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Brutal Doom v21 is taking a lot more time to come out than I initially planned, but it is for a good reason... several of them actually.
Some notes:
- The big explosions actually takes less FPS than the regular explosions, because they spawn less particles, there is no need to worry about it causing an impact on your system.
- Yes, it has been tested on Barrels of Fun. No, it won't break that map.
- Yes, I will make it a separate CVAR so you can disable the destroyable objects and the revamped levels separately.
Негізгі бет Ойындар Dev Diary - Brutal Doom v21 - Revamped Levels and Huge Explosions
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