1:52 make sure that you have set Cycles as your renderer, otherwise there won't be any baking options.
@MilaPronto
3 жыл бұрын
also use cpu or cuda. i had it on optix and it didnt show up and i asked myself why ;P
@insertanynameyouwant5311
3 жыл бұрын
@@MilaPronto can`t Eevee do baking at all? I`ve never done baking
@WeaselOnaStick
3 жыл бұрын
sometimes default BSDF shader doesn't work for me so I had to switch it to diffuse shader. odd
@AXLplosion
3 жыл бұрын
@@insertanynameyouwant5311 Eevee does not have any baking options, the only way you could technically bake with Eevee is by rendering an image and then using it as a texture, but it's rarely practical at all.
@seedee3d
3 жыл бұрын
real men use luxcore
@ArturoJReal
3 жыл бұрын
Spent a good hour or so trying to figure out why it wasn't working the same for me, turns out Peter is using feet instead of meters. If using meters, around 0.06 m should do the trick!
@bluethumbbuttoneek9465
3 жыл бұрын
He only has hands no feet
@ArturoJReal
3 жыл бұрын
@@bluethumbbuttoneek9465 this cracked me up
@professionalprocrastinator8103
2 жыл бұрын
Aaaaaargh these retarded imperial units be damned!
@modernmanueee_
Жыл бұрын
@@ArturoJReal you got _defeeted_
@sethwilson9124
Жыл бұрын
USA USA USA
@BilalAzeem
3 жыл бұрын
holy shit i thought this was gonna be a 20 min long tutorial, this is a godsend
@sigmaalphadelta7094
3 жыл бұрын
He explained more in 2 minutes than CGMatter could explain in 3
@Simon11354
3 жыл бұрын
The video is 2:58 whars ur point?
@pops7249
3 жыл бұрын
@@Simon11354 lol 2 second less
@gummygeek1107
Жыл бұрын
Guys, I think thats the joke
@JonathanMacher
3 жыл бұрын
Select "Pure Quad mesh" in the export options to ensure that there will be only quads and no n-gons!
@arianullah6257
3 жыл бұрын
Quads and traingles, Instant Meshes doesn’t genereate any ngons
@JonathanMacher
3 жыл бұрын
@@arianullah6257 Even if you just look closely in his video, you can spot some.
@JonathanMacher
3 жыл бұрын
exactly
@tris0913
3 жыл бұрын
ach du warst auch hier joni
@JonathanMacher
3 жыл бұрын
@@tris0913 tjaja
@jakeys648
3 жыл бұрын
I think you’ve perfectly nailed the format of your tutorials. A few too many are going for the quick slightly vague tutorials to jump on the Ian style. But yours give that extra bit of detail while not being too long. Nothing worse that skipping through a tut. Also, miss you on corridor so keep pumping these out :)
@joethorpe109
3 жыл бұрын
Sorry but the Ian style is the best style
@jakeys648
3 жыл бұрын
@@joethorpe109 We all have a soft spot for Ian.
@EyeMCreative
Жыл бұрын
I think Ian's intention is not to make beginner tutorials, but to make videos showing off ideas & techniques people might not normally think of using tools they already know how to use. If you have learned Blender already to a point where you're familiar with most of the common tools and concepts, you should be able to follow his tutorials. You might have to watch it a few times, or pause, or even look up how to do something he mentions, but I don't see that as a problem for quick videos like that are just intended to get across one specific idea/technique that might not really deserve it's own full tutorial.
@Chillestchicken
Жыл бұрын
How do you fill a polycam model??? I'm trying to fill a model, as it is empty inside, so that I can make a rig for it... but no tutorial shows how to!! Someone please help. I'm commenting on this so there's a higher chance imma get my answer
@LordZandaurgh
Жыл бұрын
@@Chillestchicken All 3d models are empty inside
@BFTAC0
10 ай бұрын
Speaking of clean, you have the cleanest tutorial for this on KZitem! Short and to the point. Easy to understand. Easy to follow solution. No notepad. No personal drama. Perfection.
@JohnSatan
3 жыл бұрын
If you want more clear result, you can use multiresolution and wrap modifiers. Subdivide low poly model with multiresolution, after that apply wrap modifier with high poly model in it selected, now bake texture, after it you can bake normals from multiresolution, don't forget to set 0 on preview in multiresolution modifier before baking.
@DerDirkBelana
2 жыл бұрын
A few months into my master's thesis, I was having trouble with 3D scans and rigid body simulations due to the rough surface ... You are a real help and time saver in this situation!!!
@TarekAlShawwa
3 жыл бұрын
I don't even need this tutorial right now, but you were so concise and straight to the point that i had to leave a like, superb video, wish every single tutorial was like this
@OZmicer
3 жыл бұрын
According to your previous videos, I may say you really can get an information across, make it easy and accessible. Please, don't stop doing tutorials. That's really your jam 🍯😻
@swashbucklingmonkey
3 жыл бұрын
I've been looking for a video like this for over a year. I was stuck with photoscanning on the baking steps for a long time. This is so helpful. Thank you!
@ShawnDelaney
3 жыл бұрын
My man that is the most concise short tutorial that I've seen on using blender.
@juhdan5475
3 жыл бұрын
Life saver you will always be my favourite short tutorial creator. One thing I would really want to see is mantaflow simulation tutorials for water and explosions/smoke
@CaptainFutureman
3 жыл бұрын
You did an excellent job of keeping the explanation both very clear and very short. Kudos!
@JordanDubuDoyorn
3 жыл бұрын
Why do you present this with this calm while this is a revolutionnary soft ?
@user-bl7oi6my4q
3 жыл бұрын
This software is quite old.
@arianullah6257
3 жыл бұрын
It is quite old and the results are nit the best
@fjodorf7341
3 жыл бұрын
Can you recommend alternatives that are more advanced?
@GameDev1
3 жыл бұрын
Great tutorial. I think it's worth mentioning that there's a free Instant Meshes add-on for Blender which works as a bridge and with which you don't have to do the manual export step.
@KinqAddy
Жыл бұрын
WHERE PLS
@Sylfa
3 жыл бұрын
You forgot to bake the normal map, no need to leave all that detail out of the end product!
@pep-o-butt672
3 жыл бұрын
wait wait wait, you can do a low poly version of the high poly one and then even return the detail back???
@artifyr
3 жыл бұрын
@@pep-o-butt672 same question. Can we actually do that?
@abhishekdey9689
3 жыл бұрын
@@artifyr yes, by baking the normal map from the high poly mesh to the low poly mesh
@iceseic
3 жыл бұрын
Also when baking, as long its not direct or indirect light. You can set the render sample to 1 because pure color doesn't need light sampling
@kreynusr4242
3 жыл бұрын
@@pep-o-butt672 Jayanam has an awesome tutorial for that and evem has a addon which simplifies the proccess.
@PortalFPV
3 жыл бұрын
Easily clean meshes o.O!?! FINALLY! Scanning items has been the bain of my existence at my job. This will greatly speed up work flow. Thank you so much
@johanneszwilling
2 жыл бұрын
I would never have been able to come up with such a workflow! Thank you!
@dalvandi
3 жыл бұрын
I really wish you'd make this video sooner and I'd known about this software sooner before I had to manually tidy up, awesome video!
@aaronboothproduction
3 жыл бұрын
This is brilliant! I didn't know this existed, and I LOVE short and sweet tutorials . Thank you a trillion!
@Ren.Leader
Жыл бұрын
Saving this cuz it covers SO many useful tips in a short, concise video.
@alexaulson4802
3 жыл бұрын
Would love to see your soft body sim workflow
@BrownHuman
3 жыл бұрын
Yeah right. I still remember when he did that amazing head explosion with soft bodies for that tiny guns corridor digital video. Would love to see him do that now with better Simulation and mantaflow workflows.
@johanandresacostaortiz444
3 жыл бұрын
All this good, clean explanation in less than 3 minutes? Man, I love you and I subscribe! I hope to see more tutorials direct to the point as this one 😎👌❗
@plon4742
8 ай бұрын
1:52 For anyone missing the Bake option in Render tab, change the Render Engine in Render tab to Cycles. You're welcome.
@rapcorestar
7 ай бұрын
Saved me a day! Thanks!
@blenderify4508
3 жыл бұрын
Great 3D Scanning tutorial Peter! Love It❤️
@imunpro7134
3 жыл бұрын
Where you've been when i'm was making retopology on my last model? Huge thanks for tutorial
@user-bb1sz5qo6o
Жыл бұрын
This must be the best video regarding this subject that I have watched. Thank you
@CosyStudios
2 жыл бұрын
Nice one Peter. Good, straight to the point format and I see others agree.
@rohanimations
3 жыл бұрын
Really appreciate all the free tutorials dude. Thanks a bunch and can’t wait to see your Scooty movie : )
@FutureAI_News
9 ай бұрын
You’re the most direct blender KZitemr. Thank you 👍
@jackbirch1655
3 жыл бұрын
I love your tutorials, would love to see a more in-depth tut on how you did the tiny guns head explosion for corridor!
@EkhyOk
3 жыл бұрын
I spent months and months trying to do that. You are the boss
@ArturoJReal
3 жыл бұрын
Thanks for the wonderful walkthrough, Peter!
@Leonsimages
3 жыл бұрын
Damn that was an easy, straight-forwars tutorial! Amazing work!
@Skovidesign
3 жыл бұрын
Great job, Peter. Nice little tut!
@KellyCocc
11 ай бұрын
This is gold! And no time wasting! Instant meshes would not let me Save as a new obj though. I just saved over the original obj that I exported for remeshing.
@spacep0d
Ай бұрын
Great workflow here, thanks!
@fjodorf7341
3 жыл бұрын
This is so cool. This software basically doubled my lifetime. Thank you!!!
@sethuraj5717
3 жыл бұрын
Pretty neat workflow. Subscribed!
@SugarTouch
3 жыл бұрын
The most useful and clean tutorial I EVER seen on KZitem (15+ years of experience :))) THANK YOU !!!!! Please more ! We need more of it !!!!
@Youkai_graphics
3 жыл бұрын
super clean instruction, straight to the point, great video.
@jurgenvantomme
3 жыл бұрын
This is impressive. Thank you for sharing this!
@the_kvadronikus
Жыл бұрын
man, uve done it so fast and accurate, thank you so much!
@mulanmiller5000
2 жыл бұрын
Thanks Peter, I will definately give this a try!
@keiannesancho8717
3 жыл бұрын
Wow Man! That was pretty Straightforwad ! And Direct To your point! No more Baloney explanations and You did it smoothly ! You are an awesome Teacher!! I love it!
@jeremypajotart
3 жыл бұрын
Awesome tutorial, very useful ressouce, thank you very much !
@tyleradams3490
3 жыл бұрын
Forgot about that wonderful free tool! Thanks for sharing
@notnA51
3 жыл бұрын
You can shrink wrap a subdivided cube on top of your scans, but this works too.
@moigold0730
3 жыл бұрын
Thank you! This is all I needed.
@theubrantrekker
3 жыл бұрын
Brilliant video
@BrianBakerCA
3 жыл бұрын
You’re a true gem of the 3D world!
@caffeine8900
Жыл бұрын
Thanks man this is a great help
@furan8477
3 жыл бұрын
This was amazing, thank you very much for sharing. Much appreciated!
@FlyinBoi
3 жыл бұрын
Loving these videos
@EdLrandom
3 жыл бұрын
Had no idea this program was free and open-source. Grate to have it in my arsenal now!
@johnperry6201
3 жыл бұрын
Lovin’ all the tips
@sexyt-rexy9205
3 жыл бұрын
Good video. concise, informative, and very helpful!
@neoqueto
3 жыл бұрын
Finally a good explanation of how instant meshes work
@Rokinso
3 жыл бұрын
That is awesome! Thank you for information about this!
@frowndere6597
Жыл бұрын
Thank you soo much man, now I can finally use these in my games.
@tnheiskanen
Жыл бұрын
Thank Peter!
@trevorsoh2130
3 жыл бұрын
Woah! Thanks ver much for this tutorial - so much useful knowledge here.
@Fleischkopf
3 жыл бұрын
and you can the finer geometry as bump map if you want. very handy
@Tyrewallproduction
2 жыл бұрын
Peter you are a legend, thank you
@simonjpollard
3 жыл бұрын
This...is awesome. It's gonna save me so much time. Thanks for the video!
@3dxcrazyindia822
Жыл бұрын
thats revolutionary bro
@alphawright1965
Жыл бұрын
Well that was time well spent, I have looked at Dynaesh and Zbrush, but this software has them beat in easier usability for sure! Not sure about bigger models since I just whipped up a simple couch and followed your tutorial but looking forward to challenging the software with something a little bigger.
@mwauraerick
Ай бұрын
This is such a gamechanger
@danilodelucio
3 жыл бұрын
Absolutely insane, thank you so much bro!!
@milanwulf
2 жыл бұрын
If you have light blue lines on the edges of your mesh and cannot set your imported object to "shade smooth": This means those edges have been marked as "Sharp". For clearing sharp edges select the mesh in edit mode and press "CMD/CTRL + E" and click on "Clear Sharp".
@eblgraphics
3 жыл бұрын
Dude, This is the best tutorial ever... Thankssss...
@DanceManAlex
3 жыл бұрын
Finally! Thank you! Great stuff!
@s1amvwbug
3 жыл бұрын
Thank you for the tutorial. That helps!
@coolorochi
3 жыл бұрын
WOW, I will definitely use this!
@toggle_cat
3 жыл бұрын
this is such a cool piece of software!
@RetroPlus
2 жыл бұрын
So easy, thanks for the useful tip!
@enclavemodus811
3 жыл бұрын
Thank you this program is quite amazing.
@xMrDog
Жыл бұрын
I followed every step, even converted feet to meters, but I got holes in my finals textures, like transparent holes, do you have any suggestion? I think it's a great tutorial and I don't know what I did wrong, because I followed the same steps. EDIT: RESOLVED the problem was that I put the value for "Ray Distance" in "Max Ray Distance". In Blender 3.0 and beyond the same values don't go there, they go in the "Extrusion" tab, right above.
@SeyhanK17
Жыл бұрын
thanks so much for the comment. I had set both to like 0.5 but making the max ray distance 0 solved it.
@jafarsadiq6226
2 жыл бұрын
Thank you for sharing valuable knowledge
@thibaudbernard2436
3 жыл бұрын
wonderful, thank you from France
@TheLoveMiku
2 жыл бұрын
Wow, thank you so much!
@keithws2779
3 жыл бұрын
That's actually amazing
@Furhappens
3 жыл бұрын
wow I have never heard of instant mesh before but that's actually amazing lol
@Michael01OnRBLXmore
3 жыл бұрын
Gonna try this!!!
@hollowmstr
7 ай бұрын
Thank you, your a live saver.
@sreesri7923
3 жыл бұрын
Great tuts it's really help
@robfrydryck127
Жыл бұрын
Tbis was amazing. Thank you so much
@retroeshop1681
3 жыл бұрын
I knew that I recognize your voice, you're Peter from Corridor Crew, this is awesome, I knew that you use Blender, but never knew that you have this channel, it's really cool to see that you are making some Blender tutorials, it was a really useful video, you sir have a new subscriber :D
@WangleLine
2 жыл бұрын
Thank you so much for this
@clydecabanban
2 жыл бұрын
Amazing video, thank you!
@mertakbal3685
3 жыл бұрын
Great help! Thank you!
@MGR99
3 жыл бұрын
Been finding amazing tutorials that have been uploaded recently, hey I'm not complaining. Have wanted to know about baking textures from high poly to low poly, aswell as something like that remesh software.
@deepakraj-rz5cj
3 жыл бұрын
Your save my production time 😉😁 thanks a lot
@WahidRezgui
3 жыл бұрын
Many thanks 🙏 u saved my day
@MaiaCoimbra
3 жыл бұрын
Very Nice man thanks
@Noiseheads
3 жыл бұрын
DUDE... this is awesome.
@laurentiu-marianangheluta9041
3 жыл бұрын
Very helpful. Thanks, man!
@AB3D-tutorials
3 жыл бұрын
Awesome! I really need a tool like this. My topology needs some work.
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