Thank you so much! Shocked to see that you don't have more subscribers based on the great content - I'm subscribing :)
@BlenderInferno
10 ай бұрын
Thank you Vik! Comments like this really brighten my day :)
@AndyRedwood
9 ай бұрын
Thanks! Searched for a while to find this (:
@BlenderInferno
5 ай бұрын
I'm glad it helped, thank you for watching and sorry for my late reply I really appreciate you commenting :)
@rosen3097
2 ай бұрын
Hey cool tutorial! How about mixing procedural materials instead of image textures? My idea is to weight paint the object and have that dictate which material shows.
@BlenderInferno
2 ай бұрын
Yeah absolutely, this works with node set ups as well. I recommend using a black and white texture to control what goes where, you can also try vertex painting too, which is a bit more like weight painting as it's vertex related. Also if you want to learn more about mixing textures/node set-ups here's a in depth video on the subject I've made :) kzitem.info/news/bejne/l6-uqHWHf394aWU
@enjoyingeverydaylifegaming7
8 ай бұрын
Helped a ton!
@BlenderInferno
8 ай бұрын
Glad to hear it helped! Thank you for watching :)
@sciencelover3339
8 ай бұрын
Thank you. Initially it didn't work for me but then I added a new brush and it worked.
@BlenderInferno
8 ай бұрын
Nice! Encountering small issues in Blender like this can be annoying so well done on finding the solution to the problem! Thank you so much for watching my video and commenting :)
@emdy7923
Ай бұрын
could you import this model with this mixed textures on videogame engines?
@BlenderInferno
Ай бұрын
Yeah you just need to make sure to texture bake, I have another free course on texture baking if you don't know what that is
@T3CH
5 ай бұрын
thank you x10000
@BlenderInferno
5 ай бұрын
I'm delighted to hear it helped, thank you for watching and commenting I appreciate it :)
@BlenderInferno
5 ай бұрын
Were you using this for a cool project? :)
@T3CH
5 ай бұрын
@@BlenderInferno i was trying to make some dirt scorch marks for more added detail in a Helldiver X Halo poster i was making and this tutorial really saved the day 💚
@BlenderInferno
5 ай бұрын
@@T3CH that sounds awesome Tech! Also if you're needing help with anything else blender in the future feel free to let me know in the comments and I can see if I can make a tutorial on it :)
@binkledev
2 ай бұрын
Hello! I am making a floating island and this is the best turorial I've seen on this matter! But, when I try to paint it mirrors the texture to the other side. I'm trying out different solutions but it doesn't work. Edit: I solved the issue using Smart Uv Projecting, great tutorial! Edit 2: I tried exporting the blender file to unity but the material won't export.
@BlenderInferno
2 ай бұрын
Well done on fixing the first issue, for the second one you'll need to bake the material to turn it into textures so you can use it in Unity, I'd recommend watching my video on texture maps and then checking out my texture baking course (it's a quick course don't worry) :)
@BlenderInferno I watched the texture baking course and the texture maps video and it made my whole mesh to be one texture instead of two. How can I fix it?
@BlenderInferno
2 ай бұрын
@@binkledev hmm it should be working fine, if you like feel free to send a screenshot of your node set up to me on discord @blenderinferno and I can take a look for you :)
@binkledev
2 ай бұрын
@BlenderInferno I sent a friend request on discord and i will send u a screenshot of it.
@gastroesophagealreflux6285
7 ай бұрын
I don't have mixRGB in my search bar, do you know a solution for this? I am on Blender 4.0 Edit: I did some research and found out it got replaced by mix color, but... now it's no longer working for me with the instructions you provided.. possible fix? Edit2: Thanks for responding so quickly and sorry I forgot to edit the comment because I was very busy with my work which you helped me with a lot! So thank you! Seriously! I tried to make my models textures seamless for hours and this worked for me. To put things right. I forgot to add the black image, my fault, sorry about that too! 0_0"
@BlenderInferno
7 ай бұрын
What doesn't seem to be working?
@gastroesophagealreflux6285
7 ай бұрын
@@BlenderInferno Thanks for responding so quickly and sorry I forgot to edit the comment because I was very busy with my work which you helped me with a lot! So thank you! Seriously! I tried to make my models textures seamless for hours and this worked for me. To put things right. I forgot to add the black image, my fault, sorry about that too! 0_0"
@BlenderInferno
7 ай бұрын
@@gastroesophagealreflux6285 No problem great job getting it working :)
@hatetheorcs5727
Жыл бұрын
If we have a still image of a sleeping (person or animal), can we edit it to make that person or animal look like they are breathing in Blender?
@BlenderInferno
Жыл бұрын
It seems within the realm of possibility depending on how much detail you want, but it's not in my skill set yet, it also might work better in a live 2d software, if I learn how to do this in a live 2d software or blender I'll make a video on it for you, hope this points you in the right direction for the mean time :)
@hatetheorcs5727
Жыл бұрын
@@BlenderInferno Ok, cool. Thanks a lot! And awesome channel!
@BlenderInferno
Жыл бұрын
@@hatetheorcs5727 thank you that's very nice of you to say :)
@user-nz9eq2is8e
9 ай бұрын
nice tutorial, thanks. Is there a way to paint on an existing material with not only one material, but another as well?
@BlenderInferno
9 ай бұрын
yes there is, you can do this using another node system called geometry nodes. Ill make a video on it in the future thank you for commenting 🙂
@user-nz9eq2is8e
9 ай бұрын
Thank you, that would be awesome. I do find it a little temperamental, especially when using premade materials. not just an image texture @@BlenderInferno
@bobdobs8855
Жыл бұрын
Thank you for this tutorial it also makes me wonder if there is a way to draw on top of an already existing texture? I have a rock texture applied to a mesh and I'd like to now draw on to it while still preserving the rock texture.
@BlenderInferno
Жыл бұрын
Yeah absolutely if you left click your rock texture in the shader editor when you paint in texture paint it will paint on that texture, if you want to paint on a transparent texture on top to preserve the rock texture let me know and I'll make it my next tutorial :)
@bobdobs8855
Жыл бұрын
@@BlenderInferno Still being new at this texturing stuff a visual demonstration would be great! Thank you.
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