What do you think of Dust and Dust2? Let me know in the comments below 👇 (Sorry for the reupload everyone, had to change some of the background audio around and fix some inconsistencies in the video.)
@barathrum3107
4 ай бұрын
I never would've thought that the same guy that worked on both Dust maps also worked on games like Doom, Quake and 007 f*cking Nightfire (great game). No wonder the maps are so good.
@will.m9777
10 ай бұрын
Well done, excellent video.
@JellyonPC
10 ай бұрын
Thanks very much, it means a lot 🙂
@jazibgillani784
10 ай бұрын
Good content.deserve 1m subs
@Mercinatar
10 ай бұрын
Good video 👍
@JellyonPC
10 ай бұрын
Thanks so much :)
@Kacpa2
10 ай бұрын
Its popular to a fault. I like myself some map.variety but crashing majority of servers play only on dust2 or few default maps and it gets quitw boring. Same with fanmade reskins of dust2. Tho i like ones that change the layout/open new paths like many alternate style remakes, or zombie mode dedicated versions.
@JellyonPC
10 ай бұрын
Agreed, not my favourite maps of all time but their replayability comes mainly from how simple and versatile they are. I would much prefer to play maps that are a bit more complex and interesting, but to each their own I suppose.
@icebear5689
10 ай бұрын
Dust (1) is king
@l-l
10 ай бұрын
WOOO
@tehjamerz
6 ай бұрын
Wasnt cbble dust2? And dust2 was dust3, until cbble became cbble
@krank3869
10 ай бұрын
YEAH !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@lucasmr3215
10 ай бұрын
how about half life with the map crossfire?
@JellyonPC
10 ай бұрын
I was planning on doing some HL / GoldSrc videos in the future, so maybe that will be another topic I could look at 👍🏻
@lucasmr3215
10 ай бұрын
@ZAScs love your videos man, good luck!
@JellyonPC
10 ай бұрын
@@lucasmr3215 Thanks! 😊
@dkskcjfjswwwwwws413
10 ай бұрын
reupload? but why
@JellyonPC
10 ай бұрын
Check my community page for info, sorry 🥺
@ursulmusic
10 ай бұрын
"KZitem apparently doesn't like my groovy background music sometimes, so again I had to edit and reupload my most recent video, live at 9am EST. At least I was also able to edit and fix some errors."
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