I had this postmortem video sitting around, unfinished for months because I was (and am) sick of talking about this game. BUT HERE IT IS!
ENDO was made in Unity, programmed in C#, Blender for 3D modelling, Krita for texturing, Audacity and FL Studio for sounds and music.
On that note, this is my last (independent) game I will ever make in Unity. I transitioned to the free, open source engine, Godot and now own full rights to the games I create.
#gamedev #gamedevelopment #postmortem
Website : dezboyle.com/
Email : dezboyledev@gmail.com
Негізгі бет ENDO, In Retrospect
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