This is one of the best build guides I have ever watched
@h_dduwsc
2 ай бұрын
This is a great, detailed guide. I like how you portray how utility the build works when you only explore around. Will this guide get updated with DLC weapons? And I'd love to see a detailed faith-build too. Thank you
@DIABETOR
2 ай бұрын
Faith build is now on my list of “videos to make!” As for dlc weapons, it’s really a matter of personal preference because this is mostly intended to focus on the dragon communion spells. Any infusable weapon with innate bleed like the Bloodfiend’s Arm/Fork, Great Katana, and Beast Claw will be great with the Occult affinity. You could also use something like the Milady but with Occult it won’t do bleed buildup, which is fine because again that’s really a secondary thing for this build, but if you want bleed on a weapon like that then you’re gonna want more str and dex for the Blood affinity. At some point I’m definitely gonna look into updating this and my mage build to take advantage of the dlc stuff but that won’t be for a little while because I’ve got other stuff I’m working on.
@ClariSnu
5 ай бұрын
Man this is super! Love the scientific viewpoint and the thoroughness. Perfection would be yours if you if you outlined an upgrade path: what attributes and weapons and upgrade levels and spells etc at level 50,75,100. Outstanding work. Thank you.
@DIABETOR
5 ай бұрын
That’s a good idea, thanks!
@hellxapo5740
4 ай бұрын
If you want to face more players in PvP I suggest going level 137 as you can face people from around higher 90s up to 150.
@KirinDave
3 ай бұрын
This was a good guide, and very complete. It's really appreciated that you took the time to show where all the pieces of the build are for new players. Have you considered revisiting this given how the DLC has changed Dragon builds so substantially?
@DIABETOR
3 ай бұрын
Yeah I've got plans for a few videos coming up, I will get around to making builds that use dlc items at some point Soon(tm) but first I want to focus on a few more basic/fundamental things relating to the dlc. Thanks for the suggestion though!
@KirinDave
3 ай бұрын
@@DIABETOR I've been redoing some game content with the new dragon builds and while they alpha really hard, I think they're kinda inferior against open world content. It's a really strange outcome, but I sorta like it?
@DIABETOR
3 ай бұрын
@@KirinDave For me the bread and butter of the build is Dragonclaw, you really can never go wrong with it. I haven't had time to use any of the new dragon stuff from the dlc yet so I can't comment on any of that stuff specifically, but I will say that in general it's good to have a bit of variety in your build so you can tackle different problems as you see em. You've got access to most weapons as long as you make them Occult, Blood, or Poison, and most enemies are vulnerable to some kind of physical damage, so between Dragonclaw doing Standard damage and your weapons doing Slash/Strike/Pierce, you've at the very least got a tool that will handle any problem just fine, if not necessarily being the most optimal thing. Plus you can use pretty much any incantations too, so you do have access to lightning spells and stuff for example, so overall idk if I'd agree that they're "inferior" per se, but you do need to work your kit so that you've got the tools for the job.
@luiskapel3020
2 ай бұрын
Excellent! Worthy of a subscription.
@ธนายุทธเพชรบุตร-ป3ฑ
3 ай бұрын
love the build, hope you updated it with the new dragon spells form the dlc.
@msd1530
2 ай бұрын
Awesome video, congrats🎉🎉
@sujithnarayan2696
5 ай бұрын
Thanks for the build Man
@CrazyCaleo
4 ай бұрын
Nom nom nom, yummy algorithm snacks.
@the_indicted
2 ай бұрын
Split damage has always been good for crits because crits ignore absorptions
@DIABETOR
2 ай бұрын
@@the_indicted This is actually untrue, crits do take Negation and Defense into account. The reason why split damage is good for crits is because crits give each damage type a high motion value. Defense (different from Negation, Defense is the reason why solit damage is generally bad) is **more effective** when **the incoming damage is already low.* So if you have a sword that does 500 damage on Standard, and the enemy has 100 physical defense, then the defense doesn’t reduce the incoming damage all that much. But if you make that sword Lightning and now it does 300 physical and 300 lightning damage, and the enemy still has 100 physical and Lightning defense, well those 300’s are a lot closer to the defense than the single 500 was. So even though the sword’s total ar is now 600, it’s split up into two smaller chunks which are each MORE affected by Defense, thus making it do less damage overall. However, if you go for a riposte then both damage types go from having a 100 motion value, now to having lets say 200 mv. So a motion value is a multiplier on the listed damage of the weapon, and so for the riposte the sword will do *600 physical AND 600 lightning damage.* And since those are both much higher, they are way less affected by Defense, and so you end up getting more damage out of the crit. Defense also has a cap where it’ll become really ineffective, and it’s not hard to hit (if the damage is 8x greater than the Defense then it only reduces the incoming damage by 10%, that’s the cap), so that’s why split damage crits basically always do more damage than single damage crits. You are right that I should’ve included this information in the video, but it’s also long enough as it is and I didn’t want to add an extra 20 minutes to the runtime lol
@drebaz
2 ай бұрын
Hey man!! What dlc weapons would you suggest? I love the flamberge but wanted to use other stuff
@DIABETOR
2 ай бұрын
Anything that’s infusable and has innate bleed is a good pick, like the Bloodfiend’s Arm and Fork, Great Katana, and the Beast Claw. Other than that it’s really just whatever you prefer, unfortunately there aren’t that many infusable innate bleed weapons in the dlc. You can make something like the Milady (which is one of my favorite weapons from the dlc) Occult and get great damage with it, but if you want to do bleed buildup then you’ll have to use the Blood affinity and unfortunately that mostly scales with str/dex, not arcane. This build was mostly made for the purpose of using the dragon communion incantations though, so the bleed is kinda secondary to that and Occult will get the best damage. Oh also there’s the Smithscript Greathammer which isn’t really a great weapon for this build specifically, but I love the hammer toss lol
@artome1
Ай бұрын
with 35 faith, why not go for Howl of shabriri over flame GmS?
@DIABETOR
Ай бұрын
That's a great question! I have no clue! It was probably just an oversight on my part. It's also possible that because the build only has 40 Vigor that my thinking at the time was "the extra damage taken isn't worth it at 40 vig," but chances are I just overlooked it. Good suggestion though!
@Mello4money
Ай бұрын
Thanks dad
@Guts_cr1tikal
3 ай бұрын
Hello thanks for the video, if you were to take this build to 168 how would spread your points? Thanks and all the best
@DIABETOR
3 ай бұрын
Glad you liked it! I had this in the description but there was a KZitem bug that deleted a bunch of video descriptions a couple weeks ago. Here it is as best I remember it: First get 60 Vigor, then get 45 Faith. Vigor is good cuz its Vigor, 45 Faith is good cuz that’s gonna make sure you’ve got the best possible incant scaling with the Dragon Communion Seal. Don’t go past 45 Faith cuz that’s the max the seal wants. Then get 60 Arcane, which is the softcap for it. There’s not really any point in leveling arc past 60 unless you have enough points to get 80, and we don’t right now, so I’d just leave it at 60. And then for any leftover points I would put a few in Mind because the Dragon Communion spells are pretty FP hungry. I wouldn’t go past an absolute maximum of 30 Mind though. You could also put those points somewhere else if you want, like Endurance or maybe some Str/Dex for more weapon requirements, but that’s up to you.
@Guts_cr1tikal
3 ай бұрын
@@DIABETORthanks so much for your tips 😊
@brodieb5066
3 ай бұрын
Do you swap put the faith tear if you are at 45 faith then? Dont need to use it?
@DIABETOR
3 ай бұрын
Yes that is a good point, forgot about that lol. You can swap it to an elemental tear (ie flame tear) or something universal like winged tear, or whatever you prefer really
@Nico-tw1nk
3 ай бұрын
how can i incorporate mogh spear to this build? gracias
@DIABETOR
3 ай бұрын
Sad to say that Mohg’s Spear got nerfed pretty hard in the 1.12 update. It should still be pretty good but it’s not the monster it used to be. The ash of war scales with Arcane so you should have no problem just equipping it and using it. You might need to get like 5 extra points of Strength to be able to wield it (you can two-hand it by equipping it, and then hold Y/Triangle/E and pressing RB/R1/Left Click. This gives you a 50% Strength bonus so you can wield it two-handed at 16 Strength). If you want to focus on its melee attacks and not just its ash of war, then you’re gonna want to level Strength up a bunch more. I can’t really think of a good way to do that at level 125, but if you go higher than 125 then you can just keep leveling up Strength. Hope that helps!
@Nico-tw1nk
3 ай бұрын
@@DIABETOR Thanks for the response, I'm going to try the bleeding weapons with occult then. Greetings from Argentina, you gained a sub.
@ninetoevapes3175
3 ай бұрын
So you wouldn’t want more poise to stop casting interruptions ? Is it useless beyond 51?
@DIABETOR
3 ай бұрын
The only poise values that matter in PvE are 51 and 101. There’s no benefit to having 70 poise over 51, for example. Against most enemies 51 will be fine. And if you’re fighting enemies where 51 isn’t enough then you should avoid trading hits because they probably hit hard af anyway. Also some spells do actually give you hyperarmor (which is essentially just temporary poise), such as Dragonclaw and Dragonmaw, so that can help. But generally it’s best to just use your spells during punish windows where you can safely cast them without being interrupted.
@d.a.u.d
3 ай бұрын
Which is better, Eleanora's pole blade or River of blood ?
@DIABETOR
3 ай бұрын
It’s kind of a matter of personal preference. Personally I like Rivers way better though, but they’re both solid weapons if you have a decent build (like this one).
@d.a.u.d
3 ай бұрын
@@DIABETOR Thank you, I (almost) copied your build lol, I just find poleblade prettier than RoB, imma test the two of them. Have a nice day and thank you for the video :) 👍
@kurra3131
5 ай бұрын
How good is this build with malenia. Man, she just sides steps or evades all spells. I am just about to start NG cycle. I want to try this build. My current build was the bloodfang build . Followed your guide on it. All was good till malenia. Man, she was just just a pain the ass. However, defeated her. Took like a million tries, though. If possible, if you have time, can you give some tips on malenia doging the waterfoul close range.
@DIABETOR
5 ай бұрын
I’ll do you one better! kzitem.info/news/bejne/uWeA04t9s5OfpKQ Check the timestamps at 3:56 and 6:40 in that video, I show a couple ways to deal with it. The Endure technique is my preferred way of handling it. I actually did have some footage of me using this build to kill Malenia, but I lost it a while ago so it didn’t make it into the video. I ended up mostly using Bloodflame Talons and melee attacks against her because the Dragon spells are all pretty slow. If you get a weapon with Endure then you can use that to hit her with something like Dragonclaw more easily. So like, use Endure, then cast Dragonclaw while it’s still active, and that works for other spells too.
@julianmorales5985
5 ай бұрын
Dragons are great with Melania, you can use mimic tear but if you wanna do it alone use rot breath and then take it slow, renew the rot once it fades. Reduvia fks Malenia really good with its ash of war, use it after the rot.
@christopherawesome2834
4 күн бұрын
Don't listen to him guys. Armor and endurance matter! Just see for yourself.
@DIABETOR
4 күн бұрын
I explained pretty clearly in the video that armor and Endurance do help, but that it's way more efficient and valuable to focus on Vigor instead of pumping Endurance for heavy armor sets. Like, the Knight set provides an average of about 22% damage negation for a weight of 25.6. Meanwhile the Bull Goat's set, which is the strongest armor in the game, provides an average of about 33% at a weight of *63.* So you get around 11% more protection at *OVER DOUBLE THE WEIGHT.* And then in terms of Endurance and Equip Load, you can comfortably wear the Knight set and use some reasonably heavy weapons/talismans with only 20-25 Endurance. For the Bull Goat's set, if you're wearing JUST THE ARMOR and you want to be in medium load, you need 41 Endurance. That's before considering any weapons or talismans. More realistically you'd need 50-60 Endurance to be able to wear that set and have the gear you want. You can consider wearing armor and increasing your damage negation to be an increase of your effective hp, right? So if you have 1000hp, and you have 30% damage negation, then you effectively have 1300hp. At 10 Vigor you have 414hp. At 31 Vigor you have 1031hp. At 40 Vigor you have 1450hp. At 60 Vigor you have 1900hp. Let's do some math. We'll assume you start as a Wretch and start off with 10 in all of your stats. Scenario A: If you spent 61 points to get Endurance to 50 and Vigor to 31, then you would have 1031 base hp and 33% damage negation. That brings your effective hp to (1031 * 1.33) = 1372hp. So that's about a 330% increase in your effective hp compared to having 10 Vigor and no armor. If you want to consider how efficiently you're spending your stat points, it's (330 / 61) = 5.5 (I'm not a math guy but I can tell you that the higher this number is, the better). Scenario B: Meanwhile at 40 Vigor and 20 Endurance, you've spent only 40 points between Vigor and Endurance. You'd have 1450 base hp and 22% negation, for an effective (1450 * 1.22) = 1769hp. That's a *420% increase* in your effective hp compared to having 10 Vigor and no armor. For efficiency, that's (420 / 40) = 10.5, so about twice as efficient as leveling Endurance so you can wear heavier armor. Scenario C: And if you spend 50 points to go to 60 Vigor, which I strongly recommend all builds do (didn't do it in this one cuz I wanted more damage), then you'd have a base 1900hp. Even without putting any armor on at all, that's still a *_450% INCREASE_* to your effective hp, compared to 10 Vigor and no armor. That's an efficiency of (450 / 50) = 9, still significantly more efficient than scenario A. But WAIT, we can still equip some armor, even without leveling Endurance past the base value of 10. You could easily put on something basic like the Sage set, which provides about 14% negation on average at a weight of 9.8. So now we've got (1900 * 1.14) = 2166hp, an increase of 523% over 10 Vigor, no armor. The efficiency then would be (523 / 50) = 10.46. And I just took a quick glance at light armor sets, I'm sure you'd still have plenty of equip load leftover for a slightly heavier set like the Depraved Perfumer set or something, for even MORE negation and efficiency. Armor isn't important in this game, Vigor is.
@christopherawesome2834
4 күн бұрын
@@DIABETOR levels are free tho... level vigor and endurance
@DIABETOR
4 күн бұрын
@christopherawesome2834 Levels are free? You mean rune farming? The time you waste by farming runes instead of just playing the game is worth more than any amount of runes. You only have so much precious time on this beautiful green Earth, and God laments every moment of it which you choose to squander by mashing the L2 button for 19 hours straight. May He have mercy on your soul. Also the build is at a specific level so if you only have 124 points to work with then you can’t have it both ways. Obviously yeah, no shit you could just go higher and level up your shit as much as you want, but that’s gonna take forever, and also defeats the entire purpose of having a “build” in the first place. If you are making a build at a specific level then you need to allocate your stats wisely.
@Your-4nime
5 ай бұрын
Cross naginata it's aviable for this build?
@DIABETOR
5 ай бұрын
It requires 16 Strength and 20 Dex to use, so you'll have to level up past 125 (which is fine). Or if you want to stay at 125, you can take 2 points out of Arcane, and bring Str to 16 and Dex to 15 (Milicent's Prosthesis will boost it up to 20). But yeah, just make it Occult and it'll be great.
@MysticTem
5 ай бұрын
yo i know this guy!
@ClawsOfLyco
5 ай бұрын
40 vigor at 125 is pretty low no reason to not have 60 by that point, i ran a level 70 dragon build with 40 vigor
@DIABETOR
5 ай бұрын
60 vig is kind of a sacrifice you have to make if you want to run a level 125 two-stat build, but like I said in the video, if you level past that then the first thing to do is get 60 vigor. 60 vig at RL125 is a good number to aim for if you need the extra hp, but 40 is absolutely enough for endgame areas through at least NG+. Between the 40 vig and the Opaline hardtear the build has a ton of effective hp, so I prioritized getting more damage via faith and arcane. It’s a matter of personal preference though and you could totally drop Faith to 15 and get 60 vigor instead, but I prefer to get the most out of the Seal.
@argonaut_jay
5 ай бұрын
60 vigor is a choice. Having less just means you don't need it higher because you can dodge or not get hit. None of my characters have 60 vigor and they're all 150.
@DIABETOR
5 ай бұрын
Oh no I definitely strongly, *strongly* recommend getting 60 Vigor regardless of your skill level. Even the best players make mistakes. It’s just that for this build I wanted the damage number to be big, and I chose an arbitrary stopping point of level 125, so I elected to keep Vigor at 40 so I could dump more points into Faith for the seal’s incant scaling. Obviously you are free to choose whatever stat spread you want, but that’s just my strong suggestion.
@argonaut_jay
5 ай бұрын
@@DIABETOR fair enough. There just seems to be a lot of people out there grandstanding over 60 vigor when it's not a necessity for everyone therefore is wasted stat points.
@DIABETOR
5 ай бұрын
@@argonaut_jayI feel you but for me it’s mostly an efficiency thing. Like you could put 20 extra points into Arcane and increase your damage output by like 15-20%, OR you could put them into Vigor and increase your max hp by 31%. It’s a matter of getting the most out of your stats, but like I said, everyone’s needs and wants are different, and really as long as you have 40 Vigor minimum you’ll at least be fine.
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