An animated short based on an idea my brother came up with. He wrote the outline, and I animated it in Maya and rendered it in Unreal Engine 4. This was my first project in Unreal, and I had a lot of fun working with it. This is also the first time I've ever had to rig and animate a quadruped, so I'm glad I finally got to do that.
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Dragon Disaster - A CG Short by Michael Ropple
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