Wow, this is a insane method to make a good and clean side chain, Thanks for share it 👌😯
@LowLarBeatz
Жыл бұрын
Thanks so much for watching. Please stay tuned for more. We’re working hard 😅
@NekroSlaughter
4 күн бұрын
Love this bro thank you!
@LowLarBeatz
3 күн бұрын
Happy to hear 😁
@willistrillion
Жыл бұрын
Simply Amaizing! You are guaranteed my subscription! 👏🎉🎊🥂
@LowLarBeatz
Жыл бұрын
Thank you! That’s awesome to hear! 😁
@DjHamzkieOfficial
Жыл бұрын
woww very nice toturial bro! goodjob and more power. 💪🔥🔥😎
@LowLarBeatz
Жыл бұрын
Thanks for the support! Stay tuned for more 😉
@zone-x7178
23 сағат бұрын
Clean 🔥🔥🔥👁️
@patiencezero1025
Жыл бұрын
Nice. I use the limiter in desktop too, but this will come in handy for mobile. The manual automation is taxing on my android cpu. If only the routing was the same as desktop.
@JorgeGarcia-uh7uj
Жыл бұрын
Gracias a ti voy a ahorrar tiempo en hacer lo que me gusta
@LowLarBeatz
Жыл бұрын
Thank you so much. We are working on more so please stay tuned 😊
@JorgeGarcia-uh7uj
Жыл бұрын
Alguna idea para hacer algo similar a un eq dinámico
@LowLarBeatz
Жыл бұрын
@@JorgeGarcia-uh7uj Great suggestion. We have a few ideas 😉 we will see what we can do.
@nelswebs
22 күн бұрын
Thank you!
@LowLarBeatz
19 күн бұрын
😁 happy to hear!
@willistrillion
Жыл бұрын
Good work. But it's also good to say that a COMPRESSOR works better than a LIMITER when used to sidechain.
@LowLarBeatz
Жыл бұрын
Hey, thanks for the comment. Yes, a compressor would offer more control in regards to attack times, compression ratios, etc. We chose the FX Limiter in the tutorial because it offered a helpful visual display as opposed to the FX Compressor. However, if you’re going for a pumping effect and decide to use the compressor, we do suggest cranking up the ratio up to or near the point of limiting in order to produce significant ducking. 😊
@xeiiba
2 ай бұрын
How do i use a compresser?
@sultanadavda
Ай бұрын
Awesome
@LowLarBeatz
Ай бұрын
Thank you 🙏🏽💕
@DeaBroggn
Жыл бұрын
Very nice, thanks! It gets a bit finnicky when you send multiple tracks to the sidechain channel though as you have to balance their levels. Also to use the kick from the drum rack, it seems you have to send it to an extra effects track before you can split it between master and sidechain channel, which is a bit annoying.
@LowLarBeatz
Жыл бұрын
Hey thanks for the feedback! Yeah, this method was really intended for one input, as you realized. We are releasing another tutorial soon, detailing a different approach to sidechain multiple inputs together, among other things. Stay tuned - we think it might help 😊 Regarding sidechaining the kick in the drum sequencer, have you tried cloning the kick sample? Because then you could send one kick to the master, and the other to the sidechain (limiter) channel. It would save you from having to create another FX channel 😉
@DeaBroggn
Жыл бұрын
@@LowLarBeatz Oh you mean taking one of the drum rack slots and putting the same kick in there but sending it to another channel? Good idea, that is a bit cleaner. Looking forward to more creative ideas from you!
@LowLarBeatz
Жыл бұрын
@@DeaBroggn 👌🏼😀
@LowLarBeatz
Жыл бұрын
@DeaBroggn Hey, we’re in the midst of making our next tutorial. In the meantime, your comment inspired us to find a solution to sidechaining multiple inputs. Check out our short that we hope takes care of this 😊 kzitem.infoBljkdgiL01g?feature=share
@DeaBroggn
Жыл бұрын
@@LowLarBeatz Great, I'm gonna check it out!
@DirtyBee
10 ай бұрын
Nice melody You make:-)
@klunukmerisi
Жыл бұрын
So creative👏🏻👏🏻👏🏻👏🏻🎉🎉🎉
@LowLarBeatz
Жыл бұрын
Thanks, mate! Hoping to bring more soon 🤞🏼
@klunukmerisi
Жыл бұрын
I'll be waiting🤩
@DirtyBee
10 ай бұрын
Now limiter on mobile have preser "subtle pumping" u can select it and then use relese :-)
@BillyMusicMobile
Жыл бұрын
Magnífico tutorial con esto me ahorre tener que hacer automatizaciones y asi hay más control ... Muchísimas gracias eh estado buscando está respuesta por días asta que di con este video No entiendo el Inglés pero si entendí los pasos que hiciste en FL ESTUDIO Mobile... Mil Gracias
@LowLarBeatz
Жыл бұрын
Wow thank you this is amazing to hear! Please stay tuned. We are working hard to bring you more tutorials 😊
@baris-icin-savas
Жыл бұрын
I using this method with multiband compressor for only my battery kick to my cello. It works but kick overgaining what should i do?
@LowLarBeatz
Жыл бұрын
Did you lower the 'MASTER send' in the kick channel (01:59 in this tutorial)? You could also turn off the 'MASTER send' in the kick channel, as shown in our short tutorial (kzitem.infoBljkdgiL01g?si=KJnZjZQuhbLRRxEr). This way the kick's gain will be controlled only by the limiter.
@baris-icin-savas
Жыл бұрын
@@LowLarBeatz i tried about 7 hours, i tried them all. Only decreasing threshold and increasing ratio and kick's gain are working. It was real hardcore difficult, even difficult as now I cannot find the mix preset i did. It is about the kick that I used and the cello I used. It is so bad hard, i got to find a method for that. Now I'm thinking of using a double channeled cello. Maybe more than one effect channel may work. I'll try later.
@neveraxme
8 ай бұрын
I have a question. The kick is double (Master and sidechain), it will ruin the kick sound if I sidechain more than one buss because the kick will be doubled and compressed multiple times. Any way to fix that? Because my kick feels too hard now. Edit: feels like the kick is so loud, I also turned off chain to master in kick. So my kick only routes into bass sidechain and mid sidechain. It makes my kick very loud.
@LowLarBeatz
4 ай бұрын
Hi there! Sorry for the late reply. It sounds like you are setting up multiple side chains between different basses and the same kick, resulting in multiplying the signal output of the kick, making it louder. Have you tried setting up the sidechain following the procedure in our second tutorial? kzitem.info/news/bejne/p3trx4ebfXqlgKgsi=KE2RNKngpIDjEgBS This method subtracts the kick signal from the sidechain channel using the FX spacer module. This should solve your issue of having multiple kick signal sounds being sent to the master. Let us know how it works! We are also trying to release a tutorial for sidechaining with the FX compressor rather than the FX limiter, which would give more control over the parameters of compression (attack, release, ratio, etc).
@JohnPaulBuce
Жыл бұрын
😁👍
@LowLarBeatz
Жыл бұрын
Thank you mate! 😊
@markhernandez1821
Жыл бұрын
I tried to do this for my 808s but it appears as squareish waveform on the limiter, am I doing something wrong?
@markhernandez1821
Жыл бұрын
And for some reason the whole track sounds muffled after adding the limiter
@LowLarBeatz
Жыл бұрын
Hi. Are you trying to duck the 808 when a kick sounds? That doesn't seem to be a problem on our end. But, if you are trying to duck other instruments when your 808s are playing then you could be seeing a sustained gain reduction on the limiter's display. Not so sure about the whole track sounding muffled... Maybe provide more information like what instruments are routed to the Limiter channel, which of these instruments is louder when solo'd (as shown on the limiter's display)?
@BillyMusicMobile
9 ай бұрын
Serías capas de crear alguno de Ecualización Dinámica ? Creo que eso sí sería imposible en FL Mobile almenos de forma automático ... Manualmente es la manera que almenos yo le veo
@LowLarBeatz
8 ай бұрын
We will be releasing soon a tutorial on how to perform dynamic equalization on FL Studio Mobile for both boosting and cutting frequencies. Stay tuned and thanks for the comment! 🙏🏽
@Dj-Rj-Remix
Жыл бұрын
Please give us more tutrorial
@LowLarBeatz
Жыл бұрын
For sure! We'd love to hear what you'd like us to do next.
@Dj-Rj-Remix
Жыл бұрын
@@LowLarBeatz vocal mastering
@luizmarcall2499
8 ай бұрын
What your version fl Studio? Give me link download
@LowLarBeatz
4 ай бұрын
We’re using FL Studio Mobile for Android version 4.5.9 G
@jhosepelipeelpeluka191
6 ай бұрын
Im beginner and i dont even see whats the difference, can someone explai 😅
@LowLarBeatz
4 ай бұрын
Hi 👋 if you’re referring to the difference in sound before and after the procedure, you’ll notice that at the end of the video, the kick signal causes the bass signal to be reduced when they are playing at the same time. Versus before the procedure, the level of the bass doesn’t change when the kick plays at the same time. If it’s still difficult to hear, maybe try setting it up and exaggerating the effect by for example by increasing the release time on the limiter. You can also increase the level of the kick that is being sent to the sidechain channel.
@indievidproducer
Жыл бұрын
Считал не очень удобной fl mobile из за того что нет возможности посылать сигнал на компрессии)
@LowLarBeatz
Жыл бұрын
Thanks for the comment. Can you clarify a bit? Because currently you can send any track to another FX track for further processing on a compressor or any other FX module.
@808chadda
Жыл бұрын
Some other Indian guy stole you video idea 😂
@LowLarBeatz
Жыл бұрын
It's all good. Imitation is the sincerest form of flattery 😊
@808chadda
Жыл бұрын
@@LowLarBeatzso true! Anyway appreciate you making this video because FL studio themselves don't want to help their own community 😅 I have a question about how you level volumes when it comes down to mixing for head room and mastering?
@LowLarBeatz
Жыл бұрын
Thank you for the support, mate. It’s truly motivating. Regarding your question, without overcomplicating things, load an FX Leveller on the Master track, play the mix from beginning to end and ensure (with the Leveller or Master fader) that your mix isn't peaking over 0dB, otherwise it will start clipping. Most will recommend that you leave a 6dB "headroom" (that is, level the loudest peak in your mix to hit at -6dB). But honestly that's an overkill, especially if you're planning to master your song on your own. Just level the mix track to -2dB or -1dB and you can always attenuate the level further during the mastering stage if you need. In addition to the FX Leveller, load an FX Analyzer and monitor the loudness of the master track (make sure the ‘LUFS 0.4s’ mode is selected). To guarantee enough headroom for mastering, make sure the loudest peaks stay between -17 and -15 on the LUFS meter. Aim for your final song after mastering to be around -14 LUFS integrated so that fewer adjustments will need to be made by a third party, for example most streaming services will adjust the song to this loudness level. Lastly, don't worry if the song ends up being somewhat louder than this - go with what sounds good to you 😁
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