрын
@@rossdiggle yeah, it makes sense that different dnd races are in fact different. If you put an average goliath in a wrestling match against the average halfling, one is gonna have better odds of winning. I feel like this origins rule only enables greater min maxing, not greater story telling.
@brenosilvamorais2510
3 жыл бұрын
@@aethon0563 i don't think so, i really like the idea of people that deviate from average. Like the orc that was smarter than normal, but he was weak, and became an outcast. So he tried to enter the academy so he can be stronger on he's own way.
@JasonMcMackins
3 жыл бұрын
The only difference between Variant Human and Custom Lineage is a skill or darkvision
@1217BC
3 жыл бұрын
Not the only difference. Custom lineage allows a player who takes a half feat to start the game with an 18 in their primary stat when using the standard array
@scottdouris3748
3 жыл бұрын
NO! Using point buy, +2 +1 ability from a feat means that you can get an 18 at level 1. Your other abilities might be lower, but the 18 starting stat means they are significantly more powerful if you're trying to min/max. You can GWM with an 18 at level 4. No other race lets you do this.
@bradbradfordson9158
3 жыл бұрын
in our ToA campaign we had a tortle named Nortle who ran as a kensei monk/barbarian. he was the unstoppable tank we needed to get through that jungle
@robertbailey5239
3 жыл бұрын
I think it would be fun to play in a party of all Mountain Dwarves with each maximized for their class. A fighter, a wizard, a cleric, a bard, and a warlock. With all of them armed with battleaxes and medium armor, their opponents would be surprised when the magic started flying!
@sciencescripture
3 жыл бұрын
Exactly, a party of all mountain dwarves is the most powerful party. Now that race is meaningless, everyone will gravitate to this race or a few other powerful options, like yuan it, etc certainly humans which previously had two floating stat bonuses because they were so ‘versatile’ which made up for their lack of dark vision and many other abilities, common to the other races, is now at the lowest rung on choice of race.
@lockwoan01
3 жыл бұрын
With the whole Customizing Origins, one could look at it as a way of making Custom Subraces, like say making a Tabaxi, normally a dexterous/charismatic race, to be more stronger/hearty, like a Leonin. Or, likewise, make the Leonin more Charismatic - can you say, Lion King? As for Custom Lineage, great way to make a homebrew race that you just can't otherwise get, even by reskinning existing races/subraces.
@derrickhaggard
3 жыл бұрын
Or bringing back races that shouldn't have lost playable status in the first place. Yes I'm still upset the Lupines lost their playable status after 3E ended.
@lockwoan01
3 жыл бұрын
@@derrickhaggard Well, for the Lupin, you might get something fairly close simply by reskinning a Tabaxi, although one might want to replace Stealth with Survival, and keep Perception, and move stat adjustment where applicable.
@derrickhaggard
3 жыл бұрын
@@lockwoan01 That's true due especially given the Lupines' backstory, and nature.
@lockwoan01
3 жыл бұрын
@@derrickhaggard Only thing that might be out of character is a Tabaxi's climb speed on the Lupin, but even that could be worked in as a culture that prizes physical fitness.
@derrickhaggard
3 жыл бұрын
@@lockwoan01 Correct especially since the Lupine race was known for producing most of Mysteria's best soldiers, guards, trackers, and hunters/huntresses meaning this human/wolf hybrid race was known for seeing being physically fit as a good thing for both males, and females. So the climbing speed actually fits for the Lupine due to the race being a culture that prized physical fitness.
@willmena96
3 жыл бұрын
Get ready for my stronk elves and skinny dwarves, my dudes!
@dweebicusmaximus
3 жыл бұрын
We’ve been homebrewing exactly this for years m8
@willmena96
3 жыл бұрын
It's a joke lol but alright
@GrassPokeKing
3 жыл бұрын
William Mena Raabe I, for one, am ready and waiting for both our Buff Elf Overlords, as well as our Lithe Dwarf Underlords 😍
@drewcarroll543
3 жыл бұрын
Currently playing a Firbolg divine soul Sorcerer Tasha came out as we hit 10th lvl and your vids have been a great resource
@lynnskelton7971
2 жыл бұрын
I play a Drow, prior to Tasha’s, that is a Barbarian with less STR (10) than most make Barbarians with. Plus, he has a little spell casting ability from being a drow. He survived an all out assault upon his House and escaped to the wilderness of the underdark and Chaotic Neutral. I focused the Point Buy into his Dex, Con, WIS, and Cha. When I get to play vs DMing, he is a lot of fun to play.
@jfuite
3 жыл бұрын
Monty: "As far as I am concerned, having more options is never a bad thing." Except when you really think about it and you take into account long-term effects and unintended consequences. All 'games' are a balance between freedoms and constraints. Too many constraints and nothing interesting happens in your 'frozen' game. Too many freedoms and you don't really have a game; the structure 'melts'. For example, regardless of what you think about soccer, just ask yourself if the game would be improved with the use of hands, tackling, lacrosse sticks, or even "more options" like a mobile net. Either the game breaks down, you are playing a categorically different game, or it becomes absurd.
@chrisvelo2595
3 жыл бұрын
I agree. Always bringing in new options creates interest and spice to the game but it also introduced characters that can become more broken at earlier and earlier levels
@jfuite
3 жыл бұрын
@@chrisvelo2595 "I agree." Well, I actually didn't say anything regarding brokenness, I was discussing the diminishing returns more options bring. Though I suppose more broken characters are part of that. It’s interesting you used the term “spice”, because that analogy also works in cooking: at what point does adding more spice spoil the flavor?
@jfuite
3 жыл бұрын
@LP Gaming “WoTC didn’t just throw stuff in a book. They take care and consider balancing in everything they do.” That’s funny. The 45+ year history of D&D (and the 25+ year history of Magic the Gathering, another WoTC game) is soaked with unbalanced rules, weak themes, ham fisted adventures, confusing mechanics, tedious accounting, and intrusive politics - “stuff thrown in a book” to generate sales and pay the bills. The accumulation of ill considered rule expansions IS what lead to the collapse of past editions into heaping piles of boring incoherence. Tasha's is a lurch in that direction for 5e.
@jfuite
3 жыл бұрын
@LP Gaming Sure. No problem. We can leave it at that. Great gaming to you.
@TheHornedKing
3 жыл бұрын
I would like to play a drow light cleric of Eilistraee, and this certainly helps. Edit: Make that a twilight cleric instead.
@jackdizzy123
3 жыл бұрын
Twilight/Nature cleric is very good for Eilistraee as well
@TheHornedKing
3 жыл бұрын
@@jackdizzy123 Twilight is also pretty cool. Might play that instead depending on the rest of the party. I still would like to focus on spellcasting though, so I would swap out Divine Strike for Blessed Strikes.
@jackdizzy123
3 жыл бұрын
@@TheHornedKing that's fair. The Twilight Cleric's channel divinity is also very useful for a drow, because you won't have disadvantage on attacks within it's radius of 30 ft, and you can get free healing without healing the enemy
@TheHornedKing
3 жыл бұрын
@@jackdizzy123 Having looked into it a bit more, I'm actually starting lean more towards the twilight domain now. And you make a good point about how the channel divinity helps with the drow's sunlight sensitivity.
@jackdizzy123
3 жыл бұрын
@@TheHornedKing no problem, just helping a fellow nerd brainstorm
@Tetley1985
3 жыл бұрын
Really want to know where Kelly got his gemed wrist band from! Only major concern I see in these new rules is your table might end up being less diverse across the parties races, should everyone try to min max. But I think most people will still play what they want to.
@sciencescripture
3 жыл бұрын
Exactly, everyone will play mountain dwarves and a party of five dwarves instead of a diverse assortment of races will likely be the end result, since there is no advantage to playing a human whose racial characteristic was being more versatile with 2 floating +1 stat bonuses is now a moot point. A puny feat that one can gain at 3rd or 5th level doesn’t balance out against all the abilities of dwarves, say 2 floating plus 2s, which in itself is like an ASI or feat, in addition to dark vision, etc etc. that dwarves get. They gave the versatility of humans to all other races w/o granting humans with any way to balance the now universal stat versatility or floating stat bonuses, that used to define the race ... so I agree that it may become an issue and the end result can be a less diverse party.
@BigfootIsMyDad
3 жыл бұрын
Minotaur Monk is awesome. The horns ability boosts that unarmed attack for the first few levels, and adds some damage when you dash.
@fabi4867
3 жыл бұрын
Now I can play practically any race for any class. This rulebook is amazing, dude.
@SomeDigitalGhost
2 жыл бұрын
_You could do that already._
@dist0rt3dhum0r
3 жыл бұрын
So hear me out: A Yuan-Ti Totem Barbarian. • Resist to all magic • Resistance to everything else except psychic damage while raging. At level fucking 3.
@hellishrebuke8169
3 жыл бұрын
Oh no look at all them mind flayers over there
@dist0rt3dhum0r
3 жыл бұрын
@@hellishrebuke8169 Because we all know how regular of an enemy mindflayers are.
@iododendron3416
3 жыл бұрын
@@dist0rt3dhum0r they are now.
@dist0rt3dhum0r
3 жыл бұрын
@@iododendron3416 Right, because that's definitely how a good DM takes care of that kind of thing.
@y2a1979
3 жыл бұрын
That's when you up the challenge by using min/maxed enemies, like casters smart enough to use effects that aren't bothered by your resistances as much(Web, nearly any spell causing difficult terrain, using Fly and/or other movement options to stay out of range until the rage ends, and so on), or by hiring their own barbarians to fight you. Or perhaps their new bodyguard is a Psi Warrior fighter. The combo is certainly potent, but anything has one or more potential counters if you look hard enough.
@musicmancp
3 жыл бұрын
My first player character was a firbolg college of lore bard. Played him for a year long campaign a number of years ago. It was a good time
@GramGramAnimations
3 жыл бұрын
With the custom origin, you can now play an aaracokra that doesn’t have a flying speed, which is great because so many DMs don’t allow the aaracokra normally.
@GramGramAnimations
3 жыл бұрын
Also: Flightless birds
@tuomasronnberg5244
3 жыл бұрын
I want race to be a purely aesthetic choice, so this is a step to the right direction. A player should have the freedom to choose to play the race they find appealing or cool without having to feel bad for making a suboptimal combo with their class.
@SomeDigitalGhost
2 жыл бұрын
I couldn't disagree more with this. A character's race is a cornerstone of roleplaying. It imbues the perception of that character with the NPCs and other party members. Perhaps in the world lore, their race has a deep fued or long history of cooperation. Tieflings and (half)orcs are distrusted as whole usually because of past associations (raiding, graping, and razing settlements, and you know, being descended from concentrated, literal evil), and give the player a chance to avoid, rise against, or meet these expectations
@ghqebvful
3 жыл бұрын
I don't think this really opened many doors for me; I was the person that made a halfling barbarian anyways.
@queen_nat4586
3 жыл бұрын
Dex based barbarians are amazing. Wood Elves and Halflings are my go to races under the normal rules for barbarians and I almost always choose the totem of the eagle or the wolf with dex based barbs.
@TheyCallMeCarg
3 жыл бұрын
I had an idea for a tiefling PC that is descended from arcanaloths, not demons or devils. His features would be quite canine, and these new rules really open things up.
@ifacro
3 жыл бұрын
In *all* of our campaigns, there has been at least one person who played a Tortle, including me. There's something just so great about playing a turtle.
@isaacgraff8288
3 жыл бұрын
Personally, I am not a fan of the origins customization. It kind of feels like a lot of work was put into each race, giving them strengths and weaknesses which makes them interesting and possible a fun challenge to play. This fleshed out the races and gave fun story telling ideas for the races. Then Tasha's said 'screw that, do what ever you want."
@dragonmaster613
3 жыл бұрын
I would agree, but it _is_ optional. Let's hope it stays that way. Personally, I blame the SJWs who think that "if it is old or has a stain, it must be decimated and obliterated!"
@Clepto_and_Co
3 жыл бұрын
I agree, but I am kinda torn on this. There are a couple characters I made based on abilities instead of stats, and part of me is happy I don't have to make that sacrifice, but that kind of makes that decision less impactful like it's dnd easy mode.
@dcoffinh
3 жыл бұрын
It's expanding the story telling options; no one is saying you can't keep the bonus where you want. It really helps broaden the roleplay possibilities and also helps move beyond troubled conflations with race and people (historically a problem in fantasy, lots of scholarship on Tolkien and race for example). It's also not changing things like life spans that are part of their biology. Those and many traits are not mutable. I'm very excited about all the new characters we can see from this. :)
@Okkebeltman
3 жыл бұрын
I have homebrewed some alterations to the ability swaps. Lets say you get +2 strength and +1 intelligence You can swap within the physical abilities, and swap within the mental abilities, but not between them So you could make the scores +2 dex and +1 charisma, but not +2 charisma and +1 dex This still keeps quite a abit of the flavour for races while allowing you a better ability spread
@GrohiikVahlokJul
3 жыл бұрын
Oh that is a cool idea.
@dislikebutton9571
2 жыл бұрын
yea i prefer something like this to the nonsense that completely malleable ability scores brings with it
@BlackShadow1991
2 жыл бұрын
To me, variety is the spice of life and I like the fact they are doing much to allow the character creation process to be *so* flexible :D It's great, just like this guide is ;)
@SleepyDullahan
3 жыл бұрын
I'm thinking of an Elf character who washed up near a Dwarven settlement after a ship she was on was sunk by a storm, and was raised by a Dwarven family after Khorne sent them a vision of a powerful Elven Warrior. To that end, I've looked at replacing Dex with Con, Int with Str, and longsword proficiency with battleaxe proficiency. Just thinking of a pure muscle, unmovable slab of a person. I enjoy these new rules, if nothing else they make it easier to visualise a character's backstory during creation.
@lucasclarke9252
3 жыл бұрын
Yes the dwarf battle wizard who uses magic if his weapons are stolen and weapons in an antimagic zone
@misterright4528
3 жыл бұрын
This may be a grognard opinion but I hate the race options in Tasha's. It is min/max rocket fuel and drains a lot of flavor from the choice of picking a race.
@DungeonDudes
3 жыл бұрын
Fortunately they are totally optional rules you do not have to use if you don't like them :)
@Lobsterwithinternet
3 жыл бұрын
Was my concern too. But thankfully this is supplemental material and you don't really have to use it if it's not up your alley. Honestly would prefer to use this as a way of creating your own subspecies or some such.
@Salem-Arrak
3 жыл бұрын
I love homebrewing subclasses, so I find myself always lining up all subclasses of a certain class together and analyzing their similarities to figure out how to create a balanced homebrew subclass. I think it would make a great series if you can go over each class, and inspect how its subclasses function in order to give a good guide to dungeon masters on how to homebrew a balanced subclasses for each class. Your work always inspires me to express my creativity in this game 😊
@bonnkansan7346
3 жыл бұрын
Fun vid as always! I'm a bit surprised you didn't go more over the Proficiencies customization options as well, since those have great flavor potential. Like, now my Drow Bard raised above-ground can have gotten regular Elf Weapon Training instead with the other Wood Elves! Which means she thinks of rapier & hand-crossbow as cool bard weapons, even though they make her look more Drow-y now too, and doesn't entirely realize how traveling around with them may have opened herself up to hostility... It doesn't change her toolkit significantly (just Longbow proficiency which she wouldn't be using regularly anyway) but it sure helped me envision that "weapon-training" part of her background and adds more interesting wrinkles to her character.
@Lobsterwithinternet
3 жыл бұрын
I'm still hesitant about this, not gonna lie.
@DungeonDudes
3 жыл бұрын
Fortunately they are totally optional rules you do not have to use if you don't like them :)
@Lobsterwithinternet
3 жыл бұрын
@@DungeonDudes True. Thanks for highlighting this for everyone. Always love your stuff.
@JavierSanchez-mo2ef
3 жыл бұрын
Personally, I don't think this should be all that abusable. If a player already wanted to optimize their character they always could, but this makes it simpler for new players to choose whatever race/class they want to play.
@LupineShadowOmega
3 жыл бұрын
@@JavierSanchez-mo2ef Personally, I think it allows for way more outside the box races than most people would normally pick. Especially ones with weird traits. I'm personally considering using the Ixalan Vampire race and being a swarmkeeper ranger with bats. Now I don't have to wonder what I'm going to do with just Charisma and Wisdom. XD
@JavierSanchez-mo2ef
3 жыл бұрын
@@LupineShadowOmega Awesome. Thats true and your idea sounds pretty cool. The only bad thing I've heard is that it motivates more people to use the already OP races like Aarakocra or Yuan-Ti. But those already were pretty powerful and some groups just ban them so ¯\_(ツ)_/¯ Hahah, I like the mechanic!
@d-risky4994
3 жыл бұрын
Rolled up a custom lineage that looks like a kenku but is a human cursed by a hag
@dcoffinh
3 жыл бұрын
SIIIICK
@lockwoan01
3 жыл бұрын
Sort of surprised that Sidekicks haven't been discussed.
@simsamsammie
2 жыл бұрын
All these new rules made playing a half-elf ranger ideal for me. Between half-elves getting hella skills, the variant ranger rules giving you expertise in a skill, and the ranger already being a pretty skilled class, I'm stacked when it comes to the exploration pillar of the game
@civilbeard
3 жыл бұрын
Is there an official d&d pronunciation guide somewhere? From time to time I get caught totally off guard by the ways people pronounce things differently than me. Today it was Genasi.
@Capt.Thunder
3 жыл бұрын
Genasi are genie people. Jinn-ah-si. A surprising number of people have not made the connection, even though that is the whole point of the race. Grumble grumble.
@aethon0563
3 жыл бұрын
There were a lot of weird pronunciations in this one.
@joeyjoejoejr4775
3 жыл бұрын
DND Beyond includes audio pronunciations of most D&D terms. Including Genasi.
@robinthrush9672
3 жыл бұрын
@@Capt.Thunder The problems of using a language that uses the same letter for multiple sounds. It bothers me when people refuse to pronounce things correctly like Nerdarchy with artificer or most people with mana.
@Capt.Thunder
3 жыл бұрын
@@robinthrush9672 I'm pretty sure that you can blame the Normans for most of it, bringing their wicked French ways with them, obviously.
@32Loveless50
3 жыл бұрын
i play a Mark of Healing Halfling wizard Necromancer. and no did not change the stats, so jep no plus in int. BUT i'm a Necromancer that can heal :D
@autumngerfen5746
3 жыл бұрын
I like the potential of the custom origin for expanding on half-races. Currently there's only half elves and half orcs, but using Tasha's, I was able to create a half-goliath, half-tiefling character, where I still used a base goliath, but was able to customize it to reflect her tiefling heritage as well
@EdsonR13
3 жыл бұрын
Ok you have my attention, tell me more about this half goliath half tiefling. Both lore wise and mechanically
@autumngerfen5746
3 жыл бұрын
@@EdsonR13 Lorewise, I just decided that the tiefling mother was an outlander fighter who made it her duty protect villages to the north. The goliath father was a blacksmith in one of those villages. They had a thing, which resulted in the birth of my character, and then they parted ways amicably. Mechanically, well... that might break the PG-13 barrier, but it's not like the races are *that* different ;)
@EdsonR13
3 жыл бұрын
@@autumngerfen5746 lol, by mechanically I meant what abilities did your character inherit from each parent from a game side
@autumngerfen5746
3 жыл бұрын
@@EdsonR13 Oops! I built her as a baseline goliath, so she gets all the goliath traits, but I switched out the ability score and languages, so she would pull from the tiefling languages and ability scores instead of the goliath. Looks-wise, she looks like a beefy giant tiefling, but a rather small goliath
@EdsonR13
3 жыл бұрын
@@autumngerfen5746 that sounds pretty cool 😁
@Nohawkkid008
3 жыл бұрын
My first ever character was a Red Dragonborn Rogue. The +2 in strength really wasn't that helpful for the skills needed, but I played him anyway because I like the backstory I had of a guy who had been essentially stereotyped because he was a 'chromatic' Dragonborn. Unable to get a steady job or be trusted with anything, he turned to thievery to survive. Living in the underbelly of society, he saw how much people were suffering and eventually became a Robin Hood-type character, only stealing from those richer than himself, and sharing his reclaimed wealth with those in similar positions as him. Now being able to have him with the +2 in Dex, man, he'd have been so much better!
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