NOTE: This was performed in Premium Beta; aspects around stealth and heat management have changed greatly since this video. Much of this no longer applies.
Tim and I finish this off with some investigation into how your 'visibility' on the scanner changes with range, under a few different scenarios. Then we do a little test to see just how hidden a player can be in a practical sense, hiding in an asteroid field as if attempting to ambush another player.
See if you snigger when I say "I'm going to drop one" as well. Kids, eh.
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