24:00 NOTE! For my overlapping sculpts i Actually have a "WORKING" keyframe, that i turn on to separate the individual parts. Its just a single keyframe and i position everything apart recorded. and when i no longer need to edit it and i upload a copy i delete the keyframe and everything is in place/aligned. When i make copies i use the GRID usually the big end, so that all the copies are in the same EXACT position as the origonal. Then i do the working frame for the edits. No logic nothing. just one amazing keyframe. If i need them in another location i either edit the keyframe, or add another one so that i have stepped positions if i want them to return to the previous organization.
@dbellamy6694
Жыл бұрын
This was exceptionally well done. Learned quite a bit. Especially toning down the Dreams scene look. Thanks for sharing.
@luminahox
Жыл бұрын
That's impressive ! Some pure craft
@heheNrg
Жыл бұрын
Rly good tutorial, just letting you know that you can switch between stamping and smearing sculpts by pressing l1 and triangle with a shape selected 👍
@thalmusrocha
Жыл бұрын
tanks man!!!
@Jack_Wolfe
Жыл бұрын
7:50 i usually turn off the object selection highlight thing too. its always distracting
@jonpittock
Жыл бұрын
Good video!
@Jack_Wolfe
Жыл бұрын
I love you
@YOUareGODSMACKT
Жыл бұрын
Thanks great video 👌🏻
@Jack_Wolfe
Жыл бұрын
How do you feel about the new animation thing? ITs got some stomotion looks, so you can do smoother keyframes then step it down
@Apeinator3D
Жыл бұрын
Having more options for action recorder is really useful, especially the physics recording and plus it's more efficient in memory. Much better than what dreams initially had.
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