The empty void between those massive structures, it was the one time in the game where i just stood there, music and visuals melt together and made me really appreciate the game developers work.
@Nineteen1900Hundred
8 жыл бұрын
Agree! I did that a few times through the game too! Truly awesome stuff, I wish it was longer, so i could stay in this amazing cyberpunk 'blade runner' style world!
@PKTraceur
4 жыл бұрын
This game didn't deserve to die.
@MioRaem
4 жыл бұрын
Blame SE. Executive floor murdered Deus Ex, murdered Tomb Raider and have come very close to murdering Hitman.
@CornyBum
Жыл бұрын
I don't now if this is my favorite track in the game, but it's absolutely the one that powered the most emotional moment of the game for me. Here's what I mean: I'd come across that huge gap in The Throat that you have to navigate before entering ARC territory for the first time within Golem City. Soon, I felt really emotional about this setting and moment. I think part of what made it such a set piece for me is that, if I remember correctly, this is the first time you feel pretty alone in the Útulek Complex. The long sight lines and great verticality add to this, but you'd already encountered those features a few times, except this is the first time you're not surrounded by the miserable, desperate residents of Golem City. The player emerges from such concentrated suffering into basically an artificial canyon framed by loading docks. You realize what you went through is just like one section of an entire enclosed city packed with so much pain. You can look across that chasm and between the gaps of more boxy living compartments and get a real sense of the awesome and tragic scale of all that sadness stretching far past what you can see from one side. The Útulek Complex, remember, was built to house the immigrant augmented workers that were so needed and wanted for Prague's dramatic growth, back when both the future of that city and human augmentation were full of wonder and promise. So many people wanted to be part of that city's success, and so many immigrants were flocking to its opportunities, that Prague itself was augmented with an extension: the Útulek Complex. Then the Aug Incident hits, and in one horrific turn, all those people that were likely welcomed and inseparable from the city's success were now cast as monsters, banished like lepers, and left with so much blood on their hands. All that hope and promise turned to horror and pain, with both sides of the Incident feeling betrayed, and the sister city meant to fuel the growth of Prague became the ghetto known as Golem City. I mention all that context, because the great level design framing that moment can really seem metaphorical, including the player's journey over the platforms, elevators, and ladders to reach the entrance to ARC. You start near the bottom, down and out, emerging like some rat from the bottom corner of a condemned building, or a desperate prisoner starting his escape. You're scrambling, climbing, and jumping to higher and higher levels in hopes of reaching ARC, and it's like Adam Jensen has the hope of Golem City on his shoulders, all those residents-turned-prisoners desperate for escape. You pass all those dim blocks and platforms, getting closer to that lit upper area where ARC awaits, and when you finally get there, "AUGMENTED RIGHTS COALITION" is written over the different drab steel surfaces to encourage you to approach it front and center. It's as if you come across a message of hope desperately scrawled on the side of a mountain for whoever believed enough to make it thus far: that even here in the misery of the mechanical apartheid, there are still those with hope in their hearts, working to bring a bright tomorrow someday. But getting back to the audio! All throughout that journey from the bottom to the top, you hear the voice of Talos Rucker echoing up and down and across that canyon, like some prophet crying out in the wilderness to a forsaken people, insisting that there is still hope left, imploring them to resist the temptation of violent retaliation, and asking you to join them in solidarity. With the absence of NPCs, you're left to basically hear just Talos Rucker's voice calling out to you and the others, along with this beautiful music. Its melancholy speaks to the sorrow that surrounds you at the Útulek Complex. The quivering quality of some sounds evokes a downtrodden, feeble people who've fallen so low. The hollow, echoing sounds capture the sentiment of a bleak and desolate place. Yet the repetitive, rhythmic sounds that sometimes enter the music give a driving sense of determination that endures: someone _has_ to press on and _do_ something about all this. The track also reminded me of "Blade Runner Blues" from the famous _Blade Runner_ soundtrack by Vangelis, which is one of my very favorites. To me, that moment in the mission, thanks to the level design, art direction, and _music,_ encapsulates the narrative of Golem City: hope (pre-Aug Incident), misery (post-Aug Incident), and renewed hope (ARC and Adam Jensen's mission). It's basically a transition but also a total set piece, and I *loved* it. Another great moment in the game (thanks in large part to the music) was entering TF29's hidden Prague office for the first time, riding that secret elevator down and the doors opening up to another little world under Prague. Checking out all the screens and analysts at work made me feel like I was part of a _Bourne Identity_ movie or something, haha.
@VAVORiAL
8 жыл бұрын
Holy fucking shit, it's a goddamn perfect. Michael McCann is such a god.
@Nineteen1900Hundred
8 жыл бұрын
His Human Revolution soundtrack is simply one of the greatest soundtracks EVER from ANY medium, (game/movie/show) whatever. And Mankind Divided is shaping up superbly also. Just have to find all the cool tracks throughout the game, there's SO MANY!
@Nineteen1900Hundred
8 жыл бұрын
There's a version of this track in the game in the same place that has a beat under it. It played on my first playthrough but not the second, and I can't find it on youtube anywhere. ...
@ummiehummie
7 жыл бұрын
Did you find it already or want me to link it to you?
@Nineteen1900Hundred
7 жыл бұрын
Oh hello. I did find the right track about 2 months ago, but thanks very much though. : )
@foxglove65
4 жыл бұрын
@@ummiehummie I'd love it if you have it please.
@bunnyphoenix2992
Жыл бұрын
@@Nineteen1900Hundredok so what's that track I wanna know
@redjoker8640
2 жыл бұрын
Deus Ex was the series that did cyborg enhancements the best.
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