Desert Highway Darkmess completed in 3 turns.
Characters:
Edge - Flying Blade and 4 dashes are used to defeat the first 2 Riptides and Deep Freeze. Glitter is used to lure them to one place. Both Glitter and Oozer Master increase Edge's weapon damage as well.
Luigi - Steely Stare is used to defeat summoned Stooges and the last 3 Riptides. Electroid allows Luigi to deal super effective damage to Riptides. Reflect increases Luigi's weapon damage.
Rabbid Mario - With the best ground movement in the game, he can reach the stairs leading to the lower ground. He can defeat Spellraisers easily with The Dukes. Cryogeddon is used to freeze two of them in place so they don't activate Steely Stare. Starburst is equipped to increase everyone's damage on the first turn.
Notes:
-New enemies will only start appearing on turn 2 after defeating at least 5 on the first turn. We want to save the Spellraisers until they summon Stooges, so we freeze them in place and use Steely Stare to get the enemies we need to trigger a new wave of enemies.
-This level has a randomized layout. It will probably take several attempts to find a layout that can be cleared in 3 turns without using items or Spark Energy. The biggest issues are enemies that don't spawn close together or starting too far away.
Негізгі бет Desert Highway Darkmess, 3 Turns - Mario + Rabbids Sparks of Hope
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