Wiggy B indeed the technique of shooting the drives until 1%, letting them halt and then finishing the drives works and is easy as hell! I've done it in my unengineered ASP and piss poor flight skills so anyone can do it! People if you see this please upvote so he can see and make a video on it.
@colin9040
5 жыл бұрын
How does one make the ship halt?
@eduardofreitas8336
5 жыл бұрын
@@colin9040 They used to slow down and halt for a second when trying to maneuveur. Now it`s a bit harder, they will be able to FTL even with 1% drives... So you have to do your best to kill the drives when they are as slow as possible and then, the only way is stopping them with your ship or with a cannon. Still worth pirating though especially after the diamonds price increase, but I now only go for big targets like type 7 or 9, maybe a harmless type 6 but forget about asps, cobras or diamondbacks not worth the hassle.
@robertboomer7632
6 жыл бұрын
I have just been taking out all but one weapon and it just sits there shooting. It doesnt try to get away unless the last weapon is destroyed. I dont even mess with the frameshift drive. Ive gotten back into PVE pirating again thanks to your videos.
@WiggyB
6 жыл бұрын
Goot to hear that you're pirating! The advantage to taking out all the weapons and the frameshift drive is that once the ship submits you can park very close to it which reduces limpet travel time. For a T6 it's not worth it. For a T7, it depends on how much cargo the ship is carrying - less than 100t and I don't bother. For a T9 with 400+ tonnes, it can speed things up hugely. LeiFlux07's method of taking the drives to 1% is also worth a try. I've had some good results with it. See the thread below.
@cmdrjosky
6 жыл бұрын
Thank you for this detailed video on the determined, thorough, and patient occupation of piracy in Elite Dangerous. I hope to learn it soon but im going for the 16T corrosive resistant cargo rack to do the Gaurdian missions :)
@davekcope
6 жыл бұрын
It looks like great fun. I just went to 2 different Anarchy/Ag systems and spent over two hours flying around. I found 1 Type 7 with a mining laser, and a Type 6 (impossible not to kill with the module-method)...in two hours. I really wish it had more action.....or maybe I’m doing something wrong. Tried log/relog a couple of times. Refueled. Jumped out and back in....etc.
@WiggyB
6 жыл бұрын
I have a bunch of systems that I pirate in. Some anarchy, some not. 10 to 20 to pick from. Go to the ones in boom with the largest populations. If other factions in the system are in war that doesn't help. The best advice, is to move between systems until you find one that's pumping out the spawns.
@qmanbeep4203
6 жыл бұрын
When squadrons come out you should start a pirate gang, I would join it.
@kilowasps4831
6 жыл бұрын
Hey @wiggyb, I was doing some wing piracy with some friends and experimenting with these methods. I started with destroying drives and bump stopping the ships. Seems like they will just spin in place and shoot you occasionally. I then decided to shut them down solo, and then when they had surrendered I would shoot out the engines then got my wing mates to jump in. It worked every time we tested and we did it around 20 times. This removes the tediousness of bump stopping. Yet they will continue to spin in place and shoot you with the last weapon you destroyed (I always left a multi-cannon if I could). Thanks for the videos, as they got me to start trying piracy! Tldr: let them surrender and shoot out the engines before your wing mates jump in. Then collect diamonds
@WiggyB
6 жыл бұрын
Great to hear that you're experimenting. Sounds like a good plan. There's another method that may also help. Take their drives to a few % and let them fly about. They then slow to a crawl. Then shoot out the last few % and they're easy to loot.
@kilowasps4831
6 жыл бұрын
WiggyB ahh yeah I can see that working for something smaller. But on the T9's and T7's that we were targeting (being greedy) we never got them down below 30% hull with all the modules disabled. Pulse lasers and missiles work really well
@Goatboy451
6 жыл бұрын
I'd love to have a weapon that takes out their modules without damaging the hull, & a grappling hook I can latch onto them with when their thrusters are down. :-)
@KashouWannabe
6 жыл бұрын
This is a "safe" method sure, and thank you for uploading it. However, killing the drives is a much faster method. Get it low, then time your strike to get it at 0. Its faster, bit more hit and miss maybe, but you can be done and away in a much quicker time. EDIT, as an alternative to your cannon method, you can use a missile with drag drives. Aim at the drives itself and it pretty much does the same job, while limiting hull damage. None of that bumping malakry.
@WiggyB
6 жыл бұрын
Can you go into more detail? One of the missiles I was using has drag on it. My cutter has 3 packhounds all with drag and I've never seen a ship stop from hitting the drives with them. You mentioned "time your strike". Is this part of it?
@KashouWannabe
6 жыл бұрын
Again its not like 100%, but here is how I manage to do some NPC piracy, which you inspired me to do actually, I never had before! 4 burst efficient lasers with oversized, 2 meds 2 large on a Python. (Mine are G3 atm) 1 high cap drag drive seeker missile on the belly. Sys 1 Eng 4 Weps 1 Engage and strip the shields, even with 1 pip it takes seconds. Target the Drive, get behind them and assuming a good position, fire the missile and that should strip it down to about 40% without causing any hull damage at all, or barely any. Use a single Med laser to eek the rest down, using repair limpets if you must/need to if you get a bit hull happy. Hold it close to 1% (even at 0% they can still move if JUST turned 0%). Wait for them to be stable and slow/stopped, then kill the drives. If lucky (there is luck involved) and done well, the entire encounter should take no more than 40-60 seconds. Then reap the rewards!
@WiggyB
6 жыл бұрын
Interesting. I've used the 1% drives trick when disabling the PP worked. It stops the target boosting away after a reboot and repair. Haven't used it recently. I'll give this a go . Thanks for the heads up. o7
@KashouWannabe
6 жыл бұрын
It is far from perfect, but it seems to work for me most of the time. The timing is the hard bit, I need to work on that myself. But, its a quick encounter, if you mess it up you havent spent the last 10 minutes stripping weapons and such. You can then sit there, 4 pips into Systems, and tank any damage with a reasonable shield, without boosters or scbs. Just make sure your gimballs, or you, have gone to Specsavers... I hate module sniping at the best of times! I got the general idea from you, anyway, never did NPC piracy before. My first Refinery carrying T9 got me a little over 9 million credits, wasn't even a full load, and it was about 7 minutes work, station to station :)
@Ceruleanara
6 жыл бұрын
In my experience when pirating in a wing, if you take out the drives and only the drives of a target BEFOR you’re wing mate jumps it will go on spinning as usual but when your wing mate jumps in it comes to a full stop. This doesn’t happen 100% of the time but works no less than 80% of the time. Modules and weapons should be destroyed after the wing mate jumps in as any module (excluding the drives) destroyed before the wing mate jumps in will become functional again and will be infinitely durable until the ship is destroyed. This might not be true on PC if the two platforms are on different updates but in my experience on console this seems to be the case. Hope this helps If not I’m deeply sorry for wasting your time.
@WiggyB
6 жыл бұрын
Interesting. I've only pirated in a wing a few times so this is useful. Thanks.
@seventeenthchild655
6 жыл бұрын
Thanks for this. These seem like solid methods and your presentation is clear and concise. I must confess I've never done any pirating in Elite, yet, but it's one of those things I've been keen to try.. ..when I'm done tweaking my ships with the engineers. If I might ask a silly question - - How does one attack ships for the purpose of piracy without becoming 'Wanted' in the process? As it stands now I'm not willing to risk an 800 mil. dollar ship for a few mil. in pirated cargo.
@WiggyB
6 жыл бұрын
No probs if you pirate in an anarchy. Fill your boots. No police, no bounty. Alternatively if you're in a secure system, interdict but don't shoot. You might get a small bounty for this. Haven't done it recently. After a few seconds ship will jump out of system (high wake). Scan the wake and repeat until you end up in an anarchy or an un-populated system. See my high security piracy video for more info. o7
@seventeenthchild655
6 жыл бұрын
Thank you. That is most helpful. I think I will give piracy a try when I've gotten a few of my ships properly engineered. .. ..it is unfortunate that that is taking somewhat longer than I had anticipated. For the record, I find your videos to be quite informative and succinctly presented. Your manner seems refreshingly,.. ..well.. .. adult. So very many of the players that I have encountered in the game seem far less so.
@K1lostream
6 жыл бұрын
Seventeenth Child - you don't need to wait until everything's fully engineered - maybe engineered thrusters would be nice for this, but beyond that, piracy is an activity that needs practice, patience, a fine touch, and good decision-making to avoid losing your target, killing your target, or ending up with your booty strewn halfway across the star system - if you do wait until your ship is fully engineered, you'll find that you're starting from scratch picking up the skills you need, and that the engineered mods aren't as much help as you think they'll be (I'm assuming you think they'll help a lot, as you are citing it as your reason for not having tried piracy already). Don't get me wrong, if you want to go mowing down targets in a CZ, engineered mods could make the difference between profit or a rebuy, but in piracy situations you're never really under threat of losing your ship, and the ability to spew out high-DPS is of no help when you need to surgically decommission one specific module. :Edits: on reflection, as has been noted in this vid, the pp bug is a thing, and wing mechanics seem to be iffy too, so maybe there are other reasons to put off entry into the world of piracy! Engineers are well worth unlocking for a zillion other reasons! Speaking of which, Wiggy, if you're reading, have you tried having the wing-mate drop in early in the encounter, before you take the drive out for the first time? I'm wondering whether, since the mysterious module resurrection happens during the transition from super cruise to normal flight, already having him in the instance before you shoot it out might help?
@wizzytimeless
6 жыл бұрын
Hi Wiggy, I’m currently residing in an agricultural/ Boom / Anarchy System using a cutter ..I’ve tried a lot of different weapons for module sniping, in today’s session I only had one T9 spawn which had 250 Tons of Ltd..I didn’t bother targeting his shields, just the drives with 1 C3 Advanced Plasma with cascade . This took out his drives and his shields in a few hits. Of course the fun started then, chasing him down and trying to stop him spinning. This is when I needed you sat in my co pilot seat talking me through it 😀...I ended up with most of my spoils spread over the area blowing up in front of my eyes...timing out after only retrieving 51 tons...After I stopped crying, I called my Python in and refitted it with seekers . I’m hoping the better agility helps me stop the spinners. That’s tomorrow’s exercise. I have had better luck with the T6’s and T7’s , but it’s taken me almost 10 sessions to learn the finesse of disabling them without killing them, which whilst is great for mat collecting, but doesn’t do much for the economics ...I was really hoping that the power plant fix was sorted on the last batch of fixes...Maybe we need to nag FDev more ...Thank you for the update and tips Wiggy, fly safe Cmdr
@WiggyB
6 жыл бұрын
If you're not getting good spawns, move to a different system. This is critical to making cash. Make sure there is are rings or asteroids. High population helps. I've found seekers are really the only option for module sniping. I've tried lots of combos. Packhounds are ok but seekers work better for me. Having several racks makes killing a point defence turret much easier. Always start with that. Carry a repair limpet controller until you've master it. I'm very tempted to add one to my Cutter. Stopping a spinning ship does take quite a lot of practice. About 20mins for my first attempt. I'm now down to about 5 usually. Don't fire off hatch breakers until the target is below 10/s - that's the max flight speed that collector limpets will successfully deliver cargo. Now that I've had practice with these, I'm making 40M an hour using a combo of shield tanking, bump stopping and FSD disabling. What's more, the risk to the target is low. Not sure I'll go back to the PP tactic when they fix it.
@wizzytimeless
6 жыл бұрын
WiggyB ...Thanks Cmdr..without giving too much away, the population is over 4bn , I’m happy enough with the smaller T6 & T7 spawn rates, so at the moment or at least until I master the techniques I’ll stay put, I have to agree that this update is mostly borked piracy. Reserves are not pristine, so in reality would you really find a T9 loaded to the gunwhales with LTD . Not that I’m complaining 😀 We all know from mining just how rare they are. I shall definitely be trying seekers with drag today , hopefully my prey won’t die on me Edit, tried and tested your methods as per this video, my findings are that with every instance the results can be different as in, sometimes the drives will damage enough to disable, sometimes they won’t , despite them taking enough shots to kill it. I found that sending a repair limpet can help stop them from dying ( tried in the name of science 😀 ) I also had a T9 that I disabled their main weapons and yet it continued to fire, long after it read zero% in the target panel and it jumped out whilst having zero% fsd ...*sigh*..the force shell cannon is a great move, but getting the shot on the right trajectory for the force shell to do its work is mega hard for me . However when it does all come together it’s exciting and edgy gameplay 👍
@jonese848
5 жыл бұрын
Any chance you can post the coriolis or edsy build of this so we can see the mods and such? Thanks
@Feroand
3 жыл бұрын
Thanks for making this video! I couldn't stop ships properly. Thus, I cannot do piracy. But the first method of yours... Convincing the Npc to full stop. I haven't heard this from anywhere. Does it still work? Thanks again, Commander!
@robertboomer7632
6 жыл бұрын
thanks WiggyB was wondering if the power plant bug was fixed. I like my cutter but my python (maneuverability) I consider my best pirate ship. Just wish my python had more room for cargo.
@WiggyB
6 жыл бұрын
To be honest, even when they fix it I think I'll stick with these two tactics and shield tanking. Much less stressful.
@xMendonzAx
6 жыл бұрын
When you switch to Cutter, could you please show an effective way to do on it? I'm using it, but for some reason the Limpets have a far greater arc than the Anaconda or Corvette, I do not know if the reason is I'm bad or the game is broken hahaha Thx for the good video, continue with your great job.
@Mini_Celeste
6 жыл бұрын
When I personally tried doing piracy runs, I found when I was afraid of blowing up the enemy, I'd simply shield tank and hit my target with a couple hull repair limpets, and then continue knocking out components.
@PowerofRock24
4 жыл бұрын
There are only two genders
@VaeloYT
6 жыл бұрын
Thank you for this great video. I was wondering what modifications you use on your missile racks and lasers or what weapons you would recommend for this in general. I'm thinking about trying out LTD Piracy with the Krait and I'm still working on the build.
@WiggyB
6 жыл бұрын
I use high capacity on my missile racks. The secondary isn't that important. The key is patience. Only fire when you have clear line of sight to the module you're targeting and are over 500m away.
@VaeloYT
6 жыл бұрын
Thank you CMDR o7
@bearwolffish
6 жыл бұрын
They need to fix the damn PP bug. That said another great way, is to use a scramble spectrum laser. Once the effect hits the drives, while the drives are at 0. It comes to a stop. You tried ion disrupter mines, yet?
@bearwolffish
6 жыл бұрын
I thought they hadn't been rebooting anything since the PP bug. Maybe the higher level ones still do, will test.
@stumpywest1652
5 жыл бұрын
Hi Wiggy, This is something I so want to do. One of the earlier videos on the topic, you noted that take out the FSD did not stop them from jumping away; but in this video, you seem to note that this is resolved (as least for non-winged Cmdrs). Also with the new ships etc. would you go with a Python or Krati ? Have you seen Cmdr Exigeous piracy videos? if so can what do you think of the tactics used?
@WiggyB
5 жыл бұрын
If you're starting off on piracy, the Krait should be superb. It holds less cargo than a Python but is far more agile. Sniping modules should be very easy as a result. Once you git gud, I'd move up to a Conda or Corvette. I also have a pirate Cutter but I hate it and rarely fly it. Ok for T9s but sucks for anything else.
@thewolfateandthegoatremain2454
Жыл бұрын
5 years later and the wing fsd/drives bug isn't fixed.
@clancycvetko5737
6 жыл бұрын
hey wiggyb i was on the edshipyard and i was wondering if you could do a video on a pirate cheiftan to see how that ship would go
@kelemonopy
6 жыл бұрын
Id be interested in a krait one too, as its what I am trying so I would know what I am doing wrong.
@MachineMan-mj4gj
5 жыл бұрын
Pack-hounds seem to do more damage to external modules than hull.
@mrboleus8240
5 жыл бұрын
May I get that Conda build?
@piratebunny173
6 жыл бұрын
When are we going to see a low-level pirate build for those of us just starting Elite? Im loving the detail in this game but HazRes is getting boring and I would like to have more fun or change things up.
@eduardofreitas8336
5 жыл бұрын
I do it in a asp. The thing is i just target type 6 and 7
@anderslolle2147
5 жыл бұрын
Wiggy B how is pirating working in the beyond update?
@bartokon
6 жыл бұрын
What if you just overheat enemy ship with thermal vent?
@yummyzerg
Жыл бұрын
Can I ask if this still works? I'd like to try it.
@mangofanta2667
6 жыл бұрын
any chance for an orca piracy guide?
@firefraction8156
5 жыл бұрын
Wait why not just shoot out the drives and point defence and call it a day?
@WiggyB
5 жыл бұрын
Because the ship drifts and spins. The cargo ends up spread over a vast area and gets lost. If it is recoverable, it takes far longer to collect as your limpets must travel much further for each item. Bringing the ship to a halt is considerably more difficult, but brings significant rewards in terms of time and loot.
@Upupa_epops
6 жыл бұрын
Great method but it shouldn't be necessary. Piracy is so broken in this game and Frontier just will not fix it.
@DaScorp
5 жыл бұрын
Shield tanking is much easyer as this. Disable weapons, let him one laser. Hatch and loot.
@WiggyB
5 жыл бұрын
I've done a video on shield tanking. It's much slower to loot due to the large distance between you and the target. You need to carry far more limpets to compensate. It's also a pretty stupid mechanic. I much prefer to disable my prey.
@DaScorp
5 жыл бұрын
@@WiggyB normally, your victim try to stop behind you, so you can fly constantly (slowly) to him. With decreased speed, your limpets take easy the cargo. Works fine for me. And yes, all mechanics in this game are... Not optimal ^^
@extreme11365
6 жыл бұрын
So when t9 saw your wing mate , he said 2 to 1 ? not fair , im going, bye lol. Do piracy in sea of thieves its more fun than elite bugs dangerous
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