Dogfighting with No PIPs - Fight #1 SC v3.23
- Combat distances shrink dramatically.
- Reading your opponent's ship movements becomes much more important.
- Modulating one's own weapons to effectively calculate aim offsets becomes much more important.
- Combat becomes more positional as pushing an angle to get a larger profile to shoot at is more important than strafe spamming.
-The combat experience is dramatically better, but weapons could be a bit faster to decrease TTK.
The dogfight with PIPs control for this exercise is found here:
• Control: Dogfighting w...
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