The lever to enter the Dwemer ruins is a safety measure to make sure the adventurers who can't solve it don't get stuck forever being unable to find a puzzle box inside.
@almightyk11
9 ай бұрын
Explain how
@daskampffredchen
9 ай бұрын
Is there a Remote Manipulation spell you can use to interact with it from far away?
@TechnoMinarchist
9 ай бұрын
@@daskampffredchenIt doesn't open and close as fast as this video shows it to be. It's about twice as slow
@TechnoMinarchist
9 ай бұрын
@@daskampffredchenThat being said, if you have telekinesis, you can activate it from afar.
@nekronavt
9 ай бұрын
@@daskampffredchen It just closes automatically after a few seconds if you don't touch the lever..
@gp.5989
9 ай бұрын
Also Morrowind, " You pulled the wrong lever, the thread of destiny has been severed."
@gustavomonteirorodrigues3554
9 ай бұрын
Destiny is a bitch if it can be foiled that easily.
@eloquentsloth6080
9 ай бұрын
@dmmpg You must have pulled the right lever
@TheFirstGoomba
9 ай бұрын
That's why you save every 5 minutes. 😂
@user-dm8kz8ul8h
9 ай бұрын
I used to hate it, now I miss it
@ImPedofinderGeneral
9 ай бұрын
pulled the wrong lever? You mean you pulled sharp pointy "lever" into npc's body 28 times to take his daedric armor from his lifeless body?
@eliburry-schnepp6012
9 ай бұрын
Dungeons in Daggerfall: “ Six hundred and twenty four years in a sodding sewer!”
@hepic2874
9 ай бұрын
Funniest bit is that he spent the hundred and twelve years only to fall in again...twice
@gt4lex
9 ай бұрын
So there's this quest where you need to find the body of a guy who got lost in a dungeon. I enter the thing, can go left or right. I pick right, wander around for a good 2 hours without finding anything. Teleport back to the entrance, go left. Body was like 15 seconds away in that corridor.
@naamadossantossilva4736
9 ай бұрын
I did not expect that reference.
@Danlovar
9 ай бұрын
Recall, [ and ] keys, again recall.
@Azuris190
9 ай бұрын
@@gt4lex Yeah, also it is really more tence at the Beginning, as everything could be your last Encounter... Played about 50 Hours that Way and than changed my Character to the Unity Port, there you can use a Mod for smaller Dungeons. Sometimes i like these long Journeys through Dungeons, but sometimes it holds me back to start a Quest or the Game, so it is nice to have a Switch for that^^
@erikm12
9 ай бұрын
The traps in Oblivion really made the dungeons, the first time I got mashed by that spear pillar thing I nearly shat myself
@foolishknight5209
9 ай бұрын
With all of my characters, they do almost no damage to me, but the dart things in forts always scare the shit outta me. They're so loud, and I rarely even think about them until they go PEW PEW PEW PEW or however you put that dart shooting sound into text. Every time, it gets me.
@butcherpete2182
9 ай бұрын
It was one of the few times in a Bethesda game where being an Argonian was a blessing because you were completely immune to poison and traps did most of their damage in poison. You could just run through not giving a shit.
@joebenzz
9 ай бұрын
I never played Oblivion but a spear pillar sounds terrifying.
@randomsimpson
9 ай бұрын
"We've got 50 of our finest warriors buried here, awaiting the call that brings them back to fight again." "Excellent! What else?" "I put a little pressure-sensitive stone here which, when trampled upon, causes a large wall of spikes to swing around, killing the intruder." "That's...kind of lame, compared to...nevermind. Did we PAY for that?" "No, sir. The undead slaves built it during their centuries of being entombed here." "Well okay then."
@RorikH
9 ай бұрын
Oof. I'm remembering that quest, I think it's the one uwere you're in a dream, where there's a maze of traps and you've got to follow the block-of-text map where only squares marked with the Oblivion symbol are safe. I don't think I actually figured out what it meant until brute forcing my way through the first two.
@ItsChevnotJeff
9 ай бұрын
Best trap in Oblivion *Guy gets squished by a floor trap* Body's still warm *Proceeds to get squished as well*
@51SErVER
7 ай бұрын
Now 2 bodies are still warm
@EvelynNdenial
7 ай бұрын
"THERE'S BEEN A MURDER!" squish
@MagicHead0108
9 ай бұрын
I've always wondered why the ancients Nords even bothered to put puzzles in their burial crypts when a two year old could figure them out with ease!
@Lightscribe225
9 ай бұрын
Because it was meant to stump Nords
@1thevm1
9 ай бұрын
Obviously they all read the book called "How to make dungeons for Barbarians". Here's an excerpt: "This is Bert. Bert wants to rob your ancestral tomb. Bert bad." "Place huge pressure plates to trap Bert. Bert dumb. Bert won't see it." "Place swinging guillotines in a choke point corridor. Bert slow. Bert will never make it." "Activate the poison darts when Bert pulls the lever. Bert poisoned. Bert doesn't have long to live." "Place a huge spiked swing-door in front of the treasure. Bert greedy. Bert gets flattened against the wall. Ha-ha." "Make Bert solve the puzzle with three pictures of animals. Bert dumb. Bert will never figure it out."
@Limrasson
9 ай бұрын
@@Lightscribe225 "Some peopl are born stupid. Like me for instance"
@Argonwolfproject
9 ай бұрын
I think whichever Bethesda employee designed the inventory item inspection mechanic needed to see the clues engraved on the claws might have also designed the puzzles, since it's weird the game suddenly forces you to use this otherwise useless and purely superficial tool without even giving you a hint as to how to use it or that you need to in the first place. They're drawing attention the ability to view the 3d models of items in your inventory as if that's some kind of revolutionary feature and not something nobody would ever do for any reason BESIDES needing it to complete a puzzle.
@deanreaver3268
9 ай бұрын
@@Argonwolfproject but it does tho, did you not read the journal. They literally gives you an instruction manual on how to use it.
@eddard9442
9 ай бұрын
I want more Harry and Marv from home alone slotted into video games! Yes!
@timewanderer7773
9 ай бұрын
Duuuuuuuuuuuuuuuuude that be awesome :D
@eddard9442
9 ай бұрын
@timewanderer7773 I am tempted to make it myself, never made yourube videos before though.... I would be laughing the whole time I am editing it
@MisterHeroman
9 ай бұрын
La Mulana would be perfect for them... but it's a 2D game....
@randomsimpson
9 ай бұрын
Marv: *Gets hit by lightning rune* Also Marv: *Turns into a screaming skeleton*
@InnerCityX
8 ай бұрын
@@eddard9442it is your duty as a man of the north.
@Warmaker01
9 ай бұрын
Daggerfall's dungeons were really something else. It could get bad. I got to the point after getting lost in a number of them, when I saw the entrance for another I hesitated a long time. "Am I ready for this?" Daggerfall came out at a time when RPG dungeons, both Western and even Japanese, were fond of complicated dungeons that players could easily get lost in. I remember playing Phantasy Star on my Sega Master System and had to use graph paper to chart out dungeons, step by step, so I wouldn't get lost. If you tried to wing it... Lord have mercy.
@perfectman3077
9 ай бұрын
Amazing.
@flingonber
9 ай бұрын
There was this maze in Phantasy Star II where you were looking for a plant that would let you breathe underwater, and it looked identical to every other plant on the map...I wandered around that dungeon for like two days 😂
@Love42se
9 ай бұрын
I stopped playing Daggerfall when I couldn't find my way out of an enormous dungeon :D Several days of trying and after that I gave up
@perfectman3077
9 ай бұрын
@@Love42se Oh man. You gotta give it another try.
@CrizzyEyes
8 ай бұрын
@@Love42se Ironically it swings from that to "oh shit the quest monster is 3 doors down" The handcrafted dungeons can be downright evil though
@Barholtworld
9 ай бұрын
I know oblivion got that shitty, box standard, almost randomly generated dungeon look, but i do really prefer them for the trap designs
@NegativeDumpster
9 ай бұрын
I heard somewhere that Oblivion's dungeons were made with procedural generation. I don't know if that's true or not, but it would explain quite a bit. There's an Ayleid ruin just South of the Imperial City (Sardavar Leed, if memory serves), which is inhabited by Conjurers. In its _first fucking room,_ there's a bunch of catwalks up above you with no way for you to reach them. Said catwalks are guarded by Conjurers. For years, I always assumed there was some super-secret way to get up there; or, failing that, there was a normal way to get there, but Bethesda cut it from the dungeon, and forgot about the catwalks. But if the dungeons were all procedurally generated, then one of the dungeons having a broken design and slipping through the cracks is pretty plausible. Edit: Fixed some typos; I kept misspelling "Conjurers".
@trashtrash2169
9 ай бұрын
? The traps are almost identical to Skyrim wdym? It's just trip a wire and poison comes or the logs which is just the rocks from Skyrim. I don't remember a single puzzle from Oblivion, other than every dungeon being a maze for no reason.
@anubis7457
9 ай бұрын
@@NegativeDumpster They're procedurally generated then a developer comes in to clean up and add important set pieces and quest items.
@NegativeDumpster
9 ай бұрын
@@trashtrash2169 To be entirely fair, the traps in the Ayleid ruins are a lot more intricate than the ones in Skyrim's Nordic ruins. Those grate-things that fly down hallways, the dark Welkynd stones, the gas coming from the floor, and the like. And those random gas chambers that surround you with stone walls, and the gas inside does _far_ more damage than a normal gas trap. Even when playing as an Argonian, those gas chambers can be pretty annoying, because once the walls go down, you have less than a second to jump out. And that's not even mentioning the (suitably) hellish traps in the planes of Oblivion itself. The blades and spikes hidden in the walls, those flying landmines that are seemingly everywhere, and the like. That being said, I must concede that the traps in the _other_ dungeons (Caves and forts and the like) are pretty damn bland. Edit: I completely fucked up the word "hallways." So I fixed it :P
@Gna-rn7zx
9 ай бұрын
I think the common expression is "bog standard". EDIT: Though bog is more common, it's actual the bastardized one.. box standard is likely the original!!
@punishedfilthyfrank7348
9 ай бұрын
Let's not forget the damn Dwemer Puzzle Box. I searched every nook and cranny for that stuff for literally a hour, and guess where it can be found? Right at the entrance smh. I even have to resort to walkthroughs. Now try to compare it to Skyrim tho
@ramiel7666
9 ай бұрын
"Convenient exit" dungeon number 49 out of 200
@Limrasson
9 ай бұрын
The puzzle box was the thing I've never found as a kid. I had fun going around doing random shit, getting stuck with the naked nord too (never found the "witch" either) Of course not being an english speaker and understanding only a few words as a kid did not help, but those two quests had burned into my mind, even now I remember not being able to do them more than doing them later.
@danielmenzes8550
9 ай бұрын
I found the puzzle box by complete accident, several characters in, after I had already been playing the game for a couple of years, when I was returning from a totally different quest, and stumbled on the ruin by accident, after a Blight Storm had totally disoriented me lol
@matiasvonbischhoffshausen1307
9 ай бұрын
The first time I went there for the puzzle box, I went back to the entrance after some time to see if I missed anything, and found out the entrance had a second floor. After going through one of the doors, I found the box on a shelf to the left.
@dissidentpriest381
9 ай бұрын
When I first played it, I didn't have high speed internet at all. I had no way of getting guides or help. I had to do it all on my own. My cousin played and my dad too. Took all 3 of us to finally find it after 45 hours of searching lol marvelous time playing morrowind for the first time.
@mariuszmoraw3571
9 ай бұрын
Ayleid ruins in Oblivion made me shit my pants with trap design. At first glance you couldn't tell them apart from normal part of dungeon.
@pex_the_unalivedrunk6785
9 ай бұрын
That Home Alone in Oblivion dungeon with the log trap bit really got me 🤣💀💀💀 Keep up the quality content!
@eddard9442
9 ай бұрын
Got me too
@thisisaname5589
9 ай бұрын
Ah, Morrowind. The game that treated you like an adult, and did nothing to save you from being less.
@scout360pyroz
9 ай бұрын
And yet was perfectly navigable by a child all the same. You just had to work for it.
@michaelmichaelson6766
9 ай бұрын
Also the world was interesting and modded it still is beautiful, especially in VR, prefer it very much to skyrim.
@attemptedunkindness3632
9 ай бұрын
In skyrim if something is flying overhead when you don't want it to it's a dragon and is a minor inconvenience. In morrowind if something is flying overhead when you don't want it to it's a cliffracer and you are already dead.
@tylerlackey1175
9 ай бұрын
One more dollar to my pocket for witnessing another morrowind fart sniff circlejerk
@dsheshin
9 ай бұрын
Love the hardcore part there
@GarkKahn
9 ай бұрын
As a veteran player i can confirm i suffer from anxiety whenever the entrance to the dwemer ruins in morrowind starts closing just an inch
@LadyDoomsinger
7 ай бұрын
Why? It's such a simple concept I'm not sure how it confuses people. You activate the lever to make the door rotate, then walk up to it at casual walking speed. Wait for it to rotate back, and enter the ruin.
@jonathanpinckney9227
9 ай бұрын
From what I've heard about dungeons in Daggerfall: *thousand yard stare*
@primarchvulkan4013
9 ай бұрын
It's actually not that bad. You might get lost in a few first dungeons, that's for sure, but once you'll get the hang on a automap it will make exploring them easier. Unless there's portals
@Garrus1995
9 ай бұрын
I wished I had played Morrowind. It seems like it set the stage for what everyone loved about Oblivion and Skyrim.
@KeplersConjecture
9 ай бұрын
Get it, $6 on sale right now. Then grab the OpenMW, which will help by improving the game engine, graphics, basically makes it much more playable for modern systems.
@etienne8110
9 ай бұрын
Still worth it if modded. Either open mw or mw expanded.
@verlassent5684
9 ай бұрын
if you’re a fan of Elder Scrolls then Morrowind is a must-play in my opinion
@hugoclarke3284
9 ай бұрын
Improvements come, but something gets lost along the way. Morrowind is closest to raw imagination. By the time you get to Skyrim, it feels really "gamey"
@BuzzingGoober
9 ай бұрын
I feel bad for those who started with oblivion or skyrim, especially the casualfest that is skyrim. They have a tainted viewpoint.
@psychodiver
9 ай бұрын
Traps in Oblivion would just DECIMATE your health in the beginning if it so much as dropped only half a foot
@countluke2334
9 ай бұрын
Tbf, if you are playing on legendary, they can pretty much one-hit you even in Skyrim. I've been killed literally without knowing what hit me and being dead before my body hit the floor.
@tyrayentali7041
9 ай бұрын
Lots of Skyrim traps one-shot you too
@SwiftJustice
9 ай бұрын
Decimate means reduce by 10%
@countluke2334
9 ай бұрын
@@SwiftJusticeNo, it doesn't. At least not anymore, according to Oxford Dictionary: _"This sense has been more or less totally superseded by the later, more general sense ‘kill or destroy (a large proportion of)’, as in the virus has decimated the population. Some traditionalists argue that this and other later senses are incorrect, but it is clear that this is now part of standard English."_
@psychodiver
9 ай бұрын
@@countluke2334 beat me to it
@Jazzdude_
9 ай бұрын
That door sound of Morrowind. Actually all sounds in this game are superb ASMR, especially the item pickup sound.
@JP-rz2pp
9 ай бұрын
I always liked the Daggerfall dungeons, had to always use a mark/recall spell on the entrance to teleport back, they were insanely huge, and I always got lost.
@Wh173c0c0
9 ай бұрын
Dungeons in Daggerfall: *Takes a wrong turn; turns into the ant from A Bug's Life* "I'm lost! Where's the line? We'll be stuck here forever!"
@joelovett3098
9 ай бұрын
If you wait a moment by the door, it resets and you can go in.
@FlamRackett
9 ай бұрын
The Oblivion one is bang on, haha
@themarvellousmacca
9 ай бұрын
I understood 2/3rds of this (haven't played Morrowwind yet) Keep up the good work!
@godlyobject6509
9 ай бұрын
Missin' out!
@themarvellousmacca
9 ай бұрын
@@godlyobject6509 I know. I've spent too long on Skyrim, 3 weeks in Cyrodil and no time being an N'Wah
@MyTwoPence
9 ай бұрын
You need to play it friend and thank for the support ❤
@themarvellousmacca
9 ай бұрын
@@MyTwoPence your thanks are appreciated, but unnecessary. Told ya before dude, keep churning out the quality.
@rmhaven142
9 ай бұрын
wait till you see dem daggerfall dungeons
@lissyvale629
9 ай бұрын
The ending being Oblivion is so perfect.
@lovepcgaming2335
9 ай бұрын
Morrowind, head north out of town, when you get to the fork in the road head west. The cave will be shortly after the fork. Skyrim, teleport to quest marker.
@EasyGameEh
8 ай бұрын
skyrim npc: go to the X dungeon skyrim journal: i need to go to the X dungeon it's not that you can go for the marker instead of followind directions, it's that you absolutely have to, there's no other way to know where to go. and it actually starts with oblivion.
@Dhalin
8 ай бұрын
Morrowind: "I picked up a quest about an hour ago but I forget where it wants me to go.... lemme flip 500 pages of my journal to TRY and find it amongst everything every NPC has ever said to me since" Skyrim: "Lemme open my quest log and find the quest so I can remember what I'm supposed to do for it" Say what you want about precise objective markers (you can turn them off, IIRC?), but Morrowind's journal system was just plain _bad_ and almost useless.
@EasyGameEh
8 ай бұрын
@@Dhalin morrowind journal has separate quest log. and in skyrim you can turn off floating markers, but there're no directions in the journal wharsoever so you can't find places other than by following quest markers on the map. so you're way off the mark here.
@LadyDoomsinger
7 ай бұрын
@@Dhalin Every comment I read on this video makes me feel 100 years older. I can't believe I'm of the last generation that understood the concept of a journal index.
@AgentRikuOfficial
9 ай бұрын
One of those dungeons in morrowind that spawned some dinosaur thing kept spawning them when the game was paused in the menu so when my father came back from the bathroom there were dozens of those creatures the moment he unpaused
@jasv5214
9 ай бұрын
Meanwhile in a petty, not related to the main story, random dungeon in daggerfall: "Another 600 centuries here and I might find the quest item"
@Gravy_Master
9 ай бұрын
Do, however, take heed of the gigantic, thick metal gate littered with large metal spikes that may abruptly present itself to your face, torso, legs, and arms.
@1thevm1
9 ай бұрын
>visit some random daedric shrine >it's just a long theme park corridor that loops into itself right into the exit after you're done with it Wow, they invented Skyrim dungeons before Skyrim was even out! Bravo!
@Sassy_Witch
9 ай бұрын
Lol yeah the deadra stuff in morrorwind is really laughable
@dasfedoraguy3775
9 ай бұрын
I always find it funny how people with rose tinted glasses think Morrowind's dungeons are all these elaborate labrynths. When in reality, out of a few main quest ones, they're all just corridors with a few side rooms.
@scout360pyroz
9 ай бұрын
@@dasfedoraguy3775Its funny how people who hate on morrowind have to make shit up about what people praise it for in order to have a leg to stand on.
@dasfedoraguy3775
9 ай бұрын
@@scout360pyroz Thank you for proving my point.
@scout360pyroz
9 ай бұрын
@@dasfedoraguy3775 making up more weird stuff in the face of being wrong? I really don't get it dude. Morrowind was rushed and desperate and there are plenty of holes to criticize, but here you are talking about stuff NO ONE says...
@vincentmarcellino7183
9 ай бұрын
Azura, flying through the door: Hey Neravarine, the door's open!
@johnnyboy90528
9 ай бұрын
Me and my family LITERALLY just finished watching Home Alone 2 tonight.
@MyTwoPence
9 ай бұрын
One of my favourite films
@blackvalordragoon
9 ай бұрын
dude incase you didnt know, your awesome. your content never gets old, i love how oblivion is always included and your videos bring back a mix of nostalgia and fond memories. i wish you well and hope you enjoy the comments and likes. much appreciated bro.
@MyTwoPence
9 ай бұрын
Thank you very much ❤️
@killertruth186
9 ай бұрын
"That did it" at the end of Oblivion.
@friendcomputer2293
9 ай бұрын
Who else remembers the Morrowind experience of entering a Sixth House dungeon for the first time without expecting it?
@eleanorburns8686
9 ай бұрын
Nice festive reference. I shall keep all three spirits of Christmas in my heart every time I squash a goblin under a heap of tree trunks... x
@gethrojenkins9619
9 ай бұрын
Me in a Skyrim Dungeon: "PREPARE TO BE SMITED YOU DRAUGER FIENDS!" Morrowind Dungeon: Me: I seem to be missing something... Greater Bonewalker: I think this is what you're looking for... Me: Oh? what are you handing me? Greater Bonewalker: Your ass
@reneecarter6702
8 ай бұрын
NGL that door turning rumble and music was starting to sound like some legit industrial right before a beat drop 🔥
@edwinramirez1019
9 ай бұрын
That lever from Morrowind traumatized me so badly that I exclusively picked the sign of The Steed on every new character.
@LadyDoomsinger
7 ай бұрын
Why? You just turn the lever, walk up to the door at a casual walking pace, wait for a moment for the door to rotate back and enter.
@nemesisurvivorleon
9 ай бұрын
the editing and timing at the very end was absolutely perfect
@mc_zittrer8793
9 ай бұрын
Marv enduring more abuse in the spirit of Christmas.
@Gm-ce5kg
9 ай бұрын
the most dangerous traps in skyrim dungeons are alarms, because they call things that could actually beat you
@LowR-HighK
9 ай бұрын
Magic, always learn _ALL_ the magic. Morrowind is a brilliant sandbox of joy.
@simple-commentator-not-rea7345
9 ай бұрын
- Do not worry my friend, I will get those bandits for you! - INIGO!!!!
@American_Gunslinger
9 ай бұрын
I can't handle the oblivion one with marv and harry. It's just too funny man, and the context fits flawlessly.
@kurtcometa4818
3 ай бұрын
Dwemers: You guys give up? Or are you thirsty for more?
@scary-goth-mother
9 ай бұрын
With the first one I honestly I would of just rage quit playing the normal way and no clip through the passage
@Ellimist000
9 ай бұрын
Dungeons in Daggerfall: that one clip of that guy's face melting off when he opens the Ark of the covenant 😂
@TCWRebelsResistanceWords
9 ай бұрын
Funniest one I’ve seen in a LONG time 🤣🤣🤣 BTW, what did you use for Skyrim? (Also, thanks for using my top favorite Christmas franchise for Oblivion! Made me laugh even harder than I already was! I’m saving this to my Skyrim favorites and my favorites favorites!)
@TheQuaadFather
9 ай бұрын
Dwemmer ruins are like Mac and Charlie from IAS being stuck in the dead pool for an entire day
@burnttoast26
9 ай бұрын
The traps in Skyrim might as well not even be there, they basically do nothing
@trashtrash2169
9 ай бұрын
Same with oblivion, lol.
@matiasvonbischhoffshausen1307
9 ай бұрын
@@trashtrash2169The traps in Oblivion are harder to see, making them more of a threat, although they can still be avoided if you are careful. Some of the traps in Skyrim, like the spiked gate one, are so easy to see they can barely slow down players
@BonziBuddy.
9 ай бұрын
The puzzles and traps in Skyrim aren't meant to keep the player out. They're meant to keep the Draugr in.
@someone-ji2zb
9 ай бұрын
@@BonziBuddy. lame
@eviljoe9548
9 ай бұрын
Stop playing on easy
@JumpMasterJef
9 ай бұрын
I like the attention to detail with the different fonts.
@stilescd7213
9 ай бұрын
The biggest trap in Skyrim is when you reach a word of power and your headphones in real life blow up.
@TasTheWatcher
Ай бұрын
Daggerfall: __
@Swenthorian
9 ай бұрын
Should have done Daggerfall, too!
@colehansell2854
9 ай бұрын
in OpenMW if you open it and stand in the circle it will open to the door if you wait.
@Phoenix-sc6di
9 ай бұрын
If you get filtered by the Dwemer crank, I recommend deinstalling and playing candy crush instead.
@yodatheweeb
9 ай бұрын
That last one was perfect for the season
@TheRealPDizzle
9 ай бұрын
Always appreciate a Home Alone 2 nod. An absolute magnum opus in wholesome comedy. “That was the sound of a tool chest falling down the stairs.”
@SeeOHZee
9 ай бұрын
Never have I seen a Elder Scrolls crossover to Home Alone but here we are now
@Malroth00Returns
9 ай бұрын
Dungeons in Daggerfall.... fall through glitch in the floor and land on the top of a hallway in some other zone.
@vaporworks5245
9 ай бұрын
That's why I always maxed agility and acrobatics
@waxwinged_hound
9 ай бұрын
I tried to play Morrowind but I could not find something I was supposed to find for so long that it just really stopped being fun. I thought I was just really, really stupid... years later, I have a friend who is a veteran Morrowind player and they told me it probably glitched itself into an unreachable spot, which is apparently not uncommon. I guess that's just kind of an inherent risk in Bethesda games, that a quest might get broken because some item glitched through the floor.
@twqzjsidIsndusiakdixisqjeksixi
9 ай бұрын
I'm fucking dying! hOME ALONE IS A MASTERPIECE!
@thehorsefromhorsinabout
9 ай бұрын
the logs got me
@ChrisWard-hl6cl
9 ай бұрын
I have not played morrowind in ages , but this made me laugh so hard I felt spungbobs pain I was to slow to get in that door too.😂
@TheAnon03
9 ай бұрын
0:20 figuring out how to do that in the mod maker was one of the highlights of my Morrowind modding achievements.
@FatJesus123456789
3 ай бұрын
Would've been funny if the goblin sound was at the end "That did it!" *RAEWRHG* lol
@matthew1182
9 ай бұрын
What about dungeons in Daggerfall tho?
@Ironmaidenportugal
9 ай бұрын
getting lost even with a map
@bionicdragon5
9 ай бұрын
Robotnik waking up in one of 30 identical hallways. "Where am I?"
@Tomattoism
9 ай бұрын
Ah Oblivion, the hilarious cousin
@scout360pyroz
9 ай бұрын
Oblivion traps were a kind of peak... but ruined somewhat by boring overused dungeon design. Skyrim had some good ideas but refused to challenge people enough to keep it interesting.
@deplorabledegenerate2630
9 ай бұрын
Daggerfall: what's that? You wanted the procedurally generated dungeon to be complete? Hahaha
@cryptojuicer
9 ай бұрын
morrowind: “ooh an ancestral tomb, this looks interesting”
@JunGaGotoku
9 ай бұрын
The legend is back. Can you revive Micky D too?
@gb9884
9 ай бұрын
It's cool that in skyrim they finally came up with the idea to create shortcuts back to the entrance as a reward for getting to the end.
@jacobkozelichki4883
9 ай бұрын
Oblivion had those in some dungeons. I remember getting to Lucian Lachance and coming out of a tree stump.
@matiasvonbischhoffshausen1307
9 ай бұрын
That is also present in some dungeons in Oblivion, mostly in Ayleid Ruins and some forts, like the one related to the Caught in the Hunt quest
@matiasvonbischhoffshausen1307
9 ай бұрын
@@jacobkozelichki4883You can actually skip the entire maze if you find the tree outside the abandoned fort, it's a tall one that is slightly dug inside, and has a round, metal trapdoor in the floor
@deanreaver3268
9 ай бұрын
Makes the name worse honestly. Instead of having branching paths most dungeons are a one way path going in a circle with a room or two in the side.
@user-vh4nk5yy6s
9 ай бұрын
i feel like it makes the dungeon design feel really bland when they started doing this for every single dungeon
@ItsChrisFtw
7 ай бұрын
Morrowind for the loot and adventure, Oblivion for the npc memes and quests, Skyrim for the graphics and mods.
@sumboschitt3723
7 ай бұрын
The openmw multiplayer mod makes this a thing of the past lol
@channel_lurker
9 ай бұрын
dungeons in daggerfall, i double dare you >:)
@SatiresAttires
9 ай бұрын
Fucking, top tier editing. Dude.
@Za_Lup
9 ай бұрын
Chad Morrowind vs Virgin Skyrim.
@Pajek-wr9us
2 ай бұрын
Chad skyrim & chad morrowind vs virgin you
@HughMansonMD
9 ай бұрын
Dungeons in Skyrim be like: "Can yooouuu find the dolphin?" .... "That's right! 😃"
@therealclausschwab8578
9 ай бұрын
It's meant to filter out people who don't grasp object permanence
@spyrofrost9158
9 ай бұрын
All those traps in oblivion are so cool. I just wish they'd ever done more than a sliver of damage
@AlchemicSoul
9 ай бұрын
Marv makes everything so much better
@NighT-WolF85
8 ай бұрын
Back then RPGs and especially dungeon crawlers were something else. Some dungeons were so deep and dangerous that you could easily ruin your savegame by entering them.
@jordanrock3494
9 ай бұрын
Wholesome holiday meme 😂
@whiskys3814
9 ай бұрын
Whats the name of that Morrowind dungeon?
@Philosophocat
9 ай бұрын
Arkngthand
@Battlefield_And_Vibe_Music
8 ай бұрын
Dungeons in Skyrim: (Push big obvious button on wall, opening the obvious hidden door) Companion: You've uncovered a mystery that our brightest scholars haven't been able to for 1,000 years!
@percymalice3587
5 ай бұрын
ah nostalgic logs, been such a looooong time now since oblivion and i still don't understand why getting hit by logs is more fatal than getting squished on spikes, and i remember the squish traps barely doing damage. same goes to those black rocks on skyrim, tho they're not as fatal as the oblivion logs iirc
@Jeff-cn9up
9 ай бұрын
Lol. The logs were from the starter dungeon in Oblivion.
@BrownayRS
9 ай бұрын
Jesus this one is really good
@jasonophee6153
8 ай бұрын
just remeber the traps in skyrim aren't mean't to keep people out but to keep the wandering dead in
@smutnycukrzyk5526
9 ай бұрын
:D man i hate that lifting floors in Oblvion
@Alexandros.Mograine
Ай бұрын
You can literally just press the door to open it xD that lever is so useless that i didnt even know it existed.
@ThePaperKhan
9 ай бұрын
Morrowind really does do be like "oh shit this random mage had the best two handed sword in the game,Chrysamere."
@ModdingNewbie
9 ай бұрын
In _Morrowind,_ high Agility solves most players' commonest gripes about the game (in my experience, anyway).
@kellyfulwider9357
8 ай бұрын
The magic system needs to come back
@anon1443
9 ай бұрын
Just cast telekinesis bro. It's like some of you can't even use magic.
@LordVader1094
9 ай бұрын
The fact that Daggerfall's dungeons weren't included is a crime
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