Hello guys!
This video is a showcase of a project I've been working on lately for DCS, called Organic Panic. As everyone knows, DCS ground AI can be quite dumb, specially during attacks. This project is a script that aims to overhaul the AI, making them react waaaay better to incoming attacks. They react to weapons that hit nearby, direct hits, friendly units dying and etc.
It's on a beta stage right now and I'll soon release it for testing, but early results are quite good.
The script requires minimum mission setup, and provides AI enhancements and ground vehicle crew simulation. It can be used simultaneously with both coalitions and should work just fine on multiplayer. It's also possible to have units using the script and other units not using it in the same mission.
Currently there are some limitations. The main ones (for now) are:
- Ground unit groups must have only 1 unit;
- Units that disperse or panic will fallback to their zones, and wont continue the rest of the mission
- Only 2 fallback zone supported (one for vehicle, one for infantry), per team. So 4 zones in total.
I'll keep posting updates here on my channel as I develop the project, so subscribe if you'd like to :D
Also, next time I'll remember to bump up my OBS settings so the video looks better (should have checked that before :P)
#dcsworld #flight #flightsimulator #ai
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