I really like what zealot does now. You can setup a little bubble of murder whilst sending rest of team to contest objectives.
@CanYouRollaCrit
Күн бұрын
Yeah he's so good now
@FlyWire2
Күн бұрын
Add a Comm Equipment and that bubble becomes a party bus
@rosspowell4446
Күн бұрын
@@FlyWire2 oooooh
@Ulfhednir9
2 күн бұрын
Love that picture of the grenadair. I'm planning on making a kasrkin team using dkok grenadairs. They look sick. Looking forward to this for my dkok guardsmen.
@ChadistWallace
2 күн бұрын
Might be a good idea to wait until gw shows off the krieg wave for the codex, could have some grenadiers
@CanYouRollaCrit
2 күн бұрын
Oooh nice plan
@AuthorSurrogate
Күн бұрын
I’m planning something similar with Scions
@Ulfhednir9
Күн бұрын
@@ChadistWallace great point
@Ulfhednir9
Күн бұрын
@AuthorSurrogate I couldn't see scion rules
@KrakDuk
Күн бұрын
It also seems you can use the comms device in conjunction with the zealot to have a 6” radius severe bubble which is a pretty big area if you place him strategically.
@CanYouRollaCrit
Күн бұрын
Yup, he can be a pretty great anchor piece if you find a safe spot. With the melee ploys up, 2 GA2 Guardsmen with axes within range of the zealot could kill a 14w marine
@KrakDuk
Күн бұрын
@@CanYouRollaCrit oh yeah I didn’t even think of the melee application. That’d be pretty funny to see on table
@CanYouRollaCrit
Күн бұрын
It takes a lot of setup but very doable with security imo
@Bluez17
Күн бұрын
*Entire Killteam wears gasmask* *Gets affected by gas* "Why is it spicy?"
@CanYouRollaCrit
Күн бұрын
Plot hole confirmed
@Bluez17
Күн бұрын
@@CanYouRollaCrit RIP
@chetmanley1885
Күн бұрын
In the process of building this team out of Cadians, definitely a two box team plus the upgrades, lots of fun though. Good to know i could possibly skip the sapper because I don't have a suitable bit.
@CanYouRollaCrit
Күн бұрын
Yeah lots of fun going the cadian route
@retnuHDJ
Күн бұрын
I really like what they've done with the Vet Guard. Also really like the layout of these vids. Does the spotter's mortar barrage benefit from it's own Spot ability? So you could effectively give the barrage seek light and ignore obscuring for 2AP?
@CanYouRollaCrit
Күн бұрын
Oooh yeah spotter can spot for himself
@riyoriyote
Күн бұрын
So if I'm reading this right, the Inspirational Leadership ploy can now be used on the confidant even when the Watchmaster is still alive? Previously it required the LEADER keyword which was only passed on when the Sergeant died. If that's true then it's a pretty neat ploy now as you can have a two different order bubbles going on at the same time on opposite sides of the killzone. Also even more reason that the confidant is an auto-take.
@CanYouRollaCrit
Күн бұрын
Ooooh that's true! Nice way to have multiple zones of attack
@KwadDamyj
Күн бұрын
Axes instead of entrenching tools for the melee upgrade?! *>TRIGGERED GAS MASK NOISES*
@CanYouRollaCrit
Күн бұрын
Shovels preserved
@Jorsh029
Күн бұрын
They may still be a two box team, but you can get creative with it. I actually ended up building mine from the vet guards box and the Tempestus Command squad box, running the Sargeant, comms, and three of the gunners on the scions bodies
@CanYouRollaCrit
Күн бұрын
Oh nice yeah that works although a bit visually confusing
@shrewdmoose9005
23 сағат бұрын
Great updates, appreciate you!
@CanYouRollaCrit
23 сағат бұрын
No worries (:
@BlommaBaumbart
19 минут бұрын
I always had fun playing with and against Veteran Guardsman. Yesterday I played against the Death Korps for the first time and also had good fun. Still, I still feel like the Blooded do sort of the same thing in a more colourful way and the Death Korps just lacks that TINY bit extra to really have a strong character.
@fredhagen-gates8091
Күн бұрын
I think my default list will be sergeant with plasma and power weapon, 4 troopers, confidant with chainsword and relic laspistol, comms, all 4 gunners, sniper, spotter, zealot. If I’m against a shooting heavy, non horde team, like shooting angels of death and maybe Kasrkin or pathfinders, I’ll swap the flamer gunner for a medic.
@CanYouRollaCrit
Күн бұрын
Oooh sounds good
@jakobw5660
Күн бұрын
I am patiently waiting for the hunter clade review
@CanYouRollaCrit
Күн бұрын
It'll come eventually 👀
@owenlinford
Күн бұрын
I don't mind the changes. Frustrating the demo man got hit so hard though. Not sure why he can't use grenades when all the other sappers get free grenades. Think I'll end up dropping him a lot. Good review thank you
@CanYouRollaCrit
Күн бұрын
No worries! Sadly he never had grenades like the Kasrkin demoman
@owenlinford
Күн бұрын
@@CanYouRollaCrit I know, now he's just a sad sapper who can just strap on the bomb vest and go pop
@remilefrancois7785
Күн бұрын
Their is a big change in guardsmen order. Previously, you could give more than one order with inspirational order but it needed to be different. Now you can only have one order active on your operative.
@CanYouRollaCrit
Күн бұрын
Yeah but it's the same effect. If you changed their order before, they'd not benefit from both
@Steve_Keen
Күн бұрын
They should definitely be immune to gas bombardment.
@CanYouRollaCrit
Күн бұрын
Those gas masks are just for show
@gregbow
Күн бұрын
I dont like there is no strafing run and other tactical assets anymore.. It was so thematic and badass imo
@CanYouRollaCrit
Күн бұрын
Assets were fun but never used really
@andreprm95
Күн бұрын
Was waiting for this! I have a question tho, If you drop 1 trooper and choose one firefight ploy, can you just abuse it and always use it for 0CP as many times as you want?
@CanYouRollaCrit
Күн бұрын
Yes you get it as 0CP for the game
@andreprm95
Күн бұрын
@@CanYouRollaCrit nice, this seems abusive... you can just make your Vet Guard super human and give all orders always, seems too much
@tgcacreative
Күн бұрын
You can only ever use a Ploy once per turning point each. So you could use a Ploy for free only once per turn. Maximum of 4 times per game. Saves you 4cp per game for a ploy you'd like to use every turn.
@andreprm95
Күн бұрын
@@tgcacreative Yeah, but firefight ploys you can use as many times as you want no?
@codymatson6615
Күн бұрын
@@andreprm95 No, once per tp for them, too.
@ACIDCLOUD1414
Күн бұрын
If im not wrong, with only one (old) box you cannot build leader+confidant or sniper+demo. Its a shame, maybe with the repackage that changes
@CanYouRollaCrit
Күн бұрын
Yeah, you need 2 boxes sadly
@jameshale1745
Күн бұрын
So, how does the one firefight ploy for 0CP work? Does the one refer to one use or one ploy? As in, does it mean that one firefight ploy costs 0CP whenever you use it - you can use it as many times as you want? Or does it mean that you get one free use of a firefight ploy?
@CanYouRollaCrit
Күн бұрын
0CP for the game (:
@darkflash32
Күн бұрын
the bayonet team carrying a better melee weapon like hand axes.
@CanYouRollaCrit
Күн бұрын
Pocket hand axes
@adityam7866
Күн бұрын
But will me rolling a Crit save me from the Inquisition? Are you saving that one for last? hahaha
@CanYouRollaCrit
Күн бұрын
Inquisition....
@DodgethisCZ
Күн бұрын
Is it just me or did they hit them really hard? :D
@CanYouRollaCrit
Күн бұрын
Nah I think they're fair changes
@GreySectoid
Күн бұрын
RIP veterans
@Chuck9852
Күн бұрын
People say this about every update to every game.
@GreySectoid
Күн бұрын
@@Chuck9852 It's not an opinion, it's a fact
@Mr281560
Күн бұрын
Yeah they got NUKED. Losing reroll 1,s can't give 5 dudes 3/4 damage anymore, losing Ap1, Confidant can only chain activate once, sniper is only silent once and losing a Tactical assets hurts. Also the way hot works now absolutely punishes all operatives with bad saves.
@zacharylarue7939
Күн бұрын
I just don’t know what DK is supposed to do against Legionaries or Rubrik Marines
@CanYouRollaCrit
Күн бұрын
Punch them?
@Mr281560
Күн бұрын
Good luck with that.... several of the Khorne Legionaires can do 7 damage with guaranteed crits in melee.
@CanYouRollaCrit
Күн бұрын
Yeah but if they're Khorne then you can shoot them
@Mr281560
Күн бұрын
@CanYouRollaCrit That used to be a viable option. I could pick away with my sniper spotter combo, leader with Plasma pistol and power weapon could lead from the front, another plasma gun, grenade launcher, melta gun, and 5 guys with 3/4 damage lasguns. Overcharge for that Ap1 across the board, (much better than no cover safe against guys with 3 up saves) I would ALWAYS overcharge since my plasma (and all of my lasguns had AP1 and hot) reroll ones across the board was super helpful avoiding that Hot damage.
@zacharylarue7939
Күн бұрын
@@CanYouRollaCrit but won’t they punch me back?
@KuristinaMakise
4 сағат бұрын
Maybe i missed something, but in new rule book and lite rules no such thing as "Pass" action. So it looks like you must fight after charge.
@CanYouRollaCrit
Сағат бұрын
You don't have to fight
@KuristinaMakise
52 минут бұрын
@@CanYouRollaCrit Why you think so? In current edition its clearly stated it. But in new not.
@luminary6396
20 сағат бұрын
Do we still need 2 boxes for that team?
@CanYouRollaCrit
20 сағат бұрын
Yup sadly
@Newominus
Күн бұрын
If you take confidant and 3 troopers don't you go down to 11 activations
@CanYouRollaCrit
Күн бұрын
No as that still makes you 12. Confidant's group activation is optional
@johnblack5197
Күн бұрын
Look how they've massacred my boys ;(
@CanYouRollaCrit
Күн бұрын
They're not that bad 🤔
@johnblack5197
Күн бұрын
@CanYouRollaCrit losing overcharge and the laspack upgrades hurt this team. Their demo mine got worse, their sniper got worse, their spotter got worse. Now they're a mediocre ranged team or a bad melee team depending on how you play them. The medic, zealot, and bruiser got better but that's it really.
@Mr281560
Күн бұрын
@johnblack5197 Exactly!
@CanYouRollaCrit
Күн бұрын
If you had overcharged lasguns, every operative would have a 50% chance of severely injuring themselves every time you went hot, demomine is more honest instead of being a crazy delete piece plus you can detonate while in close combat now, spotter got better as it only lost GA2 but now gives the team ignore obscuring with a better mortar, sniper only got more static. They actually have more play with melee due to faction wide hand axes with accurate 1 and balanced, where GA2 troopers could potentially even kill a marine with Zealot aura.
@pleinlescouilleskurw
22 сағат бұрын
Can you actually blow up the mine while in someone’s control range? I thought the Detonate* rule is considered a shoot action and therefore follows those rules?
@archangle2988
Күн бұрын
Comparing the DKoK Sniper vs the Blooded is asinine. If any player is unhappy with concealed position i will be more than happy to house rule them to not have it and change their gun to Devestating1 and apply a max of 3 to Gunners+Sniper combined. I play both factions and i do not expect the DKoK one to get changed.
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