HALLELUJA! The trap improvements will really allow my blind teammates to off themselves in even more creative ways now. Crytek's got our backs 🤠✌
@noid3571
3 ай бұрын
Can not wait for the dynamic trio to explore new ways to sabotage their own team
@Tobi-dy8xg
3 ай бұрын
If they are so unaware they deserve it
@Haze_FPS
3 ай бұрын
CryTek got our teammate fronts, since they are blind anyway it doesnt matter😅
@GJB-or9if
3 ай бұрын
Will make great content
@_Arko44
3 ай бұрын
New Hyde's farts compilation when? :P
@ChoiiXMasters
3 ай бұрын
The new Audiodesign is AMAZING, actually having the Bulletcrack be heard before the actual Shot just sound SO GOOD. Most Games dont even give this Kind of Detail a minor Thought but Crytek is cooking HOT ✌️💚
@scottsmith2141
3 ай бұрын
@ChoiiXMasters Indeed! Excited to see this
@touristhawk
3 ай бұрын
@@scottsmith2141 the question is if we could still not sense if our enemy upstairs or downstairs
@scottsmith2141
3 ай бұрын
@touristhawk idk Directional audio is really hard to pull off when you consider elements like high above or below. Because we as humans achieve this primarily by tilting our heads slightly I don't see hunt introducing that. It's tough. I don't really have a solution for them. Open to suggestions of course. All that said, they've truly done an outstanding job on the audio and it seems they keep aiming higher (just like our long Ammo users will be in August lmao)
@Himbeer-Toni
3 ай бұрын
So if youre down and you dont hear a shot, it was a headshot from far^^
@scottsmith2141
3 ай бұрын
@Himbeer-Toni Hehehe Of ya don't hear the shot it wasn't meant for you. I remember a buddy if mine saying that. It's accurate in many ways lmao
@redphantom8430
3 ай бұрын
The sound delay at distance and overall improvements... It feels awesome!!!
@AB-vp9mi
3 ай бұрын
It's just so good to see man lol
@ShadowSpeakerman-cv3nx
3 ай бұрын
It seems like it will greatly improve the ability to tell where you are beeing shot from at distances.
@RachtaZ
3 ай бұрын
First look at the new engine graphics, bullet drop and map sneak peek
@aretakyroda5371
3 ай бұрын
is't it was leak ?
@adasdasd21
3 ай бұрын
cant you wait for new anty cheat?
@likeaboss9364
3 ай бұрын
HOW DID YOU NOT SAY A TEXT ABOUT THIS BULLET DROP?? I KNOW YOU DIDN'T LIKE IT, NOBODY LIKED IT, ONLY YOU TO SAVE THIS GAME PLEASE RACHTA MAKE A VIDEO TALKING ABOUT HOW MUCH A MISTAKE THIS IS. FOR MORE PEOPLE TO TALK ABOUT
@Youxitube
3 ай бұрын
@@likeaboss9364 least unhinged long ammo spammer
@JBrunette
3 ай бұрын
Do you have GR3 tools?
@Mercurial_Me
3 ай бұрын
Big fan of the trap and silence improvements. I feel a little better about the headshot changes now that I see how drastic bullet drop is. Not so much a fan of unlimited uses of ammo/kits. I like the concept of limited supplies across the server and it made for interesting tactical decisions.
@scottsmith2141
3 ай бұрын
Agreed Seems hunt wants to get away from its original game play however. Slow, tactical shooter with heavy hitting/fairly low rate of fire weapons. Trade off for higher rate of fire would tend to be way less accuracy. This led players to make the tactical decisions of pushing up close and Dominating or hanging back and trying to pull off some good shots. The limited resources on the map made this more interesting as high rate of fire/Ammo eating guns would need to be used more conservatively. Using it too soon would leave you out of luck for the next fight unless you went out of your way to resupply in some form or another (Perhaps taking the enemies weapons in some cases.) But yeah Hunt seems to be getting faster pace with each update. I understand they want to make this game more appealing to newer players....but it's pushing players like myself (I've played since launch) away as I really enjoyed the slow tactical elements... many of which are disappearing. Oh and we used to have unlimited headshots...they removed it. I find it odd they want it back suddenly..... but if your introducing bullet drop I can understand. Though I'm completely against the "bullet drop" being introduced as I used to work in the firearms industry and all I can say is.... no.... Hunt team... you really don't understand what your trying to implement at all. Just don't add it it's unsettling just how wrong it is. (It is also borderline funny)
@Sakharee
3 ай бұрын
@@scottsmith2141 traps are getting way stronger which will slow the game and also makes it more tactical approachable but you dont lose a word about this
@kirkhuff1124
3 ай бұрын
@@scottsmith2141The game can still be played slow and tactful. They have not removed that from the game nor have they taken away your ability to do so. Crytek has added ways to play the game but never removed a game style. it seems you and others take these additions/changes to the game very personal. I understand that you played since launch, a lot of us have. I just don't understand how we are getting so much next month as a Hunt community and all you can do is find what you think is game breaking when you haven't even played it yet. Were you the kid that complained about the size of your Christmas present before opening it?
@scottsmith2141
3 ай бұрын
@@kirkhuff1124 My complaints are mostly that of the last several years. I won't speculate on the kind guy you are. You don't seem worth it
@scottsmith2141
3 ай бұрын
@@kirkhuff1124 But sure, keep throwing your childish insults 🤣 wot a joke
@Mamelarde
3 ай бұрын
2:38 new trees hype Can't wait to retrain my hearing. We now get the Sopranos experience: Tony Soprano: No risk, no reward. Bobby 'Bacala' Baccalieri: I mean, our line of work, it's always out there. You probably don't even hear it when it happens, right?
@chendorian8462
3 ай бұрын
Lol too good
@hristobibov
3 ай бұрын
I'm glad to see I was right on the money thinking it will be a mountainous, pine trees biome, perhaps with some snow as a new Wild condition
@LongClawzHidden
3 ай бұрын
APPALACHIA HERE WE COME
@MirmiX
3 ай бұрын
Nice catch!
@SewerGoblinz
3 ай бұрын
@@hristobibov the new map was datamined forever ago. codenamed "Colorado" . also I think David mentioned on a rachtaz stream that there was no snow. But he coulda just been blowing smoke
@mac2312
3 ай бұрын
That bullet drop is insane
@Albin0BlackSheep112
2 ай бұрын
I already see it, this will ruin the game completely
@NorthWoodsAmbient
2 ай бұрын
agreed WAY over done
@Jacktheyiffer9280
2 ай бұрын
Too much
@robogod5433
2 ай бұрын
@@Albin0BlackSheep112Heavily doubt it’ll “ruin” the game, but they should definitely look into fixing the bullet drop because yeah that is definitely ridiculous
@tobias064
2 ай бұрын
it would require more skill but at the same time will give noobs unpredictability advantage. Pros and competitive players always ruins online games look at the mod The Specialists.
@xbex4095
3 ай бұрын
Everything is solid here but that bullet drop is going to be attrocious, thank god i run shotguns
@sirkillerkekz6786
3 ай бұрын
pistols are supposed to drop way sooner so you better invest in quatermaster if you want a sidearm for further then 40 meter range
@xbex4095
3 ай бұрын
@@sirkillerkekz6786 i use tha bat so no stress
@dragon_1062
3 ай бұрын
holy that ammo drop is way to alot
@Simebag_
3 ай бұрын
Mosin crossbow bullet😂
@Tulkeleth
3 ай бұрын
Come august we'll be fighting with slingshots XD
@Brooksie997
3 ай бұрын
Agreed, way too mich
@Luna-Starfrost
3 ай бұрын
Airsoft guns now
@bohannon2692
2 ай бұрын
Come August we won't be playing at all if they add bullet drop
@tyman3331
3 ай бұрын
That bullet drop is simply ridiculous!
@Brooksie997
3 ай бұрын
Agreed!
@Fixnown
2 ай бұрын
its quite realistic, i like it, i just wished there was a way to tell the distance in the scope, like a 2m person has 20 lines in the scope on 100m
@A_P___
2 ай бұрын
@@Fixnown Is a drop of 1-2 meters at a distance of 245 meters realistic? lol
@Fixnown
2 ай бұрын
@@A_P___ yes it is, just calculate 1/2 a *t^2 = s and get the time via velocity, I used 400m/s
@datamining2340
2 ай бұрын
@@A_P___ American only used to shooting modern 5.56? Look up trajectory charts and see for yourself
@RAWRluver
3 ай бұрын
i was up for bullet drop, but damn this seems more drastic than battle field
@TheParaxore
3 ай бұрын
Good for nerfing long ammo
@francescoluchena8302
3 ай бұрын
Yeah seems comically huge, like very very exaggerated
@vezrabuto7496
3 ай бұрын
@@francescoluchena8302 you wont have 900 meter sightlines like you do in battlefield, most engagements will be 100 to 150, where the shown drop would be almost minimal on the mosin. they are showing extreme ranges no one realistically should fight at, and if you do it will take more skill to actually get hits, i honestly dont see the problem here. and before you claim realism, then why can we revive teammates who were headshot multiple times, how can we patch up multiple bullet wounds with a simple bandage etc. its game balancing over realism, if you want real guns with real bullet drop then go buy some
@NoName......
3 ай бұрын
Good. Now you Snipers actually have to try for once
@Tommy92gunner
3 ай бұрын
Its a skill curve for sure but games with bullet drop miss the point entirely and 99% of them always do it wrong.
@Richter5
3 ай бұрын
Holy cow this bulletdrop is HUGE. Why so much??
@jonnygudman1815
3 ай бұрын
I don't like it.
@scottsmith2141
3 ай бұрын
They don't understand the real work bullet drop. So don't expect good implementation
@Richter5
3 ай бұрын
@@scottsmith2141 I know it's not realistic game, but cmon :D
@Brooksie997
3 ай бұрын
Cause Europeans don’t know guns
@Luna-Starfrost
3 ай бұрын
@@Richter5 Harder to shoot your mutant pigeons with it.
@seanpurdy8230
3 ай бұрын
That bullet drop is a bit extreme fellas. Might want to cut it in half at a minimum.
@osnad
3 ай бұрын
Bullets drop like they've been shot from a slingshot...
@Takabeee
3 ай бұрын
1:43 that looks like you're throwing a bullet not bullet drop lol
@Kokopelle
3 ай бұрын
I was thinking the same. The Krag looks like it shoots rocks
@Atomzertruemmerer
2 ай бұрын
It is realistic though. Can't you calculate the bullet drop yourself? School physics suffice...
@mAk0_hz
2 ай бұрын
This bullet drop is way to huge@@Atomzertruemmerer
@Atomzertruemmerer
2 ай бұрын
@@mAk0_hz Prove it by calculation.
@Aserth
2 ай бұрын
@@Atomzertruemmerer Because walking ghouls in the Bayous created by a plague thrown in by a otherwordly entity is very realistic right? You may like the change, but don't try to make it sound like a good change by "prove that by calculations" when the game is not at all realistic. That bullet drop is WAY TOO MUCH for a game like Hunt, which is already pretty hard due to bullet velocity being a major part of the gunplay. That is a very huge change to how the game will play, and it is more likely to turn away players who already play the game then it is to atracted new ones. Very few people will look at this and say "Wow this bullet drop sure is amazing", but there will be plenty that will think "It's not as fun of a gunplay anymore". And if you want proof, just look at this comment section. Most people here didn't like it.
@TollerGamesLLC
3 ай бұрын
Trap changes are so big, I always hated spots that look like I should be able to place one then can't.
@soulfire3491
2 ай бұрын
Hmm me thinks the trap sense trait is going to be a must have now then.
@marcusmurray3273
3 ай бұрын
That bullet drop is not subtle at all, that will ruin rifles.
@xDjembex
3 ай бұрын
I think they were using explosive rounds as an example, hence the extreme drop. It is still more than I was expecting.
@blooperman1997
3 ай бұрын
Ruin rifles in comparison to what? Everything else is also affected by drop, and rifles are affected the least.
@goddamndoor
3 ай бұрын
@@blooperman1997it'll ruin rifles without scopes. It'll be literally impossible to hit at even medium distances without a scope, since you can't see where the opponent is to calculate the drop (with the rifle and sights blocking everything)
@the_apex_latino420
3 ай бұрын
They just showed long ammo, hopefully the smaller ammo types are less affected, they did say that they will act differently, but idk how drastic of a change that is
@goddamndoor
3 ай бұрын
@@the_apex_latino420 man I don't think you thought that one through enough xD smaller bullets having less dropoff? Are you sure? Dw happens to the best of us but it was funny
@getonqueteground
3 ай бұрын
Duuuude that bullet drop. I'm afraid that with the iron sight you won't be able to see the player while aiming higher.
@razorthewolf18
2 ай бұрын
I think if they added even a make-shift zeroing system, it’d be better for Iron Sight guns. I’m too worried without it, you’re just going to have to guess where your target is moving behind the gun model.
@fluid8888
2 ай бұрын
@@razorthewolf18Nothing about a zeroing system sounds fun though, it just doesn't fit hunts gameplay IMO. Yea it would be a good fix, but then what is even the point of adding drop, to slow down combat and gamble that they are at exactly 200 meters or something?
@huejackson8371
2 ай бұрын
Most guns have graduated sights, which you adjust according to estimated distance, like the goofy silencer sights on the sparks rifle are the graduated sights completly verical, most are set at 100m intervals @fluid8888
@brianestepa2376
Ай бұрын
@@fluid8888idk why you think it doesnt sound fun, super satisfying to zero your sights in tarkov
@IWantThatKey
3 ай бұрын
I feel like different sights gave guns more distinct personalities but nothing but good changes here. And yeah with a drop like that hitting someone at large distance who's even slightly moving is going to be much harder. Unlike warzone you can air strafe in hunt, hunters don't have momentum.
@maplemaple1439
3 ай бұрын
I agree with the former too but given the ballistics changes they're adding here, it only makes sense that they want to add a lot more standardization with the iron sights. Personally it's a bit disappointing since I hate the way videogames will butcher iron sight proportions to make them more playable. But it's just something we have to accept since these sights work great IRL but in a videogame where you only have one POV, many of them become abysmal.
@sl9dge
3 ай бұрын
Only problem I see here is it gives an advantage to aim boters.
@RED_XLR
3 ай бұрын
@@sl9dge True but they always had it. Cuz' if they aimbot they cheat the dmg too, and also how much penetration they get. So some cheaters could should you across the map through a million concrete walls and 1 shot you on body shots.
@sl9dge
3 ай бұрын
@@RED_XLR Yeah but I've met regular aimbot cheaters and I liked being able to duel them from afar. Now with bullet drop this seems more complicated.
@MrReaxxionAction
3 ай бұрын
@@sl9dge why? If only aim bots will do predicted firing, but it is hard to predict if the target is moving
@NOVA.PROSPEC
3 ай бұрын
They need to add a marker when pinging traps. I mean it won't stop me from running into my teammates traps but at least at one point I knew what was being pinged.
@Zegger
3 ай бұрын
Actually a good idea, perhaps a different sound or visual just to help friendly gameplay be more friendly
@mr_monologue2680
3 ай бұрын
ngl that bullet drop looks insane. Guns just don't work like that.
@C_Becker
3 ай бұрын
Guns work more like that as they do without it.
@mr_monologue2680
3 ай бұрын
@@C_Becker To me not having bullet drop is less Immersion breaking than a bullet dropping 1m at 250ft
@C_Becker
3 ай бұрын
@@mr_monologue2680 But that is a completely different topic.
@mr_monologue2680
3 ай бұрын
@@C_Becker same principle, because of the crazy amount of bullet drop that is completely over the top at the ranges of a hunt map, it would be in my opinion more realistic and also immersion breaking to have 0 bullet drop.
@C_Becker
3 ай бұрын
@@mr_monologue2680 But gusn have bullet droo. So not having any is more absurd than none. I don't like it either. But to claim that guns don't work like that, is just not correct.
@househome7665
3 ай бұрын
Bullet drop still seems like a terrible idea... But this video has a lot of good things
@andrewchavez3029
3 ай бұрын
Worst idea, I’ve seen come out in this hunt showdown game
@christopherwizzart1966
2 ай бұрын
@@andrewchavez3029they shouldve added MORE bullet drop
@XiztingLeo
3 ай бұрын
The bullet drop seems excessive, but really excited about that new map sneak peek! Regardless, we'll see how it plays out in live servers :D EDIT: for people in favor of excessive bullet drop and saying that snipers will have a harder time hitting shots: that's true, but this goes both ways. Snipers will be practically unbeatable by someone using iron sights due to the rifle physically covering up the enemy player model at those distances. Although what's shown in the video might not seem like that much with a scope, it's going to be very, very difficult to compensate for bullet drop when you can't even see what you're shooting at. While this is indeed a nerf to their ability to hit headshots, snipers in general will likely be a lot harder to deal with. But I don't want to draw any conclusions before trying it out, so let's see how it goes!
@Venusianation
3 ай бұрын
yeah, bullet drop feels off
@OlafPawbelt
3 ай бұрын
you get use to it, i don't see this bullet drop being bad
@NoName......
3 ай бұрын
Breaking news: Snipers now have to actually engage in fights and not just sit halfway across the map killing people down a bar. Entire hunt community explodes
@ghostrunner2138
3 ай бұрын
I like it this can help make the game less campy with snipers all the time
@NeFjuS
3 ай бұрын
Sounds like skill issue :) For ppl who played arma or dayz, it will be a breath of fresh air xd
@SneakyJoeRu
3 ай бұрын
I was trying to remember ANY game that calculates speed of sound. Glad you decided to do it.
@TheErazar
3 ай бұрын
Dayz does
@-lamaman-5743
3 ай бұрын
Literally most battle royales
@denislegkii9154
3 ай бұрын
Even Half life 2 ages ago
@weeedley
3 ай бұрын
Literally PUBG since forever 😂
@JohnnyC01
3 ай бұрын
Delta Force 2 back in 1999 had it. Getting sniped from 1,5 km. You were on the ground before you heard the shot.
@EnzReviews
3 ай бұрын
I love how he said a slight bulletdrop on long ranges the other day and they implement the one from fortnite snipers
@GuardianLords
3 ай бұрын
Can the bullets be switched to use Earth's gravity instead?
@marcel151
3 ай бұрын
Which gravity are they using right now?
@GuardianLords
3 ай бұрын
@@marcel151 That of a dwarf star
@marcel151
3 ай бұрын
@@GuardianLords So you're realizing that the question was dumb?
@Luna-Starfrost
3 ай бұрын
@@marcel151 Troll attempt, Marcel?
@marcel151
3 ай бұрын
@@Luna-Starfrost Nope
@quinx
3 ай бұрын
The trap changes were unexpected and the silencers are so nice... August 15th cant come soon enough 🙏
@Magicgaming1999
3 ай бұрын
solo player trap 😁☺️
@Jester4460
3 ай бұрын
@@Magicgaming1999 its fine necromancer has been debuffed
@KrAzY12122
3 ай бұрын
quinx tut on how to get on peli up there pls
@4nlimited3dition_4n3d
3 ай бұрын
@@Jester4460 But also re-buffed.
@Toxicity88888
3 ай бұрын
that bulletdrop is a bit way to much :D
@kejmejx138
3 ай бұрын
every change mentioned in all the dev vids is so good, but the bulllet drop hurts
@sim4078
3 ай бұрын
rest in peace, iron sight
@scottsmith2141
3 ай бұрын
Aye Iron sights (with this drastic bullet drop... which don't even get me started as it makes no sense, lmao) will NOT be META in the slightest. Borderline useless given the changes. You see someone close its fine, sure.... but any meaningful distance away and you'll just shoot with best guess..... unless it's compact! Lmao It's just silly.
@LK9T9akaSEKTOR
3 ай бұрын
Still viable for CQB enthusiasts
@bloodday7589
3 ай бұрын
We seem to see a part of the new map at 0:23. Name are a bit blurry but definitively new compound. I can see one ending by ‘’lodge’’. Top corner seems to be ‘’black smith’’
@Spanky872
3 ай бұрын
Blackwell Forest (top left) Sunset Lodge (center left) Hopewell River (center) Edgewood Estates (top center right) Highland Hills (bottom right)
@PlayerOneChubs_TTV
3 ай бұрын
I didn't catch that. SO ready.
@rulyon7222
3 ай бұрын
@@Spanky872”Forest”, “Lodge”, “River”, “Estates”, “Hills”. My prediction for Hunter jargon.
@kaporalf150
3 ай бұрын
Not sure about bullet drop, seems way too much
@eposcorp
3 ай бұрын
That bulletdrop seems a bit much
@johannesschmitz6370
3 ай бұрын
I'd like to see the difference between light/medium/long
@hummingbird9149
3 ай бұрын
The bullet drop looks extremely excessive, like to an absolute ridiculous degree. Add to that the immersive breaking decision to have heavier long ammo bullets drop more than compact ammo bullets due to "gravity", which is the exact opposite of real life ballistics, and I can honestly say I am not looking forward to this update. It's all bling and arbitrary gimmicks... I am going miss the old hunt that I loved to play for 6 years :(
@josephbaughman6772
3 ай бұрын
Some of the changes really suck. I agree
@NoName......
3 ай бұрын
You can just tell who uses mosin Spitzer and camps in a bush the whole game
@mrmuffin3928
3 ай бұрын
@@NoName......And you can tell you have no idea on how to fight any fight beyond 5m range.
@1nfamyX
3 ай бұрын
Good i hope you hate it
@joelchambers
3 ай бұрын
Please add a range finder to the spyglass based off hunter height. People would actually use it then
@johannesschmitz6370
3 ай бұрын
agree
@godluckandgoodspeed
3 ай бұрын
That bullet drop is too much
@dr_0ats
3 ай бұрын
Not sure about the changes to resupplies, a good tactic to use was to wipe a resupply station of all supplies before an enemy team got there, rewarding your planning ahead because of them now being at a disadvantage coming into a fight. Otherwise it all looks like good stuff
@LeMicronaut
3 ай бұрын
Agreed. Will incentivize trapping and map control tho.
@dr_0ats
3 ай бұрын
@@LeMicronaut true, and will ensure more balanced fights at face value. I guess I'm just gunna miss that extra little level of preplanning
@dino-t243
3 ай бұрын
Why should the team that gets into a fight last be more rewarded than the the team that's been fighting the entire time? Scorched earth is a strategy but not very fun, especially not for new players
@dr_0ats
3 ай бұрын
@@dino-t243 I'm thinking more 5-6 star lobbies, where in general players know that time is very valuable, and the quicker you are the quicker you're gunna get to the better position in the map (be that the boss lair, extract, resupply etc). The way I play at least is trying to read the movements of every player that I know of on the map, so if I hear a fight in laws on station and the boss is at Fort, I'm gunna be stripping any ressuplies in between them and waiting at sweet bell or the big tower in the river. That's if I don't judt push them to third party. Denying resources to an enemy team is a very handy strat, doesn't just have to be for resupply stations, even just inside compounds. I'm more likely to top up one or two long ammo when I'm nearly full, if I know the guy I'm fighting is gunna try and do the same from the same box in a minute or two
@LeMicronaut
3 ай бұрын
@@dr_0ats yeah that must've felt nice. We also lose a bit of traxking knowledge in that now the fully open status of pickups probably won't show, meaning you can't guage if multiple people have passed through.
@tweaglegaming
3 ай бұрын
Why add bullet drop when there is no tool or indication to deal with it? Are we getting a some sort of distance calculator? I get there is a incentive to nerf long range stuff, but I think this is not the way.
@scottsmith2141
3 ай бұрын
Sure it is!! Cry tech doesn't know how to balance They NUKE they don't balance
@user-fy5gx6nx5p
3 ай бұрын
Agreed this is absolutely horrible
@clumsygarage1578
3 ай бұрын
People trying to use long ammo iron sight rifles are probably gonna feel it worse than the camping snipers. I think scope glint would be a better way of doing what they want to do.
@sourxpill
3 ай бұрын
We literally have the shooting range as a distance calculator. You'll have to practice long range sniping and instinctually account for bullet drop. It is a welcome addition, sniping was too easy. The game is more hardcore now.
@noobboon2579
3 ай бұрын
Youre not supposed to be able to compete with snipers while using iron sights in long range battles. You want long range, you must use scopes. Shorter range? Shorter sights.
@hexmoures
3 ай бұрын
i dont mind about bullet drop but isnt it akward trying to aim at long range with ironsight, you cant see where the bullet land to adjust next shot unlike scoped guns..wish they also show long range shot with ironsight..guess hv to wait to see how this play out..
@DamianJoseph661
3 ай бұрын
At the ranges you'll realistically be shooting with an iron sight rifle, it really won't be that much of a problem. If you try to shoot outside the range you're meant to, you'll struggle with any gun, bullet drop or not.
@hexmoures
3 ай бұрын
@@DamianJoseph661 yah..i guess now i have to struggle harder😂
@_claymore
3 ай бұрын
It definitely seems to put more emphasis on a respective guns ideal range. Using pistols at far ranges will be more difficult, but arguably makes sense - they are supposed to be for short ranges. And "weaker" rifles will likewise be harder to use at greater distances. Definitely an interesting change. I am curious to play it to see how it really feels.
@noobboon2579
3 ай бұрын
Here is the thing: youre not supposed to do long range sniping with iron sights. Thats what you have scopes for. Thats their purpose
@mr.hanfblatt9152
3 ай бұрын
@@noobboon2579 here is the thing: have fun dealing with all those camping snipers that are ALREADY in the game, but now you have even less of a chance of counter play. no sane man would go for the actual objective of the game anymore cause you get rewarded with being a sitting duck in a house where the enemy team constantly aims at every exit you have and tries to wallbang you from a safe distance.
@jumblestiltskin1365
3 ай бұрын
The audio has always been excellent in Hunt. The new improvements make it better ❤
@MobiusFun64
3 ай бұрын
Are we going to be able change the zero on our sights? I feel like aperture sights will be useless if you can't.
@bigbadwolf1643
3 ай бұрын
A bullet from a Mosin rifle cannot fall 1 meter from a distance of 180 meters, this is nonsense, at such a distance the bullet drop is maximum 5 cm
@IWantThatKey
3 ай бұрын
They're airsoft copies of mosin, hunt showdown was a game of make believe all along.
@francescoluchena8302
3 ай бұрын
Yeah that was painfully comic
@vezrabuto7496
3 ай бұрын
you also cant stand your buddy back up after he got shot in the head 3 times, or get shot 5 times by a mosin and put a bandage on it to be fine. its a game with game logic balancing. if you want real guns then buy some
@swap3813
3 ай бұрын
@@vezrabuto7496 what a stupid way to belittle valid issues players have on changes to a game they enjoy.
@KP-w4gu
3 ай бұрын
That's black magic though @@vezrabuto7496
@DevastatingDave
3 ай бұрын
That bullet drop is obscene. Change it back immediately
@Brooksie997
3 ай бұрын
Literally
@MrReaxxionAction
3 ай бұрын
no
@Brooksie997
3 ай бұрын
@@MrReaxxionAction wrong
@andrewchavez3029
3 ай бұрын
Worst idea yet bullet drop is trash
@justaguy9740
2 ай бұрын
Nah just tweak it, bullet drop should be noticable
@MushkinLV
3 ай бұрын
Bullet drop aww it’s killing me,I don’t want it in game
@Simebag_
3 ай бұрын
Time to DROP the game... For me it's a big fail add for the game
@Sp33dGames
3 ай бұрын
Haha, cry 😂
@CorenseDG
3 ай бұрын
I'm really happy for the new traps placement system, the number of times me and my friend went crazy because we couldn't place one on the ground is phenomenal !!! 😩
@MinMaxist
3 ай бұрын
I told you all, bullet drop is a shadow buff to incendiary ammo.
@michaelsanders7484
3 ай бұрын
I don’t understand, how?
@MinMaxist
3 ай бұрын
@@michaelsanders7484 Incendiary rounds are the only rounds that are tracers, so you’d be able to adjust easier with consecutive shots
@whywhywhy9659
3 ай бұрын
That will never really matter
@MinMaxist
3 ай бұрын
@@whywhywhy9659 it’ll matter enough for people who are just learning it and want to practice with it
@berkutsierra7887
3 ай бұрын
Bullet drop looks quite exaggerated tbh. Not a fan.
@K3rberoZ
3 ай бұрын
Only for long ammo though. Medium and small ammo will have a flatter drop curve, which is good
@Tommy92gunner
3 ай бұрын
True but like Chris said, it was ment tto be shown like that for extreme distances, most engaging is well within ranges of max damage ranges and they shouldn't suffer this often.
@MelvinSpanks
3 ай бұрын
Yo i'm not excited for the excessive bullet drop
@OFPruzkumnik
3 ай бұрын
"Land headshots on enemy Hunters 0/8" 0:27 Are you kidding? To give a headshot at a greater distance is impossible, almost impossible (because the rear sight cannot be adjusted), and you give the task of giving 8 headshots there?!! How many times I have a problem to give even the two headshots during several games.... Otherwise, the other improvements are great. It's just stupid that only weapons with optics will be able to aim at longer distances. With optics, you will eventually learn how to under-measure, because even with under-measurement you can see the head, but with iron sights at a greater distance, you have no chance to shoot at all, because the enemy hunter will simply hide behind your weapon and you therefore do not know if he is still there or not...
@owl_uwu1297
3 ай бұрын
The challenge does not specify long range headshots tho. Just headshots.
@OFPruzkumnik
3 ай бұрын
@@owl_uwu1297 I know, I'm happy when I hit the body from 20 meters :D
@TheRock0120
3 ай бұрын
@@OFPruzkumnik learn how to, less cry
@sebbo59
3 ай бұрын
I'm not a big fan of the bullet drop :(
@manatauro1436
3 ай бұрын
Don't feel the best about the bullet drop. It's a drastic change which I feel will get in the way of me selling my friends on hunt showdown, that being that unlike most extraction shooters it's hard but approachable. As in, someone can pick it up and learn fairly well and follow the learning curve smoothly. Bullet drop I feel gets a bit on the way of that, especially considering that unlike most other shooters where bullet drop is a thing, players have little way to accurately gauge distance outside of "its more or less this-". Scopes don't have any aids for lining up a shot either, like modern scopes do, so I feel like this is a bit of an unnecessary change. If your argument for it is realism, then it also fails in that regard. Bullet drop at the level that we see in the video does not happen at the ranges that 90% of the gunfights in Hunt happen in.
@ZexMaxwell
3 ай бұрын
I dont mind bullet drop. but I do mind the fact there's no mil dops/gauge marks in the scopes. I need SOMETHING to have an understanding on where i need to place my cross hairs and train my judgement. I'm happy we have a shooting range so I can spend my actual days in it learning the bullet drop.
@какегоэтот
3 ай бұрын
@@ZexMaxwell i am very unhappy with the fact that i need to allign already a VERY slow bullet speed with quite drastic bullet drop. i really liked hunt as an alternative to other games there your tracking skill is vertical and on the distance to a game there it is purely about enemy momentum
@shoff29
3 ай бұрын
It’s a challenge that will be satisfying. Just like how we arc shots with the bows. Crazy long headshots shouldn’t happen very often. Headshots shouldn’t be easy. Especially with these guns.
@какегоэтот
3 ай бұрын
@@shoff29 the bows are justified, because it is a niche weapons with a niche mechanics considering the general hunt gameplay, that reward good players who know how, and want to use it to their advantage. also it's more of a close to mid range weapon. i DONT WANT to feel like every gun is a bow. guns. shoot. straight. Period. why is it so controversial to leave at least one game there it's a thing? dammit. hunt, my beloved, why be so cruel to me? i don't want to leave my favorite PVP game, but it seems i have to touch grass now
@shoff29
3 ай бұрын
@@какегоэтот they shouldn’t feel like a bow. But every weapon has a curve. Nobody should get headshot by a pistol at 125 meters. Effective range should matter. Pistols should only really be effective within 50 meters. This also gives more benefit to high velocity rounds. And long ammo. As the long range option. Which it should be. Reducing the distance that we get sniped in the head is a good thing for the game. And if it happens now, it’ll be very impressive and slightly lucky. But less frequent.
@jak582filmweb
3 ай бұрын
I hope that with the trap changes we get also some nerfs to concertina traps. Shooting them should destroy them, not trigger them, after all they are suppoused to be TRAPS that get you when you are off guard, not impenetrable barriers that you can place to make doors unenterable - if this doesn't change I don't see the point in placing them in cheeky spots over placing them in an obvious one to block it off.
@dutchmisfit
3 ай бұрын
Thanks for the great years of gameplay Crytek! I'll be back after bullet drop and centered cross hair gets removed 👍🏻
@Strikerwes
3 ай бұрын
bullet drop in hunt is a horrible idea
@spamlorddooomba
3 ай бұрын
I'm still hoping the spyglass will let you ping ranges in matches like in the shootrange
@mastrocalibro5351
3 ай бұрын
Could you please also add different outline colors for teammates?
@Sangth123
3 ай бұрын
The bullet sound travel time was always something I felt Hunt could benefit from, looks great. Also the trap creativity is an excellent change.
@KAMI_24
2 ай бұрын
how does a game with mostly iron sights benefit from bullet drop? you have to aim above the enemy to a point where you dont even see them as your gun is in the way...
@crispy-pt9pq
3 ай бұрын
man hunt was already at the peak of game audio design and then they whip out this. bravo guys!
@Bengir99
3 ай бұрын
So glad you modified the sights. Especially for the silenced Spark **hugs**
@PROJECTJMUSIC
3 ай бұрын
Yup, silenced Sparks is finally viable for me
@amadeokomnenus1414
3 ай бұрын
Im hoping Centennial will get a cleaner foresite, like the Winnies
@davidchavez788
3 ай бұрын
Seriously gonna just run that now 👌
@sebastianchantre3152
3 ай бұрын
The sound effects at 0:00, 2:15 & 2:41 are so satisfying and well made. Props to whoever designed those menu sounds!
@jakubblaha4904
3 ай бұрын
That bullet drop is disgustingly huge and thats from someone who doesnt even play snipers. Bullet spaghetti like Battlefield. ...thats anything BUT slight bullet drop... Big L crytek.
@MrOrdosan
3 ай бұрын
I love that new trap change...I would still appreciate being able to rotate the way I pull it open. (like with the ammo swap button) because sometimes I want the bulky end in the other direction without having to walk around and hten jump over it
@jobta
3 ай бұрын
Dennis, where's your conversion pistol pin? Or maybe todays pin was a bullet but it... dropped ◔ ⌣ ◔
@boiledbone3966
3 ай бұрын
anyone else noticed the meters number on top of the ammo counter when they were showing off the standardized sights at 1:22? I wonder what that means now that they're adding bullet drop, could it be sighted range?
@Nobody-dl4tm
3 ай бұрын
Was that already in the shooting range?
@johnnyb175
3 ай бұрын
Good catch! I think it either has to be an adjustable zeroing distance or the range at which your weapons bullet drop begins. But idk if they would put a static weapon stat in the main gameplay UI, so adjustable zeroing range is more likely. Let's hope that's what it is
@DragMeh9100
3 ай бұрын
@@johnnyb175 i don't think it's zeroing. IMO the way the ranges line up with the weapon being shown suggests bullet drop range. Also, it seems a little clunky to have zeroing options every 5 meters, esp since it would probably be one keybind to cycle through them (possibly a second to go backwards). Finally, they'd probably show off a new zeroing mechanic and the fancy new animations that would come with that system.
@maxaazerty
3 ай бұрын
2:40 new map :p pine tree on the back, rock etc :p
@BigChimpEnergy
3 ай бұрын
Yeah it's already been leaked for over a month now. I won't spoil it for you, but the code name for it in testing was "Colorado" and the code name matches the biome perfectly.
@4nlimited3dition_4n3d
3 ай бұрын
@@BigChimpEnergy The graphics and actual map and compounds with screenshots were also leaked. Crytek takes them down pretty quickly though.
@BigChimpEnergy
3 ай бұрын
@@4nlimited3dition_4n3d I'm not talking about on Reddit or anywhere on the internet. The leaks are still up, but I won't say where. They've been up for months and aren't going anywhere.
@df_productions
3 ай бұрын
I like the angle traps
@sierra1513
3 ай бұрын
centered aiming looks so cursed, so much of the screen taken up by the gun and hands
@scottsmith2141
3 ай бұрын
I'm so happy it's a toggle lmoa
@putinmahcochin1636
3 ай бұрын
Play in Hunt mode like a grown-up.
@scottsmith2141
3 ай бұрын
@@putinmahcochin1636 Exactly
@sierra1513
3 ай бұрын
They should not make it the default for new players, let them choose if they really want it but keep the lowered as the default, otherwise they will never even try it to realise its better
@scottsmith2141
3 ай бұрын
@sierra1513 Exactly, haha!
@mompfreed.
3 ай бұрын
Some good changes! Especially 1:48 finally, authentic speed of sound is added to an already awesome sound design, that was more or less only missing exactly this aspect for way too long.
@psycosanches589
3 ай бұрын
Really not a fan of the bullet drop. It just seems so unnecessary to add something so game shifting this late in its life cycle and now it seems it may further the obsolescence of anything other than long ammo.
@vasquezma89
3 ай бұрын
Not a huge fan of bullet drop but it doesn't really effect me becuase I mostly play bomblance, shotgun, and centennial that are all in compound weapons 🤠 traps changes are super welcome, adjusting for doors opening isnt too hard
@funb4gss125
3 ай бұрын
Talk about MMR changes because sweet Jesus does that need a rework
@scottsmith2141
3 ай бұрын
The necro nerf will help..... But yeah It's been a flawed as flip system for a LOOOONG time. I think just make a new system. So aye Rework NEEDED.
@h.b.635
3 ай бұрын
They should get rid of mmr at all
@Barlakopofai
3 ай бұрын
If you want a free tip for how to make fall damage feel better: Jumping makes you take less fall damage. You didn't fall, you jumped off, therefore you stuck the landing, therefore less fall damage. That's how plays think anyways.
@yMkciN
3 ай бұрын
Добрый день. Может не надо делать упор в испытаниях на определенном оружии? Типа всю неделю ты обязан играть с Мосинкой… Может лучше сделать привязку к типу патронов? Например нанести 1500 урона с крупного калибра? Или прям конкретно с определенного типа боеприпасов? Например нанести 1500 урона с ЦМО или Яда и так далее. Или вообще сделать один квест таким образом: нанесите урон ядовитыми боеприпасами 800 урона, зажигательными боеприпасами 600 урона, ядовитыми 700 урона. А на следующей неделе: 800 урона экспансивными, 600 урона высокоскоростными, 700 урона разрывными. И комбинировать каждую неделю разные типы боеприпасов. Падение пули слишком сильное, как мне кажется. Раза в 2 нужно уменьшить падение.
@friendlight6992
3 ай бұрын
The bullet drop was shown on very long ranges (over 150m). Hitting a shot at that range should be challenging. Sniping is going to be a lot more rewarding and skill based, and as a result more fun. Low-risk options in a game should be harder to use.
@RevCQ7
3 ай бұрын
Now increase the min height for fall damage. There's no way any human being takes damage from a 5 foot drop, that's stupid af.
@owl_uwu1297
3 ай бұрын
It's likely a balancing decision to make traversing larger stretches of verticality at once more punishing. Seeing as vertical space can be traversed far quicker via falling than any other form of movement in the game, it makes sense imo.
@TheRock0120
3 ай бұрын
one kingdom for a metric system
@RevCQ7
Ай бұрын
@@owl_uwu1297 Balance decisions are ineffective if it's illogical.
@owl_uwu1297
Ай бұрын
@@RevCQ7 Whatever you wanna believe mate.
@CalamityTuna
3 ай бұрын
That Drop at 1:40 is sick. Makes me want to listen to some EDM Tracks during Hunt Sessions to get the feel. Do we get adjustable Ironsights to have a chance of hitting something? The Trap-thing is cool though 👍 and another 👍 for the sound changes
@BelWaffles457
3 ай бұрын
That bullet drop is atrocious. I worry for the future of Hunt...
@Arkhaym
3 ай бұрын
Like every time something changes there's people with adaptation issues worrying for no valid reason I give them one salty week and then they'll adapt and move on like always...Or they'll leave and won't be missed anyways Today, despite every whinging kid screaming "Hunt will die if you do this or that" Crytek's choices came with an overall rise in popularity...Because surprisingly the Doomsday prophets are not very good at game design and speak more than they think 😂 Seriously don't worry mate it will be fine, bullet drop might seem hard at long range but the average engagement distance in Hunt is far from 200m and it's already confirmed that every gun will have a range where the trajectory will stay flat, the point of this is to make life harder for long range camping players
@BelWaffles457
3 ай бұрын
@@Arkhaym Right, let me just relearn my thousands of hours of aiming in this game, over numerous different weapons, in a game that the devs originally said would never have bullet drop.
@owl_uwu1297
3 ай бұрын
@@BelWaffles457 You had to relearn movement with the fatigue changes. You had to relearn and adapt to ammo economy You had to adapt to solo necro You had to adapt to world weapon changes The list goes on, the game is always changing and there is no problem with having to adapt in some ways. Ik people are really insecure about their aim but this won't hurt you as much as you think it will unless you're taking 200m engagements.
@BelWaffles457
3 ай бұрын
@@owl_uwu1297 None of those changes you listed even come close to the effect that bullet drop will have. Solo Necro was massive to adapt to but still comes nowhere close. Adapting isn't a problem either, I can and will adapt where necessary. The problem boils down to the devs going against their word (which should mean a lot if you care about the game), and making changes that are overall bad and will do nothing to improve the state of the game. Bullet drop will only make long ammo even more oppressive, close range camping worse, high skill players will be the only ones to compete at range, and push newer players away from the game.
@owl_uwu1297
3 ай бұрын
@@BelWaffles457 I don't recall them saying it'd never have bullet drop, I only recall them explaining why there wasn't at that time. Could be wrong but that's all I remember. And either way, hunt is a VERY different game now than it was then, they're allowed to change their views in the span of multiple YEARS. It'd be different if they said that like a year ago but, it's been a loooong time, with a lot of changes in between. I just disagree with your prospected effect on the game. Only way to find out is to try it. Also keep in mind that this is a live service and they can tune the changes based on feedback and data. Of course this change is bigger than the ones listed, My meaning was that it isn't the first time they've done something like this. Everyone tends to think it's armageddon until the changes actually arrive, and settle.
@mariorionard1083
3 ай бұрын
The reverb effect sounds great, the sound becomes awesome, I like that! Basically everything that was told in this video counts me. I'm full of anticipation :)
@francescoluchena8302
3 ай бұрын
Bullet drop seems over exaggerated
@sneakydragon2352
3 ай бұрын
I hope the 70m, 45m etc etc on the bottom of the screens at 1:37, 1:40 etc etc are the "bullet drop range" for the guns, it'd really help
@Demoerda
3 ай бұрын
Oh wow! The bullet drop is quite strong. I’m curious how that will play out in future :) Additionally, traps are gone get some nasty placements in future Can’t wait for August!!! Cheers from Konstanz ;)
@undead_corsair
3 ай бұрын
The realistic speed of sound gunfire is so cool
@thelonegamer7371
3 ай бұрын
Hunt is my most played game in my life by far. This update will for sure be one of my most anticipated moment of the year... ...if that bullet-drop change happens ill bury the game for good tho, it looks horrible and just, NO Ill explain before just bi****** for no reason, sniping on console is fun, because just calculating horizontally is hard on controllers (i mean 300m shots, not mid-close range shut up) and since most people cant aim for shi on console its mostly shotguns, melee and dual-wields and exp. crossbow, at least half of the players in a game (5 star btw). If bullet drop goes trough, its literally the only things you'll find. I hate the drop idea but since i love sniping so much I'll TRY to adapt and TRY to like it. But 100% its gonna have a negative impact on console gunfights and Hunt will turn into Tom Clancy: Call of Apex Legends
@FrostBeam009
3 ай бұрын
Not gonna lie.. Its not often you see devs care this much about a game they are making... 10/10
@YarakJackson69
3 ай бұрын
Dennis Schwoans hab dich vermisst bruder
@marcoantonino77
Ай бұрын
This game deserves a campaign, with single player and coop options, given that it has such as interesting lore.
@C2Talon
3 ай бұрын
The iron sights change reveal should really have come at the same time as the bullet drop reveal. I was genuinely concerned bullet drop would basically destroy the game with how bad the iron sights on some weapons are if bullet drop was added in with no other changes. Quite a few weapons right now have very shallow and thick sights, so they would have been nearly impossible to use outside of short ranges with bullet drop. Making many of the sights taller and thinner will go a long way to increasing the range of usability of the weapons. 1:42 Looks like players won't be able to see their bullet travel unless using incendiary ammo? How are players expected to adjust their aim with bullet drop without feedback? Of course KZitem's video compression could have disappeared the bullet, but I'm not even seeing a shadow of compression artifacts where it might be.
@damienbrohan7431
3 ай бұрын
For now, guys, this is my favorite video from you, Crytek !!! Those changements are so insane !!! The game will be better than ever !!!
@balazsdenes9793
3 ай бұрын
cant wait for the craziest trip spots
@hooyabaaa2
3 ай бұрын
Bullet drop is excessive. Velocity of a bullet, but drop like an arrow.
@DamianJoseph661
3 ай бұрын
200 meters, mind you. I hope you don't expect that kind of drop at close range.
@SlCKNESS_
3 ай бұрын
@@DamianJoseph661 I know it's not gonna be linear, but for the sake of the argument if we say it's half as bad at 100m it's gonna be AWFUL to shoot. Again, I understand it's actually not gonna drop that much at a 100m, but it still feels off any way I look at it.
@DamianJoseph661
3 ай бұрын
@@SlCKNESS_ Hunt players are better then they give themselves credit for. I think we'll get used to it really quickly. A lot of games like this have bullet drop and I don't see anyone struggle with adjusting to it
@SlCKNESS_
3 ай бұрын
@@DamianJoseph661 Really? Cause I know like 80% of playerbase right now can't consistently land headshots and there's no bullet drop whatsoever. I'm not worried about the other 20% of the playerbase.
@Aurotempest
3 ай бұрын
@@DamianJoseph661 well, all this games have custom optics/zeroing, which helps a lot. You cannot aim if you can't see target.
@NoName......
3 ай бұрын
Welp, get ready for Trap Showdown guys.
@TheEvilShepard
3 ай бұрын
Traps, shotguns and camping. My favorite. Ugh.
@LeRoyt97
3 ай бұрын
It seems like since bullet drop is being added to the game, instead of cutting off the tops of those adjustable sights for more visibility, they should make them functional. That's literally what those sights are for anyways: accounting for bullet drop.
@jeph7442
3 ай бұрын
Bullet drop looks horrendous. RIP Hunt Showdown
@leonknte
2 ай бұрын
Luckily Hunt has never had nor has now a problem with camping so making traps which are already way too strong and embracing this kind of playstyle even stronger wouldn't have a negative impact on the game. Thanks for caring Dennis!
@CorenseDG
3 ай бұрын
2:39 So the new Map is going to be in a Mountain Biome ? 🤠
@TheRock0120
3 ай бұрын
the next logical step, right? i've been saying it for a a long time that it will be a "rocky mountains" style map. Logical for the reason that we've done everything else, I would have preferred an urban environment maybe an asymmetrical map with a mega compound in the centre in 1900s city era but yes, you can't have everything.
@socipathicgaming5914
3 ай бұрын
Did anyone else catch the bullet drop adjustment?
@diggleking
3 ай бұрын
If all players can use supplies you should be able to sabotage or destroy them. Thank you for finally fixing iron sights.
@C_Becker
3 ай бұрын
Why? You did not need that with the cash or the traits either.
@goblin7480
3 ай бұрын
That glimpse of the new map was all I needed, we’re so back
@jumblestiltskin1365
3 ай бұрын
Hunt didnt need bullet drop at this point in its long journey.
@carrmak
3 ай бұрын
Amazing. Props for keeping the community updated and implementing so many changes at once.
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