The grandfather sword in its original design had +20% to life to help with not having a shield. I would love to see the 80 to life be +20% to life again.
@shawmeck9323
7 ай бұрын
I thought it was like 40 to 50% more life like the og shako.
@miguelviau3163
7 ай бұрын
@@shawmeck9323 Quick search on it and 1.08 GF sword was indeed +25% life and mana.
@SpectralNebulah
7 ай бұрын
Upvote this guy's videos. I hope some day someone from Blizzard see this and just think about it. It is a 1 min change for a experienced dev. Good work, Mike!
@off-meta-michael
7 ай бұрын
Dear d2r dev, let's talk. Love, Michael
@Tumasch
7 ай бұрын
digging this series, hope you do them all. Basically, just flesh out and push the "identity" of a unique to make it carry a build, love it. Please, also reduce the insane level reqs some of these have.
@off-meta-michael
7 ай бұрын
Thats what im trying to do. Make them fun, usuable, competitive, on theme, but not game breaking.
@SevvySev
7 ай бұрын
Hell yeah man, I love the videos. A couple of seasons ago I played a frenzy barb with two grandfathers it was very fun. Called it the grandpappy slappy. GL tomorrow for ladder reset!
@off-meta-michael
7 ай бұрын
Haha love that
@MickeRamone
7 ай бұрын
Nice :) I'm on a similar mission like you, I have added over 100 new Unique items to my mod(aswell as tweaking almost all existing items aswell), sooo satisfying to fix a lot of underwhelming items to something useful 😀
@off-meta-michael
7 ай бұрын
Nice
@trevorr9919
5 ай бұрын
What mod, you have me curious
@MickeRamone
5 ай бұрын
@@trevorr9919 It's my own mod, I have it in a pretty good spot now I feel. I have added 250+ new Uniques to it now and have playtested quite alot, let me know if you want a link to try it :)
@trevorr9919
5 ай бұрын
@@MickeRamone would love it tbh
@leejordan001
7 ай бұрын
Excellent as allways! Thanks! DEVS! DEVS!!!!!! Listen to him and to Ginger Gaming Mentor!
@lxxvx
7 ай бұрын
I think that's a fair change to be honest. I wish they would overhaul all the uniques. I remember I found a Windforce during the first run of D2:R, before ladders were ready. I was so pumped to make my Windforce Amazon and get her to 99 like I did back in the day, but things have changed a lot since then, and it feels like you can't really have a viable bowazon without immense wealth. I just don't have the patience to do the trade game anymore, and d2jsp isn't the greatest either. Found an Ohm back in the first ladder and I was one of the lucky guys that got caught in a wave of a legit account with reputation going out in a blaze of glory. Lost my Ohm, they wouldn't give me the jsp gold or anything, I was just out everything. So I don't trade anymore and mostly only play self found, so I basically dislike runewords. They're unattainable for someone of my casual-level. A lot of the same can be said for the barb class as well, if you really love whirlwind barbs you better be mega rich to afford the runewords to have them be any good. My two favorite classes are barb and zon so I feel pretty negatively overall towards the Expansion. I wish Classic had more players and more of a community, because I find classic to be where Diablo 2 shines the most. Rares actually mean something, upgrades are always possible, magic finding feels more rewarding because you want to kill everything, not just bosses. Bowazons are uber fun, whirlwind can be used with a Bonesnap to mowdown Flayer Jungle mobs until you find a super bad ass battle hammer or maybe a killer lance. Find a lance with 290-300+ dmg with some sweet mods, hooo baby. Risk it all for the Charsie imbues that actually are Classics equivalent-value as the Lazark socket quest reward in Expansion, so they're pretty useful and at least better than totally useless like they become in Expansion. I dunno, overall I feel like Expansion could definitely use some changes to balance out the power a bit more. Runewords are great but they are pretty damn hard to get if you're not a select few people who are using d2jsp or other online trade communities, dealing with the hassle of trading, bartering, not coming to agreements, frustration, or flat out getting scammed, etc. The power gap between the end game uniques and the runewords is far too vast, and I think a reason might be that they amped the difficulty of the game up in patches, decreased, then increased, tweaked, etc., and mostly fully focused on runewords when doing so. The end game uniques then end up not even really being able to clear end game content, even when solo (depending on your class, skill, etc.), which feels wrong. I don't think the game's difficulty needs any adjusting, I just think the items that can drop and be used from ground-to-character straight away, those need some buffing and some T L C. It doesn't just have to be uniques, rares could use some adjusting, some set items are incredible (even lowbie ones), while other set items are almost completely useless, those could use some sugar. I think I'm out of crap to say now, that is all. Hand of Broc ftw most underrated OG item!
@thatonedudelive7260
7 ай бұрын
Love it. Maybe give the ED a range of like 300-400. To give it that D2 feel of min/max. Feeling it.
@Chrisnado91
7 ай бұрын
Great idea. There are not enough uniques where you’re actually happy to find them. Finding a Lo is so much more useful than finding a grandfather. It’s just sad.
@off-meta-michael
7 ай бұрын
Totally!
@johnnysteenbergen2398
7 ай бұрын
Part of me feels a -50-75% to defense would be more impactful than a 200% bump to AR. That would help with making this even more suitable for hitting any monster. One other thing that might be cool is a CTC high lvl inner sight on striking. Has a large impact on chance to hit as well.
@off-meta-michael
7 ай бұрын
If you had enough crushing blow and crit then maybe just toss an eth rune in it then? The 200% AR does indeed help a lot, especially a lot more than the original 50%. I didnt use demon limb either, nor did i have any kind of mercenary during this showcase who could offer blessed aim, enchant, inner sight, might, concentration or fanatacism depending on the setup and choice.
@johnnysteenbergen2398
7 ай бұрын
toats socketing isn definitely an option. I'd be curious to play around with the inner sight proc. That is one skill that often gets over looked. Incredibly powerful at higher lvls.
@off-meta-michael
7 ай бұрын
@@johnnysteenbergen2398 yea i actually use act 1 rogue with a faith bow frequently on my off-meta builds on the channel
@MrCheese1572
7 ай бұрын
awesome job man, I agree that runewords took over the majority of uniques, we should have a major change. Let's make Tyrael's Might great again :) cheers
@off-meta-michael
7 ай бұрын
That item needs love FOR SURE
@MrCheese1572
7 ай бұрын
you should check pd2 then, they implemented a lot of interesting changes with that mod@@off-meta-michael
@deadlift9360
7 ай бұрын
This version of Grandfather would be a very good step inbetween. Its good enough to be viable till you have 2 Grief and even then you can use it as a buff weapon.
@off-meta-michael
7 ай бұрын
Yes, exactly. Its still not better than dual grief. But it would have the novelty of skills and a Zeal Oskill to allow it to do some things a grief cannot.
@brandonarnot4508
7 ай бұрын
Ive always felt like the unique items should feel more rewarding when found, for as rare as some of them are to find. Id even go as far to say they should be more powerful than runewords. I play exclusively single player off line (zero mods, or hero editor), and my suggestion would be to up the drop rates for single player offline. While i love how D2 doesnt just hand me loot, the amount of time invested can be really excessive trying to find certain items (griffons, ber's...). Keep the drop rate the same for online, do to the community of players to trade with.
@off-meta-michael
7 ай бұрын
Thats kinda what im saying here. You shouldn't find a grandfather after months to a year of playing and leave it on the ground.
@Bricks3374
7 ай бұрын
Yeah thats awesome. Grandfather upgrade like that would be amazing
@off-meta-michael
7 ай бұрын
I would love it and i dont think i broke anything here. Just look at how grief compared. it was the same basically. At least this version would have the Oskill to set it apart Also, holding my version of Grandfather in one hand is not stronger than a grief still, so it's give you a reason to use it two-handed.
@shayewatts-bibby5777
7 ай бұрын
You are right, although flavour and theme are important. The Grandfather is the GRANDfather. Lose the ias and I think it's genuinely balanced.
@off-meta-michael
7 ай бұрын
So on a barb you need 163 IAS to hit max frames on beserk. 75 IAS to hit max frames with whirlwind. The mark of the bear reduces those to 70 IAS for beserk 26 IAS for whirlwind So you still need extra pieces of gear with IAS to meet your breakpoints even with the 50 IAS that i put on this thing. I could see reducing it to about 30 IAS, but needing faith on an act one rogue, metamorph, frenzy engaged, or, hustle on swap all have trade-offs. And we are not doing more DPS than Grief or a very well rolled death, oath, or ebotd. So to me, its fitting fine.
@mikeblenheim117
7 ай бұрын
My barb mrgrumpypants would love this
@off-meta-michael
7 ай бұрын
Haha love the name
@SickSlayer35
7 ай бұрын
First video of yours that I have seen. I definitely like the needed changes to unique items. On this particular item I don't really care for the zeal skill on it. I feel like the barbarian could just use frenzy if the extra speed is required. I don't feel like a two handed weapon should be as fast on a barb as duel wielding.
@off-meta-michael
7 ай бұрын
The barb is supposed to be a weapon expert and combat master. I wish the skill concentrate was his own version of zeal or fury for two handers only, so as to differentiate it from double swing. im simulating this idea by adding Zeal. Also, the item itself then stands apart from Oath, eBotD, Grief, and Death while also having something exotic about it that other characters could potentially build around. The comments seem to be split on the zeal Oskill with the majority being fine with it. For me personally i like it a lot for what it adds to the playstyle. It just feels better at certain times, even if the the numbers fall short compared to beserk or whirlwind. So anyway, thats my reason for including it
@420haxx
7 ай бұрын
I couldn't agree more that those super rare elite uniques should be buffed to have some kind of viable use case. Regarding the changes you made, I really like the additions of +3 skills and Zeal oskill, but i think the IAS and dmg could be reduced a touch, to maybe 30 IAS and 300-350 ED since in its current form it is a bit too competitive with BOTD in my opinion(though it could be argued BOTD should be buffed to be competitive with grief damage wise).
@off-meta-michael
7 ай бұрын
Yea those could be reasonable for sure. Or just allow for a range so that a perfect roll is worth mutliple high runes
@Filmwhatmatters
7 ай бұрын
Looks fun. I'd be happy finding one and actually using it.
@hf8056
7 ай бұрын
You will always have my upvote for enhancing unique items! I think your mod adds some interesting options but maybe for niche builds? Zeal charges are interesting but I don't think i'd use it on a barb, and skills are nice, but a lot of physical builds are looking for max damage instead. As I see it, you still aren't ball park if you're trying to compete with dual grief. You need wayy more dps in that case and I would choose botd or death over your version of Grandfather if I wanted to go 2 hander. If you don't want to buff the damage any more, I would at least add chance to spawn up to 3 sockets. That way you can chuck some ohm runes in, 40-15s, or whatever you need. I'm saying all of this without running any calculations or theory crafting, but that's how I see the issue. For SSF these are fine enough changes, but I don't think the comparison to grief is worthwhile yet, grief is just that op. Maybe you could do a maxroll demo at some point and show us calculations. Anyway, love the material - keep on keeping on.
@hf8056
7 ай бұрын
One more thought is it could spawn ethereal
@odingod6091
7 ай бұрын
It would be cool to add this on all ITEMS in the game skills based on character level So say like at level 60 the sword would give you 1 to all skills once you hit level 80 2 to all skills and the sword get bigger like longer than at lvl 90 4 to all skills that stuff keep people playing long and would give you the feeling of progression now in adding this the sword would have to start lvl 60 and so on
@off-meta-michael
7 ай бұрын
While stuff like that would be cool, it wouldn't be an easy change. Im trying to make changes that just work immediately with no extra work, animation, or coding.
@matthewgill2695
5 ай бұрын
I like the ideas, issue --> +4 skills, dual wield is +8 bo, where bo sticks/double hoto is +6. This would make the new meta for bo sticks. So first change needs to limit the +skills to 3, and maybe even just barb skills to +3. because +3 zeal is actually also +4 so you're getting +7 zeal on that alone... and again dual wield could make it a bit crazy at +14? so keep +3 zeal, and change +4 all skills to +3 barb skills. Other than that, vs a Grief, at just a Lo. It feels balanced. Keep going! only just found your channel today, excited to see more.
@off-meta-michael
5 ай бұрын
So you can get +8 BO with 2 CTA's, because there's also the +1 to all skills on it. Unless it doesn't work? I thought it did. Dual wielding for +13 to zeal wouldn't be better than holding a pheonix shield or beast. You're getting a minor attack rating buff with more plus skills to zeal, which isn't gonna make or break it. But im not attached to the +4 all skills. I think the all skills could be taken down to 2 and itd be fine. I was just trying make it desirable in some way since you could play d2 for a year and never find a grandfather. Ive found it 3 times I think in 2.5 years. And it still isnt the strongest weapon with my suggestions and it has no FCR so it's a no go for most singer options.
@D4V3.0H
7 ай бұрын
I was thinking the exact same thing the other day about GF and elite uniques. I think +4 skills is a little OP since u can dual wield... But this is exactly what the game needs... To balance the elite uniques with the runewords. Another thing with the uniques like GF and WF is they don't roll enhanced damage. It's always flat 250 ed. But this is great I hope it makes it to a patch in the future!
@off-meta-michael
7 ай бұрын
Yea, you're probably right. just reduce it to +2 or +1 and keep everything else i added. It would still perform the same.
@D4V3.0H
7 ай бұрын
@@off-meta-michael yea they need to upgrade the current elite uniques and introduce some new ones... Like theyve Introduced new runewords I dont really see what the difference is ya know
@miguelviau3163
7 ай бұрын
The + skill based on level is an idea but the sword requires lvl 81 to use already.
@c0ri
7 ай бұрын
I think you should add 15%-20% change to cast level 30 holy bolt on striking. That would help bring it up to mosaic level. Imagine how cool that would look with that speed and whirlwind with holy bolts popping off like popcorn.
@off-meta-michael
7 ай бұрын
I think something like that might be better suited for a different item that would be more on theme with its name. Also, whirlwind cannot proc on strike or on attack effects. It can administer slow, blind, crushing blow, deadly strike, open wounds and elemental/poison effects.
@alexstef6965
7 ай бұрын
also, keep this kind of videos coming 😊
@off-meta-michael
7 ай бұрын
Will do!
@MaKs2K5
7 ай бұрын
Grandfather is a nice sword overall, not everyone uses runewords. Grandfather is a nice weapon for budget build. All it really needs is Indestructible removed and add a Repair 1 every 4 seconds so that the blade can be ethereal. Now, finding an eth Grandfather could net you something and be very useful for any barb and charger. Heck, maybe even a bladesin. Also, for the BO Stick, I'd rather have Bul-Kathos twin blades become the BO sticks. If the blades together would provide a +7 Warcries. Add some movement speed and damage reduction in the set bonus and you have a pretty cool off-set for BO and running around. You should have a look at this set in your next video. Changing too much the items is not a good choice, slight changes is best.
@off-meta-michael
7 ай бұрын
The reason i put the buffs to AR and damage, the attack speed, the skills, and the zeal is to differentiate it from grief while still competing with it. Grief doesn't have these mods. The zeal allows for a different play style as well which makes it very unique. Only when wielded as a two hander is the damage competing with grief. Allowing it to be ethereal without anything else will still make death, eBoTD, grief, and oath better, which essentially boils down to using grief all over again and being where we are already. It's a rare find and a unique item of this rarity should feel unique in my opinion. I like your idea of making bul kathos have more skills for the barb and removing the all skills for the Grandfather. Would have to think about that more. Finally, this version of the sword is still not better than dual grief, mosaic, nova, hurricane, hammerdin, FoH, javazon, max multishot, or any death sentry or corpse explosion build. It might look like i made some big changes, but in the overall clearspeed landscape it's still not even close. A fury druid is faster with reaper's toll.
@MaKs2K5
7 ай бұрын
@@off-meta-michael In diablo, there is one thing you'll notice. When you finally reach that Grief power level and you basically one-shot everything in the game, the game becomes boring and no longer has this flavor of hunting items. Let the runewords be end-game gear and try not to make unique items as good as the runewords. It's okay to have unique items not as good as the runewords and the game was intended this way. Unique items should be something unique, back in Diablo 1, grandfather was a two-handed sword wielded as a one-hander. Maybe you can try to make it the same by adding one-handed damage (if I recall, the editor has those) so that using it with a shield or dual wielding grandfathers become a thing. But clearly, adding 5 new stats is just over the top. I keep saying, remove indestructible and shoving a repair 1 in 4 is enough of a change.
@off-meta-michael
7 ай бұрын
@@MaKs2K5 i totally agree that unique items should be unique. And currently there's nothing unique about the Grandfather. We already have ethereal items that repair durability. Warlord's trust does this. Also there is the Ethereal Edge which spawns indestructible and ethereal. The Zeal on the Grandfather would set it totally apart from other two handers. Id be willing to remove that mod if we could get zeal on rare ,magic, or crafted gloves or belts. I did admit at the beginning of the video that zeal would take away the novelty of the Passion runeword, but grandfather is rare. Ive found it 3 times and i play the game a lot. I have the runes to make passion 50 times over.
@RobSteez
7 ай бұрын
Yup 100% agree. It's lame af seeing the legendary grandfather and windforce just thrown on the ground. And if they say these stats are to powerful just up the rarity of the item closer to that of a Tyraels Might.
@off-meta-michael
7 ай бұрын
Dont you wanna find this and be like. "YES"
@oneidawolf776
7 ай бұрын
If they made popular runewords like CTA and Enigma require things like zod it would make them not only rarer and not used by every single person but would give runes like ZOD some use. To go back before runewords when uniques were all we had would be cool too if the runewords are never addressed which they won't be because everyone who made the game quit blizzard and activision only puts the remaining resources into D4 which has every type of monetization there is in modern gaming.
@off-meta-michael
7 ай бұрын
Thanks for commenting but i respectfully am gonna say no on this. We're not gonna overhaul the entire runeword combination list to force people to grind for years so they can make one item. I found 1 Zod rune online ever. Ever. So this is a bad idea. Make the game for fun and balanced, don't force worse and worse odds. The grind is already there in this game. What isnt there is reasonable reward for super rare uniques. Enigma is fine. In order to balance enigma id just allow more teleport charges on amulets and circlets or make a recipe or quest to convert them to Oskills. That way enigma could be best in slot still or maybe not depending on how good a circlet or amulet you find.
@oneidawolf776
7 ай бұрын
@@off-meta-michael I didnt say entire runeword combination list i said two runewords that are most used and literally make ALL the uniques that give any of their attributes useless and non viable. Even runewords like grief and the proposed "change" to grandfather that would make it still worse than a botd in almost any base. Either way its all speculation as like I said, blizzard and activision dont care and wont put resources into d2r regardless. The only way unique weapons or armors will ever be relevant again or useful is if their runeword counterparts are either made harder to obtain or less powerful in their stats OR if you play pre runewords when most of uniques were actually relevant to gameplay past nightmare.
@hyunwhanjoe3477
7 ай бұрын
One switch I would make is to add more +damage to items like the Redeemer, Astreon and Stone Crusher so they can compare to grief.
@off-meta-michael
7 ай бұрын
Yea they roll so low in comparison.
@UndeadArr0w
7 ай бұрын
Seasoned player since 1.08 patch on PC days here, I will say I agree some of the unique items do need reworked. I think the sets need reworked too because once the runewords came out the other items became just trash essentially. I don't hate the rune words I just feel when they relaunched the game into resurrected they should have revamped some of the Rarest items to make them viable again. Like the Wind Force, Oculus, Storm Shield, Arkanes Valor, COA just to name a couple. They were once end game items that were so hard to find now they are just used for grail finds and not much else. The oculus needs the random tele taken off another skill or 2 added and more MF in my opinion, With random drop mod of different sorc skill. Give us something to hunt for with some variables to it instead of the same item with minimal variants. Make Arorics needle similar to the infinity ( not superior but similar) is an idea, or the light saber close to the grief, add teleport to an armor say que-hegan's or something, idk just alternatives to the same runewords on every character basicaly lol. maybe add an infinity like 1 handed item for the sorc so you can also use a shield as well.
@off-meta-michael
7 ай бұрын
Hey thanks for chiming in dude! I like where you're going but youd have to get really specific with the changes and explain why each needs the change and how it would balance
@UndeadArr0w
7 ай бұрын
@@off-meta-michael yeah I get that I was just being general on some examples of things, Idk what all the specifics would be I would have to sit down and plan it out lol I am just saying to balance out the each class to the rune word like Wind Force - Faith, make windforce something close to it so there is legit item to find and not just a rune word that way it can balance that market out some
@Redmayne152
7 ай бұрын
Man duel wielding those would be fuggin deadly 😊
@johnpatton7533
7 ай бұрын
i feel the same way about set gear. Takes you so long to collect the set. Should be meta changing when you get all the pieces
@off-meta-michael
7 ай бұрын
Yea, i have ideas for all those as well.
@c0ri
7 ай бұрын
Good points. Now it just makes best since to farm the runes and make some godly gear. Finding these uniques should be something even better. (it used to be amazing to find something like this) Nowdays I would probably just sell it to Charsi. I've probably only found 3-4 of these over so many years of playing.
@makoto3593
7 ай бұрын
I know we're talking bout uniques but I do wish they would add class hires like the barbarian where they look like ur character u start when u create a character and they have their own skills that are same skills and u put armor and gear rings and ammy and weapons I played battle for elements mod but I cannot get it to work anymore it had necromancer barbarian Amazon paladin assassin druid sorcerer hires and they each did something different from ur trees u pick they had certain skills from the skill trees one was like all frost damage sorcereress I wish they would add stuff like that to the game I thought that was insanely impressive
@Mike-om4tv
7 ай бұрын
The zeal on it is weird, would be cool if it had WW on it to get access to it without spending points.
@off-meta-michael
7 ай бұрын
Hmm really? From my testing, it feels great to play with leap attack and whirlwind as well. Barb feels very versatile and like a combat expert this way. You can do this already by utilizing a passion runeword in the offhand and using Zeal with the main.
@killaseason5628
7 ай бұрын
I agree with you theres so many Uniques and crappy Sets need buffs in this legendary game
@off-meta-michael
7 ай бұрын
Yes, the game is fabulous and its too bad it has weak points like this. The power and novelty of many uniques does not reflect their rarity, theme, or style compared to runewords.
@killaseason5628
7 ай бұрын
@@off-meta-michael exactly
@ignicion162
6 ай бұрын
You can carry Passion in off hard and Zeal someone's world up.
@amfitness5598
6 ай бұрын
It needs to compete with RW like “Death” and EBOTD. I’m running an experimental 2H fanaticism trav running zealot and I’m doing runs with Death, EBOTD, Crane Basher and Exexutioner’s Justice. I tried Grandfather just bc I found it and I felt nostalgic and it just was so bad. I’ve been saying this since D2R was announced…we don’t need new content we need current content perfected. Reworking uniques wound be an amazing change to the game.
@allysinlombard
7 ай бұрын
Love your work in the hero editor. Is it possible to turn a class-specific item to a normal item?
@off-meta-michael
7 ай бұрын
Yea i think so..what did you have in mind
@allysinlombard
7 ай бұрын
@@off-meta-michael a Barb might be a badass with Jalal’s Mane.
@off-meta-michael
7 ай бұрын
@@allysinlombard arreats face is basically that already id say
@christopherbalboni9820
7 ай бұрын
Of all the items in Sanctuary none have endured the sands of time like the Grandfather. Its in all the main titles of the franchise, and it could very well have been constructed prior to humanities exposure to the Great Conflict, the Sin Wars. That being said, its purple should bro. A "Relic" item. Only a handful exist. Jk, could you imagine it tho?
@Max-Turbator
7 ай бұрын
the era where the rares were the best was golden.
@vm123
7 ай бұрын
All they need to do to fix all uniques is to add possibility to roll sockets on them (more than one) for example 1-6 OS for GF
@off-meta-michael
7 ай бұрын
While that could work it would greatly impact blue(magic) shields, helms, and armors with the artisan's or jeweler's mod, making them obsolete. That would be very bad for the itemization of the game. Catastrophic actually. The fact that blue items can be best in slot in the end game is a fantastic part of the game's design. Also, sockets on everything would make it feel like you're creating runewords still. I do not believe that fits the intention of unique items. If you find a super rare unique, it should be rewarding just for finding it, not turn into a situation where the right 4-6 runes or jewels will make it good.
@nickivanov7513
7 ай бұрын
Great changes
@off-meta-michael
7 ай бұрын
Thanks bud
@JaGGeR-
7 ай бұрын
PD2 made uniques better than runewords. Its actually rare to see builds with rune words in them on PD2
@Xtimus
7 ай бұрын
I don't think there are anymore d2 devs anymore. The main team members from Blizzard Albany that worked on d2r aren't even with Blizzard anymore.
@Xtimus
7 ай бұрын
Also Grandfather was quite godly back before 1.10 during 1.08 and 1.09 it was amazing for Whirlwind. Its an outdated item from 20 years ago lol
@off-meta-michael
7 ай бұрын
In my head canon there is one final dev. Its my inside joke on the channel, that's why im always addressing the dev in the singular. Haha
@Xtimus
7 ай бұрын
@@off-meta-michael oooh lmao aight sweet
@Dawnarow
7 ай бұрын
I liked the video upfront xD. Cheers me up that you're so passionate about d2... Rightfully so.. especially right before the era of automated taste (you read that right) and creating more mindlessness than ever before. We are 90s kids so we've seen the progression until neural networks brought legitimacy to this idea of "the matrix"... we know its not real, but it will gain more traction with predictive algos... hard working people that care/are passionate like Blizzard North was... Just wont exist ever again. I urge people with businesses to hire Artists before they're caught and lost to industries that will abuse them. I know.. not exactly the platform or place to share this. Thanks for the vid(s)!
@Dawnarow
7 ай бұрын
I love it! 4skills looked weird, but the idea behind it totally justifies it. The 200% bonus ar seem a little too much, but the rest is great. Idk how it compares to "fool's mod" but that's where I'd look to balance this mod because fools shouldn't lose their value (ultra rare Good rare weapons and Cruels 350-450ed weapons).
@off-meta-michael
7 ай бұрын
Well, for context an Insight runeword can roll around 240% attack rating, grief has ignore target's defense AND -25% target defense. The original grandfather has 50% attack rating. The 4 to skills could go. Its just that other elite uniques tend to have all skills on them and I wanted something to differentiate between the other obvious choices. Also, it cant roll ethereal since it has the indestructible mod imbedded already.
@springmaus1632
7 ай бұрын
Amazing changes of the Grandpapa!
@allysinlombard
7 ай бұрын
I definitely believe that modern rune words have ruined rares and uniques.
@off-meta-michael
7 ай бұрын
Well, it's not that simple. The game is better now than it ever has been. I think the runewords bring an excellent component to game. the fact that a good runeword base allows basic items to still be desirable up until the end game makes runewords genius for the itemization. The problem is that the runewords are more exotic and powerful than most of the uniques items because as the devs began to theory craft these items they wanted them to have more interesting mechanics. Just tweaking damage numbers and resistances is quite boring and if there isnt something special about the item then the bigger number always wins. This is why i opted for +3 to Zeal on my version of the Grandfather. It gives you something that no other unique can give you, except Passion, but ive found 3 grandfathers over the course of playing d2r on and off since it launched and ive got the runes to make passion 50 times over. Maybe more.
@allysinlombard
7 ай бұрын
@@off-meta-michael fair point! I’m a HUGE fan of 0skills!
@Max-Turbator
7 ай бұрын
grandfather and goldskin for a golden barb!
@shawmeck9323
7 ай бұрын
Can you do one for windforce next? Do you have a discord server?
@LosDoyerss
7 ай бұрын
Grandfather needs to be able to spawn as ethereal. The damage itself is quite underwhelming and the indestructible magic property is useless.
@off-meta-michael
7 ай бұрын
I disagree. Oath, Death and eBoTD would still be relevant with it this way. And the zeal Oskill sets it apart as an alternative to just bigger damage numbers, as well as the possibility of a socket.
@analdisco
7 ай бұрын
I like the idea of adding OSkills to uniques. Maybe I wouldn't go with zeal but something more exotic but more along the line of a barb. Like whirlwind.
@off-meta-michael
7 ай бұрын
Problem with whirlwind is that it would require animation and coding. Zeal already works. Im trying to make the simplest changes to bring the uniques that SHOULD compete back into the picture.
@analdisco
7 ай бұрын
@@off-meta-michael true hadn't thought of that.
@AB-12345
7 ай бұрын
F yeah. First. Thanks for upload.
@AnhNguyen-hn9vj
7 ай бұрын
they nerf barbarian ww that it hurls the gigantic sword around that it somehow only hit one monster but for some reason the rest of the monsters in the crowd become air or something just go through them. weirdest shyt i got to say. lol
@off-meta-michael
7 ай бұрын
The d2r dev needs our help! Everyone says "update uniques" but how is he supposed to know what to update with so many items in the game?
@off-meta-michael
7 ай бұрын
@@AnhNguyen-hn9vj yea whirwind does not do area damage like hurricane or nova. If it did then it would be REALLY good.
@AB-12345
7 ай бұрын
@@off-meta-michaelIndeed. Try to upload something everyday, so KZitem hopefully will boost your channel, which deserves to be in the top D2R channels 100% for sure. And then, maybe one day Devs will see your content and do something.
@off-meta-michael
7 ай бұрын
@@AB-12345 i try, but we'll see. The videos that get the most views are still just the common stuff everyone knows about unfortunately. So if i just do magic find runs and edit together the drops it will get more views than any off-meta build or discussion video i do. At least i think it would? I guess i could do that in order to get more exposure...but its not what im personally interested in. The majority of the d2 community want to see min/max-ed meta characters over and over again. Even the big creators recycle all their videos. They do the same "best builds" video every few months. They show a hundred pit runs with different magic find characters. Those get the most views. And more power to them. They know what people want. People don't like change, even though change is what makes the game last for 20 years. So im gonna have to just grind these types of things out. D2r was the MOST exciting when we were getting regular feedback and updates from the devs. Id like to reignite that, but i actually think a lot of people are content with where the game is and would prefer playing it forever with forum gold and botting and the same meta, which hopefully i can show people how it could be better. so far in my experience the d2 content creators don't like to interact with one another. They keep to themselves. This is very different from my experience so far with the ff7 community. The content creators there are way more accepting of people adding to the conversation and presenting new ideas and even talking with one another on podcasts and sharing each other's content to their subscribers. Sweet phil tried a while back to do a podcast with other creators and it died off after a couple interviews. Finally, videos like this are basicslly asking for people to follow a conversation, argument, and train of thought for more than 2 minutes. Attention spans are short. And for these suggestions to be received well you have to think about it a while. I hope im not coming off as annoyed or ungrateful. Im not at all. honestly i havent been at this that long and think its been going really well considering. I think the dear d2r dev videos will reach them at some point actually. My absolute dream for this would be dlc adding in new quests and areas and even a new character along with the updated uniques and a currency tab. That would be something they could sell that we'd be willling to pay for i think. D2r had great sales and d4 has been a disaster it seems. I think if microsoft wanted to do anything with diablo they should partition the vicarious visions guys off from d4 back on to d2r and allow them to try and make a mild expansion and see how successful it is.
@alexstef6965
7 ай бұрын
great changes. however, i think this will first make the best bo prebuf weapon in the game for barb, since u get +8 warcries if you wield 2 of these. i would not mind, since i always play bvb/bva barb anyway 😄😄
@off-meta-michael
7 ай бұрын
You can get +4 already with CTA. If the BO on CTA rolls 3 or higher you get a cap of +3 on barb. But CTA also has +1 to all skills so it effectively becomes +4 to BO for a barb.
@alexstef6965
7 ай бұрын
@@off-meta-michaelthat's right, but again, for bvb / bva the +4 to shout matters a TON, which cta doesn't give you.
@off-meta-michael
7 ай бұрын
@@alexstef6965 okay, so nerf the all skills to +2, call it even?
@alexstef6965
7 ай бұрын
@@off-meta-michaelno, i love the +4 sk, barb is my fav class so you bet i love the change😅
@MunsonRoyE27
7 ай бұрын
Make grandfather have 40+ ias and rolls 1-6 sockets. Windforce should also roll 1-6 sockets. This allows for customization for whatever setup you are using it for and the budget could cost far more than a grief while the rarity of finding the 6os would be truly difficult to find. Also make bows and indestructible weapons able to spawn ethereal.
@off-meta-michael
7 ай бұрын
I think that solution would suffice to make it compete, but I do like the novelty of an Oskill like Zeal to make it special though. And also, heres something to think about...if you had a bunch of sockets then you're kind of just treating it like a runeword. I personally would rather let the uniques be a full package item and the runewords be the collector type item you're working toward.
@MunsonRoyE27
6 ай бұрын
@@off-meta-michael I just like the idea of having six sockets to do with what you want on particular uniques. I’m not against zeal but I’d rather see something like fury or dragon talon instead of zeal. To me being able to customize a grandfather to have crushing blow or deadly strike or just slam 15/40’s or ohm runes to max the damage seems very cool. I think bow’s in general should be similar to phase blade’s in that they are indestructible but also should be able to be ethereal providing bow builds the much needed damage to scale as well as most spell casters. As someone who has played path of Diablo I really enjoyed getting uniques and the occasional slam that yielded max sockets.
@off-meta-michael
6 ай бұрын
@@MunsonRoyE27 yea, i see. I think if they did that, it would improve uniques and i can see that being fun for the gameplay. But, i still don't love the idea of max sockets on uniques. This would actually hurt one of the good things about itemization in this game. That being blue(magic) items having value in the end game. Examples: -Artisans tiara of speed (rolls 3 sockets and 30% faster run/walk) -Jeweler's gothic plate of the whale (rolls 4 sockets with up to 100 life) -and of course the highly valued JMOD There are others, but if uniques could receive as many or more sockets than these blue items then they would suddenly be useless. I dont want that for the game. I want to enhance the itemization, not create any scenarios where we nullify some of the items.
@MunsonRoyE27
6 ай бұрын
@@off-meta-michael I’d be ok with either your suggestion or mine. Just remember not all would roll max sockets and I’m not advocating for all uniques to be able to max rolls sockets just the two I mentioned as another option instead of your standard grief pb or Faith GMB. That doesn’t hurt any of the Uber rare magical items.
@off-meta-michael
6 ай бұрын
@@MunsonRoyE27 gotcha, yea that would be appropriate. Tomb reaver has 1-3 sockets. Spirit forge has 2. Runemaster has 3-5. And so on. Its not like it would be new to have uniques have sockets, so im not opposed as long as it doesn't get in the way of end game blue items.
@seanj5249
7 ай бұрын
Really doesn't matter how good your ideas are when all the developers are gone you're basically just spinning your wheels
@off-meta-michael
7 ай бұрын
Majority of players want updates still. It doesn't matter what the status is currently. The only way they notice is if people talk about it. Here's something to consider though... ALL videos about d2 boil down to "spinning your wheels" since its a video game and affects nothing in the real world. It doesn't matter, for example, if someone uploads a video of them finding a jah rune on ladder hardcore. It affects nothing and produces nothing of value even to those that care about it outside of just looking at it for the 5 mins they watch the video. Further, d2 has a history of patches and updates. Its part of the game's life and because the game is so good, people can't help but think about filling in the weak or left behind portions of it. There's a sentiment that the game could always be improving and that kinda keeps it exciting and fresh. So i will spin my wheels for as long as it keeps me interested and if we ever do get another update then it will be because of people like me who like the mechanics of this game so much that we always want to hone and ponder it more and more. Thanks
@manuelgeier7586
5 ай бұрын
Nice!
@sm3631
7 ай бұрын
You gotta do IK set! It’s so close to be end game 😂
@81mrsmitty
7 ай бұрын
I wouldn’t add zeal or the plus skills. And allow it also to roll as ethereal. It would be absolutely savage as ethereal
@off-meta-michael
7 ай бұрын
The zeal is pretty much my favorite part. Eth and damage alone isn't reason enough to set it apart from Death, eBotD, or Oath
@ed-ew6cn
7 ай бұрын
remove Indestructible and add self repair
@off-meta-michael
7 ай бұрын
I dont want to turn Death, eBotD, and Oath into obsolete items which all use Ethereal bases. The way i have this now with the damage around 800 wielding two handed and with the zeal Oskill, AR, and attack speed, sets it apart from those other potential weapons. However i can see the value in allowing it to roll eth as it would be even more fun to find at times. So perhaps that would be fine.
@tonychow4853
7 ай бұрын
I don’t think Grandfather should be another machine gun arm weapon. Keeping in theme with a powerful 1 hand weapon that gives sustain : I think Grandfather should be something like this: 250 to 300 Enhanced Damage 100% bonus attack rating Prevent monster heal 25% chance of deadly strike 25% chance of crushing blow +20 to al attributes +20% life Indestructible The +4 skills you propose will break the barbarian BO when combined with a +3 war cry javelin/throwing knife.
@off-meta-michael
7 ай бұрын
You can get 4 to BO already with CTA. The cap for BO on a cta on a barb is 3 skills no matter if it rolls higher, but then there's also the +1 to all skills, so you get 4 to BO essentially as long as the BO rolls 3 or higher. But if the all skills is that much of an issue then nerf itnto 1 or none. the Zeal to me makes it different enough, so i wouldn't want that gone. Playing with it this way in conjunction with the other skills allows the barb to feel like a combat master.
@tonychow4853
7 ай бұрын
Considering the rarity of Grandfather, I would agree that maybe the +4 skill is ok. Rolling a Perf BO CTA is probably more annoying than finding a Grandfather. However I think there needs to be more representation of slow but hard hitting weapons. It’s the “Grandfather” not the “Speedy Young’un” That’s my 10 cents.
@off-meta-michael
7 ай бұрын
@@tonychow4853 that is a good point. Slow frames are quite BAD on this game though. I think id have to really amp up the damage on it by a very large margin if i were to get rid of the IAS and Zeal.
@UsafBordeaux11
7 ай бұрын
Subbed, make d2r great again! #D4Bad
@GROOVYEG
7 ай бұрын
When did EBOTD stop being a thing? i always used that over grief.. maybe that was wrong. i just had so much fun trying to find the perfect eth base i can't remember what base i ended up using i think it was exceptional axe or elite? i forget. Maybe im confusing that with a grief I also made. it was over 14 or 15 years ago though so maybe something changed. heh
@off-meta-michael
7 ай бұрын
I just used it in my life leech blade sin build!
@mb824
7 ай бұрын
The gf needs to be stronger, imo I want to see the % life come back from 1.08 or maybe lvl 1 might over an oskill that way mercs can use it too. But gf should just do more damage than grief. The fact that it requires 22 more levels than grief and does like 1/3 the damage due to its speed is just pathetic.
@mg0
7 ай бұрын
No way. Instead here's a list of changes they should implement instead: * remove runewords and most affixes. Instead all affixes should be +attack or +crit or +life * remove teleport. You don't want someone zipping across the map ignoring the level design * remove running. Add a dash button that gives +7% move speed for 2 seconds with a 1 minute cooldown * remove offline single player. After all single player is just multiplayer with 1 player * give player 10 ring slots, one for each finger * remove skills * remove damage types because it's confusing * scale enemies with level * add a weight stat and when the player is overencumbered make it unable to move * add hunger and if the player is hungry it has to eat a provision, if it doesn't eat in time it permanently loses stats. If they eat too much they slow down * add sleep where the player has to sleep for 1/3 the time or they temporarily lose stats Thank you for your consideration and I hope the d2 intern sees this.
@off-meta-michael
7 ай бұрын
Haha nice
@deaDParrot88
7 ай бұрын
Add chores! Wash the dishes, take out the trash and mow the lawn as a Daily log in quest, doing so will remove the -20% xp gain and will remove on screen ads for new upcoming shows on Netflix!
@Martin_likes_beer
7 ай бұрын
Yes I like this. just maybe a little to far idk. would love some new skills to barb, like hota/Upheaval in d4 with aoe/splash EDIT: Forgot to say that I found 2 Grandfathers within 2 weeks maybe 1 year ago ^^ Never looted a Grandfather before that :P
@off-meta-michael
7 ай бұрын
I found it twice, maybe 3 times over the last couple years. But i dont prioritize magic find on my builds.
@Jvstm
7 ай бұрын
I don't think we should balance items up to compete with Grief. I think we should gut Grief to be balanced with lower tier items
@off-meta-michael
7 ай бұрын
Compare what ive shown here to nova, hurricane, hammerdin, fist of heavens, javazon, max multishot, death sentry, corpse explosion, or fury with reaper's toll. It doesn't even come close and still isnt better than the guarenteed speed and connect and avg damage of grief. The rarity of this weapon should be worth around a grief, a well rolled Oath, death or EbotD. This doesn't break anything. Nerfing things down because you think people need to be slower with melee seems like we're just making the game less fun for everyone. Im gonna have to disagree. Even if we could nerf grief, you'd still have to buff Grandfather for it to be worth the find.
@Jvstm
7 ай бұрын
@@off-meta-michael I think power creep is a serious problem in modern games and buffing everything up just exacerbates that. I agree that buffing uniques should be done - but I don't think they should be buffed to the levels of top end Runewords. Rather I think they should be buffed some and Runewords should be gutted.
@off-meta-michael
7 ай бұрын
@@Jvstm okay i think that is a balanced view. However, at what point can there be uniques that are better or as good as runewords then? Never? This is a very rare find, remember. Its not as good as a Reapers Toll on a fury druid, a zeal paladin, or even an act 2 mercenary. If this item can't be buffed to be build defining like a grief, death, ebotd, or well rolled oath, then why even bother with it at all? As of right now it gets chucked on the ground with no use case and is harder to find than anything ive listed above. Furthermore, nerfs will piss off more people than buffing a handful of uniques, and make it so there are less options. Your recommendation to nerf items to balance the playing field will only exacerbate the divide between casters and melee, unless you are suggesting everything be nerfed, in which case, the game just becomes slower and slower and less fun. And in the same vain, it is less fun to grind and find the shitty Grandfather sword as it is now. Unless you're cheating or botting, actually finding high runes in this game can take months. There's no reason to extend that grind. D2 already has a fine line of grind to reward ratio, and nerfing OP items to accommodate bad items will make the game not worth playing. So i wont be doing nerfs on this series. the most requested thing from the d2 community is making uniques have a use case. Ive seen it everywhere on every channel and forum and every content creator has said at the minimum that the tc87 class items are totally not where they should be on their power scale. Thanks for the discussion, but im very solidly in the camp that nerfs wouldn't be popular or good for the game.
@alca7538
7 ай бұрын
Like the ide, dont like putting zeal into it. I like when skills become characteristic with the heroes like zeal = pala. The only skill I like being available to all characters is teleport since the game really needs it to be fun to play imo.
@off-meta-michael
7 ай бұрын
Barb has no two hander multitarget ability though and WW only works with the right angle and is nerfed with two handers compared to dual wielding. This allows you to have the right ability in each situation. Hes supposed to be a weapons and combat master. So to me Zeal on this weapon gives the barb a great feel when mixing with leap attack and whirlwind. Ive said before id rather concentrate be like fury or zeal but only for two handers in order to differentiate it from bash,beserk, and grant a reason to use two handers, but that would require extra coding and animation. So slapping zeal on this kinda solves that. Most people like it so far in the comments. Some dont though. For me, the cross contamination of skills is actually one of the best parts of the itemization in d2, so i think we just have a fundamental difference in our preferences. I also like to make weird builds though a lot and always was drawn to those types of possibilities.
@alca7538
7 ай бұрын
@@off-meta-michael That might be right but then its a barb skill issue. I still don't think a unit class skill that makes that unit unique should be able for another class except for teleport for obvious reasons. Maybe barbs skill tree needs a rework if the issue is as deep as u decribed it (dont play barb myself).
@trevorr9919
5 ай бұрын
I don’t think you need/should compare grief as it is, but what it should be. Grief needs a nerf like no other.
@trevorr9919
5 ай бұрын
But I would like to compliment your well thought out ideas and open to criticism/other ideas. You get a sub. Love people like you that want to make this a better, less stale game.
@off-meta-michael
5 ай бұрын
Hey thanks, so i dont have a problem using other gear in the game as you can tell from my off-meta builds. But Grief is the gold standard by which 90% of people that comment about melee compare other weapons to, so i have to use it as a comparison. If i dont then everyone will say there's no point to trying to improve the item when grief exists. I don't believe a nerf for Grief would be popular for players without a lot of other changes first. And thats a tall order. I actually think the game is fine as is when it comes to the imbalance (there are pros and cons to it and it isnt inherently bad to have an item that is the best in most cases). That being said, it could be better with the least amount of effort by bringing back some lost uniques. I dont want to take away someone's favorite setup or build with nerfs. I only want to add more options and create a sense of accomplishment and fun for finding a very rare unique. This is all assuming that any of this could be possible in the first place. Unlikely as it is, im still trying to suggest updates, because i like the game a lot.
@spig3547
7 ай бұрын
For me Grandfather should be the best sword in the game.
@jprec5174
5 ай бұрын
Don't hate the changes. Zeal seems unnecessary but it's something that really wouldn't make or break it. To be fair, all the original Grandfather needs is to add a fools mod on top of it so the max damage gets even higher and you can get massive attack rating.
@off-meta-michael
5 ай бұрын
i could try to see if the editor would register the fools mod as well. sometimes too great a change or combo of mods bricks the whole character when you try to load it.
@jprec5174
5 ай бұрын
@@off-meta-michael if you can, it'd be cool to see how it turns out! Besides that I don't mind your suggestions either!
@johnjackson2349
7 ай бұрын
I think it's a stage too far, my take would be get rid of the attack speed, so it still feels like a lumbering weapon, buff the damage 100% so it rolls 250-350ed and maybe add a low to mid level might aura. This way it opens up other mercenaries, you could even put on a barb merc! The sword still wouldn't perform like grief but doesn't need to as that sword is stupid
@off-meta-michael
7 ай бұрын
Hey thanks for the suggestions. However i think if you test it yourself youll find it lacking with those mods and basically an item for charsi. My goal is to make it a build defining weapon. The zeal and damage buff get it there. Okay the IAS could be 20 or 30 maybe?
@derbiber842
7 ай бұрын
The only class that could make use of a two handed sword is the barb. Most likely a WW build. Plus skills do not really provided any significant damage boost, so it is nice, but does not make any usefull change. Still deadly strike and/or crushing blow would push the dmg far more and you did speake about these missing as well, so why did you not add any of them?. Also there is no life or mana leech on it. Instead of seal the charge skill would be more fun to use to increase mobility. More interesting would be a proc for corpse explosion after each kill for aoe dmg or some other unique proc. There are already a lot of rune words in game to reach 800 max dmg on a two handed weapon, so it is for sure muuuuuuch better than the current grandfather, but still I am not seeing anything that could cause a run for it as even the runeword 'Oath' is already coming close for just a Mal rune and 'Breath of the dying' is already exceeding it.
@off-meta-michael
7 ай бұрын
Charge would require animation and more coding. So not an easy change. Also, i think if we could get charge there are other uniques that would fit that theme better. For example, see the StormRIDER. Corspe explosion doesn't fit the theme of this item. the Grandfather has a generational sense to it, being stoic, and counted on, a reliable blade that hits its target. Thats why i increased the attack rating to 200% and gave it Zeal so that no matter who wields it could attack in an efficient way. Further, corpse explosion would pretty much render all other melee weapons obsolete in most cases. You'd have to nerf the capability of the weapon, which would then just make it annoying to use and once again not fit its title. I opted not to put deadly strike because Grief has that already and there are other ways to get deadly strike, crit strike, and crushing blow easily through other items. I dont want to give an item everything or allow it to have 6 sockets because this isn't how items work in d2. They always lack something in most cases. You're never gonnna get a weapon that has crushing blow, deadly strike, ethereal, repairs durability, life steal, 400% enhanced damage, 40 IAS, life, all attributes, all skills, enchant, and sockets. You can get some of those and there are those ultra rare weapons that can roll close to many of the modifiers and you can put in runes for the DS and CB.....but in general there aren't weapons that give you everything you could ever want on one item.
@derbiber842
7 ай бұрын
@@off-meta-michael How does Zeal fit in the Grandfather theme? When you are using Zeal or Fury you want to reach the low frames, but you can not get down there with a two handed sword and the dmg is not that much either. So in the end it will stay a toy without use. Yes there are a handfull of items that give you crushing blow, deadly strike etc. but the idea would be to have a weapon that provides you these stats, so you would not be forced to use them. Do you know any physical melee build that is not forced to use goreriders? The same point would count for ias. Weapon ias is not needed anymore for ww, but you put a lot of it on it while there is a far more viarity of items providing ias instead of cb etc.. Not talking about prevending monsters from healing or bleeding. For exammple if you look on the death runeword you get a tone of cb and ds while also reaching up to 400% ed with mana leech. If you thinking about something unique maybe a proc of an ancient fighting for you (maybe just a reskinned valkyrie) would be nice. Srsly, I do not mean it in any offending way, but still a Mal rune for Oath or Vex for Death would be much easier to get than a Grandfather and providing the same or even better. Even with your changes this Grandfather would just be in trashes for having one, but not be part of any end game build. This would be a shame for the effort you put in it to change it, what is so much needed for all end game uniques.
@REDMAGEV00
5 ай бұрын
wouldnt dual wielding for +8 all be game breaking?
@off-meta-michael
5 ай бұрын
No, theres no FCR or mana or res, so a singer barb or Horker would still want dual HOTO. You can get +4 essentially for battle orders with two CTA's. And no other class can dual wield this item.
@thomasdrinkmoore9827
7 ай бұрын
Maybe some magic damage instead of increasing the ED. And flat attack rating based on character level instead of % increase. Otherwise, I love your series. I hat finding all these unusable uniques!
@spompofleks
7 ай бұрын
Runewords ruined the expiriance man... They are mandatory now
@off-meta-michael
7 ай бұрын
I very much disagree with that take. I think the game is much better for them actually. They allow for more builds and more exotic combinations. If there weren't runewords i would not have played the game as much as I have. The uniques alone do not give you enough to want to keep grinding. The problem is they didn't bring the uniques along for the updates. The uniques should be looked at in this whole context now. I'm not gonna nerf anything or remove anything and make a unique the only thing available. I want more variety, use cases, and builds.
@off-meta-michael
7 ай бұрын
Further, you can play how you want. You can do a run or make a build with only magic(blue) items if you want and it's a great time.
@jarridphillips7272
7 ай бұрын
just get rid of zeal and make it etheral indestructible
@off-meta-michael
7 ай бұрын
That wouldn't make it worth its rarity still or set it apart in any significant way from Grief, eBotD, Death, or Oath. Those four items each have something the other doesn't and compete with one another pretty well. The zeal on my version id take off if we could get zeal another way like on a pair of gloves or belt.
@justinhildebrand1515
7 ай бұрын
Literally all they would have to do is just let all the melee unique weapons be able to spawn etheral and they would instantly be better lol specially gf since its already indestructible u wouldnt have to waste a zod in it
@off-meta-michael
7 ай бұрын
Most of them can already so i dont think that would fix it at all. Trust me there's a lot mlre interesting things to be done and each one needs its own attention. Broad strokes wont cut it for a game this detailed
@PringlesCan-y7m
7 ай бұрын
no to oskill zeal. maybe oskill charge would be okay.
@off-meta-michael
7 ай бұрын
No animation for charge except paladin. would require extra work and coding.
@killaseason5628
7 ай бұрын
I prefer auras over Skills like Zeal tho
@off-meta-michael
7 ай бұрын
A skill like Zeal opens up the playstyle a lot in conjunction with whirlwind, leap attack, and beserk. It also would allow any character to try and build around it in some way. The auras are plentiful in the game already so unless a unique's theme really expresses the obvious need for it, id be cautious about adding lots more auras. No opposed to it, but just wanna give it more thought.
@blacktemplar7102
5 ай бұрын
they schould fix grief... it was never intendet to get 400 dmg it schould have 400 ed ... its only a bug and it got never fixed because it was popolar
@off-meta-michael
5 ай бұрын
Yea i think there's no putting that back. Grief actually allows melee to compete with casters, which is good, but its at the cost of other weapons underperforming. So, yea, my sense is that most people want more options and not a nerf to grief to set back melee even more. Obviously with a total balance of two handers, attack rating, and certain skills you could nerf grief and rework everything accordingly, but that's a lot of testing and tweaking when there's no dev team left for d2r. The most plausible and straighforward thing would be looking at high end uniques and giving them overhaul so that they arent absolutely outclassed by grief every single time. Even with my changes, grief is still better, but my changes close the gap a lot.
@ShrivelledHeartSoftware
7 ай бұрын
put charge on it instead of zeal
@off-meta-michael
7 ай бұрын
Would require animation and coding. So, not an easy change.
@ShrivelledHeartSoftware
7 ай бұрын
@@off-meta-michael ah fair. Nice youre considering this
@queenofsleepzzz
7 ай бұрын
don’t assume the dev is a man
@off-meta-michael
7 ай бұрын
All the women are working on d4. Of course its a man. Ha
@dartlingaming
7 ай бұрын
love the take, you wouldn't happen to be related to a certain ex CIA guy with the same last name...I bet you woulnd't tell me either way LOL followed!
@HTRism
7 ай бұрын
Not trying to be an asshole.but I really don’t get the argument : rare - therefore - needs to be better. It’s just what it is. I get modding and its fine. I understand maybe some items should’ve been balance a little different. I bet we be having the same argument if runewords came First.hell,I’ve seen people complaint the exact same Thing about mosaic compared to og runewords. And Maybe I’m a lousy MFer but as a SSF player I don’t find some of these runewords any easier than sim of these items. I just got my first deaths fathom ever. In 6 years of playing here and there. And I’ve seen rarer items. I think it’s the beauty of the whole game. Rant over.
@off-meta-michael
7 ай бұрын
No worries dude So consider this....imagine you get the deaths fathom but its still not better than a spirit sword. Doesn't make the grind worth it right? Took you 6 years, and then you just leave it on the ground? That is not great for a game based around itemization and builds. Rarity should equal some kind of rewars or possibility you couldn't achieve before. This item here in the video is like that. "Oh finally found grandfather! Cool! Oh wait, it sucks?"
@bllllood
7 ай бұрын
even your version is still nowhere near Grief XD....100% IAS, 600% ED 25% IED might get it close to Grief....and i want to note 400 dmg on Grief is 400 to MINIMUM DMG so 125-550 is roughly 337.5 dmg average...your version also dont come with PMH and and that 160% dmg vs demons(huge boost for non-fort user barbs)...and keep in mind CB attack speed is much slower than a Phase Blade..so 50% isn't even gonna get it close to PB....welll still an improvement over OG GF
@off-meta-michael
7 ай бұрын
Its funny cuz some people say i added too much. Ha Anyway, i understand your point, but with the +4 to all skills and the Zeal Oskill at least it has a novelty to it now that can be built around in several ways. Also, you're calculating the avg dmg for holding it in 1 hand, its higher as a two hander at least.
@bllllood
7 ай бұрын
@@off-meta-michael ummm....2H wielding....well been a long time so i might have to do deeper maths...but pretty sure from memory 2H was never on par with dual wielding 1H....well too lazy to redo full math right now XD....spent way too much time on maxroll few months ago XD
@off-meta-michael
7 ай бұрын
@@bllllood you dont have to do the math, just check out the footage. I use grief in one hand then my version of GF in two hands then both dual wielding and it all is similar in what you can accomplish. The Zeal Oskill allows for more variety in the play style, which feels good and isn't going to be relfected in looking at numberson maxroll maxroll is great, but in my experience a lot of people refer to maxroll without ever testing anything and dismiss entire builds just based on the numbers alone. I am totally against this type of thinking, as you could surmise from my off-meta builds on the channel. Anyway thanks for the suggestions and feedback
@bllllood
7 ай бұрын
@@off-meta-michael well Zeal is fine for diversity i guess...as for builds i played everything b4 remaster XD including dumb stuff like Valk Zon, Golemancer Necro, Leap Barb, Melee necro, Shiver Armor Sorc(make opponent kill themselve by hitting you)....however i didn't play all of them in perfect end-gear..although i got a good idea of how much impact end gear would do on said builds...nyway go ahead if you want to play non-meta builds...i'am a min-maxer but i also enjoy off meta as long the performance isn't extremly awful(like golemancer(max out all 4 golems and the mastery)...that 1 ended up being a char to troll in duel rooms as golems dmg is beyond awful :S..summon clay golem, get melees absurdly slowed down
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