Stephenson's Rocket was an Early Steam Powered Locomotive built by English engineer Robert Stephenson in 1829. It was not the first Steam Locomotive, but it was among the most influnetial. It was notable for being the first Steam locomotive built in roughly what would become the standard configuration for Steam locomotives and the first Steam Locomotive to achieve a speed of 48 kph.
@pancreasnowork9939
2 жыл бұрын
Thank you for this train fact.
@twat9192
2 жыл бұрын
Incredible, you have changed my life
@gundam2600
2 жыл бұрын
You joke but in battle tech, this would be important in some way.
@adeptusdripstartes
2 жыл бұрын
Pretty steamy
@გიორგიმოსაშვილი-ო3დ
2 жыл бұрын
Yes, exactly!
@pancreasnowork9939
2 жыл бұрын
I cordially invited all Clannerscum to go pound sand.
@foxgamer1793
2 жыл бұрын
ClannerCum? Tf is that
@foxgamer1793
2 жыл бұрын
Thanks dyslexia
@THEmp31875
2 жыл бұрын
@@foxgamer1793 i thought you were joking XD
@foxgamer1793
2 жыл бұрын
@@THEmp31875 you know what, I regret nothing.
@twat9192
2 жыл бұрын
@@foxgamer1793 that’s what they call me after a hard night
@imperialfist2304
2 жыл бұрын
Ah, House Steiner. An incredibly incompetent faction but with more money than god sending city obliterating killing machines down from low orbit on ‘stealth’ missions because killing everyone who saw you is technically stealth by the loosest definition of the term.
@andrewamann2821
2 жыл бұрын
Survivors can't raise the alarm if there are no survivors....
@mistertaz94
2 жыл бұрын
Not our fault you plebs had to oppose us.
@philipkelly7369
2 жыл бұрын
Everyone can make fun of Steiner for being incompetent all they want, and I encourage it, but never forget that Anastasius Focht was originally names Frederick STEINER.
@dabaschti7660
2 жыл бұрын
@@philipkelly7369 Some Steiners are actually very capable commanders.
@melvinlemay7366
2 жыл бұрын
That's why I love them. They're militarily incompetent. For all else, they're one of if not the most competent states in the sphere. Were does that money come from? They earned it through hard work and shrewd administration.
@MahiMahi-oiasdf
2 жыл бұрын
I like the entirely human aspect of BattleTech. I like how people can be close to building something beautiful in the setting and someone comes along and ruins it for no other reason than they'll gain slightly more power this way, and their enemies will gain slightly less. I like the emotional nature of some stories, because it's all human tragedy. Personal anecdote time, I read this story from the Reunification War that was such an emotional gut punch I started crying, literally crying. It was like someone had a camera on my own traumas from my own wars and changed the names around a bit. That was the day I said "whelp, maybe I really do need to see what the VA can do for me because ef if that doesn't sound like textbook PTSD." So I did. And it was. And now I feel...less bad. Bottom line BattleTech greatly improved my life not only with that personal growth, but in enjoying thousands upon thousands of pages of fiction, and meeting some pretty good friends along the way.
@Axemantitan
Жыл бұрын
Which story from the Reunification War was it?
@JoshSweetvale
4 ай бұрын
Clans: "Contractions are decadence." Also Clans: "All of our slang is paramilitary contractions." That alone should get every Clanner *shot.*
@cromwell300
2 жыл бұрын
HOLY TOLEDO THATS MY ARTWORK! I’VE NEVER BEEN MORE HONORED IN MY LIFE! @7:07
@RazorTreewise
2 жыл бұрын
I really loved the BattleTech Video Game, would be awesome to see it continued sometime
@levongevorgyan6789
2 жыл бұрын
I remember playing Mech Assault as a kid on Xbox with friends and my brother. One of the best games of my youth. Never knew anything about the wider universe till much later. While the Clans and houses are cool, I’ll never forget Mech Assault. Uziel is best mech, mercenaries(Wolf's Dragoons) rule, and death to the Word of Blake.
@milespennington5255
2 жыл бұрын
razor fist just busted so hard he flipped over in his chair.
@გიორგიმოსაშვილი-ო3დ
2 жыл бұрын
A surprise to be sure, but a welcome one
@sneedchuckington
2 жыл бұрын
This will briefly take my attention away from Tex. Briefly.
@pancreasnowork9939
2 жыл бұрын
I am honored by such a deed.
@ObiwanNekody
Жыл бұрын
Battletech with Age of Empires music mmmmmm
@theblackpantslegion
Жыл бұрын
I just now saw this. We're humbled. Thank you.
@logoed
2 жыл бұрын
There is one thing to take away from the setting as a whole: "To the black watch, nukes are merely inconvenient."
@dragon5521
2 жыл бұрын
God bless Tex
@54032Zepol
2 жыл бұрын
Amen brother tex talks go the right idea
@thorveim1174
2 жыл бұрын
I prefer "the black watch has seen enough nukes to find them frankly boring"
@jonahs8525
2 жыл бұрын
Is that your mr2 in the pic? It cute
@imperialfist2304
2 жыл бұрын
Nukes are for losers who don’t respect the simplicity of the god given satchel charge
@TheDarkkilla12
2 жыл бұрын
It’s also amazingly funny how legit real world companies now canonically are still kicking in the BattleTech universe.
@KillerOrca
2 жыл бұрын
Boeing makes spaceships. GM made mechs
@patrickkenyon2326
2 жыл бұрын
Driving a Ford in 3050. The founder of Ford Motors would be proud!
@GhostBear3067
2 жыл бұрын
GM is 2 years late on making a fusion reactor.
@TheDarkkilla12
2 жыл бұрын
@@GhostBear3067 I KNOW!
@СемёнСемёнов-ы1ь
2 жыл бұрын
I have to note, that the whole alternative Battle-tech time-line started when USSR broke loose and started war on Ukraine!
@ImperatorZor
2 жыл бұрын
ComStar took over Terra because it was the last vestige of Star League that remained home and letting them have it was a least bad option. If a Successor State took Terra by force, that would be a big deal for them and give them clout as the new masters of Humanity's Homeworld. But while House Steiner, Liao, Kurita, Marik and Davion would wanted this, they most definately did not any of the other four getting it. Nor did anyone want the disgrace of being the guys who burned it. Giving it to a (alleged) neutral party was the stable low risk option on that front for the time being.
@KillerOrca
2 жыл бұрын
Also, if I remember right, each of them said "ah, fuck it, we'll stomp those bastards out when we finish the rest off!" ...and then the Succession Wars happened. And Comstar just kinda SAT THERE on Terra, twiddling thumbs.
@dabaschti7660
2 жыл бұрын
And then "Blakes Word" came and just took terra xD
@MikeKojoteStone
2 жыл бұрын
Blakes Word was centuries later. Comstar had enough fighting power to be costly to stomp when there was so much else to stomp and they did offer a convenient solution for the problem of 'if I can't have Terra, someone else might take it and claim to be Star League'. Which Comstar didn't do. Then, after the 1st and 2nd Succession War, technology was already so very much fucked, that Comstar became a neccessity. It's really not even that implausible. We do historically know and value neutral entities. Think Switzerland for banking.
@vanquilknight6270
2 жыл бұрын
@@KillerOrca Not necessarily since Comstar themselves were the causes of a couple of succession wars due to the Inner Sphere being too “peaceful”, which may lead to a house’s own recuperation of their infrastructure and even technological research, which they don’t want.
@jasonthomas9596
2 жыл бұрын
The biggest problem with comstar was in many ways their own regression societally speaking. It sounds weird when you have a guy that basically goes around cuts a chunk of the old Teran hegemony out. Blake may have been slowly going insane over time. And also these people have been through a major interstellar war in the middle of all been slightly batshit crazy to begin with.
@paulhorrox6478
2 жыл бұрын
If you ever doubt how cool the BattleTech universe can be, keep this in mind: 1 - Certain giant mechs can be equipped with jump jets, allowing for them to gain a fair amount of altitude 2 - The largest mech in Battletech that can be fitted with jump jets is the 90-ton Highlander (In a setting where most mechs weigh between 20 and 100 tons) 3 - It is an entirely viable tactic to use your jump jet equipped Highlander to dropkick another mech in the face
@GhostBear3067
2 жыл бұрын
The 100-ton Marauder II also has jump jets, as do other 100-ton and 95-ton models.
@Trynt33
2 жыл бұрын
Sold
@Sara3346
2 жыл бұрын
Pretty sure none of those things were explicitly new in science fiction even at the time that BattleTech was.
@KillerOrca
2 жыл бұрын
One does not "dropkick" with the Highlander. One BURIES the enemy with it. It is called the Highlander Burial, and if you are in a mech smaller than the Highlander...pray it does not happen to you
@R17inator
2 жыл бұрын
I see your Highlander, and raise you the 95-ton Executioner and the 100-ton Dire Wolf in S-configuration.
@GaijinGoombah
2 жыл бұрын
Battletech: We have given up WMDs after the First Succession Crisis as the loss of civilian life was too much to bear. Warhammer 40k: EXTERMINATUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@pancreasnowork9939
2 жыл бұрын
The Imperium makes the Great Houses look reasonable and that is really saying something.
@GaijinGoombah
2 жыл бұрын
@@pancreasnowork9939 Even Kurita.
@eragonlindemann7236
2 жыл бұрын
Gajin is still around?
@henryheavy8044
2 жыл бұрын
40k is infested with dumbarses and triggerhappy morons
@ActionNerdGo
2 жыл бұрын
@@GaijinGoombah Sort of, there was that whole Kentares thing.
@Beriorn
2 жыл бұрын
I know two things about BattleTech: - Mechs made by the Clans have two names: one given by them and one by the Inner Sphere. So you can take your Puma, give it the darkest paint scheme you can find and become the Black Adder. - There's a guy called Blake and he had a Word, but I don't know the word and since he got wiped out I imagine that it was a bad word.
@kyokyodisaster4842
2 жыл бұрын
As a battletech Fan let me help ya understand: 1. Like IRL NATO designations, the Inner-sphere during the Clan invasion designated vehicles and particularly Battlemechs under a different name then the Clans themselves. So for example, the Timber Wolf, the premier example of Clan Battlemech design, is called a Mad Cat by the Inner sphere due to its resemblance to a Maruader and Catapult. Weirdly enough, at least in the case of the Mad Cat the MK2 is called universally by both Clan and Sphere "Mad Cat Mk II" furthering confusion. In short, just call em' however you want. 2. The Word of Blake where effectively hyper-religious warlike branch of Comstar. Who, after the dissolution of the Second Star League after Obliteration of Clan Smoke Jaguar, decided to take their rage out on the Successor states by casually nuking the entire inner sphere like a Crusade in 40k. However, they ended up like IRL ISIS and had gotten litterally every faction in the setting to bomb them back to the stone age and their ideology publicly humiliated.
@TheOneHoddToward
2 жыл бұрын
Peace of Blake upon my brothers - to everyone else, Peace for 60.000.000 c-bills.
@chesterstevens8870
2 жыл бұрын
One more thing you should know: stay out of Concordat space, we don't take kindly to your types around there.
@ctcrusader7479
2 жыл бұрын
It was the n word.
@410adelson
2 жыл бұрын
@@kyokyodisaster4842 I actually know the reason for #1. Unlike the Tmberwolf/Mad Cat, the Mad Cat MkII is made by Clan Diamond Shark, not Clan Wolf. And Clan Diamond Shark, also known as the Merchant Clan, made the Mad Cat MkII to sell for both Clanners AND Inner Sphere, so to make sales easy for Inner Sphere they called it Mad Cat MkII, this of course pissed off Clan Wolf, however they still buy the mech or salvage it cause it's a really well made mech.
@draggyboi2681
2 жыл бұрын
I like that there are still vehicles, infantry and aerospace assets in battletech to use in Battletech, and that it hasn't purely been replaced with mechs, everything is at least somewhat reasonable/makes at least a little sense with how it happened or why it was made... You can also customize your mechs and vehicles however you want, like how my friend made an extremely armored scout aircraft for shits and giggles, or a heavy ground tank that literally refuses to die due to having just as much if not more armor than an assault mech and two hard hitting Autocannon 20s... at the cost of being barely able to move at all-
@DarthNicky
2 жыл бұрын
So… are there infantry games for Battletech? Because that’s the biggest sticking point for me. I’m not big on mechs, I just really like a good old fashioned gritty ground pounder in a sci-fi setting with all of their neat gear and shit. And 40k is the only game I know that does that really well
@draggyboi2681
2 жыл бұрын
@@DarthNicky you can play battletech games with mostly infantry, vehicles and aerospace assets, yeah. It is a combined arms setting after all. Always helps to have at least a few 'mechs to move around and help since infantry mobility isn't the best, they seem to be more for securing positions and digging in/holding their ground at an objective, but they are still good fun since they can absorb fire from larger weapons pretty well and only lose a few men at a time from it, making them very survivable.
@frankb3347
2 жыл бұрын
@@DarthNicky You could play entirely with a vehicle and infantry based force. They're a little less effective but they're also cheaper. So you can field about two to three times as many units on average. The new Kickstarter coming this Autumn is going to have several new plastic vehicle packs. From tanks to helicopters.
@JensMorrison
2 жыл бұрын
For the Emperor!!!
@kroposman2302
2 жыл бұрын
It's not even a tank anymore. It's a mobile Pillbox
@cavalryscout9519
2 жыл бұрын
The great thing about Battletech lore is that it matters exactly as much or as little as you want it too. Planetary and regional governments and cultures are barely mentioned at all in official lore, but they are also what players will interact with most, so there is a lot of room to just make up whatever you like. Nobody is going to tell you that you are wrong if your unit started off as the planetary militia for a world of space Rastafarians who's primary export is high-quality fish oil - I don't *think* anything like that explicitly exists, but the lore is very non-specific about the details of 99% of the universe, and there is nothing saying that world can't exist. The fact is that people from your space-Rastafarian world probably won't know or care about all the details of what's going on in the larger universe. It not unreasonable to assume that whatever your personal lore-knowledge, that's what your characters know too. It's most normal for players to get into Battletech with minimal knowledge of lore. Originally, there was just a 44-page paperback book with all the rules, mech sheets, and like a page of lore, and that was really all you needed to know about the universe. Most Battletech games will be focused on a battlefield of 2 or 3 square kilometers, so it doesn't matter if your overall perspective of the universe could be summed up in 200 words. No one in the community actually cares if you don't know anything. We're all here for the stompy robots. There is vast lore out there if you want to get into it, but no one knows everything, and it's not all relevant to every story. The reason the lore is so vast is because it's mostly been built by the community rather than curated by a corporation, and has grown up over decades. Even famous units which have become canon began as play-test groups. Most of Battletech lore comes from something someone did at a tournament somewhere, with novels and sourcebooks being printed sometime after that. It's a very easy campaign setting to get into.
@aprinnyonbreak1290
2 жыл бұрын
The only thing worth noting is that if you pick Magistracy of Canopus to have your dudes be from, your Mechs can be piloted by catboys in oversized hoodies and be canon. Or Ork cosplayers. Or a mixture of Ork cosplayers and catboys. The Magistracy of Canopus is a pathway to fluff the inner sphere and clans would consider... unnatural.
@GhostBear3067
2 жыл бұрын
@@aprinnyonbreak1290 the Magistracy of Canopus is pretty much Space Las Vegas if Las Vegas had less scruples and standards.
@Andres0082
Жыл бұрын
If they have Catgirls I'm sure there should be space Rastafarians around.
@Spore9996
Жыл бұрын
The Arrow-IV nuke Urbie. Look it up.
@Haloister
2 жыл бұрын
"Nobody is evil." *looks over at House Kurita, Liao, the emerald parakeet, space AT&T* An argument could be made.
@jamesmacken9501
2 жыл бұрын
Looks at the Clans who were made specifically with the worst elements of the worst ideologies the authors could think of.
@stormofIoyalty
2 жыл бұрын
Don't forget 3050s-era Smoked Kitties
@ItsAweeb
2 жыл бұрын
You dare to slander the glorious space AT&T?!
@Haloister
2 жыл бұрын
@@ItsAweeb Once the Blakists rendered them almost a non entity, yes, and only then.
@justiron2999
2 жыл бұрын
Hey if Space Chase wants to fund a couple proxy wars and get fined a few billion space credits then that's their prerogative.
@jimmyseaver3647
2 жыл бұрын
For those looking to get into the meat of the setting, _Tex Talks BattleTech_ is a fantastic series to look into. I can't recommend them enough and the videos are also just fantastic lore pieces in general.
@chesterstevens8870
2 жыл бұрын
Mage Leader is also great.
@padrescout
2 жыл бұрын
Tex has good lore videos but he’s becoming increasingly self referential and that shit makes me tired.
@andrewamann2821
2 жыл бұрын
@@padrescout it's the necessary trade-off for the BPL doing their own bits of storytelling and world building... I could see how that might not appeal to some, but I kinda dig it, personally. They don't take themselves too seriously, but they take their telling of the "history" quite seriously... I appreciate that in a semi-immersive lore retelling.
@frankb3347
2 жыл бұрын
Big Red 40K is also doing regular videos and daily live streams.
@54032Zepol
2 жыл бұрын
Same train just recently got into the story last month and need more content from tex talks
@WelcomeToDERPLAND
2 жыл бұрын
Finally, the franchise that doesn't kill its entire fan content community overnight for a greedy, corrupt and insane dream of getting a monthly subscription service running for their niche mini game.
@thecourier9290
2 жыл бұрын
Battletech fired one of its writers because of politics weeks ago thiugh
@WelcomeToDERPLAND
2 жыл бұрын
@@thecourier9290 Yeah thats definitely concerning, still need more details and even then its nowhere near as bad as what gamesworkshop did- also dont forget they've signed deals with disney and marvel to write for them and produce their upcoming seemingly never materializing show about the einsenhorn novels.
@thecourier9290
2 жыл бұрын
@@WelcomeToDERPLAND Whenever they start doing that it's a downwards spiral. Battletech doing the same Warhammer did, they are just starting to do it later. No future in BT
@cc-bk3tx
2 жыл бұрын
@@thecourier9290 that's not that big of a deal
@alecatnight1540
2 жыл бұрын
WOA. What channel did GW take down?????
@kyokyodisaster4842
2 жыл бұрын
YES! JOIN US IN THE GLORY OF THE MECHWARRIORS!
@henryheavy8044
2 жыл бұрын
Nah, join the Enforcers from warpath universe
@bobskywalker2707
2 жыл бұрын
When I first dove into battletech lore I was super impressed at how good it was. I've been dissatisfied with GW and battletech really just gave me a way to leave Warhammer 40k behind and never look back. Also if you want to get more into on the Battletech setting, Tex from the Black Pants Legion is great. Also: The Star League deserved it, Tuarian Concordat forever
@wildranger5833
2 жыл бұрын
Taurian Concordat - "Fuck Around and Find Out" The Faction
@goodhunterchurch1117
2 жыл бұрын
I will criticize him in that I get the background stuff but still, I don’t need 30 min on another completely different subject just to give a point for the main video.
@pancreasnowork9939
2 жыл бұрын
I assure you I have been looking into Tex and the Legion more and more as of late. Love their stuff.
@nicolasgodines1129
2 жыл бұрын
@@pancreasnowork9939 Big Red 40k is pretty good for Battletech lore and Mage Leader as well.
@jacpas2012
2 жыл бұрын
Battletech lore is fun, a star league general gets PTSD from Tuarian Concordat suicide fire ships and nukes any cities JUST to make sure there is no more suicide bombing.
@FPSDIESEL
2 жыл бұрын
Every time I sit down to learn about battletech lore my eyes glaze over without funny green football hooligans I just can't focus.
@pancreasnowork9939
2 жыл бұрын
It's certainly a challenge to get into but one I'm very much enjoying.
@aliceorion2118
2 жыл бұрын
Get ADHD meds buddy
@KillerOrca
2 жыл бұрын
Read up on clan Ghost Bear taking a planet by winning a football game.
@GhostBear3067
2 жыл бұрын
@@KillerOrca Sheliak, because prior to the Clan Invasion it was so far from any major fronts the Draconis Combine saw no point in placing a DCMS garrison there. That North American rules football team was the closest thing to a military they had at all. Also, leaving a planet without a garrison like that would have really pissed off the Ghost Bears because they would see it as like leaving an infant unattended in a hot car.
@dashiellgillingham4579
2 жыл бұрын
My favorite thing about Battletech is how you can always figure out when and why any single piece of your war machines was built.
@aprinnyonbreak1290
2 жыл бұрын
I raise you the Xanthos. Love that thing.
@Igloo254
2 жыл бұрын
So there's two types of tabletop battle tech that people play nowadays. Classic and Alpha Strike. If the Classic is a bit too crunchy for you (i.e. the blank battlemech record sheet, which is party why it's confusing it doesn't have any info on it just a framework) take a look at alpha strike, it's a lot more closer to other war games for rules, lot less micro management of armor pips, critical hits etc. I love classic battle tech because it's so nuanced, but I can understand it's a lot to look at first. Oh and there's a wonderful fan made java software called Megamek that you can play classic battltech on the computer with. Handles a lot of the hard stuff, but can be a bit confusing to learn the first few games
@blingsing5383
2 жыл бұрын
That’s really helpful thanks
@frankb3347
2 жыл бұрын
Yep! Alpha Strike will be a lot easier for people to get into if they're used to more typical war games.
@Xeno426
2 жыл бұрын
CBT has that great bit of chaos where an opening shot might hit your cockpit at long range, knock out the pilot, have him fall over into a river, fail the breach check, and then die right there. Gotta *embrace* that nuttiness and unpredictability, as it's kind of the stand-in for the various nutty alien sci-fi tropes that other games have.
@deezboyeed6764
Жыл бұрын
@@Xeno426thats one of my favourite things about the cbt, in my initial fights teaching friends how to play. One friend I was decemating moving in for the kill, his meck missing left torso and leg just suddenly deleted my head with a gauss and took the win. On other side one of my friends in our first match was pressing my catapult into a corner, I got a lucky two crits on his engine then he fell over right into a river as he was trying to cool off and got slapped with a third crit. Kaboom.
@LowlyMerkit
2 жыл бұрын
Me and a coworker are slowly turning all the warhammer 40k dudes at our job into battletech fans. The ease of entry and the deep complexity of tactics and choose your own rules of it all has them all sorta forgetting about 40k.
@frankb3347
2 жыл бұрын
The modular nature of the rules is great. It can be as simple or complex as you want it to be.
@KillerOrca
2 жыл бұрын
@Laken Anderson I mean 40k was basically kinda stuck in 999 M41 for god knows how many years and it only just NOW changed...but yes.
@ASNS117Zero
2 жыл бұрын
@Laken Anderson I wouldn't hold my breath about that. I wouldn't be surprised if Battletech in the next 5 to 10 years got a soft or even hard reboot to pre-clan invasion.
@KillerOrca
2 жыл бұрын
@Laken Anderson Oddly enough, most of the grognards I've talked too say they prefer the new stuff simply because it feels like theres agency and movement in the lore again rather than "everything sucks but we cant get to the 42nd millenium", sic; both of the big multi-national tournament based events resulting, more or less, in ties for both the War for Armageddon and the 13th Black Crusade (which GW promptly retconned with Fall of Cadia). The lack of monopose seems merely to be a stopgap situation as more stuff rolls out. Presuambly COVID didnt help in the least. but we got multipart bits of most of the major Primarus kits now Im pretty sure.
@СемёнСемёнов-ы1ь
2 жыл бұрын
Information is ammunition :3
@mojoforthewin3069
2 жыл бұрын
Glad you’re making stuff like this. I love BPL’s videos, but they’re a bit tricky as a basic entrypoint. Also, obligatory lore correction: the Battlemech was created in the 2400s, as a direct result of the Ares Conventions, which are THEMSELVES a result of the Tintavel Massacre, which stemmed from the Age of War, and so on and so on. Interconnected lore like that is great for fans, but it makes the setting a bitch to summarize.
@BossEvasion
2 жыл бұрын
I first encountered this universe through Mechassault on the Original XBOX, which has an OST that'll stay with me to the day I die. Then my friends turned the ruler of the Federated Commonwealth into the Venom Snake to my Big Boss, and I've stayed with the series since. Another positive I would've put in is how much personality is placed in these mechs, you get an idea for a mechwarrior by their mech alone, like how I usually go for a hatchetman or an axeman because I HAVE A GIANT AXE WHY ELSE WOULD I CHOOSE THIS MECH?!
@colbyboucher6391
2 жыл бұрын
Hah MechAssault is great, but at the time BT / MechWarrior fans hated it because they wanted more MechWarrior so desperately only to get this crazy arcade game.
@KurstKensei
Жыл бұрын
That games Main Menu music is one of my favorite pieces of video game music.
@MonteKowalsky
Жыл бұрын
For the old-timers out there who found Battletech via the original Mechwarrior games, look up Timothy Seals. He redid the soundtrack for MW 2 and it rules. Arkham Bridge is fantastic.
@frankb3347
2 жыл бұрын
The nice thing about the modular rules is it can be as simple or complex as you want. The lore is much the same way. At the most basic level after the fall of Space Rome you have a bunch of Space Knights fighting during the Space Middle Ages until the Space Mongols invade. How much deeper you choose to go beyond that is up to you.
@digitalis2977
2 жыл бұрын
Space Rome is strong. The Marian Hegemony thrives under the protection of its Legions.
@Fordmister
2 жыл бұрын
Its worth pointing out that the reason Comstar gets away with so much in the aftermath of the Ameris civil war war is actually threefold, Firstly its because one of the biggest things with the great houses is how petty they are, as long as comstar is in control of something and not one of the other houses they don't actually care all that much, but they'll beat the snot out of one another over a barely habitable moon simply because on of the other houses has it. But perhaps more importantly its because in the immediate aftermath of the Ameris civil war the Com-guard were actually the most well equipped and dangerous fighting force in the galaxy, House armies were limited in size under the star league accords and with comstar inheriting the remains of the star league defence forces (SLDF for short) as well as the industry and equipment of the Terran hegemony tangling with them was going to be extremely costly, combine that with the hegemony being a veritable fortress and the first succession war being very obviously just over the horizon no house was going to waste resources fighting the com guards. and thirdly in the wake of the Civil war the HPG network was severely damaged, and the only people who could fix it were Comstar, with war on the horizon any objection to comstars shenanigans in the hegemony would have meant them simply not fixing a particular states HPG network. going to war with 4 other major nations with no comms is a really bad idea. As a result of all that Comstar just gets away with all kinds of shit until its too powerful and the HPG network too important for anybody to actually do anything about them.
@missjayspeechley9213
2 жыл бұрын
Battletech, the Mechanicus oil dream. We got catgirls, and boys on Canopus. Clan elementals, basically BT's Astartes equivalent, except Kerensky made girl elementals too, and the 40K Emperor thinks we're icky. Gladiatorial mech matches on Solarus 7. Battletech is also a 90's cartoon, which has since been retconned into an in universe propaganda campaign. kzitem.info/door/PLRlu7nBFPfe2DtSj1apNPNnGfMJbVhxBJ Tex from the Black Pants Legion is like the Leutin of Battletech, Big Red 40K also does great Battletech lore. farseer animation does great mech animation videos
@aprinnyonbreak1290
2 жыл бұрын
That feel when deploying Magistracy of Canopus catboys
@missjayspeechley9213
2 жыл бұрын
@@aprinnyonbreak1290 Especially since they'll work for catnip
@nitesy381
2 жыл бұрын
is it true that in the 4th succession war, they reinvented fax machines and used it instead of HPG?
@randlebrowne2048
Жыл бұрын
@@nitesy381 To be fair, it was an FTL, *interstellar* fax machine.
@theomnissiah-9120
Жыл бұрын
Manei Domini > elements
@frog3496
2 жыл бұрын
Honestly, Battle tech videos would be pretty cool to see as a regular on the channel imo
@elonwhatever
2 жыл бұрын
I love Battletech. It's accessible for almost everyone. It's got big stompy mechs with lots of dakka, and who doesn't like big stompy things that go YATATAATATATA. The Lore is well thought out and interesting. And the fact that the setting is the entire Milky Way which is vast adn treated as such means that you can have all types of conflict happening in every pocket which means things rarely go stale.
@GhostBear3067
2 жыл бұрын
Hell it is not even the whole Milky Way, just a tiny corner of it.
@frankb3347
2 жыл бұрын
@@GhostBear3067 yep! The Inner Sphere is just a tiny spec in the galaxy. If you go to Sarna (their wiki) and type in "Inner Sphere" there's a good map of it.
@passgo8507
2 жыл бұрын
Just wait until you stumble onto Rasalhague. They’re arguably the most beloved underdogs in the entire setting, and now they’re part of clan ghost bear, which is arguably the best clan. It’s a low bar, admittedly, but they do their best. Plus the stories involving those factions are awesome. Like the time clan ghost bear won a planet by beating them in an American football game. I am not making that up. Or the time a Rasalhague pilot kamikaze’d herself into the bridge of the head clan ship, killing their big boss and stopping the invasion for an entire year while they elected a new leader and recognized the pilot for her sheer badassery. They even named a dropship class in her honor.
@DonaldWWitt
2 жыл бұрын
I love Sheliak and it's Three Points of Pride for two reasons. The first is that the planet's American Football Commissioner tried to use the Clan's competitive autism to pull a Space Jam thinking they had no idea how to play, only for the Ghost Bears to say "Oh shit, you still play the Game of Gridiron? Here's our intermural team of 8ft tall GENETICALLY ENGINEERED SUPER SOLDIERS." The second is that Sheliak was STILL able to field enough Players to play through the entire game despite this, as the Ghost Bear Elementals tore through their unaugment freebirth opponents like tissue paper and sent many straight to the emergency room. That the Bears let them have a Field Goal shows they recognized and respected the tenacious spirit of Sheliak to see things through until the Game is Won!
@СемёнСемёнов-ы1ь
2 жыл бұрын
The best clan is no doubt Diamond Sharks: "All the galaxy on fire, We sell anything you desire :3" Who else could create such abomination like Piranha, lost almost all of them on Tukayyid...and then still selling 'em 100 years later!
@passgo8507
2 жыл бұрын
@@СемёнСемёнов-ы1ь I mean, if we’re going off hilarity factor, it’s hard to beat goliath scorpion. “Hey, let’s huff this venom, trip the absolute fuck out, and get some spirit visions on what to do next. Oh, and we’re Spanish now for some reason.”
@passgo8507
2 жыл бұрын
@@DonaldWWitt that’s such a fantastic moment. That and the legend of Tyra miraborg, it’s no wonder that ghost bear respects them so deeply.
@GhostBear3067
2 жыл бұрын
@@DonaldWWitt it was not a field goal, it was a three point conversion. Also, Sheliak had to go for a North American rules football game because they had no DCMS garrison since prior to the Clan Invasion that planet was nowhere near any major fronts. With how Clan Ghost Bear views the relationship between the Warrior and civilian Castes that probably pissed them off to no end, like coming across an infant in a locked car parked in a hot day.
@MajorSvenGaming
2 жыл бұрын
My god... Amazing.... More alternative systems please... GW isn't the only game in town and given the way you present information you could make the growth cycle of potatoes crops interesting...
@frankb3347
2 жыл бұрын
The nice thing about Battletech is they have two main rule sets. There's a simplified version called Alpha Strike that will be a lot easier for people to get into and then there's the Classic rules for those who really want to get into the meat of it.
@DonaldWWitt
2 жыл бұрын
Has he done Brikwars? Does he know about Brikwars?
@henryheavy8044
2 жыл бұрын
Try mantic game’s Warpath
@motmontheinternet
2 жыл бұрын
About the aliens not being there, I'm one of the people that likes Battletech because of that. Fact is, in most cases of sci fi aliens, they're not really aliens. They're almost universally presented as something else "but alien". For instance there's an early Star Trek TNG episode where a one-off alien race is in one episode where they are just humans but the women rule over the men in their society. Great. Battletech has a nation that does that, too. You don't need aliens to tell that story. You're really telling a human story while trying to pretend you're not.
@LinkiePup
2 жыл бұрын
My Dad is HUGE into Battletech. Hell I told him that this one local store had battletechs and his eyes light up like I’ve never seen before! So I got him a metal Atlas, and a box of the Clan Heavy Star box!
@seifer447
Жыл бұрын
Thats super nice to hear. You did a grsat thing.
@theomnissiah-9120
Жыл бұрын
If you were my son I’d disown you for buying me clan mechs
@magmat0585
2 жыл бұрын
the lore can be great because if you look at the different mech designs, you find that they work a lot like real world military R&D. Some of the lore for explaining why a mech is good, or bad, or good but ignored, or bad but still used anyway, is straight out of Pentagon Wars.
@laresilience5829
2 жыл бұрын
That actually cool
@GhostBear3067
2 жыл бұрын
Good examples include the Bushwacker which when first developed nobody could get an engine layout that worked, until the engineers got a look at the engines of salvaged Clan Mad Dogs/Vultures. Also the Charger which was designed and built as a "scout"... that was essentially an 80-ton engine with feet and everything else as an afterthought yet somehow went into production. Once the Succession Wars kicked off almost all Charger production facilities ended up within the Draconis Combine so House Kurita was up to its eyeballs in the damn things and desperate enough for ANY mechs that they were forced to make it work.
@nitesy381
2 жыл бұрын
*remembers the trashcan*
@bthsr7113
Жыл бұрын
@@nitesy381 That one can actually be often seen doing what it's supposed to, and quite well, unlike a stock Charger, which was a bad idea they couldn't pull off, or the Rifleman, which is a specialized platform putt into frontline use.
@nitesy381
Жыл бұрын
@@bthsr7113 true, the urbanmech is seen as the line of defense in urban areas. It also helps its cheap and the maintenance crew do not go to suicide watch when assigned to it.
@Janovich
2 жыл бұрын
very classy use of FTL soundtracks
@pancreasnowork9939
2 жыл бұрын
I always enjoy using that soundtrack, one of my favorite games.
@egregius9314
2 жыл бұрын
You talk about how surprisingly fast people regressed in tech. But it's actually not that far-fetched. Russia in its current invasion of Ukraine has gone from using T-80 tanks to T-72 mainly to now a shocking amount of T-62 tanks. Meanwhile some troops have switched from 5th generation kalashnikov to 4th generation kalashnikovs because of better availability of scopes for them. Not to mention soldiers being outfitted with soviet steel helmets and the 19th century Mosin-Nagant bolt-action rifles.. or that they have to buy artillery shells from North Korea of all places.
@alemorikec
2 жыл бұрын
GW shooting themselves in the foot feels VERY evident today as I just finished my binge of TTS.
@aliceorion2118
2 жыл бұрын
Move on to other tabletop properties, be free! The world is vast and too wonderful to be confined to one ip
@alemorikec
2 жыл бұрын
@@aliceorion2118 I don't do any tabletop, in fact I'm not even 2 years into watching lore video's. I've not bought any mini's and currently don't plan to either.
@aliceorion2118
2 жыл бұрын
@@alemorikec other settings lores are great! Take a peak at vampire why wont'ya ?
@simonbas6
2 жыл бұрын
I discovered battletech completely by accident by getting a steam recommendation for the TBS game of the same name. I had too much fun conquering the Aurigan reach in the name of House Arano
@PoisoningShadow671
2 жыл бұрын
Neat, there's a mod called Roguetech for the game if you want to have an overhaul.
@b.v.9864
2 жыл бұрын
For the Reach!
@MonteKowalsky
Жыл бұрын
Co-founders of the BattleTech developer used to work for FASA. They did a pretty good job of capturing the feel of the tabletop, imo.
@MrWheelman82
2 жыл бұрын
UrbanMech with Rotary AC/5 go brrr Also fun note: Battletech mechs are very light. The heaviest ones are 100 tons, there have been heavier tanks IRL, though none were practical. Battletech mechs are big but very light relative to their size, which makes them physically plausible.
@amishrambo4096
2 жыл бұрын
Or as Tex said in a stream, in the invention of the Battlemech or sometime prior the Star League invented its own weight system, so mechs and the like could be in “Star League Tons”
@MrWheelman82
2 жыл бұрын
@@amishrambo4096 But aren't the vehicle in Battletech also in tonnage? Those are some pretty damn heavy vehicles then. if they weigh as much as some battlemechs
@amishrambo4096
2 жыл бұрын
@@MrWheelman82 an easier pill to swallow of chunked vehicles vs helium filled mechs i say,
@ASNS117Zero
2 жыл бұрын
@@MrWheelman82 My headcanon is it's due to how much of the mechs are made of Myamer bundles, and the bundles themselves are extremely light.
@shadowslayer205
2 жыл бұрын
@@ASNS117Zero Myomer also operates using relatively small amounts of energy compared to a standard drive system. That means less weight spent on engines and fuel.
@Dogue83
2 жыл бұрын
Battletech is like 40k but more political and "Realistic"
@Tonius126
2 жыл бұрын
And not greedy as a hobby.
@frankb3347
2 жыл бұрын
They draw on real life history for inspiration.
@Dogue83
2 жыл бұрын
@@frankb3347 40k also does, Battletech is just extremely more nuanced about it, the history of a faction or event in 40k sounds off like a sort of legend while in Battletech it seems like your opening a history book. Its a lot more mature when compared to Warhammer
@Razgriz_01
Жыл бұрын
I always see w40k like its a mythological story. For Battletech, I see it like a historical, also helps that its a lot more politics focused than w40k. Imagine Three Kingdoms, Game of Thrones, and War of the Roses, merged into one, and launched into space.
@deezboyeed6764
Жыл бұрын
@@Dogue83thats my issue with 40k lately and why I personally switched, 40k began to feel like children in a play box boasting about how strong their perticular faction was and how like no matter how many times you kill him he comes back and annd and hes super good at combat and and hes so angry he hits his own men and and hes super cool looking.
@davidzadro2939
2 жыл бұрын
One of us one of us one of us Ok on a more serious note, the rules may be a bit daunting but they make sense in practice as you play: For example: Your mech fires its weapons, This causes heat build up which your heatsinks dissipate Excess heat causes debuffs which are applied to the mech, ranging form slight movement problems to emergency shutdown or your ammunition doing a little trolling. Most of the rules come naturally rather than having an arbitrary use case
@s.g.waller4139
2 жыл бұрын
Love love love battle tech and BPL. Tex is a whiskey soaked saint. Battletech is cool if midichlorians piss you or wizards annoy you in your sci fi setting. There aren't any wizards. There are cults with mystical beliefs but there isn't any hint that this stuff is real in any way. They're just crazy, and there is a lot of that in battletech.
@akaroth7542
2 жыл бұрын
Battletech is great to run like a D&D game too. There are on foot character rules that you can use to supplement the main battle rules. Run your own mercenary company. The main battle rules support everything from guys on horseback with bolt-action rifles to mechs.
@christopherhess9852
2 жыл бұрын
The thing with the original Battletech game is that it came out in a time where people were trying to simulate reality with their games. There are actually rules for Newtonian physics when playing space combat. (they are not the standard rules, just optional rules) While the game has gone through multiple hands over the years, the rules for Battletech haven't changed that much. You can not have played a game since the 80s and your experience will still carry over. Instead of coming out with a new edition and forcing you to buy everything all over again, they simply came out with new systems. Like the old system, it is still supported and updated. Want something grander in scale that is less complex, there is Alpha Strike. Which is also played on a traditional wargaming table, instead of a hex grid. So if you are making the jump from 40k, Alpha Strike would probably be the place to start. And the models and scale are the same so you can swap back and forth. There is no one way to get into or enjoy Battletech. Some people only play the MechWarrior games. Some people only read the books. I have a very wonky work schedule so I only play Mega Mek (The unofficial digital table top with an AI to play against). Heck, the whole reason I got into the universe was from the 90s cartoon.
@archdukeofsuno2954
2 жыл бұрын
Glad to see ya diving into BattleTech a bit, I got into it with Mechwarrior and the fact it hasn't hit critical mass like Warhammer (there no real "annoying space marine poster" equivalent). There's a real attention to detail that most other "expanded universe" type settings can never mange to get right and yet it still manages to have fun. Probably one of the better fan communities too, not that the bar is particularly high.
@andrewt3768
2 жыл бұрын
Your take on ComStar had me cracking up. I can almost see your point. Almost. Peace of Blake be upon you, I guess. Yes, I know that the WoB separated from ComStar, but ComStar still gave them a safe place to fester initially, so they are definitely partially at fault there. Whether that bothers you or not is up to you. Lol
@antdrioite
2 жыл бұрын
So I thought battletech was just a video game with a lot of lore for a pretty good video game. This explains a lot
@randlebrowne2048
Жыл бұрын
There are actually tons of novels in the setting as well.
@Zexion24
2 жыл бұрын
The Battletech game that came out in 2018 is fantastic for those that take an interest in this universe
@patrickkenyon2326
2 жыл бұрын
And the mods make it even better.
@manxuma123
2 жыл бұрын
Always wondered about battletech. Instaclicked this vid. edit: think I'm first
@dinodog6068
2 жыл бұрын
We welcome you all into the BattleTech world. Short version of the lore, think Game of Thrones, but instead of dragons, zombies and magical stuff, you have giant stompy murder robots. And if you can't find a faction or mercenary unit that you like, just make one. If the BattleTech owners like it enough, they will actually ret-con it into the lore. Because they are cool like that, unlike certain other companies.
@bthsr7113
2 жыл бұрын
Heck, if you get really lucky, you might even get a mech or mech variant added to the lore. Like Orca or the UM-AIV variant of the Urbanmech.
@ryancoker8198
2 жыл бұрын
When the Age of Mythology OST track started playing, I was so surprised and so happy. Much nolstalgia.
@patmichael5514
2 жыл бұрын
Ikr? I got whiplash just hearing it. Lol
@smif86
2 жыл бұрын
I'm gonna make a bold prediction and say that your self depricating humor and constant pisstaking with the subjects of your videos (and overall just much funnier than any of the others) will make this will be one of the top 3 warhammer related channels on youtube within a year.
@dr.cobalt8623
2 жыл бұрын
This is great pancreasnowork, I really do love the setting, but if you're looking to do more videos on it, I would recommend doing do's and dont's on the clan and innersphere as a whole for both a lore perspective and a tabletop perspective, as they really are the closest thing you get to separate playable factions. But that's my bias; excellent video and sum-up of battletech without having a brain aneurysm.
@melvinlemay7366
2 жыл бұрын
Yea... BT lore is more a little extensive. The actual starting point is divergence from our own timeline in the cold war. Then, with various novels, short stories, and sourcebooks it fills in details events and stories for every century and most decades. This leads to an continuous chain of cause and effect and effect and effect that lasts for 1200s years. So it absolutely builds in on itself a bunch. To make things worse, there are several different points were you can start off. Age of war, succession wars, clan invasion, dark age, and now ilclan. And for a couple of them, the first three in particular, parts of the fandom can't even agree on where you *should* start off. Age of war is the earliest point were the setting is distinctly battletech with space travel, mechs, neofeudalism, and most of the important factions, and it is argued it is best to start from the beginning. The late succession wars in 3025 is were the setting started IRL and as such is the intended starting off point. And finally there is the clan invasion which isn't super far off from late succession war, and is were the clans are introduced, who are, it is argued, so integral to the setting that folks should not be introduced to the setting without them. Then lore channels come and complicate all this even more. Being very digestible ways to get introduced to new settings lore channels have become the defacto way that people learn about settings. And lore channels focus disproportionately on the age of war and star league eras which are relatively unwritten about, narratively separate from the majority of the lore, and aren't in any way intended or written to be introductory parts of the lore by the creators. Great bits of lore to be sure, and fun eras to play in, but relatively daunting and inexcess-able making them not the best of places to start for new folks. Personally I believe the late succession wars in 3025 is the best place to start. It was and still is written and treated as the introductory period of the setting by the creators. As such all the lore and narrative is written around it either as backstory to it, or sequels assuming some level of familiarity with what happened in it. Plus from a gameplay standpoint it comes at the tail end of the tech regression. As such it can be played with the basic introductory technology and the relatively simple rules for it while still allowing for newer better stuff to be tacked on and introduced to players as it is (re)introduced in setting. For lore I say start in that era. Say there is background and reasoning and in general more to it, but just put a pin in that for later. Give a basic overview of each of the main factions. Explain that they are all varying levels of neofeudal and that they take political, social, and cultural aspects from various real places on earth with new sci-fi future twists. They all want to be crowned the head of the long dead future roman empire called the star league which they had all once participated in and have been fighting for centuries over that throne. Explain what a battlemech is and that it is the current king of the battlefield. Explain that the inner sphere is in a state of post nuclear holocaust from those wars with devastated industry and the loss scientific advancement and theory from the fallout of the first exchanges, time, and the brutal grind of the wars. Explain what jumpships and hpgs are and their import. Give some more details and overviews of the key characteristics of each of the factions. Then, build outward from there. Overall I really liked the video. I really love how you presented the morality of the setting and its characters and factions. It is very much grey, but too often folks dismiss it as black with nothing but edgy grimdarkness were everyone is evil. Nothing against the settings that do that, but it isn't battletech. For all the vices that plague the entities of the inner sphere, there are plenty of virtues and heroism to go around. P.S. Remember that red mech with the dumb stupid face? Yep, there is a merc driving one and kicking butt in the newest era. Non other than Ronan Carlyle of the Grey Death Legion.
@manticorephoenix
2 жыл бұрын
Earliest memory of Battletech was being annoyed of them just straight up stealing the Veritech fighter and Zentraedi mech from Macross. Fan of it since tho
@nightstalker638
2 жыл бұрын
My favorite fact about Battletech is that the Blackwatch's favored hand grenade is a Satchel Charge.
@venerablebrothergoriate5844
2 жыл бұрын
It’d be cool to see your takes on certain battlemechs once you’ve gotten a decent way into the lore, but, like, you do you dude, I’m not gonna demand that level of detail, you’re channel’s great without needing to do that
@kellynine7438
Жыл бұрын
The Battletech rules aren't complex, combat is just very granular. You roll to hit, then you roll to see WHERE you hit, then you tick off boxes. Since every weapon and system is physically situated inside a specific part of the mech, the sheet has diagrams and charts aplenty -- but actual understanding of the rules only takes a few minutes. And in what I think is the single best argument in favor of Battletech v Warhammer -- I haven't played Battletech on a tabletop since the 90s, but when I watch two guys learning to play with the new box set today, they are playing the same game. There are a few tweaks, but %95 of the game is unchanged. The game is meant to be a slugfest. There are fast-play rules now, and I have no idea what those actually look like. I love the slugfest game (though finding people to play it with is a challenge), and am not sure I'd ever actually try the fastplay version.
@axios4702
2 жыл бұрын
Honestly, I tried a game of BattleTech at a war games con my uncle took me to once and I dont have fond memories of it. Took the entire afternoon, felt like it had rules way too complicated and in depth, yet, the best strategy was making a conga line of mechs kicking each other's shins. Might just have been an unlucky afternoon with rather poor teachers, but it left a terrible first impression of the game
@davidzadro2939
2 жыл бұрын
Yeah, big mechs are a slugfest, light and medium mechs, which are the backbone of the setting however… once you put in the XL engines and stronk weapons, they are chaotic fun that explode in two seconds flat
@patrickkenyon2326
2 жыл бұрын
You could try the PC game. Let the computer handle the rules.
@axios4702
2 жыл бұрын
@@patrickkenyon2326 I would but I´ve had awfull experience with RNG deciding my fate in games like this and seen videos that show Battletech games can be particularly scummy in that regard.
@patrickkenyon2326
2 жыл бұрын
@@axios4702 It has its moments, but not as bad as X-com.
@frankb3347
2 жыл бұрын
I'd suggest checking out the Alpha Strike rules set. It's a simplified version that is a lot easier for new players to get into.
@E100Omega123
2 жыл бұрын
Much like Warhammer, Battletech has it's own ecosystem of memes that are all so overused you can take that dead horse and snort it like powder: Urbie mech Haha clans got beat by space at&t bib wearer ruins everything Steiner scout squads Capallans suck Periphery=no step on snek future robot wars, 1980s fashion We don't talk about jihad era
@DatGitGhaz
Жыл бұрын
Hearing you reference Black Pants Legion was surprising to me. I found BPL years ago because of the Space Station 13 videos. I know nothing about Battle Tech and only recently got into 40k. Seeing my interest in 40k end up looping me back to SS13 is kind of fun
@kevincaruthers5412
2 жыл бұрын
The roots of Battle Tech: Somewhere, billions of years ago, on an insignificant rock, a vaguely newt-like creature crawled from a primordial swamp. That creature is the root of Battle Tech. . When the newt reached primordial Heaven and was told all the crap his descendants would cause, he was understandably embarrassed.
@Vagabond820
9 ай бұрын
I can confirm that almost all players are happy to play you even if you have a quarter with a sharpy mark to indicate forward facing. Proxy mechs are the rule and not the exception.
@mageleader3699
2 жыл бұрын
Well done. Very enjoyed. I am a small Battletech content creator here on KZitem. Love to see new people hopping in!
@frankb3347
2 жыл бұрын
"small Battletech content creator" my ass. You're one of the top 5 content creators on KZitem!
@robbybarbera
2 жыл бұрын
Praise Blake! Never forget the battle of Tukayyid!
@Gladius-XC
2 жыл бұрын
When I started playing Battletech almost 30 years ago, I drew mapsheets on pieces of notebook paper, and used Lego mini-figs for mechs!
@riokollivier
2 жыл бұрын
I’m looking forward to a video on the warrior pope.
@Zimzilla99
2 жыл бұрын
Phone guys bad
@almighty_cthulhu
2 жыл бұрын
Please make this a thing. I have been interested in Battletech but haven't found any good lore channels. I need jokes and swearing.
@frankb3347
2 жыл бұрын
Check out Tex Talks on the Black Pants Legion channel.
@zachklopfleisch8501
2 жыл бұрын
Do you want massive capital ships launching swarms of fighters and leveling cities by orbital bombardment, or do you want dog fighting and close air support? Cause there most definitely are games for that, _Battlespace_ and _Aerotech_ respectively, and while they're their own systems, they also integrate into the Battletech game. In fact, Battletech is just one game in a vast environment of games that allow you to play everything from a personal roleplayiing game to the lord of a great house controlling an empire of hundreds of planets. For tabletop RPGs you've got _A Time of War_ that's easily as crunchy as DnD 3.5, or _Mechwarrior: Destiny_ that's a rules-light narrative game. For stompy mech on mech action, there's _Battletech_ for the crunch-lovers and _Alpha Strike_ for streamlined game allowing faster play and thus larger forces. But even Alpha Strike tops out at 12-12ish for a reasonable length fight, to go bigger than that you have _Battle Force,_ which actually has multiple levels of abstraction that allow you to play games ranging in size from dozens of units to hundreds of units per side. Above that is _Inner Sphere at War_ which allows you to play out entire wars spanning dozens of regiments across multiple worlds. Fun fact: rather than making their money by obsoleting rulebooks and making you buy new, or by selling minis, Catalyst makes most of their money making what are effectively setting sourcebooks that mostly advance the timeline. For example, _Shattered Sphere_ covers the years 3146 through 3150, contains about 100 pages of lore about what is going on during those years, about 20 pages of scenarios you can use to play out some of the key events, and a few pages of RPG equipment and a new battlemech variant. And the best thing about these sourcebooks? They're all written from the perspective of an in universe faction, not an omniscient narrator. Why didn't people catch on that Comstar was stirring up the pot? Because Comstar was the source of information on those wars. Why do Clan mechs have two names? Because Inner Sphere intelligence agencies wrote the descriptions and had no idea what the Clans actually called them. You're never 100% certain of the fluff, and there have been multiple cases where you get different perspectives of the same event can really change how you understand what happened, or at least how the same event affected factions differently.
@laresilience5829
2 жыл бұрын
As a non mini player but having paper rpg guy that like narrative more thanks for poointing out this destiny
@awstroud
2 жыл бұрын
Well done. Battletech has been my go-to hobby since ~1993. I love the lore. When people ask me about it these days I always describe it simply as "Game of Thrones in space... with robots." I think that summarizes it pretty well. I have some quibbles with the game itself but it's still fun and I continue to play it close to 30 years after discovering it. Also, you picked the right faction. Peace of Blake be with you.
@nerdyvids1
2 жыл бұрын
Your weird analogies to thank your patrons at the end of every video are genuinely some of my favorite things on the channel.
@fjLKA
2 жыл бұрын
Here's another way to sum up Battletech lore: "This is the Inner Sphere, thousands of planets colonized by humankind. Once it was united under the Star League, but for the past 300 years it has been consumed by savage wars. Until a new enemy appeared. Mysterious invaders known as: the Clans. Powerful and ruthless they struck like lightning attacking every sector at once. But they made one big mistake. THEY ATTACKED MY HOME PLANET. Now, in the spirit of the Star League ancient enemies have reunited. And we are going to take back our galaxy."
@seneca983
2 жыл бұрын
Spheroid propaganda!
@jacksonbowns1087
2 жыл бұрын
It's important to know that Purple is the best color in Battletech and Eagles are the best birds. Combining this knowledge, it is impossible to deny that the Free Worlds League is the best Inner Sphere nation as they have a Purple Eagle on their flag. All you need to watch out for is the layers of political in-fighting, the constant political instability, the religious instability, the discrimination against cyborgs, and these new guys the Captain General invited in called the Word of Blake, or something? I don't know, I'm sure those guys will be fine.
@feezer06
Жыл бұрын
The greatest threat to a Marik is another Marik, glory to Marik
@markfreeman4727
2 жыл бұрын
I'm primarily a Warhammer fan but by gosh do i love the universe of Big Stompy Robots :)
@frankb3347
2 жыл бұрын
I am also a fan of the 70 ton BattleMech known as the Warhammer. :p
@dabaschti7660
2 жыл бұрын
Btw for anyone interested in the Battletech Universe i highly recommend the "Gray Death Trilogie" very good entrance into the Battletech universe
@pheonixshaman
2 жыл бұрын
I am going to take a wild guess, but Battletech lore is more consistent regarding in universe lore than Warhammer 40k, isn't it?
@aliceorion2118
2 жыл бұрын
Not all the time, but ye
@ryanparrinello2272
2 жыл бұрын
Mech sheets were always hard. Mechwarrior 2:31st century combat introduced me to wiggling points around to make a mech - and there is a -lot- of room for altering the actual loadouts. TBH, the piloting games were always my favorite - and there's something to be said about piloting a walking tank while blowing another walking tank apart right in front of you. But the lore CAN really get to you - much as I assume warhammer can. More depends which gets you first I guess. I mean, from memory - "We are Clan Wolf, Children of Kerensky. We carry the honor of this name on our shoulders as our fathers did before us The remembrance speaks to us of the evil in man's will- of the reason for exodus, and the rights of the traveler. Arcadia is our destiny and our right - enlightenment is our gift. By the blood name's of the founders, we must return - return and protect that which is unique among the stars. Terra awaits us, as it was written - We are the last of the Wardens. The sole hope for the Earth." That's a monologue from a 27 year old game... and it still gives me chills. LOT of story in Battletech.
@combativeThinker
2 жыл бұрын
You want chills? Try this on for size: ANCIENT EPITAPH 2439 IN HIS ARROGANCE MANKIND BUILT GODS IN HIS OWN IMAGE AND DESCENDED INTO MADNESS… 2787 THE SUCCESSION WARS PLUNGED THE INNER SPHERE INTO CENTURIES OF INTERSTELLAR WARFARE 3030 IN THIS TECHNOLOGICAL AND CULTURAL AGE OF LOSTECH HUMANITY SOON FOUGHT WITH BATTLEMECHS THAT WERE LITERALLY DECADES, IF NOT CENTURIES OLD AND IN A SORRY STATE OF REPAIR 3045 ANCIENT AUTOMATED FACTORIES CONTINUED TO PRODUCE BATTLEMECHS EVEN WHEN THEIR TECHNOLOGY WAS *NOT UNDERSTOOD ANYMORE*
@ryanparrinello2272
2 жыл бұрын
@@combativeThinker Yup, I'm going to be that guy - what is this from?
@randlebrowne2048
Жыл бұрын
@@ryanparrinello2272 Mechwarrior 2. It was the first of the Mechwarrior games to let you play as the Clans. There were actually two campaigns. One from the Wardens (Clan Wolf) and the other from the Crusaders (Clan Jade Falcon). The other intro speech is this one: We are Jade Falcon, great among the Clans. We are warriors who fight with the strength of the falcon's claws and ascend to the heavens on wings of the same. We remember with the clarity of falcon sight the words of Kerensky. Through the smoke of time he speaks to us, his chosen, and urges us onwards with the promise of Eden. We will retake what is ours by right: that shinning jewel Terra. Not the vastness of space, nor the Wolf's obstinate howl will stay us from our righteous goal. We are Crusaders and will trample all who stand in our way. Here are the intro videos for each campaign: kzitem.info/news/bejne/k4-hzH2AcXqGiqg kzitem.info/news/bejne/yG2V2Ievi3Zpi4I
@ryanparrinello2272
Жыл бұрын
@@randlebrowne2048 Oh I know, I just resonate better with Clan Wolf. I beat both campaigns more times than I care to admit hehe. I think that's the first game I attempted to download mods for.
@MalakianM2S
2 ай бұрын
I played the ever-living lights out the table board version of it in the 90s, back when Macross was on tv in my country, back when it was FASA's baby and the 3025 era was all we had, a bit later came the Clans, but that never fully captured my heart. And then I stopped and basically didn't pay attention to the game anymore. I'm coming back because I picked the battletech game up in Steam, and I'm falling in love again, but it seems that everything in the setting lore wise that was added after the clans is a downward spiral in quality. I've read that is because lore was added just to sell more miniatures. Anyways, I still have the four old boxes (battletech, reinforcements, citytech and aerotech) and the readouts, I can still play that ol'Battletech that I spent way more hours that I should have.
@benn6385
2 жыл бұрын
There actually is a difference in tech between factions! So you can get differing abilities there, though much of it is Clan Tech simply being improved but way more expensive, or Inner Sphere having odd tech. Hate your long range missiles having a minimum range they have to be fired from? Clan solved that one, now you can fire them point blank. Tired of worrying about heat management like those Clan pilots and their big laser guns? Take Inner Sphere Gauss Rifles! Sure they can blow up your mech if they get hit and you didn't pay to have the ammo insulated, but they'll blast straight through plenty of light mechs! Wait until everyone hears about mech stealth armor from the IS too
@leftwardglobe1643
2 ай бұрын
A bit late to this, so you probably have a decent grasp of this now, but Battletech's core rules are actually pretty simple on the whole. The record sheet for mechs is mostly just a glorified method for tracking and determining damage. The introductory rules (which are free) are about 35 pages in total, but even then I'd say the core of the game can be summarized in 2-3 pages. Even if that's too complicated for you, there's the Alpha Strike rules, which are severely paired down and actually pretty fun in my opinion with a handful of small tweaks. Here's the basics of how to play: First, we roll for initiative and whoever gets the higher roll has to take their actions first. This is because all actions are resolved as though they were simultaneous. So if I win the roll, I get to position my mechs to better take advantage of your weaknesses and even if you get a good round of shooting and kill my Atlas, he still gets to do his shooting that turn before being reduced into an assault mech sized crater. No one gets wiped off the board before they have a chance to properly contribute. Each unit has movement points which equate to how many hexes (or twice that in inches) I can move and how many times I can turn in a hex with some modifiers based on terrain and elevation. Then there's piloting and gunnery skills which determine the base target numbers for attacking or performing certain actions. Ranging between 1 and 5. I'll then modify that roll depending on the range, obstacles, how much my target moved, whether or not I ran, etc., adding all of them together for the actual target number. Then you roll 2d6 and if you exceed the target number, you get a successful roll. When shooting this is done individually for each weapon on a vehicle. If I hit with a weapon, I then roll for its location on the mech and mark out the correct number of pips for armor, then getting to deal damage to the structure after all the armor pips are filled up (which is that big cutout with all the dots on it in the top right of the sheet). Shotting from the side or back will have different tables to roll on. After I get to structure, if I fill all the pips on a component, it's destroyed and everything in that portion of the mech goes with it. Destroying the head, center torso, or both legs kills a mech outright. Also dealing damage to the structure or rolling double 1s on a location die lets you roll for crits and see how many systems you can damage in that portion of the mech. This is the lower left quarter of the mech sheet. I'll roll 1d6 twice to see which critical slot takes damage. Knocking out all crits on a weapon or heat sink destroys it, dealing 3 crits to the engine kills the mech outright. Melee works in basically the same fashion as shooting, but your location is usually determined ahead of time by the angle of attack and whether you're kicking or punching. The most complexity comes from heat. Each time you move, use jumpjets, take engine crits, or fire weapons, you generate a set amount of heat that needs to be bled off by the mech's heatsinks each turn. Get too much heat, and you can suffer a wide variety of negatives, even shutting the mech down for a turn. And that's basically it. There are some special rules for different weapons and equipment, and you can add on optional advanced rules for more detailed play, but there's not much to memorize and going through the motions isn't all that complicated on the whole. It's much simpler than Warhammer, and way more balanced aswell just because of how turns are structured.
@KillinWithKi11Roy
2 жыл бұрын
I'm a big 40k fan but started getting into Battle Tech. Got tired of Games Work Shop screwing over their fan base by threatening fan animatiors to stop or they would sue them
@frankb3347
2 жыл бұрын
Battletech loves fan created content. It's basically free advertising!
@KillinWithKi11Roy
2 жыл бұрын
@@frankb3347 Ya GW love to shoot it's self in the foot, as a result of them being asshole the sale of third party models have gone through the roof.
@bigd4366
2 жыл бұрын
As a fan for almost 35 years, I'd say you got all of the important stuff right. Well, except for the part about the Blakists being the good guys, of course. Any errors were so tiny and nitpicky as to be irrelevant, or were likely committed intentionally to meet the sarcasm quota. There are two things to take away from BT: 1) It was designed in the '80s as a way to put Big Stompy Robots into a wargame (with future generations of developers performing yeoman's work filling in the gaps and papering over the cracks), and 2) It has always cribbed heavily from history. The Fall of Rome? The War of the Roses? The Mongol Invasions (they even kept the part where the invasion stopped for a while because the invaders had to go all the way home to elect a new boss, just like in history)? They're all in there, and more. And that grounding in history and human nature, as you pointed out, is what makes a setting involving literal feudal knights driving Big Stompy Robots actually feel like a (mostly) real setting that could actually happen.
@bigd4366
2 жыл бұрын
Oh, and you did leave out one additional way to play BattleTech (aside from the HBS games): Megamek, an open-source Java port of the *entire* ruleset (complete with all of the optional rules, if you want them) that just turned 20 and is still being developed by a cadre of unpaid volunteers. There's even a rudimentary campaign system that operates much like the HBS game, but uses the actual tabletop rules (which HBS doesn't).
@sarubet8725
2 жыл бұрын
I think the Clan's resemble the Turkic invasions more. Different waves, different tribes, different aesthetics between each other etc.
@grimmn6038
2 жыл бұрын
Very happy to see more Battletech content, and from the funny man that has a malfunctioning organ to boot. The start of the video already has me grinning, this should be good.
@wash016
11 ай бұрын
So about Commstar and why the 5 houses really didn't do anything after Blake took over Terra and most of the Hegemony. The short answer is that they couldn't. At all. The long answer is a bit more complex, and has to do with the minutiae of military logistics and planning. So before I go any further into this, there’s one thing we need to address right off the bat. What CommStar actually controls. Most of the time, when you ask a Battletech fan what CommStar is, they usually respond with "their the phone company" or "they're space AT&T." Admittedly, this joke is not entirely unfair or technically inaccurate so it mostly works. Mostly... What CommStar actually is is the single, sole-provider of any and all FTL communication, data-transfer, and connection with anyone outside of your immediate region of space. Essentially, CommStar controls the galatic internet, as well as all news, communication, and their services are an absolute requirement for any kind of effective, long-term, large-scale military organization. Without the HPG network, that CommStar controls in its entirety, the Great Houses don't know where their fleets are, and cannot send orders except by pony express, they do not know where the other fleets are, and cannot respond to counter attacks with any level of speed or effectiveness. Worse still, CommStar can, and frequently does, send false orders that for any recieving them appear completely legitimate, they also possess secret codes that can be used to simply turn a jumpship or worse a jump-point off like flipping a switch. And the Houses knew this. It's why they put Blake in charge in the first place. Blake was the only person left with Star Leagues' network both Wholely competent and completely uncharismatic. To say the Blakes leadership qualities sucked would be an understatement, and the Great Houses of the Inner Sphere believed that such a person would never be able to build enough of a presence and following to rival their power. And then Kariensky gave Blake half the surving SLDF, the scariest, most Battle hardened soldiers left in the Innersphere.
@xaga8794
2 жыл бұрын
Reason number one for using battletech: you aren't a idiot who threw out 3000£ pounds for a small army of low quality plastic dudes
@logion567
Жыл бұрын
okay i had a laugh when you brought up the record sheet granted that's a "Blank" sheet for making a custom unit by hand. DO. NOT. MAKE. UNITS. BY. HAND. just use a tool like MegaMek Lab or Solaris SkunkWerks. does all the math on armor maximums, tonnage allowances, and heat generation for you. a properly filled sheet has a *LOT* less clutter and is somewhat easier to parse. Somewhat.
@taan1424
2 жыл бұрын
Really enjoyed the 2016 game, especially the feel of the Dune-like feudal future setting. Would sacrifice my left testicle for the some sort of combined-arms warfare game in the franchise.
@bthsr7113
2 жыл бұрын
It really is the thing we're missing. A modern combined arms incorporating game. Preferably integrating that as an FPS.
@Sylentmana
5 ай бұрын
Ah, Battletech. The sci-fi setting where every conflict can be summed up with the phrase "Oops, all war crimes."
@grinningidiot
2 жыл бұрын
I thoroughly enjoyed that. And I was a Comstar fanboy when I first got into the setting too. Now it's the brutal lunacy of space Japan that does it for me. And yeah, the stat sheet looks really insane but that's because it's covered in reference material so you don't have to keep busting out rule books. There aren't a lot of special rules in basic play and pretty much everything you need is on that sheet. the turns themselves are rather complex as the game keeps that hard sci-fi approach forcing you to not only account for ranges, facing, and line of sight but also heat management and ammo counts as well as piloting stats changing certain aspects of how effective your actions are. It's a complex game but compared to 40k the rules are really straight forward.
@jaredschemanski3294
2 жыл бұрын
One of the advantages of that sheet is you can build your own mech from scratch and that sheet allows for that. As stated above once you have a mech on the sheet it makes a lot more sense and is very streamlined. Probably the most complex aspect of the game is knowing what tables to use and it takes several rolls and tables to resolve an attack. But as someone who has played full campaign you eventually memorize those tables. One of the best parts of battle tech campaigns make more sense. You can use money, equipment and the record sheets to make a continuous narrative that makes sense. when a battle mech retreats or is salvaged you have precisely what happened at the end of a battle and it affects players campaign options. Other games it becomes much more difficult to provide the level of detail. example when 40k happens those units will be fielded full strength each time and there is no salvage. This makes the narrative aspect of the campaign a little more loose.
@deezboyeed6764
Жыл бұрын
Its like dnd sheets, first time you look at them it looks super complicated. After a few games its super simple.
@tetsatou2815
Жыл бұрын
One thing about Battletech and diversity of unit options, is that there's actually a large amount, especially when you realize that, technically speaking, the level of modularity you get in the games is largely only Omnimechs (primarily clans, but some Inner Sphere forces have it). If you want to swap a weapon on a normal mech, you need a full up facility to do so. Field expedient refits are not a thing you do (unless it's a Catapult), and there's SO. MANY. MECHS. Any given BT fan is gonna have their favorite, and if you polled 20 people, and ask their favorites, excluding the Permanently Popular Ones (Mad Dogs, Timberwolves, Marauders, etc), everyone is almost certain to have something different. And to address complexity, yeah, uh... yeah. Remember, it's a combined arms game, so there's rules for mechs, rules for tanks, rules for VTOLs, rules for jets, rules for spaceships, rules for dropships, rules for warships. There's rules for how terrain effects movement, there's rules for falling through the floor of a house into a basement in a city fight, there's rules for using the arm you just shot off that other guy to then pick it up and beat him to death with it. There's rules for slipping at speed on pavement. Heat buildup can lead to systetm shutdowns (cause at idle, most mechs are 40C in the cockpit, and spike to 60 under heavy loads) or ammo detonations in the magazine. Nukes and warcrimes are on the table, but there's rules for the war crimes tribunal your force is subjected to afterwards (this matters more for campaign play than one off battles, obviously). It's so goddamned absurdly complex and yet so much if it is basically just there if you want to use it, but not mandatory for a fun time. Example: My buddy and I decided instead of a gunfight, our mechs were gonna have a race. We did 10 test races to establish if the rules we settled on made sense. The rules did. Only 3 races were decided by crossing the finish line. The other 7 ended when someone either slipped, slammed their mech into the ground or a building, and knocked the pilot out, or sheered their legs off and were mission incapable. It's so great.
@thorshammer7883
2 жыл бұрын
Interesting there isn't many verses that have only human factions in them. Some I can think of is Dune, Eve Online, Planetside 2, Firefly, Titanfall, and maybe a few others.
@calebbarnhouse496
2 жыл бұрын
Well planet side 2 does have an alien worshipping faction in it so i think it's just no gameplay aliens there
@thorshammer7883
2 жыл бұрын
@@calebbarnhouse496 It's still pretty unique though.
@calebbarnhouse496
2 жыл бұрын
@@thorshammer7883 tbh human only isn't really creative it's been done, it's just something you like or you don't, and a universe without aliens is a universe without alien ladies you wanna bang
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