He spends an awful lot of time in his laboratory these days. Keeps talking about potions and moon cycles and fresh grave dirt. Probably just a phase.
@calvinbridges-avalos9911
4 ай бұрын
He should see someone about that eye
@masteringdungeons
4 ай бұрын
@@calvinbridges-avalos9911 Someone should give him a hand with that.
@Batterydennis
4 ай бұрын
The Marvel Comics comparison helped reframe how I was thinking about the topic. These are the gems I tune in for! Great job with your Weekend at Bernie's episode!
@masteringdungeons
4 ай бұрын
Thanks so much! As for Shawn, "he's not dead yet!"
@JazzyBassy
4 ай бұрын
A big part of Greyhawk was the classic dungeon modules. If they release a Greyhawk supplement I think going back to a focus on the Greyhawk Wars wouldn’t be as popular, since that was part of the Gygax-less waning years of Greyhawk in 2e, the Wars seemed like TSR was trying to replicate the hit that Dragonlance was with Greyhawk. If they wanted to have a war focus for 5e, they kinda missed the queue with Dragonlance. For me my pipe dream 5e Greyhawk supplement would be this as a boxed set (since they love doing that now): - A gazetteer of the flanaess’ power groups and what dungeons could lie there in. They could do it like Bigby and Fizban where they have one page dungeon maps showcasing a different power group/character with scenario and encounter ideas for each. - 2nd book: Zagyg’s Guide to Dungeoneering: Compiles all scattered chapters about Traps, Treasure, Puzzles, and Encounters in Xanathar and Tasha, as well as compiling their magic items and adding a few more based on big Greyhawk characters. - On the same book and as a fillable dungeon map template that guides the dm on how to stock it, a few recreated maps of the Ruins of Castle Greyhawk Megadungeon. In addition, some expanded dungeon generators that incorporate some of the traps, puzzles, treasure, and encounters above to go further beyond the maps provided. Has advise and variant rules to help run a shared campaign on the same Megadungeon to bring it full circle to the original style of play. - Last book could be an anthology of classic dungeon modules and some new ones inspired by the classics.
@masteringdungeons
4 ай бұрын
We like that too!
@flanf
4 ай бұрын
Shawn finaly shows his Power!
@masteringdungeons
4 ай бұрын
He is multiversal.
@Zr0din
4 ай бұрын
@15:00 WOW- if I can integrate that with the MCDM Politics books - that would be awesome!
@masteringdungeons
4 ай бұрын
That would be cool!
@jhennisparrhawk28
4 ай бұрын
Fantastic insights, Taos. Miss you Shawn! I'd love to hear YOUR take on the Greyhawk 'return'. I've been the 22.8% since 1979. ;-)
@masteringdungeons
4 ай бұрын
Thanks! Ah yes, a "what would Shawn do" is always important!
@SeldonnHari
4 ай бұрын
7:06 Dragon Bane Solo Adventure from the starter set provides really great improvisation tools and a way to practice it.
@masteringdungeons
4 ай бұрын
Teos has played it, but needs to go back and read through it. Thanks for pointing this out!
@michaeljpastor
4 ай бұрын
My first thought when I heard it was Greyhawk was that they're bringing back Living Greyhawk. I'm tying disparate threads together here - They're going to be doing some sort of tournament play (GenCon?) set in Greyhawk. They are bringing Adventurer's League into the fold of D&DB, the logical place to have a League Central clearinghouse which would support both casual ALeague and tournament style ALeague. (ALeague doesn't exactly have a tournament branch to it, but it would be the logical structure to hang one on). They have a nice model with the recent Phiilipines' "land grant' of a well-organized, self-governing passionate fan base. ALeague doesn't have a new season announced yet. Putting Greyhawk in the book would be a brilliant marketing move to whet the appetite of DM (especially) and players for an ALeague set in Living Greyhawk. So all speculation, but that's what *I* would do.
@masteringdungeons
4 ай бұрын
We like those ideas!
@kurtoogle4576
4 ай бұрын
With Prewritten vs Homebrew survey, I usually take most of the original stuff and bolt on another 500%+ new content that either comes from me or is inspired by other works. I suppose it is a "Yes, and"... strategy. I am a huge fan of living sandboxes full of NPCs with complex motivations, well-reasoned calls to action, and additional yet interetwined plotlines.
@masteringdungeons
4 ай бұрын
We like that way of describing it, as "yes, and!" Brilliant!
@johnhume1
4 ай бұрын
I suspect there's a direct correlation between running homebrew D&D and being connected to D&D content on Xitter.
@masteringdungeons
4 ай бұрын
That's a cool hypothesis. It would be interesting to try to prove it. We tend to find a big difference in what we hear at gaming stores and other online communities vs what is on social media.
@mariodosantos
4 ай бұрын
I still have a feeling that those "100% homebrew" players still buy prewritten adventures to poach them for maps, dungeons, monsters and even plots. I don't think Paizo and to certain extent WotC would spend that many resources on adventures if they weren't selling,
@digitaljanus
4 ай бұрын
Maybe so, but if Hulmes' survey is at all illustrative of the community as a whole, it demonstrates Colville had a point and the majority of DMs and players don't necessarily want to play through WOTC's campaign-length hardcover adventures. Even going back to Teos' blog post breaking down the WOTC Bookscan stats from last year (admittedly limited, as it doesn't cover digital sales and probably exclude Amazon and most FLGSes), the only WOTC adventure to crack the top 15 books in sales was Curse of Strahd, which only sold less than 10% of the sales of the PHB--it was outsold by the Heroes' Feast D&D-themed cookbook!
@mariodosantos
4 ай бұрын
@@digitaljanus I hear you and don't disagree in principle. But take a company like Paizo who gives away all its rules material and puts it neatly organized on AoN where even hardcore PF players would tell you that they buy the books but barely crack them open at the table. Their whole business model from the start has revolved around selling Adventure Paths and their margins are definitely not bigger than WotC's... I'd even say Paizo's profits are carried by their GMs even more than WotC's... I don't know, something feels off about this poll. It would be nice to see a full survey about it rather than a poll to catch the nuances of it.
@masteringdungeons
4 ай бұрын
They do, but that's like selling just a fraction of your product to someone. What if we aligned it more carefully and increased the value to the majority?
@masteringdungeons
4 ай бұрын
We might also say that Colville is just shifting the issue. Large or small, an adventure is being stripped for parts instead of being used as-is. So, why not make something for the homebrew majority?
@jackalbane
4 ай бұрын
@@masteringdungeons Perhaps then I am not part of the majority. Of my 10 years playing tabletop RPGs, I've run two pre-written adventures, and played in two others -- all Paizo products. Half of my non-pre-written adventures both run and played have been set in a version of Golarion (same gods and similar lands). Only recently have I started building my own worlds and pantheons. I've also been decently disappointed in pre-written WOTC products. My track record with pre-written has been pretty solid so far. Then again, I also started with Pathfinder 1e.
@flow6694
4 ай бұрын
Any plans to read/ review Eve of Ruin like you did with the Planescape adventure?
@masteringdungeons
4 ай бұрын
Teos is reading through it. We are considering it and whether we can do it justice!
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