Let's make a series where we create an entire game from start to finish.
In this tutorial we will make a Pong game, and once it is done we will start adding a bunch of extra features and in the end it will have evolved beyond Pong into something greater.
In this tutorial I will not only show you the right path, I will show you THE path. The path that includes all decision makings, potential wrong doings and so on. There will be a short discussion around each decision.
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Part 8:
- Add boundaries to limit the player movevent area
- Layers and collision matrix
Негізгі бет [Discontinued] Pong game with power ups and shooting in Unity - P8 - Boundaries
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