Heard that amplify magic is good for this boss because everything is non-magical damage. Also heard that you can disarm boss. Is this true?
@shindigg672
Жыл бұрын
Good point, all of saurfang's abilities deal physical damage so amplify magic would be valuable here. I hadn't seen/read anything that would suggest the boss is susceptible to disarm, but after you mentioned it I did find this article www.ironsongtribe.com/archive/index.php/thread-506.html But as far as I can tell, in the videos I've seen disarm isn't used. Perhaps it was the case saurfang was susceptible to disarm at one point but that version of the boss was patched out? Will have to wait for the PTR to confirm/deny the disarm tech.
@Verticom10
10 ай бұрын
whatever that artwork is for covenant is some of the best ive seen
@coreyburkhart7768
Жыл бұрын
Best boss guides pre-ptr I've seen. Great stuff. Really appreciate all the time and effort into this. Our guild is using a lot of these guides going into next week. Cheers!
@lucasbourne679
Жыл бұрын
These vids make me wanna play WoW
@simfun2050
11 ай бұрын
Then do it bro, perfect moment and gearing is very fast with catchup 😊
@nomad8073
Жыл бұрын
Great content, keep it up. Best icc vods so far
@weareprepared2075
Жыл бұрын
really fantastic video, especially for doing pre-PTR research, hope to see all the bosses eventually. thank you and please keep publishing!
@glenpowell8374
Жыл бұрын
Get ready to listen to 'We named him Dranosh' over and over.
@Matthew-gp8uy
11 ай бұрын
Thanks for the guide, greatly helps with the preparations for PTR runs!
@raider762
11 ай бұрын
Loved this fight back in the day. DPS and Tanked him.
@Maxvla
11 ай бұрын
Couple things: On heroic, if the mark dies, it heals the boss for 20%. The beasts also fixate instead of following a normal threat table. This fixate also snares the target and players nearby, so you really can't avoid them, and you need to burn them down fast and utilize knocks/snares.
@Cybrok
Жыл бұрын
This is pretty solid for coming form someone without personal experience. Only thing I have to add from experience (7yr pserver) is 3-4 healers is a massive yikes. Typically its a 5-6 healer fight depending on DPS with the 6th as an hpal being by far the best because of the simplicity of beaconing the marks.
@shindigg672
Жыл бұрын
Thanks for the feedback! TBH dropping the recommended # of healers at the start of each vod is often hand-wavy on my part. This is because in most guides/vods I reference, the recommended # of healers isn't discussed, so I'm usually having to read between the lines to come up with some number. It may very well be the case running up to 6 healers is best for this encounter. I ended up listing 3-5 because with gear, this boss can die pretty quick (there exist vods of near 2 minute kill times, albeit on private servers - kzitem.info/news/bejne/0KWXmY1uqIqliI4), and the faster you kill the boss, the less healing is required. With modern damage/mechanical ability I figured dropping to 3 wasn't entirely unreasonable.
@Maxvla
11 ай бұрын
I'm not sure why you'd need so many. 4 healers can comfortably handle up to 4 marks with pallies beaconing 2 and the other 2 getting direct heals from the other 2 healers. If blood power is handled correctly you should get the first mark around 50-60% and at most 3-4 marks. It's worth noting that on most private servers the blood nova is bugged and will hit melee causing excessive blood power gain and thus mark generation. Blood nova should never hit melee if you have enough ranged/healers away from the boss. There's just really not that much to heal.
@zyron93
11 ай бұрын
Reall useful content, thank you for the time and effort put into the videos. Does Mortal Strike, Aimed Shot, and wound poison affect Saurfangs self healing?
@sweaterzz5597
Жыл бұрын
Heroic dbw drama inc
@atorrance
11 ай бұрын
Regarding the lust timing, surely lusting on pull would shorten the fight so much more than later that it ends up saving u healing and stuff ya?
@shindigg672
11 ай бұрын
In most situations yes. tbh I should have should have specified that in the video You only really want to delay lust for execute phase if healers are having difficulty keeping players alive. That said your point about lusting on pull which in turn shortens the fight is super valid. A later lust would likely require your raid to lineup damage cds with lust and have enough execute based classes to be worth holding, such that the difference in dps between using on pull vs. at the end of the fight is marginal
@lockekappa500
11 ай бұрын
@@shindigg672 One could argue that if the difference between the two lusts isn't enough to cause another mark, then I'd rather go for the later lust to make that period of the fight shorter, and help healers out during the more intensive healing.
@lockekappa500
11 ай бұрын
Can you point out where you got the information that marks increase energy gained by Saurfang?
@shindigg672
11 ай бұрын
wowpedia.fandom.com/wiki/Deathbringer_Saurfang
@sawnmiwe1460
11 ай бұрын
Link beast damage
@TheT0N1c
Жыл бұрын
How many Players need to be outside of melee range so blood nova doesnt Hit melee Camp?
@shindigg672
Жыл бұрын
I actually don't know if blood nova only targets ranged players. If it does, I imagine it's similar to the other ranged-only mechanics. Which implies you need at least 8 ranged in 25m, or 3 in 10m.
@TheT0N1c
Жыл бұрын
@@shindigg672 that includes rotface too? Saw somewhere you only need 5 people outside which would be nice so you can better assign people that can deal with the slime pools
@Maxvla
11 ай бұрын
@@TheT0N1c 8 for rotface, same for DBS, and yes blood nova should not hit melee if you have this many ranged away from the boss. This is bugged on most private servers.
@TheT0N1c
11 ай бұрын
@@Maxvla 8 for festergut and bql too?
@Maxvla
11 ай бұрын
@@TheT0N1c For which ability? As far as I know, there is nothing like this on BQL. All abilities can hit melee on BQL.
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