Ravillion,insane 2,beaten by mobile player,me.With no other assistance.
Really,really tough time.
Words down are translated by Baidu,I edit some.My English is bad.
25 hours. When I reached 42, I saw that invincible rehook and really wanted to give up. The only motivation that can support me is that I see 43 and 44 being relatively simple. Then when I reached 43, I found that the beginning was even more difficult, but the end was not as difficult as the rehook. But it is equivalent to averaging the difficulty, and according to the basic inequality, more attempts are required. In short, the driving force behind my support for 43 is that I saw 44 as very simple, it cant be more difficult than a brutal 5 drag.
I was wrong. I didn't expect the last edge on the high platform is so hard,you need to jump first then edge hook. There is no scene of rehook in Peg's video.
Therefore, I got stuck in the last part for 6 hours, during which I successfully edge hooked multiple times, but I still couldn't catch the falling hook and dropped it at least ten times. It really tormented me and made me want to /kill multiple times. It's just crazy.
Today, I finally got into the final ddmax hook. I have never been so nervous and excited before, and the success or failure of over 20 hours lies in this one move.
However, I forgot to turn off df. It's a bit troublesome to turn it off in my bind to save buttons. Finally, the pressure was too great, and I made a wrong decision and fell out, on the very last hook. I really want to smash this tablet.
Before this, a tee named Peanut Meow came in to encourage me, but I don't know him. It turns out that the encouragement from strangers is so powerful. I have stabilized my mentality and will continue to play. After another miraculous act, it finally passed
Time stays at 1539:56
I think this is the best explanation I have given to the DDR process over the past two years
This is also my word for the mobile version: there is nothing impossible about the mobile version. Back then, when I first passed Monster, I declare that if a mobile player can beat brutal maps,everyone would be shocked. Then, the first brutal I passed was Arctic Festivity, and within a few days, I managed to get past Grandma
And what I had always said is that mobile phones cannot beat insane maps, or rather, they are extremely difficult, with all kinds of bugs and abnormal stuck keys that disconnect and hook up. It's not until now that I understand that bugs are indeed disgusting, but those are not inexplicable reasons
When I started working on this map last week, it was clear that this was a level with increasing difficulty. I set a goal of 30 parts for me. I never thought I could pass this level. I thought I could at least pass it before the end of summer vacation
Alright, let's take a break. There are too many demos, and it may take a long time for the video to be released.Pet will edit them for me, he is epic.
Негізгі бет DDNET MILESTONE:Using mobile to beat INSANE MAP
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