This game got a fair amount of heat all because the guest racers from the N64 version couldn't return due to competition reasons. Nintendo clearly didn't want Banjo-Kazooie: Nuts & Bolts getting free promotion from a competitor, and Microsoft wasn't as friendly to their competitors back then; they were just as fierce as Sony in terms of rivalry. In case anyone is wondering, this game came out in 2007, a year before Nuts & Bolts released, which was announced in 2006 and released in 2008. Still, I await the day someone mods in Dixie Kong and Tiny Kong in the N64 version to replace the characters they replaced in the DS version.
@funstuffonthenet5573
4 ай бұрын
Yeah an n64 DKR mod with Tiny, Dixie, and the new tracks would be the definitive version.
@deathblowringo4168
4 ай бұрын
Unlike the N64 Version, the battle track theme as a speed-up version. Also Smokey Castle was altered a bit, instead of bananas, there's Taj tokens, and also unlike the N64 version, you can carry up to 5 opposed to 2 in the N64 version.
@malimaui2802
4 ай бұрын
The power up tokens are pretty good once you learn how to use them. The boost one shoots a portal once you're on an open road, and it boosts you, shields you, a controls you automatically
@malimaui2802
4 ай бұрын
This is my favorite diddy kong racing, if only nintendo can remake it again in hd and with all content from the past 2 versions.
@smik6950
4 ай бұрын
I still have the game if you want we can play one day :)
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