Currently Unnamed Unnamed Unnamed Unnamed Project
One month in the making, so like two weeks of work for me. Since the last update, I've had fun with curves, created enemies with movement and shooting, made some things collide with eachother (which also means player and enemy health are done by extension), and I've fought like hell to avoid V-Sync to cap the framerate (Screw input lag).
SO WHAT NEW
- All of the above
- And a bit of """Camera Panning""" (The camera isn't moving at all), for that extra arcade-y feel (And also because of an oversight or two on design).
so now what
- I don't know
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