id software’s Doom played a key part in gaming’s transition from two to three dimensions, and its legacy of technical innovation continues to this day. On this episode of DF Retro, John explores its origins on the PC before comparing and contrasting this against every official console conversion. There's a lot of ground to cover so buckle up for the longest episode of DF Retro yet.
Console footage captured using a combination of the Micomsoft Framemeister and the Open Source Scan Converter. All consoles were captured using RGB except 3DO and N64 which use s-video instead.
The full story on Doom for the 3DO can be read here.
nodontdie.com/rebecca-heineman/
Background music includes selections from...
IDKFA Doom Soundtrack Remake by Andrew Hulshult
• IDKFA: Full Doom remak...
Opening to Hell Metal Remix by elguitarTom • EGT - DooM II - Openin...
E1M1 Sega Genesis Remix
• Doom - E1M1 At Doom's ...
Printer of DOOM!
• Printer of DOOM! - PRI...
Other tracks taken from the various console conversions
Want to see more of Doom on the Apple Watch? Check out Lior Tubi's video here. • Doom on the Apple Watc...
Or how about Doom on a thermostat? • Doom on a thermostat -...
00:00:00 Introduction
00:08:24 No. 9: 3DO
00:15:19 No. 8: SNES
00:20:34 No. 7: Sega Saturn
00:26:57 No. 6: GBA
00:31:00 No. 5: Sega 32X
00:35:43 No. 4: Atari Jaguar
00:42:15 No. 3: PS1
00:47:54 No. 2: Xbox
00:50:37 Extra: N64 (Doom 64)
00:52:47 No. 1: PS3, X360
Негізгі бет Ойындар DF Retro: Doom - Every Console Port Tested and Analysed!
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